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+This is bfd.info, produced by makeinfo version 4.13 from
+/Volumes/androidtc/androidtoolchain/./src/build/../gdb/gdb-7.3.x/bfd/doc/bfd.texinfo.
+
+INFO-DIR-SECTION Software development
+START-INFO-DIR-ENTRY
+* Bfd: (bfd). The Binary File Descriptor library.
+END-INFO-DIR-ENTRY
+
+ This file documents the BFD library.
+
+ Copyright (C) 1991, 2000, 2001, 2003, 2006, 2007, 2008 Free Software
+Foundation, Inc.
+
+ Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3 or
+any later version published by the Free Software Foundation; with the
+Invariant Sections being "GNU General Public License" and "Funding Free
+Software", the Front-Cover texts being (a) (see below), and with the
+Back-Cover Texts being (b) (see below). A copy of the license is
+included in the section entitled "GNU Free Documentation License".
+
+ (a) The FSF's Front-Cover Text is:
+
+ A GNU Manual
+
+ (b) The FSF's Back-Cover Text is:
+
+ You have freedom to copy and modify this GNU Manual, like GNU
+software. Copies published by the Free Software Foundation raise
+funds for GNU development.
+
+
+File: bfd.info, Node: Top, Next: Overview, Prev: (dir), Up: (dir)
+
+ This file documents the binary file descriptor library libbfd.
+
+* Menu:
+
+* Overview:: Overview of BFD
+* BFD front end:: BFD front end
+* BFD back ends:: BFD back ends
+* GNU Free Documentation License:: GNU Free Documentation License
+* BFD Index:: BFD Index
+
+
+File: bfd.info, Node: Overview, Next: BFD front end, Prev: Top, Up: Top
+
+1 Introduction
+**************
+
+BFD is a package which allows applications to use the same routines to
+operate on object files whatever the object file format. A new object
+file format can be supported simply by creating a new BFD back end and
+adding it to the library.
+
+ BFD is split into two parts: the front end, and the back ends (one
+for each object file format).
+ * The front end of BFD provides the interface to the user. It manages
+ memory and various canonical data structures. The front end also
+ decides which back end to use and when to call back end routines.
+
+ * The back ends provide BFD its view of the real world. Each back
+ end provides a set of calls which the BFD front end can use to
+ maintain its canonical form. The back ends also may keep around
+ information for their own use, for greater efficiency.
+
+* Menu:
+
+* History:: History
+* How It Works:: How It Works
+* What BFD Version 2 Can Do:: What BFD Version 2 Can Do
+
+
+File: bfd.info, Node: History, Next: How It Works, Prev: Overview, Up: Overview
+
+1.1 History
+===========
+
+One spur behind BFD was the desire, on the part of the GNU 960 team at
+Intel Oregon, for interoperability of applications on their COFF and
+b.out file formats. Cygnus was providing GNU support for the team, and
+was contracted to provide the required functionality.
+
+ The name came from a conversation David Wallace was having with
+Richard Stallman about the library: RMS said that it would be quite
+hard--David said "BFD". Stallman was right, but the name stuck.
+
+ At the same time, Ready Systems wanted much the same thing, but for
+different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k
+coff.
+
+ BFD was first implemented by members of Cygnus Support; Steve
+Chamberlain (`sac@cygnus.com'), John Gilmore (`gnu@cygnus.com'), K.
+Richard Pixley (`rich@cygnus.com') and David Henkel-Wallace
+(`gumby@cygnus.com').
+
+
+File: bfd.info, Node: How It Works, Next: What BFD Version 2 Can Do, Prev: History, Up: Overview
+
+1.2 How To Use BFD
+==================
+
+To use the library, include `bfd.h' and link with `libbfd.a'.
+
+ BFD provides a common interface to the parts of an object file for a
+calling application.
+
+ When an application successfully opens a target file (object,
+archive, or whatever), a pointer to an internal structure is returned.
+This pointer points to a structure called `bfd', described in `bfd.h'.
+Our convention is to call this pointer a BFD, and instances of it
+within code `abfd'. All operations on the target object file are
+applied as methods to the BFD. The mapping is defined within `bfd.h'
+in a set of macros, all beginning with `bfd_' to reduce namespace
+pollution.
+
+ For example, this sequence does what you would probably expect:
+return the number of sections in an object file attached to a BFD
+`abfd'.
+
+ #include "bfd.h"
+
+ unsigned int number_of_sections (abfd)
+ bfd *abfd;
+ {
+ return bfd_count_sections (abfd);
+ }
+
+ The abstraction used within BFD is that an object file has:
+
+ * a header,
+
+ * a number of sections containing raw data (*note Sections::),
+
+ * a set of relocations (*note Relocations::), and
+
+ * some symbol information (*note Symbols::).
+ Also, BFDs opened for archives have the additional attribute of an
+index and contain subordinate BFDs. This approach is fine for a.out and
+coff, but loses efficiency when applied to formats such as S-records and
+IEEE-695.
+
+
+File: bfd.info, Node: What BFD Version 2 Can Do, Prev: How It Works, Up: Overview
+
+1.3 What BFD Version 2 Can Do
+=============================
+
+When an object file is opened, BFD subroutines automatically determine
+the format of the input object file. They then build a descriptor in
+memory with pointers to routines that will be used to access elements of
+the object file's data structures.
+
+ As different information from the object files is required, BFD
+reads from different sections of the file and processes them. For
+example, a very common operation for the linker is processing symbol
+tables. Each BFD back end provides a routine for converting between
+the object file's representation of symbols and an internal canonical
+format. When the linker asks for the symbol table of an object file, it
+calls through a memory pointer to the routine from the relevant BFD
+back end which reads and converts the table into a canonical form. The
+linker then operates upon the canonical form. When the link is finished
+and the linker writes the output file's symbol table, another BFD back
+end routine is called to take the newly created symbol table and
+convert it into the chosen output format.
+
+* Menu:
+
+* BFD information loss:: Information Loss
+* Canonical format:: The BFD canonical object-file format
+
+
+File: bfd.info, Node: BFD information loss, Next: Canonical format, Up: What BFD Version 2 Can Do
+
+1.3.1 Information Loss
+----------------------
+
+_Information can be lost during output._ The output formats supported
+by BFD do not provide identical facilities, and information which can
+be described in one form has nowhere to go in another format. One
+example of this is alignment information in `b.out'. There is nowhere
+in an `a.out' format file to store alignment information on the
+contained data, so when a file is linked from `b.out' and an `a.out'
+image is produced, alignment information will not propagate to the
+output file. (The linker will still use the alignment information
+internally, so the link is performed correctly).
+
+ Another example is COFF section names. COFF files may contain an
+unlimited number of sections, each one with a textual section name. If
+the target of the link is a format which does not have many sections
+(e.g., `a.out') or has sections without names (e.g., the Oasys format),
+the link cannot be done simply. You can circumvent this problem by
+describing the desired input-to-output section mapping with the linker
+command language.
+
+ _Information can be lost during canonicalization._ The BFD internal
+canonical form of the external formats is not exhaustive; there are
+structures in input formats for which there is no direct representation
+internally. This means that the BFD back ends cannot maintain all
+possible data richness through the transformation between external to
+internal and back to external formats.
+
+ This limitation is only a problem when an application reads one
+format and writes another. Each BFD back end is responsible for
+maintaining as much data as possible, and the internal BFD canonical
+form has structures which are opaque to the BFD core, and exported only
+to the back ends. When a file is read in one format, the canonical form
+is generated for BFD and the application. At the same time, the back
+end saves away any information which may otherwise be lost. If the data
+is then written back in the same format, the back end routine will be
+able to use the canonical form provided by the BFD core as well as the
+information it prepared earlier. Since there is a great deal of
+commonality between back ends, there is no information lost when
+linking or copying big endian COFF to little endian COFF, or `a.out' to
+`b.out'. When a mixture of formats is linked, the information is only
+lost from the files whose format differs from the destination.
+
+
+File: bfd.info, Node: Canonical format, Prev: BFD information loss, Up: What BFD Version 2 Can Do
+
+1.3.2 The BFD canonical object-file format
+------------------------------------------
+
+The greatest potential for loss of information occurs when there is the
+least overlap between the information provided by the source format,
+that stored by the canonical format, and that needed by the destination
+format. A brief description of the canonical form may help you
+understand which kinds of data you can count on preserving across
+conversions.
+
+_files_
+ Information stored on a per-file basis includes target machine
+ architecture, particular implementation format type, a demand
+ pageable bit, and a write protected bit. Information like Unix
+ magic numbers is not stored here--only the magic numbers' meaning,
+ so a `ZMAGIC' file would have both the demand pageable bit and the
+ write protected text bit set. The byte order of the target is
+ stored on a per-file basis, so that big- and little-endian object
+ files may be used with one another.
+
+_sections_
+ Each section in the input file contains the name of the section,
+ the section's original address in the object file, size and
+ alignment information, various flags, and pointers into other BFD
+ data structures.
+
+_symbols_
+ Each symbol contains a pointer to the information for the object
+ file which originally defined it, its name, its value, and various
+ flag bits. When a BFD back end reads in a symbol table, it
+ relocates all symbols to make them relative to the base of the
+ section where they were defined. Doing this ensures that each
+ symbol points to its containing section. Each symbol also has a
+ varying amount of hidden private data for the BFD back end. Since
+ the symbol points to the original file, the private data format
+ for that symbol is accessible. `ld' can operate on a collection
+ of symbols of wildly different formats without problems.
+
+ Normal global and simple local symbols are maintained on output,
+ so an output file (no matter its format) will retain symbols
+ pointing to functions and to global, static, and common variables.
+ Some symbol information is not worth retaining; in `a.out', type
+ information is stored in the symbol table as long symbol names.
+ This information would be useless to most COFF debuggers; the
+ linker has command line switches to allow users to throw it away.
+
+ There is one word of type information within the symbol, so if the
+ format supports symbol type information within symbols (for
+ example, COFF, IEEE, Oasys) and the type is simple enough to fit
+ within one word (nearly everything but aggregates), the
+ information will be preserved.
+
+_relocation level_
+ Each canonical BFD relocation record contains a pointer to the
+ symbol to relocate to, the offset of the data to relocate, the
+ section the data is in, and a pointer to a relocation type
+ descriptor. Relocation is performed by passing messages through
+ the relocation type descriptor and the symbol pointer. Therefore,
+ relocations can be performed on output data using a relocation
+ method that is only available in one of the input formats. For
+ instance, Oasys provides a byte relocation format. A relocation
+ record requesting this relocation type would point indirectly to a
+ routine to perform this, so the relocation may be performed on a
+ byte being written to a 68k COFF file, even though 68k COFF has no
+ such relocation type.
+
+_line numbers_
+ Object formats can contain, for debugging purposes, some form of
+ mapping between symbols, source line numbers, and addresses in the
+ output file. These addresses have to be relocated along with the
+ symbol information. Each symbol with an associated list of line
+ number records points to the first record of the list. The head
+ of a line number list consists of a pointer to the symbol, which
+ allows finding out the address of the function whose line number
+ is being described. The rest of the list is made up of pairs:
+ offsets into the section and line numbers. Any format which can
+ simply derive this information can pass it successfully between
+ formats (COFF, IEEE and Oasys).
+
+
+File: bfd.info, Node: BFD front end, Next: BFD back ends, Prev: Overview, Up: Top
+
+2 BFD Front End
+***************
+
+2.1 `typedef bfd'
+=================
+
+A BFD has type `bfd'; objects of this type are the cornerstone of any
+application using BFD. Using BFD consists of making references though
+the BFD and to data in the BFD.
+
+ Here is the structure that defines the type `bfd'. It contains the
+major data about the file and pointers to the rest of the data.
+
+
+ enum bfd_direction
+ {
+ no_direction = 0,
+ read_direction = 1,
+ write_direction = 2,
+ both_direction = 3
+ };
+
+ struct bfd
+ {
+ /* A unique identifier of the BFD */
+ unsigned int id;
+
+ /* The filename the application opened the BFD with. */
+ const char *filename;
+
+ /* A pointer to the target jump table. */
+ const struct bfd_target *xvec;
+
+ /* The IOSTREAM, and corresponding IO vector that provide access
+ to the file backing the BFD. */
+ void *iostream;
+ const struct bfd_iovec *iovec;
+
+ /* The caching routines use these to maintain a
+ least-recently-used list of BFDs. */
+ struct bfd *lru_prev, *lru_next;
+
+ /* When a file is closed by the caching routines, BFD retains
+ state information on the file here... */
+ ufile_ptr where;
+
+ /* File modified time, if mtime_set is TRUE. */
+ long mtime;
+
+ /* Reserved for an unimplemented file locking extension. */
+ int ifd;
+
+ /* The format which belongs to the BFD. (object, core, etc.) */
+ bfd_format format;
+
+ /* The direction with which the BFD was opened. */
+ enum bfd_direction direction;
+
+ /* Format_specific flags. */
+ flagword flags;
+
+ /* Values that may appear in the flags field of a BFD. These also
+ appear in the object_flags field of the bfd_target structure, where
+ they indicate the set of flags used by that backend (not all flags
+ are meaningful for all object file formats) (FIXME: at the moment,
+ the object_flags values have mostly just been copied from backend
+ to another, and are not necessarily correct). */
+
+ #define BFD_NO_FLAGS 0x00
+
+ /* BFD contains relocation entries. */
+ #define HAS_RELOC 0x01
+
+ /* BFD is directly executable. */
+ #define EXEC_P 0x02
+
+ /* BFD has line number information (basically used for F_LNNO in a
+ COFF header). */
+ #define HAS_LINENO 0x04
+
+ /* BFD has debugging information. */
+ #define HAS_DEBUG 0x08
+
+ /* BFD has symbols. */
+ #define HAS_SYMS 0x10
+
+ /* BFD has local symbols (basically used for F_LSYMS in a COFF
+ header). */
+ #define HAS_LOCALS 0x20
+
+ /* BFD is a dynamic object. */
+ #define DYNAMIC 0x40
+
+ /* Text section is write protected (if D_PAGED is not set, this is
+ like an a.out NMAGIC file) (the linker sets this by default, but
+ clears it for -r or -N). */
+ #define WP_TEXT 0x80
+
+ /* BFD is dynamically paged (this is like an a.out ZMAGIC file) (the
+ linker sets this by default, but clears it for -r or -n or -N). */
+ #define D_PAGED 0x100
+
+ /* BFD is relaxable (this means that bfd_relax_section may be able to
+ do something) (sometimes bfd_relax_section can do something even if
+ this is not set). */
+ #define BFD_IS_RELAXABLE 0x200
+
+ /* This may be set before writing out a BFD to request using a
+ traditional format. For example, this is used to request that when
+ writing out an a.out object the symbols not be hashed to eliminate
+ duplicates. */
+ #define BFD_TRADITIONAL_FORMAT 0x400
+
+ /* This flag indicates that the BFD contents are actually cached
+ in memory. If this is set, iostream points to a bfd_in_memory
+ struct. */
+ #define BFD_IN_MEMORY 0x800
+
+ /* The sections in this BFD specify a memory page. */
+ #define HAS_LOAD_PAGE 0x1000
+
+ /* This BFD has been created by the linker and doesn't correspond
+ to any input file. */
+ #define BFD_LINKER_CREATED 0x2000
+
+ /* This may be set before writing out a BFD to request that it
+ be written using values for UIDs, GIDs, timestamps, etc. that
+ will be consistent from run to run. */
+ #define BFD_DETERMINISTIC_OUTPUT 0x4000
+
+ /* Compress sections in this BFD. */
+ #define BFD_COMPRESS 0x8000
+
+ /* Decompress sections in this BFD. */
+ #define BFD_DECOMPRESS 0x10000
+
+ /* Flags bits to be saved in bfd_preserve_save. */
+ #define BFD_FLAGS_SAVED \
+ (BFD_IN_MEMORY | BFD_COMPRESS | BFD_DECOMPRESS)
+
+ /* Flags bits which are for BFD use only. */
+ #define BFD_FLAGS_FOR_BFD_USE_MASK \
+ (BFD_IN_MEMORY | BFD_COMPRESS | BFD_DECOMPRESS | BFD_LINKER_CREATED \
+ | BFD_TRADITIONAL_FORMAT | BFD_DETERMINISTIC_OUTPUT)
+
+ /* Currently my_archive is tested before adding origin to
+ anything. I believe that this can become always an add of
+ origin, with origin set to 0 for non archive files. */
+ ufile_ptr origin;
+
+ /* The origin in the archive of the proxy entry. This will
+ normally be the same as origin, except for thin archives,
+ when it will contain the current offset of the proxy in the
+ thin archive rather than the offset of the bfd in its actual
+ container. */
+ ufile_ptr proxy_origin;
+
+ /* A hash table for section names. */
+ struct bfd_hash_table section_htab;
+
+ /* Pointer to linked list of sections. */
+ struct bfd_section *sections;
+
+ /* The last section on the section list. */
+ struct bfd_section *section_last;
+
+ /* The number of sections. */
+ unsigned int section_count;
+
+ /* Stuff only useful for object files:
+ The start address. */
+ bfd_vma start_address;
+
+ /* Used for input and output. */
+ unsigned int symcount;
+
+ /* Symbol table for output BFD (with symcount entries).
+ Also used by the linker to cache input BFD symbols. */
+ struct bfd_symbol **outsymbols;
+
+ /* Used for slurped dynamic symbol tables. */
+ unsigned int dynsymcount;
+
+ /* Pointer to structure which contains architecture information. */
+ const struct bfd_arch_info *arch_info;
+
+ /* Stuff only useful for archives. */
+ void *arelt_data;
+ struct bfd *my_archive; /* The containing archive BFD. */
+ struct bfd *archive_next; /* The next BFD in the archive. */
+ struct bfd *archive_head; /* The first BFD in the archive. */
+ struct bfd *nested_archives; /* List of nested archive in a flattened
+ thin archive. */
+
+ /* A chain of BFD structures involved in a link. */
+ struct bfd *link_next;
+
+ /* A field used by _bfd_generic_link_add_archive_symbols. This will
+ be used only for archive elements. */
+ int archive_pass;
+
+ /* Used by the back end to hold private data. */
+ union
+ {
+ struct aout_data_struct *aout_data;
+ struct artdata *aout_ar_data;
+ struct _oasys_data *oasys_obj_data;
+ struct _oasys_ar_data *oasys_ar_data;
+ struct coff_tdata *coff_obj_data;
+ struct pe_tdata *pe_obj_data;
+ struct xcoff_tdata *xcoff_obj_data;
+ struct ecoff_tdata *ecoff_obj_data;
+ struct ieee_data_struct *ieee_data;
+ struct ieee_ar_data_struct *ieee_ar_data;
+ struct srec_data_struct *srec_data;
+ struct verilog_data_struct *verilog_data;
+ struct ihex_data_struct *ihex_data;
+ struct tekhex_data_struct *tekhex_data;
+ struct elf_obj_tdata *elf_obj_data;
+ struct nlm_obj_tdata *nlm_obj_data;
+ struct bout_data_struct *bout_data;
+ struct mmo_data_struct *mmo_data;
+ struct sun_core_struct *sun_core_data;
+ struct sco5_core_struct *sco5_core_data;
+ struct trad_core_struct *trad_core_data;
+ struct som_data_struct *som_data;
+ struct hpux_core_struct *hpux_core_data;
+ struct hppabsd_core_struct *hppabsd_core_data;
+ struct sgi_core_struct *sgi_core_data;
+ struct lynx_core_struct *lynx_core_data;
+ struct osf_core_struct *osf_core_data;
+ struct cisco_core_struct *cisco_core_data;
+ struct versados_data_struct *versados_data;
+ struct netbsd_core_struct *netbsd_core_data;
+ struct mach_o_data_struct *mach_o_data;
+ struct mach_o_fat_data_struct *mach_o_fat_data;
+ struct plugin_data_struct *plugin_data;
+ struct bfd_pef_data_struct *pef_data;
+ struct bfd_pef_xlib_data_struct *pef_xlib_data;
+ struct bfd_sym_data_struct *sym_data;
+ void *any;
+ }
+ tdata;
+
+ /* Used by the application to hold private data. */
+ void *usrdata;
+
+ /* Where all the allocated stuff under this BFD goes. This is a
+ struct objalloc *, but we use void * to avoid requiring the inclusion
+ of objalloc.h. */
+ void *memory;
+
+ /* Is the file descriptor being cached? That is, can it be closed as
+ needed, and re-opened when accessed later? */
+ unsigned int cacheable : 1;
+
+ /* Marks whether there was a default target specified when the
+ BFD was opened. This is used to select which matching algorithm
+ to use to choose the back end. */
+ unsigned int target_defaulted : 1;
+
+ /* ... and here: (``once'' means at least once). */
+ unsigned int opened_once : 1;
+
+ /* Set if we have a locally maintained mtime value, rather than
+ getting it from the file each time. */
+ unsigned int mtime_set : 1;
+
+ /* Flag set if symbols from this BFD should not be exported. */
+ unsigned int no_export : 1;
+
+ /* Remember when output has begun, to stop strange things
+ from happening. */
+ unsigned int output_has_begun : 1;
+
+ /* Have archive map. */
+ unsigned int has_armap : 1;
+
+ /* Set if this is a thin archive. */
+ unsigned int is_thin_archive : 1;
+
+ /* Set if only required symbols should be added in the link hash table for
+ this object. Used by VMS linkers. */
+ unsigned int selective_search : 1;
+ };
+
+2.2 Error reporting
+===================
+
+Most BFD functions return nonzero on success (check their individual
+documentation for precise semantics). On an error, they call
+`bfd_set_error' to set an error condition that callers can check by
+calling `bfd_get_error'. If that returns `bfd_error_system_call', then
+check `errno'.
+
+ The easiest way to report a BFD error to the user is to use
+`bfd_perror'.
+
+2.2.1 Type `bfd_error_type'
+---------------------------
+
+The values returned by `bfd_get_error' are defined by the enumerated
+type `bfd_error_type'.
+
+
+ typedef enum bfd_error
+ {
+ bfd_error_no_error = 0,
+ bfd_error_system_call,
+ bfd_error_invalid_target,
+ bfd_error_wrong_format,
+ bfd_error_wrong_object_format,
+ bfd_error_invalid_operation,
+ bfd_error_no_memory,
+ bfd_error_no_symbols,
+ bfd_error_no_armap,
+ bfd_error_no_more_archived_files,
+ bfd_error_malformed_archive,
+ bfd_error_file_not_recognized,
+ bfd_error_file_ambiguously_recognized,
+ bfd_error_no_contents,
+ bfd_error_nonrepresentable_section,
+ bfd_error_no_debug_section,
+ bfd_error_bad_value,
+ bfd_error_file_truncated,
+ bfd_error_file_too_big,
+ bfd_error_on_input,
+ bfd_error_invalid_error_code
+ }
+ bfd_error_type;
+
+2.2.1.1 `bfd_get_error'
+.......................
+
+*Synopsis*
+ bfd_error_type bfd_get_error (void);
+ *Description*
+Return the current BFD error condition.
+
+2.2.1.2 `bfd_set_error'
+.......................
+
+*Synopsis*
+ void bfd_set_error (bfd_error_type error_tag, ...);
+ *Description*
+Set the BFD error condition to be ERROR_TAG. If ERROR_TAG is
+bfd_error_on_input, then this function takes two more parameters, the
+input bfd where the error occurred, and the bfd_error_type error.
+
+2.2.1.3 `bfd_errmsg'
+....................
+
+*Synopsis*
+ const char *bfd_errmsg (bfd_error_type error_tag);
+ *Description*
+Return a string describing the error ERROR_TAG, or the system error if
+ERROR_TAG is `bfd_error_system_call'.
+
+2.2.1.4 `bfd_perror'
+....................
+
+*Synopsis*
+ void bfd_perror (const char *message);
+ *Description*
+Print to the standard error stream a string describing the last BFD
+error that occurred, or the last system error if the last BFD error was
+a system call failure. If MESSAGE is non-NULL and non-empty, the error
+string printed is preceded by MESSAGE, a colon, and a space. It is
+followed by a newline.
+
+2.2.2 BFD error handler
+-----------------------
+
+Some BFD functions want to print messages describing the problem. They
+call a BFD error handler function. This function may be overridden by
+the program.
+
+ The BFD error handler acts like printf.
+
+
+ typedef void (*bfd_error_handler_type) (const char *, ...);
+
+2.2.2.1 `bfd_set_error_handler'
+...............................
+
+*Synopsis*
+ bfd_error_handler_type bfd_set_error_handler (bfd_error_handler_type);
+ *Description*
+Set the BFD error handler function. Returns the previous function.
+
+2.2.2.2 `bfd_set_error_program_name'
+....................................
+
+*Synopsis*
+ void bfd_set_error_program_name (const char *);
+ *Description*
+Set the program name to use when printing a BFD error. This is printed
+before the error message followed by a colon and space. The string
+must not be changed after it is passed to this function.
+
+2.2.2.3 `bfd_get_error_handler'
+...............................
+
+*Synopsis*
+ bfd_error_handler_type bfd_get_error_handler (void);
+ *Description*
+Return the BFD error handler function.
+
+2.3 Miscellaneous
+=================
+
+2.3.1 Miscellaneous functions
+-----------------------------
+
+2.3.1.1 `bfd_get_reloc_upper_bound'
+...................................
+
+*Synopsis*
+ long bfd_get_reloc_upper_bound (bfd *abfd, asection *sect);
+ *Description*
+Return the number of bytes required to store the relocation information
+associated with section SECT attached to bfd ABFD. If an error occurs,
+return -1.
+
+2.3.1.2 `bfd_canonicalize_reloc'
+................................
+
+*Synopsis*
+ long bfd_canonicalize_reloc
+ (bfd *abfd, asection *sec, arelent **loc, asymbol **syms);
+ *Description*
+Call the back end associated with the open BFD ABFD and translate the
+external form of the relocation information attached to SEC into the
+internal canonical form. Place the table into memory at LOC, which has
+been preallocated, usually by a call to `bfd_get_reloc_upper_bound'.
+Returns the number of relocs, or -1 on error.
+
+ The SYMS table is also needed for horrible internal magic reasons.
+
+2.3.1.3 `bfd_set_reloc'
+.......................
+
+*Synopsis*
+ void bfd_set_reloc
+ (bfd *abfd, asection *sec, arelent **rel, unsigned int count);
+ *Description*
+Set the relocation pointer and count within section SEC to the values
+REL and COUNT. The argument ABFD is ignored.
+
+2.3.1.4 `bfd_set_file_flags'
+............................
+
+*Synopsis*
+ bfd_boolean bfd_set_file_flags (bfd *abfd, flagword flags);
+ *Description*
+Set the flag word in the BFD ABFD to the value FLAGS.
+
+ Possible errors are:
+ * `bfd_error_wrong_format' - The target bfd was not of object format.
+
+ * `bfd_error_invalid_operation' - The target bfd was open for
+ reading.
+
+ * `bfd_error_invalid_operation' - The flag word contained a bit
+ which was not applicable to the type of file. E.g., an attempt
+ was made to set the `D_PAGED' bit on a BFD format which does not
+ support demand paging.
+
+2.3.1.5 `bfd_get_arch_size'
+...........................
+
+*Synopsis*
+ int bfd_get_arch_size (bfd *abfd);
+ *Description*
+Returns the architecture address size, in bits, as determined by the
+object file's format. For ELF, this information is included in the
+header.
+
+ *Returns*
+Returns the arch size in bits if known, `-1' otherwise.
+
+2.3.1.6 `bfd_get_sign_extend_vma'
+.................................
+
+*Synopsis*
+ int bfd_get_sign_extend_vma (bfd *abfd);
+ *Description*
+Indicates if the target architecture "naturally" sign extends an
+address. Some architectures implicitly sign extend address values when
+they are converted to types larger than the size of an address. For
+instance, bfd_get_start_address() will return an address sign extended
+to fill a bfd_vma when this is the case.
+
+ *Returns*
+Returns `1' if the target architecture is known to sign extend
+addresses, `0' if the target architecture is known to not sign extend
+addresses, and `-1' otherwise.
+
+2.3.1.7 `bfd_set_start_address'
+...............................
+
+*Synopsis*
+ bfd_boolean bfd_set_start_address (bfd *abfd, bfd_vma vma);
+ *Description*
+Make VMA the entry point of output BFD ABFD.
+
+ *Returns*
+Returns `TRUE' on success, `FALSE' otherwise.
+
+2.3.1.8 `bfd_get_gp_size'
+.........................
+
+*Synopsis*
+ unsigned int bfd_get_gp_size (bfd *abfd);
+ *Description*
+Return the maximum size of objects to be optimized using the GP
+register under MIPS ECOFF. This is typically set by the `-G' argument
+to the compiler, assembler or linker.
+
+2.3.1.9 `bfd_set_gp_size'
+.........................
+
+*Synopsis*
+ void bfd_set_gp_size (bfd *abfd, unsigned int i);
+ *Description*
+Set the maximum size of objects to be optimized using the GP register
+under ECOFF or MIPS ELF. This is typically set by the `-G' argument to
+the compiler, assembler or linker.
+
+2.3.1.10 `bfd_scan_vma'
+.......................
+
+*Synopsis*
+ bfd_vma bfd_scan_vma (const char *string, const char **end, int base);
+ *Description*
+Convert, like `strtoul', a numerical expression STRING into a `bfd_vma'
+integer, and return that integer. (Though without as many bells and
+whistles as `strtoul'.) The expression is assumed to be unsigned
+(i.e., positive). If given a BASE, it is used as the base for
+conversion. A base of 0 causes the function to interpret the string in
+hex if a leading "0x" or "0X" is found, otherwise in octal if a leading
+zero is found, otherwise in decimal.
+
+ If the value would overflow, the maximum `bfd_vma' value is returned.
+
+2.3.1.11 `bfd_copy_private_header_data'
+.......................................
+
+*Synopsis*
+ bfd_boolean bfd_copy_private_header_data (bfd *ibfd, bfd *obfd);
+ *Description*
+Copy private BFD header information from the BFD IBFD to the the BFD
+OBFD. This copies information that may require sections to exist, but
+does not require symbol tables. Return `true' on success, `false' on
+error. Possible error returns are:
+
+ * `bfd_error_no_memory' - Not enough memory exists to create private
+ data for OBFD.
+
+ #define bfd_copy_private_header_data(ibfd, obfd) \
+ BFD_SEND (obfd, _bfd_copy_private_header_data, \
+ (ibfd, obfd))
+
+2.3.1.12 `bfd_copy_private_bfd_data'
+....................................
+
+*Synopsis*
+ bfd_boolean bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd);
+ *Description*
+Copy private BFD information from the BFD IBFD to the the BFD OBFD.
+Return `TRUE' on success, `FALSE' on error. Possible error returns are:
+
+ * `bfd_error_no_memory' - Not enough memory exists to create private
+ data for OBFD.
+
+ #define bfd_copy_private_bfd_data(ibfd, obfd) \
+ BFD_SEND (obfd, _bfd_copy_private_bfd_data, \
+ (ibfd, obfd))
+
+2.3.1.13 `bfd_merge_private_bfd_data'
+.....................................
+
+*Synopsis*
+ bfd_boolean bfd_merge_private_bfd_data (bfd *ibfd, bfd *obfd);
+ *Description*
+Merge private BFD information from the BFD IBFD to the the output file
+BFD OBFD when linking. Return `TRUE' on success, `FALSE' on error.
+Possible error returns are:
+
+ * `bfd_error_no_memory' - Not enough memory exists to create private
+ data for OBFD.
+
+ #define bfd_merge_private_bfd_data(ibfd, obfd) \
+ BFD_SEND (obfd, _bfd_merge_private_bfd_data, \
+ (ibfd, obfd))
+
+2.3.1.14 `bfd_set_private_flags'
+................................
+
+*Synopsis*
+ bfd_boolean bfd_set_private_flags (bfd *abfd, flagword flags);
+ *Description*
+Set private BFD flag information in the BFD ABFD. Return `TRUE' on
+success, `FALSE' on error. Possible error returns are:
+
+ * `bfd_error_no_memory' - Not enough memory exists to create private
+ data for OBFD.
+
+ #define bfd_set_private_flags(abfd, flags) \
+ BFD_SEND (abfd, _bfd_set_private_flags, (abfd, flags))
+
+2.3.1.15 `Other functions'
+..........................
+
+*Description*
+The following functions exist but have not yet been documented.
+ #define bfd_sizeof_headers(abfd, info) \
+ BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, info))
+
+ #define bfd_find_nearest_line(abfd, sec, syms, off, file, func, line) \
+ BFD_SEND (abfd, _bfd_find_nearest_line, \
+ (abfd, sec, syms, off, file, func, line))
+
+ #define bfd_find_line(abfd, syms, sym, file, line) \
+ BFD_SEND (abfd, _bfd_find_line, \
+ (abfd, syms, sym, file, line))
+
+ #define bfd_find_inliner_info(abfd, file, func, line) \
+ BFD_SEND (abfd, _bfd_find_inliner_info, \
+ (abfd, file, func, line))
+
+ #define bfd_debug_info_start(abfd) \
+ BFD_SEND (abfd, _bfd_debug_info_start, (abfd))
+
+ #define bfd_debug_info_end(abfd) \
+ BFD_SEND (abfd, _bfd_debug_info_end, (abfd))
+
+ #define bfd_debug_info_accumulate(abfd, section) \
+ BFD_SEND (abfd, _bfd_debug_info_accumulate, (abfd, section))
+
+ #define bfd_stat_arch_elt(abfd, stat) \
+ BFD_SEND (abfd, _bfd_stat_arch_elt,(abfd, stat))
+
+ #define bfd_update_armap_timestamp(abfd) \
+ BFD_SEND (abfd, _bfd_update_armap_timestamp, (abfd))
+
+ #define bfd_set_arch_mach(abfd, arch, mach)\
+ BFD_SEND ( abfd, _bfd_set_arch_mach, (abfd, arch, mach))
+
+ #define bfd_relax_section(abfd, section, link_info, again) \
+ BFD_SEND (abfd, _bfd_relax_section, (abfd, section, link_info, again))
+
+ #define bfd_gc_sections(abfd, link_info) \
+ BFD_SEND (abfd, _bfd_gc_sections, (abfd, link_info))
+
+ #define bfd_merge_sections(abfd, link_info) \
+ BFD_SEND (abfd, _bfd_merge_sections, (abfd, link_info))
+
+ #define bfd_is_group_section(abfd, sec) \
+ BFD_SEND (abfd, _bfd_is_group_section, (abfd, sec))
+
+ #define bfd_discard_group(abfd, sec) \
+ BFD_SEND (abfd, _bfd_discard_group, (abfd, sec))
+
+ #define bfd_link_hash_table_create(abfd) \
+ BFD_SEND (abfd, _bfd_link_hash_table_create, (abfd))
+
+ #define bfd_link_hash_table_free(abfd, hash) \
+ BFD_SEND (abfd, _bfd_link_hash_table_free, (hash))
+
+ #define bfd_link_add_symbols(abfd, info) \
+ BFD_SEND (abfd, _bfd_link_add_symbols, (abfd, info))
+
+ #define bfd_link_just_syms(abfd, sec, info) \
+ BFD_SEND (abfd, _bfd_link_just_syms, (sec, info))
+
+ #define bfd_final_link(abfd, info) \
+ BFD_SEND (abfd, _bfd_final_link, (abfd, info))
+
+ #define bfd_free_cached_info(abfd) \
+ BFD_SEND (abfd, _bfd_free_cached_info, (abfd))
+
+ #define bfd_get_dynamic_symtab_upper_bound(abfd) \
+ BFD_SEND (abfd, _bfd_get_dynamic_symtab_upper_bound, (abfd))
+
+ #define bfd_print_private_bfd_data(abfd, file)\
+ BFD_SEND (abfd, _bfd_print_private_bfd_data, (abfd, file))
+
+ #define bfd_canonicalize_dynamic_symtab(abfd, asymbols) \
+ BFD_SEND (abfd, _bfd_canonicalize_dynamic_symtab, (abfd, asymbols))
+
+ #define bfd_get_synthetic_symtab(abfd, count, syms, dyncount, dynsyms, ret) \
+ BFD_SEND (abfd, _bfd_get_synthetic_symtab, (abfd, count, syms, \
+ dyncount, dynsyms, ret))
+
+ #define bfd_get_dynamic_reloc_upper_bound(abfd) \
+ BFD_SEND (abfd, _bfd_get_dynamic_reloc_upper_bound, (abfd))
+
+ #define bfd_canonicalize_dynamic_reloc(abfd, arels, asyms) \
+ BFD_SEND (abfd, _bfd_canonicalize_dynamic_reloc, (abfd, arels, asyms))
+
+ extern bfd_byte *bfd_get_relocated_section_contents
+ (bfd *, struct bfd_link_info *, struct bfd_link_order *, bfd_byte *,
+ bfd_boolean, asymbol **);
+
+2.3.1.16 `bfd_alt_mach_code'
+............................
+
+*Synopsis*
+ bfd_boolean bfd_alt_mach_code (bfd *abfd, int alternative);
+ *Description*
+When more than one machine code number is available for the same
+machine type, this function can be used to switch between the preferred
+one (alternative == 0) and any others. Currently, only ELF supports
+this feature, with up to two alternate machine codes.
+
+ struct bfd_preserve
+ {
+ void *marker;
+ void *tdata;
+ flagword flags;
+ const struct bfd_arch_info *arch_info;
+ struct bfd_section *sections;
+ struct bfd_section *section_last;
+ unsigned int section_count;
+ struct bfd_hash_table section_htab;
+ };
+
+2.3.1.17 `bfd_preserve_save'
+............................
+
+*Synopsis*
+ bfd_boolean bfd_preserve_save (bfd *, struct bfd_preserve *);
+ *Description*
+When testing an object for compatibility with a particular target
+back-end, the back-end object_p function needs to set up certain fields
+in the bfd on successfully recognizing the object. This typically
+happens in a piecemeal fashion, with failures possible at many points.
+On failure, the bfd is supposed to be restored to its initial state,
+which is virtually impossible. However, restoring a subset of the bfd
+state works in practice. This function stores the subset and
+reinitializes the bfd.
+
+2.3.1.18 `bfd_preserve_restore'
+...............................
+
+*Synopsis*
+ void bfd_preserve_restore (bfd *, struct bfd_preserve *);
+ *Description*
+This function restores bfd state saved by bfd_preserve_save. If MARKER
+is non-NULL in struct bfd_preserve then that block and all subsequently
+bfd_alloc'd memory is freed.
+
+2.3.1.19 `bfd_preserve_finish'
+..............................
+
+*Synopsis*
+ void bfd_preserve_finish (bfd *, struct bfd_preserve *);
+ *Description*
+This function should be called when the bfd state saved by
+bfd_preserve_save is no longer needed. ie. when the back-end object_p
+function returns with success.
+
+2.3.1.20 `bfd_emul_get_maxpagesize'
+...................................
+
+*Synopsis*
+ bfd_vma bfd_emul_get_maxpagesize (const char *);
+ *Description*
+Returns the maximum page size, in bytes, as determined by emulation.
+
+ *Returns*
+Returns the maximum page size in bytes for ELF, 0 otherwise.
+
+2.3.1.21 `bfd_emul_set_maxpagesize'
+...................................
+
+*Synopsis*
+ void bfd_emul_set_maxpagesize (const char *, bfd_vma);
+ *Description*
+For ELF, set the maximum page size for the emulation. It is a no-op
+for other formats.
+
+2.3.1.22 `bfd_emul_get_commonpagesize'
+......................................
+
+*Synopsis*
+ bfd_vma bfd_emul_get_commonpagesize (const char *);
+ *Description*
+Returns the common page size, in bytes, as determined by emulation.
+
+ *Returns*
+Returns the common page size in bytes for ELF, 0 otherwise.
+
+2.3.1.23 `bfd_emul_set_commonpagesize'
+......................................
+
+*Synopsis*
+ void bfd_emul_set_commonpagesize (const char *, bfd_vma);
+ *Description*
+For ELF, set the common page size for the emulation. It is a no-op for
+other formats.
+
+2.3.1.24 `bfd_demangle'
+.......................
+
+*Synopsis*
+ char *bfd_demangle (bfd *, const char *, int);
+ *Description*
+Wrapper around cplus_demangle. Strips leading underscores and other
+such chars that would otherwise confuse the demangler. If passed a g++
+v3 ABI mangled name, returns a buffer allocated with malloc holding the
+demangled name. Returns NULL otherwise and on memory alloc failure.
+
+2.3.1.25 `struct bfd_iovec'
+...........................
+
+*Description*
+The `struct bfd_iovec' contains the internal file I/O class. Each
+`BFD' has an instance of this class and all file I/O is routed through
+it (it is assumed that the instance implements all methods listed
+below).
+ struct bfd_iovec
+ {
+ /* To avoid problems with macros, a "b" rather than "f"
+ prefix is prepended to each method name. */
+ /* Attempt to read/write NBYTES on ABFD's IOSTREAM storing/fetching
+ bytes starting at PTR. Return the number of bytes actually
+ transfered (a read past end-of-file returns less than NBYTES),
+ or -1 (setting `bfd_error') if an error occurs. */
+ file_ptr (*bread) (struct bfd *abfd, void *ptr, file_ptr nbytes);
+ file_ptr (*bwrite) (struct bfd *abfd, const void *ptr,
+ file_ptr nbytes);
+ /* Return the current IOSTREAM file offset, or -1 (setting `bfd_error'
+ if an error occurs. */
+ file_ptr (*btell) (struct bfd *abfd);
+ /* For the following, on successful completion a value of 0 is returned.
+ Otherwise, a value of -1 is returned (and `bfd_error' is set). */
+ int (*bseek) (struct bfd *abfd, file_ptr offset, int whence);
+ int (*bclose) (struct bfd *abfd);
+ int (*bflush) (struct bfd *abfd);
+ int (*bstat) (struct bfd *abfd, struct stat *sb);
+ /* Just like mmap: (void*)-1 on failure, mmapped address on success. */
+ void *(*bmmap) (struct bfd *abfd, void *addr, bfd_size_type len,
+ int prot, int flags, file_ptr offset);
+ };
+ extern const struct bfd_iovec _bfd_memory_iovec;
+
+2.3.1.26 `bfd_get_mtime'
+........................
+
+*Synopsis*
+ long bfd_get_mtime (bfd *abfd);
+ *Description*
+Return the file modification time (as read from the file system, or
+from the archive header for archive members).
+
+2.3.1.27 `bfd_get_size'
+.......................
+
+*Synopsis*
+ file_ptr bfd_get_size (bfd *abfd);
+ *Description*
+Return the file size (as read from file system) for the file associated
+with BFD ABFD.
+
+ The initial motivation for, and use of, this routine is not so we
+can get the exact size of the object the BFD applies to, since that
+might not be generally possible (archive members for example). It
+would be ideal if someone could eventually modify it so that such
+results were guaranteed.
+
+ Instead, we want to ask questions like "is this NNN byte sized
+object I'm about to try read from file offset YYY reasonable?" As as
+example of where we might do this, some object formats use string
+tables for which the first `sizeof (long)' bytes of the table contain
+the size of the table itself, including the size bytes. If an
+application tries to read what it thinks is one of these string tables,
+without some way to validate the size, and for some reason the size is
+wrong (byte swapping error, wrong location for the string table, etc.),
+the only clue is likely to be a read error when it tries to read the
+table, or a "virtual memory exhausted" error when it tries to allocate
+15 bazillon bytes of space for the 15 bazillon byte table it is about
+to read. This function at least allows us to answer the question, "is
+the size reasonable?".
+
+2.3.1.28 `bfd_mmap'
+...................
+
+*Synopsis*
+ void *bfd_mmap (bfd *abfd, void *addr, bfd_size_type len,
+ int prot, int flags, file_ptr offset);
+ *Description*
+Return mmap()ed region of the file, if possible and implemented.
+
+* Menu:
+
+* Memory Usage::
+* Initialization::
+* Sections::
+* Symbols::
+* Archives::
+* Formats::
+* Relocations::
+* Core Files::
+* Targets::
+* Architectures::
+* Opening and Closing::
+* Internal::
+* File Caching::
+* Linker Functions::
+* Hash Tables::
+
+
+File: bfd.info, Node: Memory Usage, Next: Initialization, Prev: BFD front end, Up: BFD front end
+
+2.4 Memory Usage
+================
+
+BFD keeps all of its internal structures in obstacks. There is one
+obstack per open BFD file, into which the current state is stored. When
+a BFD is closed, the obstack is deleted, and so everything which has
+been allocated by BFD for the closing file is thrown away.
+
+ BFD does not free anything created by an application, but pointers
+into `bfd' structures become invalid on a `bfd_close'; for example,
+after a `bfd_close' the vector passed to `bfd_canonicalize_symtab' is
+still around, since it has been allocated by the application, but the
+data that it pointed to are lost.
+
+ The general rule is to not close a BFD until all operations dependent
+upon data from the BFD have been completed, or all the data from within
+the file has been copied. To help with the management of memory, there
+is a function (`bfd_alloc_size') which returns the number of bytes in
+obstacks associated with the supplied BFD. This could be used to select
+the greediest open BFD, close it to reclaim the memory, perform some
+operation and reopen the BFD again, to get a fresh copy of the data
+structures.
+
+
+File: bfd.info, Node: Initialization, Next: Sections, Prev: Memory Usage, Up: BFD front end
+
+2.5 Initialization
+==================
+
+2.5.1 Initialization functions
+------------------------------
+
+These are the functions that handle initializing a BFD.
+
+2.5.1.1 `bfd_init'
+..................
+
+*Synopsis*
+ void bfd_init (void);
+ *Description*
+This routine must be called before any other BFD function to initialize
+magical internal data structures.
+
+
+File: bfd.info, Node: Sections, Next: Symbols, Prev: Initialization, Up: BFD front end
+
+2.6 Sections
+============
+
+The raw data contained within a BFD is maintained through the section
+abstraction. A single BFD may have any number of sections. It keeps
+hold of them by pointing to the first; each one points to the next in
+the list.
+
+ Sections are supported in BFD in `section.c'.
+
+* Menu:
+
+* Section Input::
+* Section Output::
+* typedef asection::
+* section prototypes::
+
+
+File: bfd.info, Node: Section Input, Next: Section Output, Prev: Sections, Up: Sections
+
+2.6.1 Section input
+-------------------
+
+When a BFD is opened for reading, the section structures are created
+and attached to the BFD.
+
+ Each section has a name which describes the section in the outside
+world--for example, `a.out' would contain at least three sections,
+called `.text', `.data' and `.bss'.
+
+ Names need not be unique; for example a COFF file may have several
+sections named `.data'.
+
+ Sometimes a BFD will contain more than the "natural" number of
+sections. A back end may attach other sections containing constructor
+data, or an application may add a section (using `bfd_make_section') to
+the sections attached to an already open BFD. For example, the linker
+creates an extra section `COMMON' for each input file's BFD to hold
+information about common storage.
+
+ The raw data is not necessarily read in when the section descriptor
+is created. Some targets may leave the data in place until a
+`bfd_get_section_contents' call is made. Other back ends may read in
+all the data at once. For example, an S-record file has to be read
+once to determine the size of the data. An IEEE-695 file doesn't
+contain raw data in sections, but data and relocation expressions
+intermixed, so the data area has to be parsed to get out the data and
+relocations.
+
+
+File: bfd.info, Node: Section Output, Next: typedef asection, Prev: Section Input, Up: Sections
+
+2.6.2 Section output
+--------------------
+
+To write a new object style BFD, the various sections to be written
+have to be created. They are attached to the BFD in the same way as
+input sections; data is written to the sections using
+`bfd_set_section_contents'.
+
+ Any program that creates or combines sections (e.g., the assembler
+and linker) must use the `asection' fields `output_section' and
+`output_offset' to indicate the file sections to which each section
+must be written. (If the section is being created from scratch,
+`output_section' should probably point to the section itself and
+`output_offset' should probably be zero.)
+
+ The data to be written comes from input sections attached (via
+`output_section' pointers) to the output sections. The output section
+structure can be considered a filter for the input section: the output
+section determines the vma of the output data and the name, but the
+input section determines the offset into the output section of the data
+to be written.
+
+ E.g., to create a section "O", starting at 0x100, 0x123 long,
+containing two subsections, "A" at offset 0x0 (i.e., at vma 0x100) and
+"B" at offset 0x20 (i.e., at vma 0x120) the `asection' structures would
+look like:
+
+ section name "A"
+ output_offset 0x00
+ size 0x20
+ output_section -----------> section name "O"
+ | vma 0x100
+ section name "B" | size 0x123
+ output_offset 0x20 |
+ size 0x103 |
+ output_section --------|
+
+2.6.3 Link orders
+-----------------
+
+The data within a section is stored in a "link_order". These are much
+like the fixups in `gas'. The link_order abstraction allows a section
+to grow and shrink within itself.
+
+ A link_order knows how big it is, and which is the next link_order
+and where the raw data for it is; it also points to a list of
+relocations which apply to it.
+
+ The link_order is used by the linker to perform relaxing on final
+code. The compiler creates code which is as big as necessary to make
+it work without relaxing, and the user can select whether to relax.
+Sometimes relaxing takes a lot of time. The linker runs around the
+relocations to see if any are attached to data which can be shrunk, if
+so it does it on a link_order by link_order basis.
+
+
+File: bfd.info, Node: typedef asection, Next: section prototypes, Prev: Section Output, Up: Sections
+
+2.6.4 typedef asection
+----------------------
+
+Here is the section structure:
+
+
+ typedef struct bfd_section
+ {
+ /* The name of the section; the name isn't a copy, the pointer is
+ the same as that passed to bfd_make_section. */
+ const char *name;
+
+ /* A unique sequence number. */
+ int id;
+
+ /* Which section in the bfd; 0..n-1 as sections are created in a bfd. */
+ int index;
+
+ /* The next section in the list belonging to the BFD, or NULL. */
+ struct bfd_section *next;
+
+ /* The previous section in the list belonging to the BFD, or NULL. */
+ struct bfd_section *prev;
+
+ /* The field flags contains attributes of the section. Some
+ flags are read in from the object file, and some are
+ synthesized from other information. */
+ flagword flags;
+
+ #define SEC_NO_FLAGS 0x000
+
+ /* Tells the OS to allocate space for this section when loading.
+ This is clear for a section containing debug information only. */
+ #define SEC_ALLOC 0x001
+
+ /* Tells the OS to load the section from the file when loading.
+ This is clear for a .bss section. */
+ #define SEC_LOAD 0x002
+
+ /* The section contains data still to be relocated, so there is
+ some relocation information too. */
+ #define SEC_RELOC 0x004
+
+ /* A signal to the OS that the section contains read only data. */
+ #define SEC_READONLY 0x008
+
+ /* The section contains code only. */
+ #define SEC_CODE 0x010
+
+ /* The section contains data only. */
+ #define SEC_DATA 0x020
+
+ /* The section will reside in ROM. */
+ #define SEC_ROM 0x040
+
+ /* The section contains constructor information. This section
+ type is used by the linker to create lists of constructors and
+ destructors used by `g++'. When a back end sees a symbol
+ which should be used in a constructor list, it creates a new
+ section for the type of name (e.g., `__CTOR_LIST__'), attaches
+ the symbol to it, and builds a relocation. To build the lists
+ of constructors, all the linker has to do is catenate all the
+ sections called `__CTOR_LIST__' and relocate the data
+ contained within - exactly the operations it would peform on
+ standard data. */
+ #define SEC_CONSTRUCTOR 0x080
+
+ /* The section has contents - a data section could be
+ `SEC_ALLOC' | `SEC_HAS_CONTENTS'; a debug section could be
+ `SEC_HAS_CONTENTS' */
+ #define SEC_HAS_CONTENTS 0x100
+
+ /* An instruction to the linker to not output the section
+ even if it has information which would normally be written. */
+ #define SEC_NEVER_LOAD 0x200
+
+ /* The section contains thread local data. */
+ #define SEC_THREAD_LOCAL 0x400
+
+ /* The section has GOT references. This flag is only for the
+ linker, and is currently only used by the elf32-hppa back end.
+ It will be set if global offset table references were detected
+ in this section, which indicate to the linker that the section
+ contains PIC code, and must be handled specially when doing a
+ static link. */
+ #define SEC_HAS_GOT_REF 0x800
+
+ /* The section contains common symbols (symbols may be defined
+ multiple times, the value of a symbol is the amount of
+ space it requires, and the largest symbol value is the one
+ used). Most targets have exactly one of these (which we
+ translate to bfd_com_section_ptr), but ECOFF has two. */
+ #define SEC_IS_COMMON 0x1000
+
+ /* The section contains only debugging information. For
+ example, this is set for ELF .debug and .stab sections.
+ strip tests this flag to see if a section can be
+ discarded. */
+ #define SEC_DEBUGGING 0x2000
+
+ /* The contents of this section are held in memory pointed to
+ by the contents field. This is checked by bfd_get_section_contents,
+ and the data is retrieved from memory if appropriate. */
+ #define SEC_IN_MEMORY 0x4000
+
+ /* The contents of this section are to be excluded by the
+ linker for executable and shared objects unless those
+ objects are to be further relocated. */
+ #define SEC_EXCLUDE 0x8000
+
+ /* The contents of this section are to be sorted based on the sum of
+ the symbol and addend values specified by the associated relocation
+ entries. Entries without associated relocation entries will be
+ appended to the end of the section in an unspecified order. */
+ #define SEC_SORT_ENTRIES 0x10000
+
+ /* When linking, duplicate sections of the same name should be
+ discarded, rather than being combined into a single section as
+ is usually done. This is similar to how common symbols are
+ handled. See SEC_LINK_DUPLICATES below. */
+ #define SEC_LINK_ONCE 0x20000
+
+ /* If SEC_LINK_ONCE is set, this bitfield describes how the linker
+ should handle duplicate sections. */
+ #define SEC_LINK_DUPLICATES 0xc0000
+
+ /* This value for SEC_LINK_DUPLICATES means that duplicate
+ sections with the same name should simply be discarded. */
+ #define SEC_LINK_DUPLICATES_DISCARD 0x0
+
+ /* This value for SEC_LINK_DUPLICATES means that the linker
+ should warn if there are any duplicate sections, although
+ it should still only link one copy. */
+ #define SEC_LINK_DUPLICATES_ONE_ONLY 0x40000
+
+ /* This value for SEC_LINK_DUPLICATES means that the linker
+ should warn if any duplicate sections are a different size. */
+ #define SEC_LINK_DUPLICATES_SAME_SIZE 0x80000
+
+ /* This value for SEC_LINK_DUPLICATES means that the linker
+ should warn if any duplicate sections contain different
+ contents. */
+ #define SEC_LINK_DUPLICATES_SAME_CONTENTS \
+ (SEC_LINK_DUPLICATES_ONE_ONLY | SEC_LINK_DUPLICATES_SAME_SIZE)
+
+ /* This section was created by the linker as part of dynamic
+ relocation or other arcane processing. It is skipped when
+ going through the first-pass output, trusting that someone
+ else up the line will take care of it later. */
+ #define SEC_LINKER_CREATED 0x100000
+
+ /* This section should not be subject to garbage collection.
+ Also set to inform the linker that this section should not be
+ listed in the link map as discarded. */
+ #define SEC_KEEP 0x200000
+
+ /* This section contains "short" data, and should be placed
+ "near" the GP. */
+ #define SEC_SMALL_DATA 0x400000
+
+ /* Attempt to merge identical entities in the section.
+ Entity size is given in the entsize field. */
+ #define SEC_MERGE 0x800000
+
+ /* If given with SEC_MERGE, entities to merge are zero terminated
+ strings where entsize specifies character size instead of fixed
+ size entries. */
+ #define SEC_STRINGS 0x1000000
+
+ /* This section contains data about section groups. */
+ #define SEC_GROUP 0x2000000
+
+ /* The section is a COFF shared library section. This flag is
+ only for the linker. If this type of section appears in
+ the input file, the linker must copy it to the output file
+ without changing the vma or size. FIXME: Although this
+ was originally intended to be general, it really is COFF
+ specific (and the flag was renamed to indicate this). It
+ might be cleaner to have some more general mechanism to
+ allow the back end to control what the linker does with
+ sections. */
+ #define SEC_COFF_SHARED_LIBRARY 0x4000000
+
+ /* This section contains data which may be shared with other
+ executables or shared objects. This is for COFF only. */
+ #define SEC_COFF_SHARED 0x8000000
+
+ /* When a section with this flag is being linked, then if the size of
+ the input section is less than a page, it should not cross a page
+ boundary. If the size of the input section is one page or more,
+ it should be aligned on a page boundary. This is for TI
+ TMS320C54X only. */
+ #define SEC_TIC54X_BLOCK 0x10000000
+
+ /* Conditionally link this section; do not link if there are no
+ references found to any symbol in the section. This is for TI
+ TMS320C54X only. */
+ #define SEC_TIC54X_CLINK 0x20000000
+
+ /* Indicate that section has the no read flag set. This happens
+ when memory read flag isn't set. */
+ #define SEC_COFF_NOREAD 0x40000000
+
+ /* End of section flags. */
+
+ /* Some internal packed boolean fields. */
+
+ /* See the vma field. */
+ unsigned int user_set_vma : 1;
+
+ /* A mark flag used by some of the linker backends. */
+ unsigned int linker_mark : 1;
+
+ /* Another mark flag used by some of the linker backends. Set for
+ output sections that have an input section. */
+ unsigned int linker_has_input : 1;
+
+ /* Mark flag used by some linker backends for garbage collection. */
+ unsigned int gc_mark : 1;
+
+ /* Section compression status. */
+ unsigned int compress_status : 2;
+ #define COMPRESS_SECTION_NONE 0
+ #define COMPRESS_SECTION_DONE 1
+ #define DECOMPRESS_SECTION_SIZED 2
+
+ /* The following flags are used by the ELF linker. */
+
+ /* Mark sections which have been allocated to segments. */
+ unsigned int segment_mark : 1;
+
+ /* Type of sec_info information. */
+ unsigned int sec_info_type:3;
+ #define ELF_INFO_TYPE_NONE 0
+ #define ELF_INFO_TYPE_STABS 1
+ #define ELF_INFO_TYPE_MERGE 2
+ #define ELF_INFO_TYPE_EH_FRAME 3
+ #define ELF_INFO_TYPE_JUST_SYMS 4
+
+ /* Nonzero if this section uses RELA relocations, rather than REL. */
+ unsigned int use_rela_p:1;
+
+ /* Bits used by various backends. The generic code doesn't touch
+ these fields. */
+
+ unsigned int sec_flg0:1;
+ unsigned int sec_flg1:1;
+ unsigned int sec_flg2:1;
+ unsigned int sec_flg3:1;
+ unsigned int sec_flg4:1;
+ unsigned int sec_flg5:1;
+
+ /* End of internal packed boolean fields. */
+
+ /* The virtual memory address of the section - where it will be
+ at run time. The symbols are relocated against this. The
+ user_set_vma flag is maintained by bfd; if it's not set, the
+ backend can assign addresses (for example, in `a.out', where
+ the default address for `.data' is dependent on the specific
+ target and various flags). */
+ bfd_vma vma;
+
+ /* The load address of the section - where it would be in a
+ rom image; really only used for writing section header
+ information. */
+ bfd_vma lma;
+
+ /* The size of the section in octets, as it will be output.
+ Contains a value even if the section has no contents (e.g., the
+ size of `.bss'). */
+ bfd_size_type size;
+
+ /* For input sections, the original size on disk of the section, in
+ octets. This field should be set for any section whose size is
+ changed by linker relaxation. It is required for sections where
+ the linker relaxation scheme doesn't cache altered section and
+ reloc contents (stabs, eh_frame, SEC_MERGE, some coff relaxing
+ targets), and thus the original size needs to be kept to read the
+ section multiple times. For output sections, rawsize holds the
+ section size calculated on a previous linker relaxation pass. */
+ bfd_size_type rawsize;
+
+ /* The compressed size of the section in octets. */
+ bfd_size_type compressed_size;
+
+ /* Relaxation table. */
+ struct relax_table *relax;
+
+ /* Count of used relaxation table entries. */
+ int relax_count;
+
+
+ /* If this section is going to be output, then this value is the
+ offset in *bytes* into the output section of the first byte in the
+ input section (byte ==> smallest addressable unit on the
+ target). In most cases, if this was going to start at the
+ 100th octet (8-bit quantity) in the output section, this value
+ would be 100. However, if the target byte size is 16 bits
+ (bfd_octets_per_byte is "2"), this value would be 50. */
+ bfd_vma output_offset;
+
+ /* The output section through which to map on output. */
+ struct bfd_section *output_section;
+
+ /* The alignment requirement of the section, as an exponent of 2 -
+ e.g., 3 aligns to 2^3 (or 8). */
+ unsigned int alignment_power;
+
+ /* If an input section, a pointer to a vector of relocation
+ records for the data in this section. */
+ struct reloc_cache_entry *relocation;
+
+ /* If an output section, a pointer to a vector of pointers to
+ relocation records for the data in this section. */
+ struct reloc_cache_entry **orelocation;
+
+ /* The number of relocation records in one of the above. */
+ unsigned reloc_count;
+
+ /* Information below is back end specific - and not always used
+ or updated. */
+
+ /* File position of section data. */
+ file_ptr filepos;
+
+ /* File position of relocation info. */
+ file_ptr rel_filepos;
+
+ /* File position of line data. */
+ file_ptr line_filepos;
+
+ /* Pointer to data for applications. */
+ void *userdata;
+
+ /* If the SEC_IN_MEMORY flag is set, this points to the actual
+ contents. */
+ unsigned char *contents;
+
+ /* Attached line number information. */
+ alent *lineno;
+
+ /* Number of line number records. */
+ unsigned int lineno_count;
+
+ /* Entity size for merging purposes. */
+ unsigned int entsize;
+
+ /* Points to the kept section if this section is a link-once section,
+ and is discarded. */
+ struct bfd_section *kept_section;
+
+ /* When a section is being output, this value changes as more
+ linenumbers are written out. */
+ file_ptr moving_line_filepos;
+
+ /* What the section number is in the target world. */
+ int target_index;
+
+ void *used_by_bfd;
+
+ /* If this is a constructor section then here is a list of the
+ relocations created to relocate items within it. */
+ struct relent_chain *constructor_chain;
+
+ /* The BFD which owns the section. */
+ bfd *owner;
+
+ /* A symbol which points at this section only. */
+ struct bfd_symbol *symbol;
+ struct bfd_symbol **symbol_ptr_ptr;
+
+ /* Early in the link process, map_head and map_tail are used to build
+ a list of input sections attached to an output section. Later,
+ output sections use these fields for a list of bfd_link_order
+ structs. */
+ union {
+ struct bfd_link_order *link_order;
+ struct bfd_section *s;
+ } map_head, map_tail;
+ } asection;
+
+ /* Relax table contains information about instructions which can
+ be removed by relaxation -- replacing a long address with a
+ short address. */
+ struct relax_table {
+ /* Address where bytes may be deleted. */
+ bfd_vma addr;
+
+ /* Number of bytes to be deleted. */
+ int size;
+ };
+
+ /* These sections are global, and are managed by BFD. The application
+ and target back end are not permitted to change the values in
+ these sections. New code should use the section_ptr macros rather
+ than referring directly to the const sections. The const sections
+ may eventually vanish. */
+ #define BFD_ABS_SECTION_NAME "*ABS*"
+ #define BFD_UND_SECTION_NAME "*UND*"
+ #define BFD_COM_SECTION_NAME "*COM*"
+ #define BFD_IND_SECTION_NAME "*IND*"
+
+ /* The absolute section. */
+ extern asection bfd_abs_section;
+ #define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
+ #define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
+ /* Pointer to the undefined section. */
+ extern asection bfd_und_section;
+ #define bfd_und_section_ptr ((asection *) &bfd_und_section)
+ #define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
+ /* Pointer to the common section. */
+ extern asection bfd_com_section;
+ #define bfd_com_section_ptr ((asection *) &bfd_com_section)
+ /* Pointer to the indirect section. */
+ extern asection bfd_ind_section;
+ #define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
+ #define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
+
+ #define bfd_is_const_section(SEC) \
+ ( ((SEC) == bfd_abs_section_ptr) \
+ || ((SEC) == bfd_und_section_ptr) \
+ || ((SEC) == bfd_com_section_ptr) \
+ || ((SEC) == bfd_ind_section_ptr))
+
+ /* Macros to handle insertion and deletion of a bfd's sections. These
+ only handle the list pointers, ie. do not adjust section_count,
+ target_index etc. */
+ #define bfd_section_list_remove(ABFD, S) \
+ do \
+ { \
+ asection *_s = S; \
+ asection *_next = _s->next; \
+ asection *_prev = _s->prev; \
+ if (_prev) \
+ _prev->next = _next; \
+ else \
+ (ABFD)->sections = _next; \
+ if (_next) \
+ _next->prev = _prev; \
+ else \
+ (ABFD)->section_last = _prev; \
+ } \
+ while (0)
+ #define bfd_section_list_append(ABFD, S) \
+ do \
+ { \
+ asection *_s = S; \
+ bfd *_abfd = ABFD; \
+ _s->next = NULL; \
+ if (_abfd->section_last) \
+ { \
+ _s->prev = _abfd->section_last; \
+ _abfd->section_last->next = _s; \
+ } \
+ else \
+ { \
+ _s->prev = NULL; \
+ _abfd->sections = _s; \
+ } \
+ _abfd->section_last = _s; \
+ } \
+ while (0)
+ #define bfd_section_list_prepend(ABFD, S) \
+ do \
+ { \
+ asection *_s = S; \
+ bfd *_abfd = ABFD; \
+ _s->prev = NULL; \
+ if (_abfd->sections) \
+ { \
+ _s->next = _abfd->sections; \
+ _abfd->sections->prev = _s; \
+ } \
+ else \
+ { \
+ _s->next = NULL; \
+ _abfd->section_last = _s; \
+ } \
+ _abfd->sections = _s; \
+ } \
+ while (0)
+ #define bfd_section_list_insert_after(ABFD, A, S) \
+ do \
+ { \
+ asection *_a = A; \
+ asection *_s = S; \
+ asection *_next = _a->next; \
+ _s->next = _next; \
+ _s->prev = _a; \
+ _a->next = _s; \
+ if (_next) \
+ _next->prev = _s; \
+ else \
+ (ABFD)->section_last = _s; \
+ } \
+ while (0)
+ #define bfd_section_list_insert_before(ABFD, B, S) \
+ do \
+ { \
+ asection *_b = B; \
+ asection *_s = S; \
+ asection *_prev = _b->prev; \
+ _s->prev = _prev; \
+ _s->next = _b; \
+ _b->prev = _s; \
+ if (_prev) \
+ _prev->next = _s; \
+ else \
+ (ABFD)->sections = _s; \
+ } \
+ while (0)
+ #define bfd_section_removed_from_list(ABFD, S) \
+ ((S)->next == NULL ? (ABFD)->section_last != (S) : (S)->next->prev != (S))
+
+ #define BFD_FAKE_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
+ /* name, id, index, next, prev, flags, user_set_vma, */ \
+ { NAME, IDX, 0, NULL, NULL, FLAGS, 0, \
+ \
+ /* linker_mark, linker_has_input, gc_mark, decompress_status, */ \
+ 0, 0, 1, 0, \
+ \
+ /* segment_mark, sec_info_type, use_rela_p, */ \
+ 0, 0, 0, \
+ \
+ /* sec_flg0, sec_flg1, sec_flg2, sec_flg3, sec_flg4, sec_flg5, */ \
+ 0, 0, 0, 0, 0, 0, \
+ \
+ /* vma, lma, size, rawsize, compressed_size, relax, relax_count, */ \
+ 0, 0, 0, 0, 0, 0, 0, \
+ \
+ /* output_offset, output_section, alignment_power, */ \
+ 0, (struct bfd_section *) &SEC, 0, \
+ \
+ /* relocation, orelocation, reloc_count, filepos, rel_filepos, */ \
+ NULL, NULL, 0, 0, 0, \
+ \
+ /* line_filepos, userdata, contents, lineno, lineno_count, */ \
+ 0, NULL, NULL, NULL, 0, \
+ \
+ /* entsize, kept_section, moving_line_filepos, */ \
+ 0, NULL, 0, \
+ \
+ /* target_index, used_by_bfd, constructor_chain, owner, */ \
+ 0, NULL, NULL, NULL, \
+ \
+ /* symbol, symbol_ptr_ptr, */ \
+ (struct bfd_symbol *) SYM, &SEC.symbol, \
+ \
+ /* map_head, map_tail */ \
+ { NULL }, { NULL } \
+ }
+
+
+File: bfd.info, Node: section prototypes, Prev: typedef asection, Up: Sections
+
+2.6.5 Section prototypes
+------------------------
+
+These are the functions exported by the section handling part of BFD.
+
+2.6.5.1 `bfd_section_list_clear'
+................................
+
+*Synopsis*
+ void bfd_section_list_clear (bfd *);
+ *Description*
+Clears the section list, and also resets the section count and hash
+table entries.
+
+2.6.5.2 `bfd_get_section_by_name'
+.................................
+
+*Synopsis*
+ asection *bfd_get_section_by_name (bfd *abfd, const char *name);
+ *Description*
+Run through ABFD and return the one of the `asection's whose name
+matches NAME, otherwise `NULL'. *Note Sections::, for more information.
+
+ This should only be used in special cases; the normal way to process
+all sections of a given name is to use `bfd_map_over_sections' and
+`strcmp' on the name (or better yet, base it on the section flags or
+something else) for each section.
+
+2.6.5.3 `bfd_get_section_by_name_if'
+....................................
+
+*Synopsis*
+ asection *bfd_get_section_by_name_if
+ (bfd *abfd,
+ const char *name,
+ bfd_boolean (*func) (bfd *abfd, asection *sect, void *obj),
+ void *obj);
+ *Description*
+Call the provided function FUNC for each section attached to the BFD
+ABFD whose name matches NAME, passing OBJ as an argument. The function
+will be called as if by
+
+ func (abfd, the_section, obj);
+
+ It returns the first section for which FUNC returns true, otherwise
+`NULL'.
+
+2.6.5.4 `bfd_get_unique_section_name'
+.....................................
+
+*Synopsis*
+ char *bfd_get_unique_section_name
+ (bfd *abfd, const char *templat, int *count);
+ *Description*
+Invent a section name that is unique in ABFD by tacking a dot and a
+digit suffix onto the original TEMPLAT. If COUNT is non-NULL, then it
+specifies the first number tried as a suffix to generate a unique name.
+The value pointed to by COUNT will be incremented in this case.
+
+2.6.5.5 `bfd_make_section_old_way'
+..................................
+
+*Synopsis*
+ asection *bfd_make_section_old_way (bfd *abfd, const char *name);
+ *Description*
+Create a new empty section called NAME and attach it to the end of the
+chain of sections for the BFD ABFD. An attempt to create a section with
+a name which is already in use returns its pointer without changing the
+section chain.
+
+ It has the funny name since this is the way it used to be before it
+was rewritten....
+
+ Possible errors are:
+ * `bfd_error_invalid_operation' - If output has already started for
+ this BFD.
+
+ * `bfd_error_no_memory' - If memory allocation fails.
+
+2.6.5.6 `bfd_make_section_anyway_with_flags'
+............................................
+
+*Synopsis*
+ asection *bfd_make_section_anyway_with_flags
+ (bfd *abfd, const char *name, flagword flags);
+ *Description*
+Create a new empty section called NAME and attach it to the end of the
+chain of sections for ABFD. Create a new section even if there is
+already a section with that name. Also set the attributes of the new
+section to the value FLAGS.
+
+ Return `NULL' and set `bfd_error' on error; possible errors are:
+ * `bfd_error_invalid_operation' - If output has already started for
+ ABFD.
+
+ * `bfd_error_no_memory' - If memory allocation fails.
+
+2.6.5.7 `bfd_make_section_anyway'
+.................................
+
+*Synopsis*
+ asection *bfd_make_section_anyway (bfd *abfd, const char *name);
+ *Description*
+Create a new empty section called NAME and attach it to the end of the
+chain of sections for ABFD. Create a new section even if there is
+already a section with that name.
+
+ Return `NULL' and set `bfd_error' on error; possible errors are:
+ * `bfd_error_invalid_operation' - If output has already started for
+ ABFD.
+
+ * `bfd_error_no_memory' - If memory allocation fails.
+
+2.6.5.8 `bfd_make_section_with_flags'
+.....................................
+
+*Synopsis*
+ asection *bfd_make_section_with_flags
+ (bfd *, const char *name, flagword flags);
+ *Description*
+Like `bfd_make_section_anyway', but return `NULL' (without calling
+bfd_set_error ()) without changing the section chain if there is
+already a section named NAME. Also set the attributes of the new
+section to the value FLAGS. If there is an error, return `NULL' and set
+`bfd_error'.
+
+2.6.5.9 `bfd_make_section'
+..........................
+
+*Synopsis*
+ asection *bfd_make_section (bfd *, const char *name);
+ *Description*
+Like `bfd_make_section_anyway', but return `NULL' (without calling
+bfd_set_error ()) without changing the section chain if there is
+already a section named NAME. If there is an error, return `NULL' and
+set `bfd_error'.
+
+2.6.5.10 `bfd_set_section_flags'
+................................
+
+*Synopsis*
+ bfd_boolean bfd_set_section_flags
+ (bfd *abfd, asection *sec, flagword flags);
+ *Description*
+Set the attributes of the section SEC in the BFD ABFD to the value
+FLAGS. Return `TRUE' on success, `FALSE' on error. Possible error
+returns are:
+
+ * `bfd_error_invalid_operation' - The section cannot have one or
+ more of the attributes requested. For example, a .bss section in
+ `a.out' may not have the `SEC_HAS_CONTENTS' field set.
+
+2.6.5.11 `bfd_rename_section'
+.............................
+
+*Synopsis*
+ void bfd_rename_section
+ (bfd *abfd, asection *sec, const char *newname);
+ *Description*
+Rename section SEC in ABFD to NEWNAME.
+
+2.6.5.12 `bfd_map_over_sections'
+................................
+
+*Synopsis*
+ void bfd_map_over_sections
+ (bfd *abfd,
+ void (*func) (bfd *abfd, asection *sect, void *obj),
+ void *obj);
+ *Description*
+Call the provided function FUNC for each section attached to the BFD
+ABFD, passing OBJ as an argument. The function will be called as if by
+
+ func (abfd, the_section, obj);
+
+ This is the preferred method for iterating over sections; an
+alternative would be to use a loop:
+
+ section *p;
+ for (p = abfd->sections; p != NULL; p = p->next)
+ func (abfd, p, ...)
+
+2.6.5.13 `bfd_sections_find_if'
+...............................
+
+*Synopsis*
+ asection *bfd_sections_find_if
+ (bfd *abfd,
+ bfd_boolean (*operation) (bfd *abfd, asection *sect, void *obj),
+ void *obj);
+ *Description*
+Call the provided function OPERATION for each section attached to the
+BFD ABFD, passing OBJ as an argument. The function will be called as if
+by
+
+ operation (abfd, the_section, obj);
+
+ It returns the first section for which OPERATION returns true.
+
+2.6.5.14 `bfd_set_section_size'
+...............................
+
+*Synopsis*
+ bfd_boolean bfd_set_section_size
+ (bfd *abfd, asection *sec, bfd_size_type val);
+ *Description*
+Set SEC to the size VAL. If the operation is ok, then `TRUE' is
+returned, else `FALSE'.
+
+ Possible error returns:
+ * `bfd_error_invalid_operation' - Writing has started to the BFD, so
+ setting the size is invalid.
+
+2.6.5.15 `bfd_set_section_contents'
+...................................
+
+*Synopsis*
+ bfd_boolean bfd_set_section_contents
+ (bfd *abfd, asection *section, const void *data,
+ file_ptr offset, bfd_size_type count);
+ *Description*
+Sets the contents of the section SECTION in BFD ABFD to the data
+starting in memory at DATA. The data is written to the output section
+starting at offset OFFSET for COUNT octets.
+
+ Normally `TRUE' is returned, else `FALSE'. Possible error returns
+are:
+ * `bfd_error_no_contents' - The output section does not have the
+ `SEC_HAS_CONTENTS' attribute, so nothing can be written to it.
+
+ * and some more too
+ This routine is front end to the back end function
+`_bfd_set_section_contents'.
+
+2.6.5.16 `bfd_get_section_contents'
+...................................
+
+*Synopsis*
+ bfd_boolean bfd_get_section_contents
+ (bfd *abfd, asection *section, void *location, file_ptr offset,
+ bfd_size_type count);
+ *Description*
+Read data from SECTION in BFD ABFD into memory starting at LOCATION.
+The data is read at an offset of OFFSET from the start of the input
+section, and is read for COUNT bytes.
+
+ If the contents of a constructor with the `SEC_CONSTRUCTOR' flag set
+are requested or if the section does not have the `SEC_HAS_CONTENTS'
+flag set, then the LOCATION is filled with zeroes. If no errors occur,
+`TRUE' is returned, else `FALSE'.
+
+2.6.5.17 `bfd_malloc_and_get_section'
+.....................................
+
+*Synopsis*
+ bfd_boolean bfd_malloc_and_get_section
+ (bfd *abfd, asection *section, bfd_byte **buf);
+ *Description*
+Read all data from SECTION in BFD ABFD into a buffer, *BUF, malloc'd by
+this function.
+
+2.6.5.18 `bfd_copy_private_section_data'
+........................................
+
+*Synopsis*
+ bfd_boolean bfd_copy_private_section_data
+ (bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
+ *Description*
+Copy private section information from ISEC in the BFD IBFD to the
+section OSEC in the BFD OBFD. Return `TRUE' on success, `FALSE' on
+error. Possible error returns are:
+
+ * `bfd_error_no_memory' - Not enough memory exists to create private
+ data for OSEC.
+
+ #define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
+ BFD_SEND (obfd, _bfd_copy_private_section_data, \
+ (ibfd, isection, obfd, osection))
+
+2.6.5.19 `bfd_generic_is_group_section'
+.......................................
+
+*Synopsis*
+ bfd_boolean bfd_generic_is_group_section (bfd *, const asection *sec);
+ *Description*
+Returns TRUE if SEC is a member of a group.
+
+2.6.5.20 `bfd_generic_discard_group'
+....................................
+
+*Synopsis*
+ bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group);
+ *Description*
+Remove all members of GROUP from the output.
+
+
+File: bfd.info, Node: Symbols, Next: Archives, Prev: Sections, Up: BFD front end
+
+2.7 Symbols
+===========
+
+BFD tries to maintain as much symbol information as it can when it
+moves information from file to file. BFD passes information to
+applications though the `asymbol' structure. When the application
+requests the symbol table, BFD reads the table in the native form and
+translates parts of it into the internal format. To maintain more than
+the information passed to applications, some targets keep some
+information "behind the scenes" in a structure only the particular back
+end knows about. For example, the coff back end keeps the original
+symbol table structure as well as the canonical structure when a BFD is
+read in. On output, the coff back end can reconstruct the output symbol
+table so that no information is lost, even information unique to coff
+which BFD doesn't know or understand. If a coff symbol table were read,
+but were written through an a.out back end, all the coff specific
+information would be lost. The symbol table of a BFD is not necessarily
+read in until a canonicalize request is made. Then the BFD back end
+fills in a table provided by the application with pointers to the
+canonical information. To output symbols, the application provides BFD
+with a table of pointers to pointers to `asymbol's. This allows
+applications like the linker to output a symbol as it was read, since
+the "behind the scenes" information will be still available.
+
+* Menu:
+
+* Reading Symbols::
+* Writing Symbols::
+* Mini Symbols::
+* typedef asymbol::
+* symbol handling functions::
+
+
+File: bfd.info, Node: Reading Symbols, Next: Writing Symbols, Prev: Symbols, Up: Symbols
+
+2.7.1 Reading symbols
+---------------------
+
+There are two stages to reading a symbol table from a BFD: allocating
+storage, and the actual reading process. This is an excerpt from an
+application which reads the symbol table:
+
+ long storage_needed;
+ asymbol **symbol_table;
+ long number_of_symbols;
+ long i;
+
+ storage_needed = bfd_get_symtab_upper_bound (abfd);
+
+ if (storage_needed < 0)
+ FAIL
+
+ if (storage_needed == 0)
+ return;
+
+ symbol_table = xmalloc (storage_needed);
+ ...
+ number_of_symbols =
+ bfd_canonicalize_symtab (abfd, symbol_table);
+
+ if (number_of_symbols < 0)
+ FAIL
+
+ for (i = 0; i < number_of_symbols; i++)
+ process_symbol (symbol_table[i]);
+
+ All storage for the symbols themselves is in an objalloc connected
+to the BFD; it is freed when the BFD is closed.
+
+
+File: bfd.info, Node: Writing Symbols, Next: Mini Symbols, Prev: Reading Symbols, Up: Symbols
+
+2.7.2 Writing symbols
+---------------------
+
+Writing of a symbol table is automatic when a BFD open for writing is
+closed. The application attaches a vector of pointers to pointers to
+symbols to the BFD being written, and fills in the symbol count. The
+close and cleanup code reads through the table provided and performs
+all the necessary operations. The BFD output code must always be
+provided with an "owned" symbol: one which has come from another BFD,
+or one which has been created using `bfd_make_empty_symbol'. Here is an
+example showing the creation of a symbol table with only one element:
+
+ #include "bfd.h"
+ int main (void)
+ {
+ bfd *abfd;
+ asymbol *ptrs[2];
+ asymbol *new;
+
+ abfd = bfd_openw ("foo","a.out-sunos-big");
+ bfd_set_format (abfd, bfd_object);
+ new = bfd_make_empty_symbol (abfd);
+ new->name = "dummy_symbol";
+ new->section = bfd_make_section_old_way (abfd, ".text");
+ new->flags = BSF_GLOBAL;
+ new->value = 0x12345;
+
+ ptrs[0] = new;
+ ptrs[1] = 0;
+
+ bfd_set_symtab (abfd, ptrs, 1);
+ bfd_close (abfd);
+ return 0;
+ }
+
+ ./makesym
+ nm foo
+ 00012345 A dummy_symbol
+
+ Many formats cannot represent arbitrary symbol information; for
+instance, the `a.out' object format does not allow an arbitrary number
+of sections. A symbol pointing to a section which is not one of
+`.text', `.data' or `.bss' cannot be described.
+
+
+File: bfd.info, Node: Mini Symbols, Next: typedef asymbol, Prev: Writing Symbols, Up: Symbols
+
+2.7.3 Mini Symbols
+------------------
+
+Mini symbols provide read-only access to the symbol table. They use
+less memory space, but require more time to access. They can be useful
+for tools like nm or objdump, which may have to handle symbol tables of
+extremely large executables.
+
+ The `bfd_read_minisymbols' function will read the symbols into
+memory in an internal form. It will return a `void *' pointer to a
+block of memory, a symbol count, and the size of each symbol. The
+pointer is allocated using `malloc', and should be freed by the caller
+when it is no longer needed.
+
+ The function `bfd_minisymbol_to_symbol' will take a pointer to a
+minisymbol, and a pointer to a structure returned by
+`bfd_make_empty_symbol', and return a `asymbol' structure. The return
+value may or may not be the same as the value from
+`bfd_make_empty_symbol' which was passed in.
+
+
+File: bfd.info, Node: typedef asymbol, Next: symbol handling functions, Prev: Mini Symbols, Up: Symbols
+
+2.7.4 typedef asymbol
+---------------------
+
+An `asymbol' has the form:
+
+
+ typedef struct bfd_symbol
+ {
+ /* A pointer to the BFD which owns the symbol. This information
+ is necessary so that a back end can work out what additional
+ information (invisible to the application writer) is carried
+ with the symbol.
+
+ This field is *almost* redundant, since you can use section->owner
+ instead, except that some symbols point to the global sections
+ bfd_{abs,com,und}_section. This could be fixed by making
+ these globals be per-bfd (or per-target-flavor). FIXME. */
+ struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. */
+
+ /* The text of the symbol. The name is left alone, and not copied; the
+ application may not alter it. */
+ const char *name;
+
+ /* The value of the symbol. This really should be a union of a
+ numeric value with a pointer, since some flags indicate that
+ a pointer to another symbol is stored here. */
+ symvalue value;
+
+ /* Attributes of a symbol. */
+ #define BSF_NO_FLAGS 0x00
+
+ /* The symbol has local scope; `static' in `C'. The value
+ is the offset into the section of the data. */
+ #define BSF_LOCAL (1 << 0)
+
+ /* The symbol has global scope; initialized data in `C'. The
+ value is the offset into the section of the data. */
+ #define BSF_GLOBAL (1 << 1)
+
+ /* The symbol has global scope and is exported. The value is
+ the offset into the section of the data. */
+ #define BSF_EXPORT BSF_GLOBAL /* No real difference. */
+
+ /* A normal C symbol would be one of:
+ `BSF_LOCAL', `BSF_COMMON', `BSF_UNDEFINED' or
+ `BSF_GLOBAL'. */
+
+ /* The symbol is a debugging record. The value has an arbitrary
+ meaning, unless BSF_DEBUGGING_RELOC is also set. */
+ #define BSF_DEBUGGING (1 << 2)
+
+ /* The symbol denotes a function entry point. Used in ELF,
+ perhaps others someday. */
+ #define BSF_FUNCTION (1 << 3)
+
+ /* Used by the linker. */
+ #define BSF_KEEP (1 << 5)
+ #define BSF_KEEP_G (1 << 6)
+
+ /* A weak global symbol, overridable without warnings by
+ a regular global symbol of the same name. */
+ #define BSF_WEAK (1 << 7)
+
+ /* This symbol was created to point to a section, e.g. ELF's
+ STT_SECTION symbols. */
+ #define BSF_SECTION_SYM (1 << 8)
+
+ /* The symbol used to be a common symbol, but now it is
+ allocated. */
+ #define BSF_OLD_COMMON (1 << 9)
+
+ /* In some files the type of a symbol sometimes alters its
+ location in an output file - ie in coff a `ISFCN' symbol
+ which is also `C_EXT' symbol appears where it was
+ declared and not at the end of a section. This bit is set
+ by the target BFD part to convey this information. */
+ #define BSF_NOT_AT_END (1 << 10)
+
+ /* Signal that the symbol is the label of constructor section. */
+ #define BSF_CONSTRUCTOR (1 << 11)
+
+ /* Signal that the symbol is a warning symbol. The name is a
+ warning. The name of the next symbol is the one to warn about;
+ if a reference is made to a symbol with the same name as the next
+ symbol, a warning is issued by the linker. */
+ #define BSF_WARNING (1 << 12)
+
+ /* Signal that the symbol is indirect. This symbol is an indirect
+ pointer to the symbol with the same name as the next symbol. */
+ #define BSF_INDIRECT (1 << 13)
+
+ /* BSF_FILE marks symbols that contain a file name. This is used
+ for ELF STT_FILE symbols. */
+ #define BSF_FILE (1 << 14)
+
+ /* Symbol is from dynamic linking information. */
+ #define BSF_DYNAMIC (1 << 15)
+
+ /* The symbol denotes a data object. Used in ELF, and perhaps
+ others someday. */
+ #define BSF_OBJECT (1 << 16)
+
+ /* This symbol is a debugging symbol. The value is the offset
+ into the section of the data. BSF_DEBUGGING should be set
+ as well. */
+ #define BSF_DEBUGGING_RELOC (1 << 17)
+
+ /* This symbol is thread local. Used in ELF. */
+ #define BSF_THREAD_LOCAL (1 << 18)
+
+ /* This symbol represents a complex relocation expression,
+ with the expression tree serialized in the symbol name. */
+ #define BSF_RELC (1 << 19)
+
+ /* This symbol represents a signed complex relocation expression,
+ with the expression tree serialized in the symbol name. */
+ #define BSF_SRELC (1 << 20)
+
+ /* This symbol was created by bfd_get_synthetic_symtab. */
+ #define BSF_SYNTHETIC (1 << 21)
+
+ /* This symbol is an indirect code object. Unrelated to BSF_INDIRECT.
+ The dynamic linker will compute the value of this symbol by
+ calling the function that it points to. BSF_FUNCTION must
+ also be also set. */
+ #define BSF_GNU_INDIRECT_FUNCTION (1 << 22)
+ /* This symbol is a globally unique data object. The dynamic linker
+ will make sure that in the entire process there is just one symbol
+ with this name and type in use. BSF_OBJECT must also be set. */
+ #define BSF_GNU_UNIQUE (1 << 23)
+
+ flagword flags;
+
+ /* A pointer to the section to which this symbol is
+ relative. This will always be non NULL, there are special
+ sections for undefined and absolute symbols. */
+ struct bfd_section *section;
+
+ /* Back end special data. */
+ union
+ {
+ void *p;
+ bfd_vma i;
+ }
+ udata;
+ }
+ asymbol;
+
+
+File: bfd.info, Node: symbol handling functions, Prev: typedef asymbol, Up: Symbols
+
+2.7.5 Symbol handling functions
+-------------------------------
+
+2.7.5.1 `bfd_get_symtab_upper_bound'
+....................................
+
+*Description*
+Return the number of bytes required to store a vector of pointers to
+`asymbols' for all the symbols in the BFD ABFD, including a terminal
+NULL pointer. If there are no symbols in the BFD, then return 0. If an
+error occurs, return -1.
+ #define bfd_get_symtab_upper_bound(abfd) \
+ BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
+
+2.7.5.2 `bfd_is_local_label'
+............................
+
+*Synopsis*
+ bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
+ *Description*
+Return TRUE if the given symbol SYM in the BFD ABFD is a compiler
+generated local label, else return FALSE.
+
+2.7.5.3 `bfd_is_local_label_name'
+.................................
+
+*Synopsis*
+ bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
+ *Description*
+Return TRUE if a symbol with the name NAME in the BFD ABFD is a
+compiler generated local label, else return FALSE. This just checks
+whether the name has the form of a local label.
+ #define bfd_is_local_label_name(abfd, name) \
+ BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
+
+2.7.5.4 `bfd_is_target_special_symbol'
+......................................
+
+*Synopsis*
+ bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym);
+ *Description*
+Return TRUE iff a symbol SYM in the BFD ABFD is something special to
+the particular target represented by the BFD. Such symbols should
+normally not be mentioned to the user.
+ #define bfd_is_target_special_symbol(abfd, sym) \
+ BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym))
+
+2.7.5.5 `bfd_canonicalize_symtab'
+.................................
+
+*Description*
+Read the symbols from the BFD ABFD, and fills in the vector LOCATION
+with pointers to the symbols and a trailing NULL. Return the actual
+number of symbol pointers, not including the NULL.
+ #define bfd_canonicalize_symtab(abfd, location) \
+ BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))
+
+2.7.5.6 `bfd_set_symtab'
+........................
+
+*Synopsis*
+ bfd_boolean bfd_set_symtab
+ (bfd *abfd, asymbol **location, unsigned int count);
+ *Description*
+Arrange that when the output BFD ABFD is closed, the table LOCATION of
+COUNT pointers to symbols will be written.
+
+2.7.5.7 `bfd_print_symbol_vandf'
+................................
+
+*Synopsis*
+ void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol);
+ *Description*
+Print the value and flags of the SYMBOL supplied to the stream FILE.
+
+2.7.5.8 `bfd_make_empty_symbol'
+...............................
+
+*Description*
+Create a new `asymbol' structure for the BFD ABFD and return a pointer
+to it.
+
+ This routine is necessary because each back end has private
+information surrounding the `asymbol'. Building your own `asymbol' and
+pointing to it will not create the private information, and will cause
+problems later on.
+ #define bfd_make_empty_symbol(abfd) \
+ BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
+
+2.7.5.9 `_bfd_generic_make_empty_symbol'
+........................................
+
+*Synopsis*
+ asymbol *_bfd_generic_make_empty_symbol (bfd *);
+ *Description*
+Create a new `asymbol' structure for the BFD ABFD and return a pointer
+to it. Used by core file routines, binary back-end and anywhere else
+where no private info is needed.
+
+2.7.5.10 `bfd_make_debug_symbol'
+................................
+
+*Description*
+Create a new `asymbol' structure for the BFD ABFD, to be used as a
+debugging symbol. Further details of its use have yet to be worked out.
+ #define bfd_make_debug_symbol(abfd,ptr,size) \
+ BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
+
+2.7.5.11 `bfd_decode_symclass'
+..............................
+
+*Description*
+Return a character corresponding to the symbol class of SYMBOL, or '?'
+for an unknown class.
+
+ *Synopsis*
+ int bfd_decode_symclass (asymbol *symbol);
+
+2.7.5.12 `bfd_is_undefined_symclass'
+....................................
+
+*Description*
+Returns non-zero if the class symbol returned by bfd_decode_symclass
+represents an undefined symbol. Returns zero otherwise.
+
+ *Synopsis*
+ bfd_boolean bfd_is_undefined_symclass (int symclass);
+
+2.7.5.13 `bfd_symbol_info'
+..........................
+
+*Description*
+Fill in the basic info about symbol that nm needs. Additional info may
+be added by the back-ends after calling this function.
+
+ *Synopsis*
+ void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
+
+2.7.5.14 `bfd_copy_private_symbol_data'
+.......................................
+
+*Synopsis*
+ bfd_boolean bfd_copy_private_symbol_data
+ (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
+ *Description*
+Copy private symbol information from ISYM in the BFD IBFD to the symbol
+OSYM in the BFD OBFD. Return `TRUE' on success, `FALSE' on error.
+Possible error returns are:
+
+ * `bfd_error_no_memory' - Not enough memory exists to create private
+ data for OSEC.
+
+ #define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
+ BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
+ (ibfd, isymbol, obfd, osymbol))
+
+
+File: bfd.info, Node: Archives, Next: Formats, Prev: Symbols, Up: BFD front end
+
+2.8 Archives
+============
+
+*Description*
+An archive (or library) is just another BFD. It has a symbol table,
+although there's not much a user program will do with it.
+
+ The big difference between an archive BFD and an ordinary BFD is
+that the archive doesn't have sections. Instead it has a chain of BFDs
+that are considered its contents. These BFDs can be manipulated like
+any other. The BFDs contained in an archive opened for reading will
+all be opened for reading. You may put either input or output BFDs
+into an archive opened for output; they will be handled correctly when
+the archive is closed.
+
+ Use `bfd_openr_next_archived_file' to step through the contents of
+an archive opened for input. You don't have to read the entire archive
+if you don't want to! Read it until you find what you want.
+
+ Archive contents of output BFDs are chained through the `next'
+pointer in a BFD. The first one is findable through the `archive_head'
+slot of the archive. Set it with `bfd_set_archive_head' (q.v.). A
+given BFD may be in only one open output archive at a time.
+
+ As expected, the BFD archive code is more general than the archive
+code of any given environment. BFD archives may contain files of
+different formats (e.g., a.out and coff) and even different
+architectures. You may even place archives recursively into archives!
+
+ This can cause unexpected confusion, since some archive formats are
+more expressive than others. For instance, Intel COFF archives can
+preserve long filenames; SunOS a.out archives cannot. If you move a
+file from the first to the second format and back again, the filename
+may be truncated. Likewise, different a.out environments have different
+conventions as to how they truncate filenames, whether they preserve
+directory names in filenames, etc. When interoperating with native
+tools, be sure your files are homogeneous.
+
+ Beware: most of these formats do not react well to the presence of
+spaces in filenames. We do the best we can, but can't always handle
+this case due to restrictions in the format of archives. Many Unix
+utilities are braindead in regards to spaces and such in filenames
+anyway, so this shouldn't be much of a restriction.
+
+ Archives are supported in BFD in `archive.c'.
+
+2.8.1 Archive functions
+-----------------------
+
+2.8.1.1 `bfd_get_next_mapent'
+.............................
+
+*Synopsis*
+ symindex bfd_get_next_mapent
+ (bfd *abfd, symindex previous, carsym **sym);
+ *Description*
+Step through archive ABFD's symbol table (if it has one). Successively
+update SYM with the next symbol's information, returning that symbol's
+(internal) index into the symbol table.
+
+ Supply `BFD_NO_MORE_SYMBOLS' as the PREVIOUS entry to get the first
+one; returns `BFD_NO_MORE_SYMBOLS' when you've already got the last one.
+
+ A `carsym' is a canonical archive symbol. The only user-visible
+element is its name, a null-terminated string.
+
+2.8.1.2 `bfd_set_archive_head'
+..............................
+
+*Synopsis*
+ bfd_boolean bfd_set_archive_head (bfd *output, bfd *new_head);
+ *Description*
+Set the head of the chain of BFDs contained in the archive OUTPUT to
+NEW_HEAD.
+
+2.8.1.3 `bfd_openr_next_archived_file'
+......................................
+
+*Synopsis*
+ bfd *bfd_openr_next_archived_file (bfd *archive, bfd *previous);
+ *Description*
+Provided a BFD, ARCHIVE, containing an archive and NULL, open an input
+BFD on the first contained element and returns that. Subsequent calls
+should pass the archive and the previous return value to return a
+created BFD to the next contained element. NULL is returned when there
+are no more.
+
+
+File: bfd.info, Node: Formats, Next: Relocations, Prev: Archives, Up: BFD front end
+
+2.9 File formats
+================
+
+A format is a BFD concept of high level file contents type. The formats
+supported by BFD are:
+
+ * `bfd_object'
+ The BFD may contain data, symbols, relocations and debug info.
+
+ * `bfd_archive'
+ The BFD contains other BFDs and an optional index.
+
+ * `bfd_core'
+ The BFD contains the result of an executable core dump.
+
+2.9.1 File format functions
+---------------------------
+
+2.9.1.1 `bfd_check_format'
+..........................
+
+*Synopsis*
+ bfd_boolean bfd_check_format (bfd *abfd, bfd_format format);
+ *Description*
+Verify if the file attached to the BFD ABFD is compatible with the
+format FORMAT (i.e., one of `bfd_object', `bfd_archive' or `bfd_core').
+
+ If the BFD has been set to a specific target before the call, only
+the named target and format combination is checked. If the target has
+not been set, or has been set to `default', then all the known target
+backends is interrogated to determine a match. If the default target
+matches, it is used. If not, exactly one target must recognize the
+file, or an error results.
+
+ The function returns `TRUE' on success, otherwise `FALSE' with one
+of the following error codes:
+
+ * `bfd_error_invalid_operation' - if `format' is not one of
+ `bfd_object', `bfd_archive' or `bfd_core'.
+
+ * `bfd_error_system_call' - if an error occured during a read - even
+ some file mismatches can cause bfd_error_system_calls.
+
+ * `file_not_recognised' - none of the backends recognised the file
+ format.
+
+ * `bfd_error_file_ambiguously_recognized' - more than one backend
+ recognised the file format.
+
+2.9.1.2 `bfd_check_format_matches'
+..................................
+
+*Synopsis*
+ bfd_boolean bfd_check_format_matches
+ (bfd *abfd, bfd_format format, char ***matching);
+ *Description*
+Like `bfd_check_format', except when it returns FALSE with `bfd_errno'
+set to `bfd_error_file_ambiguously_recognized'. In that case, if
+MATCHING is not NULL, it will be filled in with a NULL-terminated list
+of the names of the formats that matched, allocated with `malloc'.
+Then the user may choose a format and try again.
+
+ When done with the list that MATCHING points to, the caller should
+free it.
+
+2.9.1.3 `bfd_set_format'
+........................
+
+*Synopsis*
+ bfd_boolean bfd_set_format (bfd *abfd, bfd_format format);
+ *Description*
+This function sets the file format of the BFD ABFD to the format
+FORMAT. If the target set in the BFD does not support the format
+requested, the format is invalid, or the BFD is not open for writing,
+then an error occurs.
+
+2.9.1.4 `bfd_format_string'
+...........................
+
+*Synopsis*
+ const char *bfd_format_string (bfd_format format);
+ *Description*
+Return a pointer to a const string `invalid', `object', `archive',
+`core', or `unknown', depending upon the value of FORMAT.
+
+
+File: bfd.info, Node: Relocations, Next: Core Files, Prev: Formats, Up: BFD front end
+
+2.10 Relocations
+================
+
+BFD maintains relocations in much the same way it maintains symbols:
+they are left alone until required, then read in en-masse and
+translated into an internal form. A common routine
+`bfd_perform_relocation' acts upon the canonical form to do the fixup.
+
+ Relocations are maintained on a per section basis, while symbols are
+maintained on a per BFD basis.
+
+ All that a back end has to do to fit the BFD interface is to create
+a `struct reloc_cache_entry' for each relocation in a particular
+section, and fill in the right bits of the structures.
+
+* Menu:
+
+* typedef arelent::
+* howto manager::
+
+
+File: bfd.info, Node: typedef arelent, Next: howto manager, Prev: Relocations, Up: Relocations
+
+2.10.1 typedef arelent
+----------------------
+
+This is the structure of a relocation entry:
+
+
+ typedef enum bfd_reloc_status
+ {
+ /* No errors detected. */
+ bfd_reloc_ok,
+
+ /* The relocation was performed, but there was an overflow. */
+ bfd_reloc_overflow,
+
+ /* The address to relocate was not within the section supplied. */
+ bfd_reloc_outofrange,
+
+ /* Used by special functions. */
+ bfd_reloc_continue,
+
+ /* Unsupported relocation size requested. */
+ bfd_reloc_notsupported,
+
+ /* Unused. */
+ bfd_reloc_other,
+
+ /* The symbol to relocate against was undefined. */
+ bfd_reloc_undefined,
+
+ /* The relocation was performed, but may not be ok - presently
+ generated only when linking i960 coff files with i960 b.out
+ symbols. If this type is returned, the error_message argument
+ to bfd_perform_relocation will be set. */
+ bfd_reloc_dangerous
+ }
+ bfd_reloc_status_type;
+
+
+ typedef struct reloc_cache_entry
+ {
+ /* A pointer into the canonical table of pointers. */
+ struct bfd_symbol **sym_ptr_ptr;
+
+ /* offset in section. */
+ bfd_size_type address;
+
+ /* addend for relocation value. */
+ bfd_vma addend;
+
+ /* Pointer to how to perform the required relocation. */
+ reloc_howto_type *howto;
+
+ }
+ arelent;
+ *Description*
+Here is a description of each of the fields within an `arelent':
+
+ * `sym_ptr_ptr'
+ The symbol table pointer points to a pointer to the symbol
+associated with the relocation request. It is the pointer into the
+table returned by the back end's `canonicalize_symtab' action. *Note
+Symbols::. The symbol is referenced through a pointer to a pointer so
+that tools like the linker can fix up all the symbols of the same name
+by modifying only one pointer. The relocation routine looks in the
+symbol and uses the base of the section the symbol is attached to and
+the value of the symbol as the initial relocation offset. If the symbol
+pointer is zero, then the section provided is looked up.
+
+ * `address'
+ The `address' field gives the offset in bytes from the base of the
+section data which owns the relocation record to the first byte of
+relocatable information. The actual data relocated will be relative to
+this point; for example, a relocation type which modifies the bottom
+two bytes of a four byte word would not touch the first byte pointed to
+in a big endian world.
+
+ * `addend'
+ The `addend' is a value provided by the back end to be added (!) to
+the relocation offset. Its interpretation is dependent upon the howto.
+For example, on the 68k the code:
+
+ char foo[];
+ main()
+ {
+ return foo[0x12345678];
+ }
+
+ Could be compiled into:
+
+ linkw fp,#-4
+ moveb @#12345678,d0
+ extbl d0
+ unlk fp
+ rts
+
+ This could create a reloc pointing to `foo', but leave the offset in
+the data, something like:
+
+ RELOCATION RECORDS FOR [.text]:
+ offset type value
+ 00000006 32 _foo
+
+ 00000000 4e56 fffc ; linkw fp,#-4
+ 00000004 1039 1234 5678 ; moveb @#12345678,d0
+ 0000000a 49c0 ; extbl d0
+ 0000000c 4e5e ; unlk fp
+ 0000000e 4e75 ; rts
+
+ Using coff and an 88k, some instructions don't have enough space in
+them to represent the full address range, and pointers have to be
+loaded in two parts. So you'd get something like:
+
+ or.u r13,r0,hi16(_foo+0x12345678)
+ ld.b r2,r13,lo16(_foo+0x12345678)
+ jmp r1
+
+ This should create two relocs, both pointing to `_foo', and with
+0x12340000 in their addend field. The data would consist of:
+
+ RELOCATION RECORDS FOR [.text]:
+ offset type value
+ 00000002 HVRT16 _foo+0x12340000
+ 00000006 LVRT16 _foo+0x12340000
+
+ 00000000 5da05678 ; or.u r13,r0,0x5678
+ 00000004 1c4d5678 ; ld.b r2,r13,0x5678
+ 00000008 f400c001 ; jmp r1
+
+ The relocation routine digs out the value from the data, adds it to
+the addend to get the original offset, and then adds the value of
+`_foo'. Note that all 32 bits have to be kept around somewhere, to cope
+with carry from bit 15 to bit 16.
+
+ One further example is the sparc and the a.out format. The sparc has
+a similar problem to the 88k, in that some instructions don't have room
+for an entire offset, but on the sparc the parts are created in odd
+sized lumps. The designers of the a.out format chose to not use the
+data within the section for storing part of the offset; all the offset
+is kept within the reloc. Anything in the data should be ignored.
+
+ save %sp,-112,%sp
+ sethi %hi(_foo+0x12345678),%g2
+ ldsb [%g2+%lo(_foo+0x12345678)],%i0
+ ret
+ restore
+
+ Both relocs contain a pointer to `foo', and the offsets contain junk.
+
+ RELOCATION RECORDS FOR [.text]:
+ offset type value
+ 00000004 HI22 _foo+0x12345678
+ 00000008 LO10 _foo+0x12345678
+
+ 00000000 9de3bf90 ; save %sp,-112,%sp
+ 00000004 05000000 ; sethi %hi(_foo+0),%g2
+ 00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0
+ 0000000c 81c7e008 ; ret
+ 00000010 81e80000 ; restore
+
+ * `howto'
+ The `howto' field can be imagined as a relocation instruction. It is
+a pointer to a structure which contains information on what to do with
+all of the other information in the reloc record and data section. A
+back end would normally have a relocation instruction set and turn
+relocations into pointers to the correct structure on input - but it
+would be possible to create each howto field on demand.
+
+2.10.1.1 `enum complain_overflow'
+.................................
+
+Indicates what sort of overflow checking should be done when performing
+a relocation.
+
+
+ enum complain_overflow
+ {
+ /* Do not complain on overflow. */
+ complain_overflow_dont,
+
+ /* Complain if the value overflows when considered as a signed
+ number one bit larger than the field. ie. A bitfield of N bits
+ is allowed to represent -2**n to 2**n-1. */
+ complain_overflow_bitfield,
+
+ /* Complain if the value overflows when considered as a signed
+ number. */
+ complain_overflow_signed,
+
+ /* Complain if the value overflows when considered as an
+ unsigned number. */
+ complain_overflow_unsigned
+ };
+
+2.10.1.2 `reloc_howto_type'
+...........................
+
+The `reloc_howto_type' is a structure which contains all the
+information that libbfd needs to know to tie up a back end's data.
+
+ struct bfd_symbol; /* Forward declaration. */
+
+ struct reloc_howto_struct
+ {
+ /* The type field has mainly a documentary use - the back end can
+ do what it wants with it, though normally the back end's
+ external idea of what a reloc number is stored
+ in this field. For example, a PC relative word relocation
+ in a coff environment has the type 023 - because that's
+ what the outside world calls a R_PCRWORD reloc. */
+ unsigned int type;
+
+ /* The value the final relocation is shifted right by. This drops
+ unwanted data from the relocation. */
+ unsigned int rightshift;
+
+ /* The size of the item to be relocated. This is *not* a
+ power-of-two measure. To get the number of bytes operated
+ on by a type of relocation, use bfd_get_reloc_size. */
+ int size;
+
+ /* The number of bits in the item to be relocated. This is used
+ when doing overflow checking. */
+ unsigned int bitsize;
+
+ /* The relocation is relative to the field being relocated. */
+ bfd_boolean pc_relative;
+
+ /* The bit position of the reloc value in the destination.
+ The relocated value is left shifted by this amount. */
+ unsigned int bitpos;
+
+ /* What type of overflow error should be checked for when
+ relocating. */
+ enum complain_overflow complain_on_overflow;
+
+ /* If this field is non null, then the supplied function is
+ called rather than the normal function. This allows really
+ strange relocation methods to be accommodated (e.g., i960 callj
+ instructions). */
+ bfd_reloc_status_type (*special_function)
+ (bfd *, arelent *, struct bfd_symbol *, void *, asection *,
+ bfd *, char **);
+
+ /* The textual name of the relocation type. */
+ char *name;
+
+ /* Some formats record a relocation addend in the section contents
+ rather than with the relocation. For ELF formats this is the
+ distinction between USE_REL and USE_RELA (though the code checks
+ for USE_REL == 1/0). The value of this field is TRUE if the
+ addend is recorded with the section contents; when performing a
+ partial link (ld -r) the section contents (the data) will be
+ modified. The value of this field is FALSE if addends are
+ recorded with the relocation (in arelent.addend); when performing
+ a partial link the relocation will be modified.
+ All relocations for all ELF USE_RELA targets should set this field
+ to FALSE (values of TRUE should be looked on with suspicion).
+ However, the converse is not true: not all relocations of all ELF
+ USE_REL targets set this field to TRUE. Why this is so is peculiar
+ to each particular target. For relocs that aren't used in partial
+ links (e.g. GOT stuff) it doesn't matter what this is set to. */
+ bfd_boolean partial_inplace;
+
+ /* src_mask selects the part of the instruction (or data) to be used
+ in the relocation sum. If the target relocations don't have an
+ addend in the reloc, eg. ELF USE_REL, src_mask will normally equal
+ dst_mask to extract the addend from the section contents. If
+ relocations do have an addend in the reloc, eg. ELF USE_RELA, this
+ field should be zero. Non-zero values for ELF USE_RELA targets are
+ bogus as in those cases the value in the dst_mask part of the
+ section contents should be treated as garbage. */
+ bfd_vma src_mask;
+
+ /* dst_mask selects which parts of the instruction (or data) are
+ replaced with a relocated value. */
+ bfd_vma dst_mask;
+
+ /* When some formats create PC relative instructions, they leave
+ the value of the pc of the place being relocated in the offset
+ slot of the instruction, so that a PC relative relocation can
+ be made just by adding in an ordinary offset (e.g., sun3 a.out).
+ Some formats leave the displacement part of an instruction
+ empty (e.g., m88k bcs); this flag signals the fact. */
+ bfd_boolean pcrel_offset;
+ };
+
+2.10.1.3 `The HOWTO Macro'
+..........................
+
+*Description*
+The HOWTO define is horrible and will go away.
+ #define HOWTO(C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \
+ { (unsigned) C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC }
+
+ *Description*
+And will be replaced with the totally magic way. But for the moment, we
+are compatible, so do it this way.
+ #define NEWHOWTO(FUNCTION, NAME, SIZE, REL, IN) \
+ HOWTO (0, 0, SIZE, 0, REL, 0, complain_overflow_dont, FUNCTION, \
+ NAME, FALSE, 0, 0, IN)
+
+ *Description*
+This is used to fill in an empty howto entry in an array.
+ #define EMPTY_HOWTO(C) \
+ HOWTO ((C), 0, 0, 0, FALSE, 0, complain_overflow_dont, NULL, \
+ NULL, FALSE, 0, 0, FALSE)
+
+ *Description*
+Helper routine to turn a symbol into a relocation value.
+ #define HOWTO_PREPARE(relocation, symbol) \
+ { \
+ if (symbol != NULL) \
+ { \
+ if (bfd_is_com_section (symbol->section)) \
+ { \
+ relocation = 0; \
+ } \
+ else \
+ { \
+ relocation = symbol->value; \
+ } \
+ } \
+ }
+
+2.10.1.4 `bfd_get_reloc_size'
+.............................
+
+*Synopsis*
+ unsigned int bfd_get_reloc_size (reloc_howto_type *);
+ *Description*
+For a reloc_howto_type that operates on a fixed number of bytes, this
+returns the number of bytes operated on.
+
+2.10.1.5 `arelent_chain'
+........................
+
+*Description*
+How relocs are tied together in an `asection':
+ typedef struct relent_chain
+ {
+ arelent relent;
+ struct relent_chain *next;
+ }
+ arelent_chain;
+
+2.10.1.6 `bfd_check_overflow'
+.............................
+
+*Synopsis*
+ bfd_reloc_status_type bfd_check_overflow
+ (enum complain_overflow how,
+ unsigned int bitsize,
+ unsigned int rightshift,
+ unsigned int addrsize,
+ bfd_vma relocation);
+ *Description*
+Perform overflow checking on RELOCATION which has BITSIZE significant
+bits and will be shifted right by RIGHTSHIFT bits, on a machine with
+addresses containing ADDRSIZE significant bits. The result is either of
+`bfd_reloc_ok' or `bfd_reloc_overflow'.
+
+2.10.1.7 `bfd_perform_relocation'
+.................................
+
+*Synopsis*
+ bfd_reloc_status_type bfd_perform_relocation
+ (bfd *abfd,
+ arelent *reloc_entry,
+ void *data,
+ asection *input_section,
+ bfd *output_bfd,
+ char **error_message);
+ *Description*
+If OUTPUT_BFD is supplied to this function, the generated image will be
+relocatable; the relocations are copied to the output file after they
+have been changed to reflect the new state of the world. There are two
+ways of reflecting the results of partial linkage in an output file: by
+modifying the output data in place, and by modifying the relocation
+record. Some native formats (e.g., basic a.out and basic coff) have no
+way of specifying an addend in the relocation type, so the addend has
+to go in the output data. This is no big deal since in these formats
+the output data slot will always be big enough for the addend. Complex
+reloc types with addends were invented to solve just this problem. The
+ERROR_MESSAGE argument is set to an error message if this return
+`bfd_reloc_dangerous'.
+
+2.10.1.8 `bfd_install_relocation'
+.................................
+
+*Synopsis*
+ bfd_reloc_status_type bfd_install_relocation
+ (bfd *abfd,
+ arelent *reloc_entry,
+ void *data, bfd_vma data_start,
+ asection *input_section,
+ char **error_message);
+ *Description*
+This looks remarkably like `bfd_perform_relocation', except it does not
+expect that the section contents have been filled in. I.e., it's
+suitable for use when creating, rather than applying a relocation.
+
+ For now, this function should be considered reserved for the
+assembler.
+
+
+File: bfd.info, Node: howto manager, Prev: typedef arelent, Up: Relocations
+
+2.10.2 The howto manager
+------------------------
+
+When an application wants to create a relocation, but doesn't know what
+the target machine might call it, it can find out by using this bit of
+code.
+
+2.10.2.1 `bfd_reloc_code_type'
+..............................
+
+*Description*
+The insides of a reloc code. The idea is that, eventually, there will
+be one enumerator for every type of relocation we ever do. Pass one of
+these values to `bfd_reloc_type_lookup', and it'll return a howto
+pointer.
+
+ This does mean that the application must determine the correct
+enumerator value; you can't get a howto pointer from a random set of
+attributes.
+
+ Here are the possible values for `enum bfd_reloc_code_real':
+
+ -- : BFD_RELOC_64
+ -- : BFD_RELOC_32
+ -- : BFD_RELOC_26
+ -- : BFD_RELOC_24
+ -- : BFD_RELOC_16
+ -- : BFD_RELOC_14
+ -- : BFD_RELOC_8
+ Basic absolute relocations of N bits.
+
+ -- : BFD_RELOC_64_PCREL
+ -- : BFD_RELOC_32_PCREL
+ -- : BFD_RELOC_24_PCREL
+ -- : BFD_RELOC_16_PCREL
+ -- : BFD_RELOC_12_PCREL
+ -- : BFD_RELOC_8_PCREL
+ PC-relative relocations. Sometimes these are relative to the
+ address of the relocation itself; sometimes they are relative to
+ the start of the section containing the relocation. It depends on
+ the specific target.
+
+ The 24-bit relocation is used in some Intel 960 configurations.
+
+ -- : BFD_RELOC_32_SECREL
+ Section relative relocations. Some targets need this for DWARF2.
+
+ -- : BFD_RELOC_32_GOT_PCREL
+ -- : BFD_RELOC_16_GOT_PCREL
+ -- : BFD_RELOC_8_GOT_PCREL
+ -- : BFD_RELOC_32_GOTOFF
+ -- : BFD_RELOC_16_GOTOFF
+ -- : BFD_RELOC_LO16_GOTOFF
+ -- : BFD_RELOC_HI16_GOTOFF
+ -- : BFD_RELOC_HI16_S_GOTOFF
+ -- : BFD_RELOC_8_GOTOFF
+ -- : BFD_RELOC_64_PLT_PCREL
+ -- : BFD_RELOC_32_PLT_PCREL
+ -- : BFD_RELOC_24_PLT_PCREL
+ -- : BFD_RELOC_16_PLT_PCREL
+ -- : BFD_RELOC_8_PLT_PCREL
+ -- : BFD_RELOC_64_PLTOFF
+ -- : BFD_RELOC_32_PLTOFF
+ -- : BFD_RELOC_16_PLTOFF
+ -- : BFD_RELOC_LO16_PLTOFF
+ -- : BFD_RELOC_HI16_PLTOFF
+ -- : BFD_RELOC_HI16_S_PLTOFF
+ -- : BFD_RELOC_8_PLTOFF
+ For ELF.
+
+ -- : BFD_RELOC_68K_GLOB_DAT
+ -- : BFD_RELOC_68K_JMP_SLOT
+ -- : BFD_RELOC_68K_RELATIVE
+ -- : BFD_RELOC_68K_TLS_GD32
+ -- : BFD_RELOC_68K_TLS_GD16
+ -- : BFD_RELOC_68K_TLS_GD8
+ -- : BFD_RELOC_68K_TLS_LDM32
+ -- : BFD_RELOC_68K_TLS_LDM16
+ -- : BFD_RELOC_68K_TLS_LDM8
+ -- : BFD_RELOC_68K_TLS_LDO32
+ -- : BFD_RELOC_68K_TLS_LDO16
+ -- : BFD_RELOC_68K_TLS_LDO8
+ -- : BFD_RELOC_68K_TLS_IE32
+ -- : BFD_RELOC_68K_TLS_IE16
+ -- : BFD_RELOC_68K_TLS_IE8
+ -- : BFD_RELOC_68K_TLS_LE32
+ -- : BFD_RELOC_68K_TLS_LE16
+ -- : BFD_RELOC_68K_TLS_LE8
+ Relocations used by 68K ELF.
+
+ -- : BFD_RELOC_32_BASEREL
+ -- : BFD_RELOC_16_BASEREL
+ -- : BFD_RELOC_LO16_BASEREL
+ -- : BFD_RELOC_HI16_BASEREL
+ -- : BFD_RELOC_HI16_S_BASEREL
+ -- : BFD_RELOC_8_BASEREL
+ -- : BFD_RELOC_RVA
+ Linkage-table relative.
+
+ -- : BFD_RELOC_8_FFnn
+ Absolute 8-bit relocation, but used to form an address like 0xFFnn.
+
+ -- : BFD_RELOC_32_PCREL_S2
+ -- : BFD_RELOC_16_PCREL_S2
+ -- : BFD_RELOC_23_PCREL_S2
+ These PC-relative relocations are stored as word displacements -
+ i.e., byte displacements shifted right two bits. The 30-bit word
+ displacement (<<32_PCREL_S2>> - 32 bits, shifted 2) is used on the
+ SPARC. (SPARC tools generally refer to this as <<WDISP30>>.) The
+ signed 16-bit displacement is used on the MIPS, and the 23-bit
+ displacement is used on the Alpha.
+
+ -- : BFD_RELOC_HI22
+ -- : BFD_RELOC_LO10
+ High 22 bits and low 10 bits of 32-bit value, placed into lower
+ bits of the target word. These are used on the SPARC.
+
+ -- : BFD_RELOC_GPREL16
+ -- : BFD_RELOC_GPREL32
+ For systems that allocate a Global Pointer register, these are
+ displacements off that register. These relocation types are
+ handled specially, because the value the register will have is
+ decided relatively late.
+
+ -- : BFD_RELOC_I960_CALLJ
+ Reloc types used for i960/b.out.
+
+ -- : BFD_RELOC_NONE
+ -- : BFD_RELOC_SPARC_WDISP22
+ -- : BFD_RELOC_SPARC22
+ -- : BFD_RELOC_SPARC13
+ -- : BFD_RELOC_SPARC_GOT10
+ -- : BFD_RELOC_SPARC_GOT13
+ -- : BFD_RELOC_SPARC_GOT22
+ -- : BFD_RELOC_SPARC_PC10
+ -- : BFD_RELOC_SPARC_PC22
+ -- : BFD_RELOC_SPARC_WPLT30
+ -- : BFD_RELOC_SPARC_COPY
+ -- : BFD_RELOC_SPARC_GLOB_DAT
+ -- : BFD_RELOC_SPARC_JMP_SLOT
+ -- : BFD_RELOC_SPARC_RELATIVE
+ -- : BFD_RELOC_SPARC_UA16
+ -- : BFD_RELOC_SPARC_UA32
+ -- : BFD_RELOC_SPARC_UA64
+ -- : BFD_RELOC_SPARC_GOTDATA_HIX22
+ -- : BFD_RELOC_SPARC_GOTDATA_LOX10
+ -- : BFD_RELOC_SPARC_GOTDATA_OP_HIX22
+ -- : BFD_RELOC_SPARC_GOTDATA_OP_LOX10
+ -- : BFD_RELOC_SPARC_GOTDATA_OP
+ -- : BFD_RELOC_SPARC_JMP_IREL
+ -- : BFD_RELOC_SPARC_IRELATIVE
+ SPARC ELF relocations. There is probably some overlap with other
+ relocation types already defined.
+
+ -- : BFD_RELOC_SPARC_BASE13
+ -- : BFD_RELOC_SPARC_BASE22
+ I think these are specific to SPARC a.out (e.g., Sun 4).
+
+ -- : BFD_RELOC_SPARC_64
+ -- : BFD_RELOC_SPARC_10
+ -- : BFD_RELOC_SPARC_11
+ -- : BFD_RELOC_SPARC_OLO10
+ -- : BFD_RELOC_SPARC_HH22
+ -- : BFD_RELOC_SPARC_HM10
+ -- : BFD_RELOC_SPARC_LM22
+ -- : BFD_RELOC_SPARC_PC_HH22
+ -- : BFD_RELOC_SPARC_PC_HM10
+ -- : BFD_RELOC_SPARC_PC_LM22
+ -- : BFD_RELOC_SPARC_WDISP16
+ -- : BFD_RELOC_SPARC_WDISP19
+ -- : BFD_RELOC_SPARC_7
+ -- : BFD_RELOC_SPARC_6
+ -- : BFD_RELOC_SPARC_5
+ -- : BFD_RELOC_SPARC_DISP64
+ -- : BFD_RELOC_SPARC_PLT32
+ -- : BFD_RELOC_SPARC_PLT64
+ -- : BFD_RELOC_SPARC_HIX22
+ -- : BFD_RELOC_SPARC_LOX10
+ -- : BFD_RELOC_SPARC_H44
+ -- : BFD_RELOC_SPARC_M44
+ -- : BFD_RELOC_SPARC_L44
+ -- : BFD_RELOC_SPARC_REGISTER
+ SPARC64 relocations
+
+ -- : BFD_RELOC_SPARC_REV32
+ SPARC little endian relocation
+
+ -- : BFD_RELOC_SPARC_TLS_GD_HI22
+ -- : BFD_RELOC_SPARC_TLS_GD_LO10
+ -- : BFD_RELOC_SPARC_TLS_GD_ADD
+ -- : BFD_RELOC_SPARC_TLS_GD_CALL
+ -- : BFD_RELOC_SPARC_TLS_LDM_HI22
+ -- : BFD_RELOC_SPARC_TLS_LDM_LO10
+ -- : BFD_RELOC_SPARC_TLS_LDM_ADD
+ -- : BFD_RELOC_SPARC_TLS_LDM_CALL
+ -- : BFD_RELOC_SPARC_TLS_LDO_HIX22
+ -- : BFD_RELOC_SPARC_TLS_LDO_LOX10
+ -- : BFD_RELOC_SPARC_TLS_LDO_ADD
+ -- : BFD_RELOC_SPARC_TLS_IE_HI22
+ -- : BFD_RELOC_SPARC_TLS_IE_LO10
+ -- : BFD_RELOC_SPARC_TLS_IE_LD
+ -- : BFD_RELOC_SPARC_TLS_IE_LDX
+ -- : BFD_RELOC_SPARC_TLS_IE_ADD
+ -- : BFD_RELOC_SPARC_TLS_LE_HIX22
+ -- : BFD_RELOC_SPARC_TLS_LE_LOX10
+ -- : BFD_RELOC_SPARC_TLS_DTPMOD32
+ -- : BFD_RELOC_SPARC_TLS_DTPMOD64
+ -- : BFD_RELOC_SPARC_TLS_DTPOFF32
+ -- : BFD_RELOC_SPARC_TLS_DTPOFF64
+ -- : BFD_RELOC_SPARC_TLS_TPOFF32
+ -- : BFD_RELOC_SPARC_TLS_TPOFF64
+ SPARC TLS relocations
+
+ -- : BFD_RELOC_SPU_IMM7
+ -- : BFD_RELOC_SPU_IMM8
+ -- : BFD_RELOC_SPU_IMM10
+ -- : BFD_RELOC_SPU_IMM10W
+ -- : BFD_RELOC_SPU_IMM16
+ -- : BFD_RELOC_SPU_IMM16W
+ -- : BFD_RELOC_SPU_IMM18
+ -- : BFD_RELOC_SPU_PCREL9a
+ -- : BFD_RELOC_SPU_PCREL9b
+ -- : BFD_RELOC_SPU_PCREL16
+ -- : BFD_RELOC_SPU_LO16
+ -- : BFD_RELOC_SPU_HI16
+ -- : BFD_RELOC_SPU_PPU32
+ -- : BFD_RELOC_SPU_PPU64
+ -- : BFD_RELOC_SPU_ADD_PIC
+ SPU Relocations.
+
+ -- : BFD_RELOC_ALPHA_GPDISP_HI16
+ Alpha ECOFF and ELF relocations. Some of these treat the symbol or
+ "addend" in some special way. For GPDISP_HI16 ("gpdisp")
+ relocations, the symbol is ignored when writing; when reading, it
+ will be the absolute section symbol. The addend is the
+ displacement in bytes of the "lda" instruction from the "ldah"
+ instruction (which is at the address of this reloc).
+
+ -- : BFD_RELOC_ALPHA_GPDISP_LO16
+ For GPDISP_LO16 ("ignore") relocations, the symbol is handled as
+ with GPDISP_HI16 relocs. The addend is ignored when writing the
+ relocations out, and is filled in with the file's GP value on
+ reading, for convenience.
+
+ -- : BFD_RELOC_ALPHA_GPDISP
+ The ELF GPDISP relocation is exactly the same as the GPDISP_HI16
+ relocation except that there is no accompanying GPDISP_LO16
+ relocation.
+
+ -- : BFD_RELOC_ALPHA_LITERAL
+ -- : BFD_RELOC_ALPHA_ELF_LITERAL
+ -- : BFD_RELOC_ALPHA_LITUSE
+ The Alpha LITERAL/LITUSE relocs are produced by a symbol reference;
+ the assembler turns it into a LDQ instruction to load the address
+ of the symbol, and then fills in a register in the real
+ instruction.
+
+ The LITERAL reloc, at the LDQ instruction, refers to the .lita
+ section symbol. The addend is ignored when writing, but is filled
+ in with the file's GP value on reading, for convenience, as with
+ the GPDISP_LO16 reloc.
+
+ The ELF_LITERAL reloc is somewhere between 16_GOTOFF and
+ GPDISP_LO16. It should refer to the symbol to be referenced, as
+ with 16_GOTOFF, but it generates output not based on the position
+ within the .got section, but relative to the GP value chosen for
+ the file during the final link stage.
+
+ The LITUSE reloc, on the instruction using the loaded address,
+ gives information to the linker that it might be able to use to
+ optimize away some literal section references. The symbol is
+ ignored (read as the absolute section symbol), and the "addend"
+ indicates the type of instruction using the register: 1 - "memory"
+ fmt insn 2 - byte-manipulation (byte offset reg) 3 - jsr (target
+ of branch)
+
+ -- : BFD_RELOC_ALPHA_HINT
+ The HINT relocation indicates a value that should be filled into
+ the "hint" field of a jmp/jsr/ret instruction, for possible branch-
+ prediction logic which may be provided on some processors.
+
+ -- : BFD_RELOC_ALPHA_LINKAGE
+ The LINKAGE relocation outputs a linkage pair in the object file,
+ which is filled by the linker.
+
+ -- : BFD_RELOC_ALPHA_CODEADDR
+ The CODEADDR relocation outputs a STO_CA in the object file, which
+ is filled by the linker.
+
+ -- : BFD_RELOC_ALPHA_GPREL_HI16
+ -- : BFD_RELOC_ALPHA_GPREL_LO16
+ The GPREL_HI/LO relocations together form a 32-bit offset from the
+ GP register.
+
+ -- : BFD_RELOC_ALPHA_BRSGP
+ Like BFD_RELOC_23_PCREL_S2, except that the source and target must
+ share a common GP, and the target address is adjusted for
+ STO_ALPHA_STD_GPLOAD.
+
+ -- : BFD_RELOC_ALPHA_NOP
+ The NOP relocation outputs a NOP if the longword displacement
+ between two procedure entry points is < 2^21.
+
+ -- : BFD_RELOC_ALPHA_BSR
+ The BSR relocation outputs a BSR if the longword displacement
+ between two procedure entry points is < 2^21.
+
+ -- : BFD_RELOC_ALPHA_LDA
+ The LDA relocation outputs a LDA if the longword displacement
+ between two procedure entry points is < 2^16.
+
+ -- : BFD_RELOC_ALPHA_BOH
+ The BOH relocation outputs a BSR if the longword displacement
+ between two procedure entry points is < 2^21, or else a hint.
+
+ -- : BFD_RELOC_ALPHA_TLSGD
+ -- : BFD_RELOC_ALPHA_TLSLDM
+ -- : BFD_RELOC_ALPHA_DTPMOD64
+ -- : BFD_RELOC_ALPHA_GOTDTPREL16
+ -- : BFD_RELOC_ALPHA_DTPREL64
+ -- : BFD_RELOC_ALPHA_DTPREL_HI16
+ -- : BFD_RELOC_ALPHA_DTPREL_LO16
+ -- : BFD_RELOC_ALPHA_DTPREL16
+ -- : BFD_RELOC_ALPHA_GOTTPREL16
+ -- : BFD_RELOC_ALPHA_TPREL64
+ -- : BFD_RELOC_ALPHA_TPREL_HI16
+ -- : BFD_RELOC_ALPHA_TPREL_LO16
+ -- : BFD_RELOC_ALPHA_TPREL16
+ Alpha thread-local storage relocations.
+
+ -- : BFD_RELOC_MIPS_JMP
+ Bits 27..2 of the relocation address shifted right 2 bits; simple
+ reloc otherwise.
+
+ -- : BFD_RELOC_MIPS16_JMP
+ The MIPS16 jump instruction.
+
+ -- : BFD_RELOC_MIPS16_GPREL
+ MIPS16 GP relative reloc.
+
+ -- : BFD_RELOC_HI16
+ High 16 bits of 32-bit value; simple reloc.
+
+ -- : BFD_RELOC_HI16_S
+ High 16 bits of 32-bit value but the low 16 bits will be sign
+ extended and added to form the final result. If the low 16 bits
+ form a negative number, we need to add one to the high value to
+ compensate for the borrow when the low bits are added.
+
+ -- : BFD_RELOC_LO16
+ Low 16 bits.
+
+ -- : BFD_RELOC_HI16_PCREL
+ High 16 bits of 32-bit pc-relative value
+
+ -- : BFD_RELOC_HI16_S_PCREL
+ High 16 bits of 32-bit pc-relative value, adjusted
+
+ -- : BFD_RELOC_LO16_PCREL
+ Low 16 bits of pc-relative value
+
+ -- : BFD_RELOC_MIPS16_GOT16
+ -- : BFD_RELOC_MIPS16_CALL16
+ Equivalent of BFD_RELOC_MIPS_*, but with the MIPS16 layout of
+ 16-bit immediate fields
+
+ -- : BFD_RELOC_MIPS16_HI16
+ MIPS16 high 16 bits of 32-bit value.
+
+ -- : BFD_RELOC_MIPS16_HI16_S
+ MIPS16 high 16 bits of 32-bit value but the low 16 bits will be
+ sign extended and added to form the final result. If the low 16
+ bits form a negative number, we need to add one to the high value
+ to compensate for the borrow when the low bits are added.
+
+ -- : BFD_RELOC_MIPS16_LO16
+ MIPS16 low 16 bits.
+
+ -- : BFD_RELOC_MIPS_LITERAL
+ Relocation against a MIPS literal section.
+
+ -- : BFD_RELOC_MIPS_GOT16
+ -- : BFD_RELOC_MIPS_CALL16
+ -- : BFD_RELOC_MIPS_GOT_HI16
+ -- : BFD_RELOC_MIPS_GOT_LO16
+ -- : BFD_RELOC_MIPS_CALL_HI16
+ -- : BFD_RELOC_MIPS_CALL_LO16
+ -- : BFD_RELOC_MIPS_SUB
+ -- : BFD_RELOC_MIPS_GOT_PAGE
+ -- : BFD_RELOC_MIPS_GOT_OFST
+ -- : BFD_RELOC_MIPS_GOT_DISP
+ -- : BFD_RELOC_MIPS_SHIFT5
+ -- : BFD_RELOC_MIPS_SHIFT6
+ -- : BFD_RELOC_MIPS_INSERT_A
+ -- : BFD_RELOC_MIPS_INSERT_B
+ -- : BFD_RELOC_MIPS_DELETE
+ -- : BFD_RELOC_MIPS_HIGHEST
+ -- : BFD_RELOC_MIPS_HIGHER
+ -- : BFD_RELOC_MIPS_SCN_DISP
+ -- : BFD_RELOC_MIPS_REL16
+ -- : BFD_RELOC_MIPS_RELGOT
+ -- : BFD_RELOC_MIPS_JALR
+ -- : BFD_RELOC_MIPS_TLS_DTPMOD32
+ -- : BFD_RELOC_MIPS_TLS_DTPREL32
+ -- : BFD_RELOC_MIPS_TLS_DTPMOD64
+ -- : BFD_RELOC_MIPS_TLS_DTPREL64
+ -- : BFD_RELOC_MIPS_TLS_GD
+ -- : BFD_RELOC_MIPS_TLS_LDM
+ -- : BFD_RELOC_MIPS_TLS_DTPREL_HI16
+ -- : BFD_RELOC_MIPS_TLS_DTPREL_LO16
+ -- : BFD_RELOC_MIPS_TLS_GOTTPREL
+ -- : BFD_RELOC_MIPS_TLS_TPREL32
+ -- : BFD_RELOC_MIPS_TLS_TPREL64
+ -- : BFD_RELOC_MIPS_TLS_TPREL_HI16
+ -- : BFD_RELOC_MIPS_TLS_TPREL_LO16
+ MIPS ELF relocations.
+
+ -- : BFD_RELOC_MIPS_COPY
+ -- : BFD_RELOC_MIPS_JUMP_SLOT
+ MIPS ELF relocations (VxWorks and PLT extensions).
+
+ -- : BFD_RELOC_MOXIE_10_PCREL
+ Moxie ELF relocations.
+
+ -- : BFD_RELOC_FRV_LABEL16
+ -- : BFD_RELOC_FRV_LABEL24
+ -- : BFD_RELOC_FRV_LO16
+ -- : BFD_RELOC_FRV_HI16
+ -- : BFD_RELOC_FRV_GPREL12
+ -- : BFD_RELOC_FRV_GPRELU12
+ -- : BFD_RELOC_FRV_GPREL32
+ -- : BFD_RELOC_FRV_GPRELHI
+ -- : BFD_RELOC_FRV_GPRELLO
+ -- : BFD_RELOC_FRV_GOT12
+ -- : BFD_RELOC_FRV_GOTHI
+ -- : BFD_RELOC_FRV_GOTLO
+ -- : BFD_RELOC_FRV_FUNCDESC
+ -- : BFD_RELOC_FRV_FUNCDESC_GOT12
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTHI
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTLO
+ -- : BFD_RELOC_FRV_FUNCDESC_VALUE
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTOFF12
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTOFFHI
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTOFFLO
+ -- : BFD_RELOC_FRV_GOTOFF12
+ -- : BFD_RELOC_FRV_GOTOFFHI
+ -- : BFD_RELOC_FRV_GOTOFFLO
+ -- : BFD_RELOC_FRV_GETTLSOFF
+ -- : BFD_RELOC_FRV_TLSDESC_VALUE
+ -- : BFD_RELOC_FRV_GOTTLSDESC12
+ -- : BFD_RELOC_FRV_GOTTLSDESCHI
+ -- : BFD_RELOC_FRV_GOTTLSDESCLO
+ -- : BFD_RELOC_FRV_TLSMOFF12
+ -- : BFD_RELOC_FRV_TLSMOFFHI
+ -- : BFD_RELOC_FRV_TLSMOFFLO
+ -- : BFD_RELOC_FRV_GOTTLSOFF12
+ -- : BFD_RELOC_FRV_GOTTLSOFFHI
+ -- : BFD_RELOC_FRV_GOTTLSOFFLO
+ -- : BFD_RELOC_FRV_TLSOFF
+ -- : BFD_RELOC_FRV_TLSDESC_RELAX
+ -- : BFD_RELOC_FRV_GETTLSOFF_RELAX
+ -- : BFD_RELOC_FRV_TLSOFF_RELAX
+ -- : BFD_RELOC_FRV_TLSMOFF
+ Fujitsu Frv Relocations.
+
+ -- : BFD_RELOC_MN10300_GOTOFF24
+ This is a 24bit GOT-relative reloc for the mn10300.
+
+ -- : BFD_RELOC_MN10300_GOT32
+ This is a 32bit GOT-relative reloc for the mn10300, offset by two
+ bytes in the instruction.
+
+ -- : BFD_RELOC_MN10300_GOT24
+ This is a 24bit GOT-relative reloc for the mn10300, offset by two
+ bytes in the instruction.
+
+ -- : BFD_RELOC_MN10300_GOT16
+ This is a 16bit GOT-relative reloc for the mn10300, offset by two
+ bytes in the instruction.
+
+ -- : BFD_RELOC_MN10300_COPY
+ Copy symbol at runtime.
+
+ -- : BFD_RELOC_MN10300_GLOB_DAT
+ Create GOT entry.
+
+ -- : BFD_RELOC_MN10300_JMP_SLOT
+ Create PLT entry.
+
+ -- : BFD_RELOC_MN10300_RELATIVE
+ Adjust by program base.
+
+ -- : BFD_RELOC_MN10300_SYM_DIFF
+ Together with another reloc targeted at the same location, allows
+ for a value that is the difference of two symbols in the same
+ section.
+
+ -- : BFD_RELOC_MN10300_ALIGN
+ The addend of this reloc is an alignment power that must be
+ honoured at the offset's location, regardless of linker relaxation.
+
+ -- : BFD_RELOC_386_GOT32
+ -- : BFD_RELOC_386_PLT32
+ -- : BFD_RELOC_386_COPY
+ -- : BFD_RELOC_386_GLOB_DAT
+ -- : BFD_RELOC_386_JUMP_SLOT
+ -- : BFD_RELOC_386_RELATIVE
+ -- : BFD_RELOC_386_GOTOFF
+ -- : BFD_RELOC_386_GOTPC
+ -- : BFD_RELOC_386_TLS_TPOFF
+ -- : BFD_RELOC_386_TLS_IE
+ -- : BFD_RELOC_386_TLS_GOTIE
+ -- : BFD_RELOC_386_TLS_LE
+ -- : BFD_RELOC_386_TLS_GD
+ -- : BFD_RELOC_386_TLS_LDM
+ -- : BFD_RELOC_386_TLS_LDO_32
+ -- : BFD_RELOC_386_TLS_IE_32
+ -- : BFD_RELOC_386_TLS_LE_32
+ -- : BFD_RELOC_386_TLS_DTPMOD32
+ -- : BFD_RELOC_386_TLS_DTPOFF32
+ -- : BFD_RELOC_386_TLS_TPOFF32
+ -- : BFD_RELOC_386_TLS_GOTDESC
+ -- : BFD_RELOC_386_TLS_DESC_CALL
+ -- : BFD_RELOC_386_TLS_DESC
+ -- : BFD_RELOC_386_IRELATIVE
+ i386/elf relocations
+
+ -- : BFD_RELOC_X86_64_GOT32
+ -- : BFD_RELOC_X86_64_PLT32
+ -- : BFD_RELOC_X86_64_COPY
+ -- : BFD_RELOC_X86_64_GLOB_DAT
+ -- : BFD_RELOC_X86_64_JUMP_SLOT
+ -- : BFD_RELOC_X86_64_RELATIVE
+ -- : BFD_RELOC_X86_64_GOTPCREL
+ -- : BFD_RELOC_X86_64_32S
+ -- : BFD_RELOC_X86_64_DTPMOD64
+ -- : BFD_RELOC_X86_64_DTPOFF64
+ -- : BFD_RELOC_X86_64_TPOFF64
+ -- : BFD_RELOC_X86_64_TLSGD
+ -- : BFD_RELOC_X86_64_TLSLD
+ -- : BFD_RELOC_X86_64_DTPOFF32
+ -- : BFD_RELOC_X86_64_GOTTPOFF
+ -- : BFD_RELOC_X86_64_TPOFF32
+ -- : BFD_RELOC_X86_64_GOTOFF64
+ -- : BFD_RELOC_X86_64_GOTPC32
+ -- : BFD_RELOC_X86_64_GOT64
+ -- : BFD_RELOC_X86_64_GOTPCREL64
+ -- : BFD_RELOC_X86_64_GOTPC64
+ -- : BFD_RELOC_X86_64_GOTPLT64
+ -- : BFD_RELOC_X86_64_PLTOFF64
+ -- : BFD_RELOC_X86_64_GOTPC32_TLSDESC
+ -- : BFD_RELOC_X86_64_TLSDESC_CALL
+ -- : BFD_RELOC_X86_64_TLSDESC
+ -- : BFD_RELOC_X86_64_IRELATIVE
+ x86-64/elf relocations
+
+ -- : BFD_RELOC_NS32K_IMM_8
+ -- : BFD_RELOC_NS32K_IMM_16
+ -- : BFD_RELOC_NS32K_IMM_32
+ -- : BFD_RELOC_NS32K_IMM_8_PCREL
+ -- : BFD_RELOC_NS32K_IMM_16_PCREL
+ -- : BFD_RELOC_NS32K_IMM_32_PCREL
+ -- : BFD_RELOC_NS32K_DISP_8
+ -- : BFD_RELOC_NS32K_DISP_16
+ -- : BFD_RELOC_NS32K_DISP_32
+ -- : BFD_RELOC_NS32K_DISP_8_PCREL
+ -- : BFD_RELOC_NS32K_DISP_16_PCREL
+ -- : BFD_RELOC_NS32K_DISP_32_PCREL
+ ns32k relocations
+
+ -- : BFD_RELOC_PDP11_DISP_8_PCREL
+ -- : BFD_RELOC_PDP11_DISP_6_PCREL
+ PDP11 relocations
+
+ -- : BFD_RELOC_PJ_CODE_HI16
+ -- : BFD_RELOC_PJ_CODE_LO16
+ -- : BFD_RELOC_PJ_CODE_DIR16
+ -- : BFD_RELOC_PJ_CODE_DIR32
+ -- : BFD_RELOC_PJ_CODE_REL16
+ -- : BFD_RELOC_PJ_CODE_REL32
+ Picojava relocs. Not all of these appear in object files.
+
+ -- : BFD_RELOC_PPC_B26
+ -- : BFD_RELOC_PPC_BA26
+ -- : BFD_RELOC_PPC_TOC16
+ -- : BFD_RELOC_PPC_B16
+ -- : BFD_RELOC_PPC_B16_BRTAKEN
+ -- : BFD_RELOC_PPC_B16_BRNTAKEN
+ -- : BFD_RELOC_PPC_BA16
+ -- : BFD_RELOC_PPC_BA16_BRTAKEN
+ -- : BFD_RELOC_PPC_BA16_BRNTAKEN
+ -- : BFD_RELOC_PPC_COPY
+ -- : BFD_RELOC_PPC_GLOB_DAT
+ -- : BFD_RELOC_PPC_JMP_SLOT
+ -- : BFD_RELOC_PPC_RELATIVE
+ -- : BFD_RELOC_PPC_LOCAL24PC
+ -- : BFD_RELOC_PPC_EMB_NADDR32
+ -- : BFD_RELOC_PPC_EMB_NADDR16
+ -- : BFD_RELOC_PPC_EMB_NADDR16_LO
+ -- : BFD_RELOC_PPC_EMB_NADDR16_HI
+ -- : BFD_RELOC_PPC_EMB_NADDR16_HA
+ -- : BFD_RELOC_PPC_EMB_SDAI16
+ -- : BFD_RELOC_PPC_EMB_SDA2I16
+ -- : BFD_RELOC_PPC_EMB_SDA2REL
+ -- : BFD_RELOC_PPC_EMB_SDA21
+ -- : BFD_RELOC_PPC_EMB_MRKREF
+ -- : BFD_RELOC_PPC_EMB_RELSEC16
+ -- : BFD_RELOC_PPC_EMB_RELST_LO
+ -- : BFD_RELOC_PPC_EMB_RELST_HI
+ -- : BFD_RELOC_PPC_EMB_RELST_HA
+ -- : BFD_RELOC_PPC_EMB_BIT_FLD
+ -- : BFD_RELOC_PPC_EMB_RELSDA
+ -- : BFD_RELOC_PPC64_HIGHER
+ -- : BFD_RELOC_PPC64_HIGHER_S
+ -- : BFD_RELOC_PPC64_HIGHEST
+ -- : BFD_RELOC_PPC64_HIGHEST_S
+ -- : BFD_RELOC_PPC64_TOC16_LO
+ -- : BFD_RELOC_PPC64_TOC16_HI
+ -- : BFD_RELOC_PPC64_TOC16_HA
+ -- : BFD_RELOC_PPC64_TOC
+ -- : BFD_RELOC_PPC64_PLTGOT16
+ -- : BFD_RELOC_PPC64_PLTGOT16_LO
+ -- : BFD_RELOC_PPC64_PLTGOT16_HI
+ -- : BFD_RELOC_PPC64_PLTGOT16_HA
+ -- : BFD_RELOC_PPC64_ADDR16_DS
+ -- : BFD_RELOC_PPC64_ADDR16_LO_DS
+ -- : BFD_RELOC_PPC64_GOT16_DS
+ -- : BFD_RELOC_PPC64_GOT16_LO_DS
+ -- : BFD_RELOC_PPC64_PLT16_LO_DS
+ -- : BFD_RELOC_PPC64_SECTOFF_DS
+ -- : BFD_RELOC_PPC64_SECTOFF_LO_DS
+ -- : BFD_RELOC_PPC64_TOC16_DS
+ -- : BFD_RELOC_PPC64_TOC16_LO_DS
+ -- : BFD_RELOC_PPC64_PLTGOT16_DS
+ -- : BFD_RELOC_PPC64_PLTGOT16_LO_DS
+ Power(rs6000) and PowerPC relocations.
+
+ -- : BFD_RELOC_PPC_TLS
+ -- : BFD_RELOC_PPC_TLSGD
+ -- : BFD_RELOC_PPC_TLSLD
+ -- : BFD_RELOC_PPC_DTPMOD
+ -- : BFD_RELOC_PPC_TPREL16
+ -- : BFD_RELOC_PPC_TPREL16_LO
+ -- : BFD_RELOC_PPC_TPREL16_HI
+ -- : BFD_RELOC_PPC_TPREL16_HA
+ -- : BFD_RELOC_PPC_TPREL
+ -- : BFD_RELOC_PPC_DTPREL16
+ -- : BFD_RELOC_PPC_DTPREL16_LO
+ -- : BFD_RELOC_PPC_DTPREL16_HI
+ -- : BFD_RELOC_PPC_DTPREL16_HA
+ -- : BFD_RELOC_PPC_DTPREL
+ -- : BFD_RELOC_PPC_GOT_TLSGD16
+ -- : BFD_RELOC_PPC_GOT_TLSGD16_LO
+ -- : BFD_RELOC_PPC_GOT_TLSGD16_HI
+ -- : BFD_RELOC_PPC_GOT_TLSGD16_HA
+ -- : BFD_RELOC_PPC_GOT_TLSLD16
+ -- : BFD_RELOC_PPC_GOT_TLSLD16_LO
+ -- : BFD_RELOC_PPC_GOT_TLSLD16_HI
+ -- : BFD_RELOC_PPC_GOT_TLSLD16_HA
+ -- : BFD_RELOC_PPC_GOT_TPREL16
+ -- : BFD_RELOC_PPC_GOT_TPREL16_LO
+ -- : BFD_RELOC_PPC_GOT_TPREL16_HI
+ -- : BFD_RELOC_PPC_GOT_TPREL16_HA
+ -- : BFD_RELOC_PPC_GOT_DTPREL16
+ -- : BFD_RELOC_PPC_GOT_DTPREL16_LO
+ -- : BFD_RELOC_PPC_GOT_DTPREL16_HI
+ -- : BFD_RELOC_PPC_GOT_DTPREL16_HA
+ -- : BFD_RELOC_PPC64_TPREL16_DS
+ -- : BFD_RELOC_PPC64_TPREL16_LO_DS
+ -- : BFD_RELOC_PPC64_TPREL16_HIGHER
+ -- : BFD_RELOC_PPC64_TPREL16_HIGHERA
+ -- : BFD_RELOC_PPC64_TPREL16_HIGHEST
+ -- : BFD_RELOC_PPC64_TPREL16_HIGHESTA
+ -- : BFD_RELOC_PPC64_DTPREL16_DS
+ -- : BFD_RELOC_PPC64_DTPREL16_LO_DS
+ -- : BFD_RELOC_PPC64_DTPREL16_HIGHER
+ -- : BFD_RELOC_PPC64_DTPREL16_HIGHERA
+ -- : BFD_RELOC_PPC64_DTPREL16_HIGHEST
+ -- : BFD_RELOC_PPC64_DTPREL16_HIGHESTA
+ PowerPC and PowerPC64 thread-local storage relocations.
+
+ -- : BFD_RELOC_I370_D12
+ IBM 370/390 relocations
+
+ -- : BFD_RELOC_CTOR
+ The type of reloc used to build a constructor table - at the moment
+ probably a 32 bit wide absolute relocation, but the target can
+ choose. It generally does map to one of the other relocation
+ types.
+
+ -- : BFD_RELOC_ARM_PCREL_BRANCH
+ ARM 26 bit pc-relative branch. The lowest two bits must be zero
+ and are not stored in the instruction.
+
+ -- : BFD_RELOC_ARM_PCREL_BLX
+ ARM 26 bit pc-relative branch. The lowest bit must be zero and is
+ not stored in the instruction. The 2nd lowest bit comes from a 1
+ bit field in the instruction.
+
+ -- : BFD_RELOC_THUMB_PCREL_BLX
+ Thumb 22 bit pc-relative branch. The lowest bit must be zero and
+ is not stored in the instruction. The 2nd lowest bit comes from a
+ 1 bit field in the instruction.
+
+ -- : BFD_RELOC_ARM_PCREL_CALL
+ ARM 26-bit pc-relative branch for an unconditional BL or BLX
+ instruction.
+
+ -- : BFD_RELOC_ARM_PCREL_JUMP
+ ARM 26-bit pc-relative branch for B or conditional BL instruction.
+
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH7
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH9
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH12
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH20
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH23
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH25
+ Thumb 7-, 9-, 12-, 20-, 23-, and 25-bit pc-relative branches. The
+ lowest bit must be zero and is not stored in the instruction.
+ Note that the corresponding ELF R_ARM_THM_JUMPnn constant has an
+ "nn" one smaller in all cases. Note further that BRANCH23
+ corresponds to R_ARM_THM_CALL.
+
+ -- : BFD_RELOC_ARM_OFFSET_IMM
+ 12-bit immediate offset, used in ARM-format ldr and str
+ instructions.
+
+ -- : BFD_RELOC_ARM_THUMB_OFFSET
+ 5-bit immediate offset, used in Thumb-format ldr and str
+ instructions.
+
+ -- : BFD_RELOC_ARM_TARGET1
+ Pc-relative or absolute relocation depending on target. Used for
+ entries in .init_array sections.
+
+ -- : BFD_RELOC_ARM_ROSEGREL32
+ Read-only segment base relative address.
+
+ -- : BFD_RELOC_ARM_SBREL32
+ Data segment base relative address.
+
+ -- : BFD_RELOC_ARM_TARGET2
+ This reloc is used for references to RTTI data from exception
+ handling tables. The actual definition depends on the target. It
+ may be a pc-relative or some form of GOT-indirect relocation.
+
+ -- : BFD_RELOC_ARM_PREL31
+ 31-bit PC relative address.
+
+ -- : BFD_RELOC_ARM_MOVW
+ -- : BFD_RELOC_ARM_MOVT
+ -- : BFD_RELOC_ARM_MOVW_PCREL
+ -- : BFD_RELOC_ARM_MOVT_PCREL
+ -- : BFD_RELOC_ARM_THUMB_MOVW
+ -- : BFD_RELOC_ARM_THUMB_MOVT
+ -- : BFD_RELOC_ARM_THUMB_MOVW_PCREL
+ -- : BFD_RELOC_ARM_THUMB_MOVT_PCREL
+ Low and High halfword relocations for MOVW and MOVT instructions.
+
+ -- : BFD_RELOC_ARM_JUMP_SLOT
+ -- : BFD_RELOC_ARM_GLOB_DAT
+ -- : BFD_RELOC_ARM_GOT32
+ -- : BFD_RELOC_ARM_PLT32
+ -- : BFD_RELOC_ARM_RELATIVE
+ -- : BFD_RELOC_ARM_GOTOFF
+ -- : BFD_RELOC_ARM_GOTPC
+ -- : BFD_RELOC_ARM_GOT_PREL
+ Relocations for setting up GOTs and PLTs for shared libraries.
+
+ -- : BFD_RELOC_ARM_TLS_GD32
+ -- : BFD_RELOC_ARM_TLS_LDO32
+ -- : BFD_RELOC_ARM_TLS_LDM32
+ -- : BFD_RELOC_ARM_TLS_DTPOFF32
+ -- : BFD_RELOC_ARM_TLS_DTPMOD32
+ -- : BFD_RELOC_ARM_TLS_TPOFF32
+ -- : BFD_RELOC_ARM_TLS_IE32
+ -- : BFD_RELOC_ARM_TLS_LE32
+ -- : BFD_RELOC_ARM_TLS_GOTDESC
+ -- : BFD_RELOC_ARM_TLS_CALL
+ -- : BFD_RELOC_ARM_THM_TLS_CALL
+ -- : BFD_RELOC_ARM_TLS_DESCSEQ
+ -- : BFD_RELOC_ARM_THM_TLS_DESCSEQ
+ -- : BFD_RELOC_ARM_TLS_DESC
+ ARM thread-local storage relocations.
+
+ -- : BFD_RELOC_ARM_ALU_PC_G0_NC
+ -- : BFD_RELOC_ARM_ALU_PC_G0
+ -- : BFD_RELOC_ARM_ALU_PC_G1_NC
+ -- : BFD_RELOC_ARM_ALU_PC_G1
+ -- : BFD_RELOC_ARM_ALU_PC_G2
+ -- : BFD_RELOC_ARM_LDR_PC_G0
+ -- : BFD_RELOC_ARM_LDR_PC_G1
+ -- : BFD_RELOC_ARM_LDR_PC_G2
+ -- : BFD_RELOC_ARM_LDRS_PC_G0
+ -- : BFD_RELOC_ARM_LDRS_PC_G1
+ -- : BFD_RELOC_ARM_LDRS_PC_G2
+ -- : BFD_RELOC_ARM_LDC_PC_G0
+ -- : BFD_RELOC_ARM_LDC_PC_G1
+ -- : BFD_RELOC_ARM_LDC_PC_G2
+ -- : BFD_RELOC_ARM_ALU_SB_G0_NC
+ -- : BFD_RELOC_ARM_ALU_SB_G0
+ -- : BFD_RELOC_ARM_ALU_SB_G1_NC
+ -- : BFD_RELOC_ARM_ALU_SB_G1
+ -- : BFD_RELOC_ARM_ALU_SB_G2
+ -- : BFD_RELOC_ARM_LDR_SB_G0
+ -- : BFD_RELOC_ARM_LDR_SB_G1
+ -- : BFD_RELOC_ARM_LDR_SB_G2
+ -- : BFD_RELOC_ARM_LDRS_SB_G0
+ -- : BFD_RELOC_ARM_LDRS_SB_G1
+ -- : BFD_RELOC_ARM_LDRS_SB_G2
+ -- : BFD_RELOC_ARM_LDC_SB_G0
+ -- : BFD_RELOC_ARM_LDC_SB_G1
+ -- : BFD_RELOC_ARM_LDC_SB_G2
+ ARM group relocations.
+
+ -- : BFD_RELOC_ARM_V4BX
+ Annotation of BX instructions.
+
+ -- : BFD_RELOC_ARM_IRELATIVE
+ ARM support for STT_GNU_IFUNC.
+
+ -- : BFD_RELOC_ARM_IMMEDIATE
+ -- : BFD_RELOC_ARM_ADRL_IMMEDIATE
+ -- : BFD_RELOC_ARM_T32_IMMEDIATE
+ -- : BFD_RELOC_ARM_T32_ADD_IMM
+ -- : BFD_RELOC_ARM_T32_IMM12
+ -- : BFD_RELOC_ARM_T32_ADD_PC12
+ -- : BFD_RELOC_ARM_SHIFT_IMM
+ -- : BFD_RELOC_ARM_SMC
+ -- : BFD_RELOC_ARM_HVC
+ -- : BFD_RELOC_ARM_SWI
+ -- : BFD_RELOC_ARM_MULTI
+ -- : BFD_RELOC_ARM_CP_OFF_IMM
+ -- : BFD_RELOC_ARM_CP_OFF_IMM_S2
+ -- : BFD_RELOC_ARM_T32_CP_OFF_IMM
+ -- : BFD_RELOC_ARM_T32_CP_OFF_IMM_S2
+ -- : BFD_RELOC_ARM_ADR_IMM
+ -- : BFD_RELOC_ARM_LDR_IMM
+ -- : BFD_RELOC_ARM_LITERAL
+ -- : BFD_RELOC_ARM_IN_POOL
+ -- : BFD_RELOC_ARM_OFFSET_IMM8
+ -- : BFD_RELOC_ARM_T32_OFFSET_U8
+ -- : BFD_RELOC_ARM_T32_OFFSET_IMM
+ -- : BFD_RELOC_ARM_HWLITERAL
+ -- : BFD_RELOC_ARM_THUMB_ADD
+ -- : BFD_RELOC_ARM_THUMB_IMM
+ -- : BFD_RELOC_ARM_THUMB_SHIFT
+ These relocs are only used within the ARM assembler. They are not
+ (at present) written to any object files.
+
+ -- : BFD_RELOC_SH_PCDISP8BY2
+ -- : BFD_RELOC_SH_PCDISP12BY2
+ -- : BFD_RELOC_SH_IMM3
+ -- : BFD_RELOC_SH_IMM3U
+ -- : BFD_RELOC_SH_DISP12
+ -- : BFD_RELOC_SH_DISP12BY2
+ -- : BFD_RELOC_SH_DISP12BY4
+ -- : BFD_RELOC_SH_DISP12BY8
+ -- : BFD_RELOC_SH_DISP20
+ -- : BFD_RELOC_SH_DISP20BY8
+ -- : BFD_RELOC_SH_IMM4
+ -- : BFD_RELOC_SH_IMM4BY2
+ -- : BFD_RELOC_SH_IMM4BY4
+ -- : BFD_RELOC_SH_IMM8
+ -- : BFD_RELOC_SH_IMM8BY2
+ -- : BFD_RELOC_SH_IMM8BY4
+ -- : BFD_RELOC_SH_PCRELIMM8BY2
+ -- : BFD_RELOC_SH_PCRELIMM8BY4
+ -- : BFD_RELOC_SH_SWITCH16
+ -- : BFD_RELOC_SH_SWITCH32
+ -- : BFD_RELOC_SH_USES
+ -- : BFD_RELOC_SH_COUNT
+ -- : BFD_RELOC_SH_ALIGN
+ -- : BFD_RELOC_SH_CODE
+ -- : BFD_RELOC_SH_DATA
+ -- : BFD_RELOC_SH_LABEL
+ -- : BFD_RELOC_SH_LOOP_START
+ -- : BFD_RELOC_SH_LOOP_END
+ -- : BFD_RELOC_SH_COPY
+ -- : BFD_RELOC_SH_GLOB_DAT
+ -- : BFD_RELOC_SH_JMP_SLOT
+ -- : BFD_RELOC_SH_RELATIVE
+ -- : BFD_RELOC_SH_GOTPC
+ -- : BFD_RELOC_SH_GOT_LOW16
+ -- : BFD_RELOC_SH_GOT_MEDLOW16
+ -- : BFD_RELOC_SH_GOT_MEDHI16
+ -- : BFD_RELOC_SH_GOT_HI16
+ -- : BFD_RELOC_SH_GOTPLT_LOW16
+ -- : BFD_RELOC_SH_GOTPLT_MEDLOW16
+ -- : BFD_RELOC_SH_GOTPLT_MEDHI16
+ -- : BFD_RELOC_SH_GOTPLT_HI16
+ -- : BFD_RELOC_SH_PLT_LOW16
+ -- : BFD_RELOC_SH_PLT_MEDLOW16
+ -- : BFD_RELOC_SH_PLT_MEDHI16
+ -- : BFD_RELOC_SH_PLT_HI16
+ -- : BFD_RELOC_SH_GOTOFF_LOW16
+ -- : BFD_RELOC_SH_GOTOFF_MEDLOW16
+ -- : BFD_RELOC_SH_GOTOFF_MEDHI16
+ -- : BFD_RELOC_SH_GOTOFF_HI16
+ -- : BFD_RELOC_SH_GOTPC_LOW16
+ -- : BFD_RELOC_SH_GOTPC_MEDLOW16
+ -- : BFD_RELOC_SH_GOTPC_MEDHI16
+ -- : BFD_RELOC_SH_GOTPC_HI16
+ -- : BFD_RELOC_SH_COPY64
+ -- : BFD_RELOC_SH_GLOB_DAT64
+ -- : BFD_RELOC_SH_JMP_SLOT64
+ -- : BFD_RELOC_SH_RELATIVE64
+ -- : BFD_RELOC_SH_GOT10BY4
+ -- : BFD_RELOC_SH_GOT10BY8
+ -- : BFD_RELOC_SH_GOTPLT10BY4
+ -- : BFD_RELOC_SH_GOTPLT10BY8
+ -- : BFD_RELOC_SH_GOTPLT32
+ -- : BFD_RELOC_SH_SHMEDIA_CODE
+ -- : BFD_RELOC_SH_IMMU5
+ -- : BFD_RELOC_SH_IMMS6
+ -- : BFD_RELOC_SH_IMMS6BY32
+ -- : BFD_RELOC_SH_IMMU6
+ -- : BFD_RELOC_SH_IMMS10
+ -- : BFD_RELOC_SH_IMMS10BY2
+ -- : BFD_RELOC_SH_IMMS10BY4
+ -- : BFD_RELOC_SH_IMMS10BY8
+ -- : BFD_RELOC_SH_IMMS16
+ -- : BFD_RELOC_SH_IMMU16
+ -- : BFD_RELOC_SH_IMM_LOW16
+ -- : BFD_RELOC_SH_IMM_LOW16_PCREL
+ -- : BFD_RELOC_SH_IMM_MEDLOW16
+ -- : BFD_RELOC_SH_IMM_MEDLOW16_PCREL
+ -- : BFD_RELOC_SH_IMM_MEDHI16
+ -- : BFD_RELOC_SH_IMM_MEDHI16_PCREL
+ -- : BFD_RELOC_SH_IMM_HI16
+ -- : BFD_RELOC_SH_IMM_HI16_PCREL
+ -- : BFD_RELOC_SH_PT_16
+ -- : BFD_RELOC_SH_TLS_GD_32
+ -- : BFD_RELOC_SH_TLS_LD_32
+ -- : BFD_RELOC_SH_TLS_LDO_32
+ -- : BFD_RELOC_SH_TLS_IE_32
+ -- : BFD_RELOC_SH_TLS_LE_32
+ -- : BFD_RELOC_SH_TLS_DTPMOD32
+ -- : BFD_RELOC_SH_TLS_DTPOFF32
+ -- : BFD_RELOC_SH_TLS_TPOFF32
+ -- : BFD_RELOC_SH_GOT20
+ -- : BFD_RELOC_SH_GOTOFF20
+ -- : BFD_RELOC_SH_GOTFUNCDESC
+ -- : BFD_RELOC_SH_GOTFUNCDESC20
+ -- : BFD_RELOC_SH_GOTOFFFUNCDESC
+ -- : BFD_RELOC_SH_GOTOFFFUNCDESC20
+ -- : BFD_RELOC_SH_FUNCDESC
+ Renesas / SuperH SH relocs. Not all of these appear in object
+ files.
+
+ -- : BFD_RELOC_ARC_B22_PCREL
+ ARC Cores relocs. ARC 22 bit pc-relative branch. The lowest two
+ bits must be zero and are not stored in the instruction. The high
+ 20 bits are installed in bits 26 through 7 of the instruction.
+
+ -- : BFD_RELOC_ARC_B26
+ ARC 26 bit absolute branch. The lowest two bits must be zero and
+ are not stored in the instruction. The high 24 bits are installed
+ in bits 23 through 0.
+
+ -- : BFD_RELOC_BFIN_16_IMM
+ ADI Blackfin 16 bit immediate absolute reloc.
+
+ -- : BFD_RELOC_BFIN_16_HIGH
+ ADI Blackfin 16 bit immediate absolute reloc higher 16 bits.
+
+ -- : BFD_RELOC_BFIN_4_PCREL
+ ADI Blackfin 'a' part of LSETUP.
+
+ -- : BFD_RELOC_BFIN_5_PCREL
+ ADI Blackfin.
+
+ -- : BFD_RELOC_BFIN_16_LOW
+ ADI Blackfin 16 bit immediate absolute reloc lower 16 bits.
+
+ -- : BFD_RELOC_BFIN_10_PCREL
+ ADI Blackfin.
+
+ -- : BFD_RELOC_BFIN_11_PCREL
+ ADI Blackfin 'b' part of LSETUP.
+
+ -- : BFD_RELOC_BFIN_12_PCREL_JUMP
+ ADI Blackfin.
+
+ -- : BFD_RELOC_BFIN_12_PCREL_JUMP_S
+ ADI Blackfin Short jump, pcrel.
+
+ -- : BFD_RELOC_BFIN_24_PCREL_CALL_X
+ ADI Blackfin Call.x not implemented.
+
+ -- : BFD_RELOC_BFIN_24_PCREL_JUMP_L
+ ADI Blackfin Long Jump pcrel.
+
+ -- : BFD_RELOC_BFIN_GOT17M4
+ -- : BFD_RELOC_BFIN_GOTHI
+ -- : BFD_RELOC_BFIN_GOTLO
+ -- : BFD_RELOC_BFIN_FUNCDESC
+ -- : BFD_RELOC_BFIN_FUNCDESC_GOT17M4
+ -- : BFD_RELOC_BFIN_FUNCDESC_GOTHI
+ -- : BFD_RELOC_BFIN_FUNCDESC_GOTLO
+ -- : BFD_RELOC_BFIN_FUNCDESC_VALUE
+ -- : BFD_RELOC_BFIN_FUNCDESC_GOTOFF17M4
+ -- : BFD_RELOC_BFIN_FUNCDESC_GOTOFFHI
+ -- : BFD_RELOC_BFIN_FUNCDESC_GOTOFFLO
+ -- : BFD_RELOC_BFIN_GOTOFF17M4
+ -- : BFD_RELOC_BFIN_GOTOFFHI
+ -- : BFD_RELOC_BFIN_GOTOFFLO
+ ADI Blackfin FD-PIC relocations.
+
+ -- : BFD_RELOC_BFIN_GOT
+ ADI Blackfin GOT relocation.
+
+ -- : BFD_RELOC_BFIN_PLTPC
+ ADI Blackfin PLTPC relocation.
+
+ -- : BFD_ARELOC_BFIN_PUSH
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_CONST
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_ADD
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_SUB
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_MULT
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_DIV
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_MOD
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_LSHIFT
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_RSHIFT
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_AND
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_OR
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_XOR
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_LAND
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_LOR
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_LEN
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_NEG
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_COMP
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_PAGE
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_HWPAGE
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_ARELOC_BFIN_ADDR
+ ADI Blackfin arithmetic relocation.
+
+ -- : BFD_RELOC_D10V_10_PCREL_R
+ Mitsubishi D10V relocs. This is a 10-bit reloc with the right 2
+ bits assumed to be 0.
+
+ -- : BFD_RELOC_D10V_10_PCREL_L
+ Mitsubishi D10V relocs. This is a 10-bit reloc with the right 2
+ bits assumed to be 0. This is the same as the previous reloc
+ except it is in the left container, i.e., shifted left 15 bits.
+
+ -- : BFD_RELOC_D10V_18
+ This is an 18-bit reloc with the right 2 bits assumed to be 0.
+
+ -- : BFD_RELOC_D10V_18_PCREL
+ This is an 18-bit reloc with the right 2 bits assumed to be 0.
+
+ -- : BFD_RELOC_D30V_6
+ Mitsubishi D30V relocs. This is a 6-bit absolute reloc.
+
+ -- : BFD_RELOC_D30V_9_PCREL
+ This is a 6-bit pc-relative reloc with the right 3 bits assumed to
+ be 0.
+
+ -- : BFD_RELOC_D30V_9_PCREL_R
+ This is a 6-bit pc-relative reloc with the right 3 bits assumed to
+ be 0. Same as the previous reloc but on the right side of the
+ container.
+
+ -- : BFD_RELOC_D30V_15
+ This is a 12-bit absolute reloc with the right 3 bitsassumed to be
+ 0.
+
+ -- : BFD_RELOC_D30V_15_PCREL
+ This is a 12-bit pc-relative reloc with the right 3 bits assumed
+ to be 0.
+
+ -- : BFD_RELOC_D30V_15_PCREL_R
+ This is a 12-bit pc-relative reloc with the right 3 bits assumed
+ to be 0. Same as the previous reloc but on the right side of the
+ container.
+
+ -- : BFD_RELOC_D30V_21
+ This is an 18-bit absolute reloc with the right 3 bits assumed to
+ be 0.
+
+ -- : BFD_RELOC_D30V_21_PCREL
+ This is an 18-bit pc-relative reloc with the right 3 bits assumed
+ to be 0.
+
+ -- : BFD_RELOC_D30V_21_PCREL_R
+ This is an 18-bit pc-relative reloc with the right 3 bits assumed
+ to be 0. Same as the previous reloc but on the right side of the
+ container.
+
+ -- : BFD_RELOC_D30V_32
+ This is a 32-bit absolute reloc.
+
+ -- : BFD_RELOC_D30V_32_PCREL
+ This is a 32-bit pc-relative reloc.
+
+ -- : BFD_RELOC_DLX_HI16_S
+ DLX relocs
+
+ -- : BFD_RELOC_DLX_LO16
+ DLX relocs
+
+ -- : BFD_RELOC_DLX_JMP26
+ DLX relocs
+
+ -- : BFD_RELOC_M32C_HI8
+ -- : BFD_RELOC_M32C_RL_JUMP
+ -- : BFD_RELOC_M32C_RL_1ADDR
+ -- : BFD_RELOC_M32C_RL_2ADDR
+ Renesas M16C/M32C Relocations.
+
+ -- : BFD_RELOC_M32R_24
+ Renesas M32R (formerly Mitsubishi M32R) relocs. This is a 24 bit
+ absolute address.
+
+ -- : BFD_RELOC_M32R_10_PCREL
+ This is a 10-bit pc-relative reloc with the right 2 bits assumed
+ to be 0.
+
+ -- : BFD_RELOC_M32R_18_PCREL
+ This is an 18-bit reloc with the right 2 bits assumed to be 0.
+
+ -- : BFD_RELOC_M32R_26_PCREL
+ This is a 26-bit reloc with the right 2 bits assumed to be 0.
+
+ -- : BFD_RELOC_M32R_HI16_ULO
+ This is a 16-bit reloc containing the high 16 bits of an address
+ used when the lower 16 bits are treated as unsigned.
+
+ -- : BFD_RELOC_M32R_HI16_SLO
+ This is a 16-bit reloc containing the high 16 bits of an address
+ used when the lower 16 bits are treated as signed.
+
+ -- : BFD_RELOC_M32R_LO16
+ This is a 16-bit reloc containing the lower 16 bits of an address.
+
+ -- : BFD_RELOC_M32R_SDA16
+ This is a 16-bit reloc containing the small data area offset for
+ use in add3, load, and store instructions.
+
+ -- : BFD_RELOC_M32R_GOT24
+ -- : BFD_RELOC_M32R_26_PLTREL
+ -- : BFD_RELOC_M32R_COPY
+ -- : BFD_RELOC_M32R_GLOB_DAT
+ -- : BFD_RELOC_M32R_JMP_SLOT
+ -- : BFD_RELOC_M32R_RELATIVE
+ -- : BFD_RELOC_M32R_GOTOFF
+ -- : BFD_RELOC_M32R_GOTOFF_HI_ULO
+ -- : BFD_RELOC_M32R_GOTOFF_HI_SLO
+ -- : BFD_RELOC_M32R_GOTOFF_LO
+ -- : BFD_RELOC_M32R_GOTPC24
+ -- : BFD_RELOC_M32R_GOT16_HI_ULO
+ -- : BFD_RELOC_M32R_GOT16_HI_SLO
+ -- : BFD_RELOC_M32R_GOT16_LO
+ -- : BFD_RELOC_M32R_GOTPC_HI_ULO
+ -- : BFD_RELOC_M32R_GOTPC_HI_SLO
+ -- : BFD_RELOC_M32R_GOTPC_LO
+ For PIC.
+
+ -- : BFD_RELOC_V850_9_PCREL
+ This is a 9-bit reloc
+
+ -- : BFD_RELOC_V850_22_PCREL
+ This is a 22-bit reloc
+
+ -- : BFD_RELOC_V850_SDA_16_16_OFFSET
+ This is a 16 bit offset from the short data area pointer.
+
+ -- : BFD_RELOC_V850_SDA_15_16_OFFSET
+ This is a 16 bit offset (of which only 15 bits are used) from the
+ short data area pointer.
+
+ -- : BFD_RELOC_V850_ZDA_16_16_OFFSET
+ This is a 16 bit offset from the zero data area pointer.
+
+ -- : BFD_RELOC_V850_ZDA_15_16_OFFSET
+ This is a 16 bit offset (of which only 15 bits are used) from the
+ zero data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_6_8_OFFSET
+ This is an 8 bit offset (of which only 6 bits are used) from the
+ tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_7_8_OFFSET
+ This is an 8bit offset (of which only 7 bits are used) from the
+ tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_7_7_OFFSET
+ This is a 7 bit offset from the tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_16_16_OFFSET
+ This is a 16 bit offset from the tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_4_5_OFFSET
+ This is a 5 bit offset (of which only 4 bits are used) from the
+ tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_4_4_OFFSET
+ This is a 4 bit offset from the tiny data area pointer.
+
+ -- : BFD_RELOC_V850_SDA_16_16_SPLIT_OFFSET
+ This is a 16 bit offset from the short data area pointer, with the
+ bits placed non-contiguously in the instruction.
+
+ -- : BFD_RELOC_V850_ZDA_16_16_SPLIT_OFFSET
+ This is a 16 bit offset from the zero data area pointer, with the
+ bits placed non-contiguously in the instruction.
+
+ -- : BFD_RELOC_V850_CALLT_6_7_OFFSET
+ This is a 6 bit offset from the call table base pointer.
+
+ -- : BFD_RELOC_V850_CALLT_16_16_OFFSET
+ This is a 16 bit offset from the call table base pointer.
+
+ -- : BFD_RELOC_V850_LONGCALL
+ Used for relaxing indirect function calls.
+
+ -- : BFD_RELOC_V850_LONGJUMP
+ Used for relaxing indirect jumps.
+
+ -- : BFD_RELOC_V850_ALIGN
+ Used to maintain alignment whilst relaxing.
+
+ -- : BFD_RELOC_V850_LO16_SPLIT_OFFSET
+ This is a variation of BFD_RELOC_LO16 that can be used in v850e
+ ld.bu instructions.
+
+ -- : BFD_RELOC_V850_16_PCREL
+ This is a 16-bit reloc.
+
+ -- : BFD_RELOC_V850_17_PCREL
+ This is a 17-bit reloc.
+
+ -- : BFD_RELOC_V850_23
+ This is a 23-bit reloc.
+
+ -- : BFD_RELOC_V850_32_PCREL
+ This is a 32-bit reloc.
+
+ -- : BFD_RELOC_V850_32_ABS
+ This is a 32-bit reloc.
+
+ -- : BFD_RELOC_V850_16_SPLIT_OFFSET
+ This is a 16-bit reloc.
+
+ -- : BFD_RELOC_V850_16_S1
+ This is a 16-bit reloc.
+
+ -- : BFD_RELOC_V850_LO16_S1
+ Low 16 bits. 16 bit shifted by 1.
+
+ -- : BFD_RELOC_V850_CALLT_15_16_OFFSET
+ This is a 16 bit offset from the call table base pointer.
+
+ -- : BFD_RELOC_V850_32_GOTPCREL
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_16_GOT
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_32_GOT
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_22_PLT_PCREL
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_32_PLT_PCREL
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_COPY
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_GLOB_DAT
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_JMP_SLOT
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_RELATIVE
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_16_GOTOFF
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_32_GOTOFF
+ DSO relocations.
+
+ -- : BFD_RELOC_V850_CODE
+ start code.
+
+ -- : BFD_RELOC_V850_DATA
+ start data in text.
+
+ -- : BFD_RELOC_MN10300_32_PCREL
+ This is a 32bit pcrel reloc for the mn10300, offset by two bytes
+ in the instruction.
+
+ -- : BFD_RELOC_MN10300_16_PCREL
+ This is a 16bit pcrel reloc for the mn10300, offset by two bytes
+ in the instruction.
+
+ -- : BFD_RELOC_TIC30_LDP
+ This is a 8bit DP reloc for the tms320c30, where the most
+ significant 8 bits of a 24 bit word are placed into the least
+ significant 8 bits of the opcode.
+
+ -- : BFD_RELOC_TIC54X_PARTLS7
+ This is a 7bit reloc for the tms320c54x, where the least
+ significant 7 bits of a 16 bit word are placed into the least
+ significant 7 bits of the opcode.
+
+ -- : BFD_RELOC_TIC54X_PARTMS9
+ This is a 9bit DP reloc for the tms320c54x, where the most
+ significant 9 bits of a 16 bit word are placed into the least
+ significant 9 bits of the opcode.
+
+ -- : BFD_RELOC_TIC54X_23
+ This is an extended address 23-bit reloc for the tms320c54x.
+
+ -- : BFD_RELOC_TIC54X_16_OF_23
+ This is a 16-bit reloc for the tms320c54x, where the least
+ significant 16 bits of a 23-bit extended address are placed into
+ the opcode.
+
+ -- : BFD_RELOC_TIC54X_MS7_OF_23
+ This is a reloc for the tms320c54x, where the most significant 7
+ bits of a 23-bit extended address are placed into the opcode.
+
+ -- : BFD_RELOC_C6000_PCR_S21
+ -- : BFD_RELOC_C6000_PCR_S12
+ -- : BFD_RELOC_C6000_PCR_S10
+ -- : BFD_RELOC_C6000_PCR_S7
+ -- : BFD_RELOC_C6000_ABS_S16
+ -- : BFD_RELOC_C6000_ABS_L16
+ -- : BFD_RELOC_C6000_ABS_H16
+ -- : BFD_RELOC_C6000_SBR_U15_B
+ -- : BFD_RELOC_C6000_SBR_U15_H
+ -- : BFD_RELOC_C6000_SBR_U15_W
+ -- : BFD_RELOC_C6000_SBR_S16
+ -- : BFD_RELOC_C6000_SBR_L16_B
+ -- : BFD_RELOC_C6000_SBR_L16_H
+ -- : BFD_RELOC_C6000_SBR_L16_W
+ -- : BFD_RELOC_C6000_SBR_H16_B
+ -- : BFD_RELOC_C6000_SBR_H16_H
+ -- : BFD_RELOC_C6000_SBR_H16_W
+ -- : BFD_RELOC_C6000_SBR_GOT_U15_W
+ -- : BFD_RELOC_C6000_SBR_GOT_L16_W
+ -- : BFD_RELOC_C6000_SBR_GOT_H16_W
+ -- : BFD_RELOC_C6000_DSBT_INDEX
+ -- : BFD_RELOC_C6000_PREL31
+ -- : BFD_RELOC_C6000_COPY
+ -- : BFD_RELOC_C6000_JUMP_SLOT
+ -- : BFD_RELOC_C6000_EHTYPE
+ -- : BFD_RELOC_C6000_PCR_H16
+ -- : BFD_RELOC_C6000_PCR_L16
+ -- : BFD_RELOC_C6000_ALIGN
+ -- : BFD_RELOC_C6000_FPHEAD
+ -- : BFD_RELOC_C6000_NOCMP
+ TMS320C6000 relocations.
+
+ -- : BFD_RELOC_FR30_48
+ This is a 48 bit reloc for the FR30 that stores 32 bits.
+
+ -- : BFD_RELOC_FR30_20
+ This is a 32 bit reloc for the FR30 that stores 20 bits split up
+ into two sections.
+
+ -- : BFD_RELOC_FR30_6_IN_4
+ This is a 16 bit reloc for the FR30 that stores a 6 bit word
+ offset in 4 bits.
+
+ -- : BFD_RELOC_FR30_8_IN_8
+ This is a 16 bit reloc for the FR30 that stores an 8 bit byte
+ offset into 8 bits.
+
+ -- : BFD_RELOC_FR30_9_IN_8
+ This is a 16 bit reloc for the FR30 that stores a 9 bit short
+ offset into 8 bits.
+
+ -- : BFD_RELOC_FR30_10_IN_8
+ This is a 16 bit reloc for the FR30 that stores a 10 bit word
+ offset into 8 bits.
+
+ -- : BFD_RELOC_FR30_9_PCREL
+ This is a 16 bit reloc for the FR30 that stores a 9 bit pc relative
+ short offset into 8 bits.
+
+ -- : BFD_RELOC_FR30_12_PCREL
+ This is a 16 bit reloc for the FR30 that stores a 12 bit pc
+ relative short offset into 11 bits.
+
+ -- : BFD_RELOC_MCORE_PCREL_IMM8BY4
+ -- : BFD_RELOC_MCORE_PCREL_IMM11BY2
+ -- : BFD_RELOC_MCORE_PCREL_IMM4BY2
+ -- : BFD_RELOC_MCORE_PCREL_32
+ -- : BFD_RELOC_MCORE_PCREL_JSR_IMM11BY2
+ -- : BFD_RELOC_MCORE_RVA
+ Motorola Mcore relocations.
+
+ -- : BFD_RELOC_MEP_8
+ -- : BFD_RELOC_MEP_16
+ -- : BFD_RELOC_MEP_32
+ -- : BFD_RELOC_MEP_PCREL8A2
+ -- : BFD_RELOC_MEP_PCREL12A2
+ -- : BFD_RELOC_MEP_PCREL17A2
+ -- : BFD_RELOC_MEP_PCREL24A2
+ -- : BFD_RELOC_MEP_PCABS24A2
+ -- : BFD_RELOC_MEP_LOW16
+ -- : BFD_RELOC_MEP_HI16U
+ -- : BFD_RELOC_MEP_HI16S
+ -- : BFD_RELOC_MEP_GPREL
+ -- : BFD_RELOC_MEP_TPREL
+ -- : BFD_RELOC_MEP_TPREL7
+ -- : BFD_RELOC_MEP_TPREL7A2
+ -- : BFD_RELOC_MEP_TPREL7A4
+ -- : BFD_RELOC_MEP_UIMM24
+ -- : BFD_RELOC_MEP_ADDR24A4
+ -- : BFD_RELOC_MEP_GNU_VTINHERIT
+ -- : BFD_RELOC_MEP_GNU_VTENTRY
+ Toshiba Media Processor Relocations.
+
+ -- : BFD_RELOC_MMIX_GETA
+ -- : BFD_RELOC_MMIX_GETA_1
+ -- : BFD_RELOC_MMIX_GETA_2
+ -- : BFD_RELOC_MMIX_GETA_3
+ These are relocations for the GETA instruction.
+
+ -- : BFD_RELOC_MMIX_CBRANCH
+ -- : BFD_RELOC_MMIX_CBRANCH_J
+ -- : BFD_RELOC_MMIX_CBRANCH_1
+ -- : BFD_RELOC_MMIX_CBRANCH_2
+ -- : BFD_RELOC_MMIX_CBRANCH_3
+ These are relocations for a conditional branch instruction.
+
+ -- : BFD_RELOC_MMIX_PUSHJ
+ -- : BFD_RELOC_MMIX_PUSHJ_1
+ -- : BFD_RELOC_MMIX_PUSHJ_2
+ -- : BFD_RELOC_MMIX_PUSHJ_3
+ -- : BFD_RELOC_MMIX_PUSHJ_STUBBABLE
+ These are relocations for the PUSHJ instruction.
+
+ -- : BFD_RELOC_MMIX_JMP
+ -- : BFD_RELOC_MMIX_JMP_1
+ -- : BFD_RELOC_MMIX_JMP_2
+ -- : BFD_RELOC_MMIX_JMP_3
+ These are relocations for the JMP instruction.
+
+ -- : BFD_RELOC_MMIX_ADDR19
+ This is a relocation for a relative address as in a GETA
+ instruction or a branch.
+
+ -- : BFD_RELOC_MMIX_ADDR27
+ This is a relocation for a relative address as in a JMP
+ instruction.
+
+ -- : BFD_RELOC_MMIX_REG_OR_BYTE
+ This is a relocation for an instruction field that may be a general
+ register or a value 0..255.
+
+ -- : BFD_RELOC_MMIX_REG
+ This is a relocation for an instruction field that may be a general
+ register.
+
+ -- : BFD_RELOC_MMIX_BASE_PLUS_OFFSET
+ This is a relocation for two instruction fields holding a register
+ and an offset, the equivalent of the relocation.
+
+ -- : BFD_RELOC_MMIX_LOCAL
+ This relocation is an assertion that the expression is not
+ allocated as a global register. It does not modify contents.
+
+ -- : BFD_RELOC_AVR_7_PCREL
+ This is a 16 bit reloc for the AVR that stores 8 bit pc relative
+ short offset into 7 bits.
+
+ -- : BFD_RELOC_AVR_13_PCREL
+ This is a 16 bit reloc for the AVR that stores 13 bit pc relative
+ short offset into 12 bits.
+
+ -- : BFD_RELOC_AVR_16_PM
+ This is a 16 bit reloc for the AVR that stores 17 bit value
+ (usually program memory address) into 16 bits.
+
+ -- : BFD_RELOC_AVR_LO8_LDI
+ This is a 16 bit reloc for the AVR that stores 8 bit value (usually
+ data memory address) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_HI8_LDI
+ This is a 16 bit reloc for the AVR that stores 8 bit value (high 8
+ bit of data memory address) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_HH8_LDI
+ This is a 16 bit reloc for the AVR that stores 8 bit value (most
+ high 8 bit of program memory address) into 8 bit immediate value
+ of LDI insn.
+
+ -- : BFD_RELOC_AVR_MS8_LDI
+ This is a 16 bit reloc for the AVR that stores 8 bit value (most
+ high 8 bit of 32 bit value) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_LO8_LDI_NEG
+ This is a 16 bit reloc for the AVR that stores negated 8 bit value
+ (usually data memory address) into 8 bit immediate value of SUBI
+ insn.
+
+ -- : BFD_RELOC_AVR_HI8_LDI_NEG
+ This is a 16 bit reloc for the AVR that stores negated 8 bit value
+ (high 8 bit of data memory address) into 8 bit immediate value of
+ SUBI insn.
+
+ -- : BFD_RELOC_AVR_HH8_LDI_NEG
+ This is a 16 bit reloc for the AVR that stores negated 8 bit value
+ (most high 8 bit of program memory address) into 8 bit immediate
+ value of LDI or SUBI insn.
+
+ -- : BFD_RELOC_AVR_MS8_LDI_NEG
+ This is a 16 bit reloc for the AVR that stores negated 8 bit value
+ (msb of 32 bit value) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_LO8_LDI_PM
+ This is a 16 bit reloc for the AVR that stores 8 bit value (usually
+ command address) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_LO8_LDI_GS
+ This is a 16 bit reloc for the AVR that stores 8 bit value
+ (command address) into 8 bit immediate value of LDI insn. If the
+ address is beyond the 128k boundary, the linker inserts a jump
+ stub for this reloc in the lower 128k.
+
+ -- : BFD_RELOC_AVR_HI8_LDI_PM
+ This is a 16 bit reloc for the AVR that stores 8 bit value (high 8
+ bit of command address) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_HI8_LDI_GS
+ This is a 16 bit reloc for the AVR that stores 8 bit value (high 8
+ bit of command address) into 8 bit immediate value of LDI insn.
+ If the address is beyond the 128k boundary, the linker inserts a
+ jump stub for this reloc below 128k.
+
+ -- : BFD_RELOC_AVR_HH8_LDI_PM
+ This is a 16 bit reloc for the AVR that stores 8 bit value (most
+ high 8 bit of command address) into 8 bit immediate value of LDI
+ insn.
+
+ -- : BFD_RELOC_AVR_LO8_LDI_PM_NEG
+ This is a 16 bit reloc for the AVR that stores negated 8 bit value
+ (usually command address) into 8 bit immediate value of SUBI insn.
+
+ -- : BFD_RELOC_AVR_HI8_LDI_PM_NEG
+ This is a 16 bit reloc for the AVR that stores negated 8 bit value
+ (high 8 bit of 16 bit command address) into 8 bit immediate value
+ of SUBI insn.
+
+ -- : BFD_RELOC_AVR_HH8_LDI_PM_NEG
+ This is a 16 bit reloc for the AVR that stores negated 8 bit value
+ (high 6 bit of 22 bit command address) into 8 bit immediate value
+ of SUBI insn.
+
+ -- : BFD_RELOC_AVR_CALL
+ This is a 32 bit reloc for the AVR that stores 23 bit value into
+ 22 bits.
+
+ -- : BFD_RELOC_AVR_LDI
+ This is a 16 bit reloc for the AVR that stores all needed bits for
+ absolute addressing with ldi with overflow check to linktime
+
+ -- : BFD_RELOC_AVR_6
+ This is a 6 bit reloc for the AVR that stores offset for ldd/std
+ instructions
+
+ -- : BFD_RELOC_AVR_6_ADIW
+ This is a 6 bit reloc for the AVR that stores offset for adiw/sbiw
+ instructions
+
+ -- : BFD_RELOC_RX_NEG8
+ -- : BFD_RELOC_RX_NEG16
+ -- : BFD_RELOC_RX_NEG24
+ -- : BFD_RELOC_RX_NEG32
+ -- : BFD_RELOC_RX_16_OP
+ -- : BFD_RELOC_RX_24_OP
+ -- : BFD_RELOC_RX_32_OP
+ -- : BFD_RELOC_RX_8U
+ -- : BFD_RELOC_RX_16U
+ -- : BFD_RELOC_RX_24U
+ -- : BFD_RELOC_RX_DIR3U_PCREL
+ -- : BFD_RELOC_RX_DIFF
+ -- : BFD_RELOC_RX_GPRELB
+ -- : BFD_RELOC_RX_GPRELW
+ -- : BFD_RELOC_RX_GPRELL
+ -- : BFD_RELOC_RX_SYM
+ -- : BFD_RELOC_RX_OP_SUBTRACT
+ -- : BFD_RELOC_RX_OP_NEG
+ -- : BFD_RELOC_RX_ABS8
+ -- : BFD_RELOC_RX_ABS16
+ -- : BFD_RELOC_RX_ABS16_REV
+ -- : BFD_RELOC_RX_ABS32
+ -- : BFD_RELOC_RX_ABS32_REV
+ -- : BFD_RELOC_RX_ABS16U
+ -- : BFD_RELOC_RX_ABS16UW
+ -- : BFD_RELOC_RX_ABS16UL
+ -- : BFD_RELOC_RX_RELAX
+ Renesas RX Relocations.
+
+ -- : BFD_RELOC_390_12
+ Direct 12 bit.
+
+ -- : BFD_RELOC_390_GOT12
+ 12 bit GOT offset.
+
+ -- : BFD_RELOC_390_PLT32
+ 32 bit PC relative PLT address.
+
+ -- : BFD_RELOC_390_COPY
+ Copy symbol at runtime.
+
+ -- : BFD_RELOC_390_GLOB_DAT
+ Create GOT entry.
+
+ -- : BFD_RELOC_390_JMP_SLOT
+ Create PLT entry.
+
+ -- : BFD_RELOC_390_RELATIVE
+ Adjust by program base.
+
+ -- : BFD_RELOC_390_GOTPC
+ 32 bit PC relative offset to GOT.
+
+ -- : BFD_RELOC_390_GOT16
+ 16 bit GOT offset.
+
+ -- : BFD_RELOC_390_PC16DBL
+ PC relative 16 bit shifted by 1.
+
+ -- : BFD_RELOC_390_PLT16DBL
+ 16 bit PC rel. PLT shifted by 1.
+
+ -- : BFD_RELOC_390_PC32DBL
+ PC relative 32 bit shifted by 1.
+
+ -- : BFD_RELOC_390_PLT32DBL
+ 32 bit PC rel. PLT shifted by 1.
+
+ -- : BFD_RELOC_390_GOTPCDBL
+ 32 bit PC rel. GOT shifted by 1.
+
+ -- : BFD_RELOC_390_GOT64
+ 64 bit GOT offset.
+
+ -- : BFD_RELOC_390_PLT64
+ 64 bit PC relative PLT address.
+
+ -- : BFD_RELOC_390_GOTENT
+ 32 bit rel. offset to GOT entry.
+
+ -- : BFD_RELOC_390_GOTOFF64
+ 64 bit offset to GOT.
+
+ -- : BFD_RELOC_390_GOTPLT12
+ 12-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_GOTPLT16
+ 16-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_GOTPLT32
+ 32-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_GOTPLT64
+ 64-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_GOTPLTENT
+ 32-bit rel. offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_PLTOFF16
+ 16-bit rel. offset from the GOT to a PLT entry.
+
+ -- : BFD_RELOC_390_PLTOFF32
+ 32-bit rel. offset from the GOT to a PLT entry.
+
+ -- : BFD_RELOC_390_PLTOFF64
+ 64-bit rel. offset from the GOT to a PLT entry.
+
+ -- : BFD_RELOC_390_TLS_LOAD
+ -- : BFD_RELOC_390_TLS_GDCALL
+ -- : BFD_RELOC_390_TLS_LDCALL
+ -- : BFD_RELOC_390_TLS_GD32
+ -- : BFD_RELOC_390_TLS_GD64
+ -- : BFD_RELOC_390_TLS_GOTIE12
+ -- : BFD_RELOC_390_TLS_GOTIE32
+ -- : BFD_RELOC_390_TLS_GOTIE64
+ -- : BFD_RELOC_390_TLS_LDM32
+ -- : BFD_RELOC_390_TLS_LDM64
+ -- : BFD_RELOC_390_TLS_IE32
+ -- : BFD_RELOC_390_TLS_IE64
+ -- : BFD_RELOC_390_TLS_IEENT
+ -- : BFD_RELOC_390_TLS_LE32
+ -- : BFD_RELOC_390_TLS_LE64
+ -- : BFD_RELOC_390_TLS_LDO32
+ -- : BFD_RELOC_390_TLS_LDO64
+ -- : BFD_RELOC_390_TLS_DTPMOD
+ -- : BFD_RELOC_390_TLS_DTPOFF
+ -- : BFD_RELOC_390_TLS_TPOFF
+ s390 tls relocations.
+
+ -- : BFD_RELOC_390_20
+ -- : BFD_RELOC_390_GOT20
+ -- : BFD_RELOC_390_GOTPLT20
+ -- : BFD_RELOC_390_TLS_GOTIE20
+ Long displacement extension.
+
+ -- : BFD_RELOC_SCORE_GPREL15
+ Score relocations Low 16 bit for load/store
+
+ -- : BFD_RELOC_SCORE_DUMMY2
+ -- : BFD_RELOC_SCORE_JMP
+ This is a 24-bit reloc with the right 1 bit assumed to be 0
+
+ -- : BFD_RELOC_SCORE_BRANCH
+ This is a 19-bit reloc with the right 1 bit assumed to be 0
+
+ -- : BFD_RELOC_SCORE_IMM30
+ This is a 32-bit reloc for 48-bit instructions.
+
+ -- : BFD_RELOC_SCORE_IMM32
+ This is a 32-bit reloc for 48-bit instructions.
+
+ -- : BFD_RELOC_SCORE16_JMP
+ This is a 11-bit reloc with the right 1 bit assumed to be 0
+
+ -- : BFD_RELOC_SCORE16_BRANCH
+ This is a 8-bit reloc with the right 1 bit assumed to be 0
+
+ -- : BFD_RELOC_SCORE_BCMP
+ This is a 9-bit reloc with the right 1 bit assumed to be 0
+
+ -- : BFD_RELOC_SCORE_GOT15
+ -- : BFD_RELOC_SCORE_GOT_LO16
+ -- : BFD_RELOC_SCORE_CALL15
+ -- : BFD_RELOC_SCORE_DUMMY_HI16
+ Undocumented Score relocs
+
+ -- : BFD_RELOC_IP2K_FR9
+ Scenix IP2K - 9-bit register number / data address
+
+ -- : BFD_RELOC_IP2K_BANK
+ Scenix IP2K - 4-bit register/data bank number
+
+ -- : BFD_RELOC_IP2K_ADDR16CJP
+ Scenix IP2K - low 13 bits of instruction word address
+
+ -- : BFD_RELOC_IP2K_PAGE3
+ Scenix IP2K - high 3 bits of instruction word address
+
+ -- : BFD_RELOC_IP2K_LO8DATA
+ -- : BFD_RELOC_IP2K_HI8DATA
+ -- : BFD_RELOC_IP2K_EX8DATA
+ Scenix IP2K - ext/low/high 8 bits of data address
+
+ -- : BFD_RELOC_IP2K_LO8INSN
+ -- : BFD_RELOC_IP2K_HI8INSN
+ Scenix IP2K - low/high 8 bits of instruction word address
+
+ -- : BFD_RELOC_IP2K_PC_SKIP
+ Scenix IP2K - even/odd PC modifier to modify snb pcl.0
+
+ -- : BFD_RELOC_IP2K_TEXT
+ Scenix IP2K - 16 bit word address in text section.
+
+ -- : BFD_RELOC_IP2K_FR_OFFSET
+ Scenix IP2K - 7-bit sp or dp offset
+
+ -- : BFD_RELOC_VPE4KMATH_DATA
+ -- : BFD_RELOC_VPE4KMATH_INSN
+ Scenix VPE4K coprocessor - data/insn-space addressing
+
+ -- : BFD_RELOC_VTABLE_INHERIT
+ -- : BFD_RELOC_VTABLE_ENTRY
+ These two relocations are used by the linker to determine which of
+ the entries in a C++ virtual function table are actually used.
+ When the -gc-sections option is given, the linker will zero out
+ the entries that are not used, so that the code for those
+ functions need not be included in the output.
+
+ VTABLE_INHERIT is a zero-space relocation used to describe to the
+ linker the inheritance tree of a C++ virtual function table. The
+ relocation's symbol should be the parent class' vtable, and the
+ relocation should be located at the child vtable.
+
+ VTABLE_ENTRY is a zero-space relocation that describes the use of a
+ virtual function table entry. The reloc's symbol should refer to
+ the table of the class mentioned in the code. Off of that base,
+ an offset describes the entry that is being used. For Rela hosts,
+ this offset is stored in the reloc's addend. For Rel hosts, we
+ are forced to put this offset in the reloc's section offset.
+
+ -- : BFD_RELOC_IA64_IMM14
+ -- : BFD_RELOC_IA64_IMM22
+ -- : BFD_RELOC_IA64_IMM64
+ -- : BFD_RELOC_IA64_DIR32MSB
+ -- : BFD_RELOC_IA64_DIR32LSB
+ -- : BFD_RELOC_IA64_DIR64MSB
+ -- : BFD_RELOC_IA64_DIR64LSB
+ -- : BFD_RELOC_IA64_GPREL22
+ -- : BFD_RELOC_IA64_GPREL64I
+ -- : BFD_RELOC_IA64_GPREL32MSB
+ -- : BFD_RELOC_IA64_GPREL32LSB
+ -- : BFD_RELOC_IA64_GPREL64MSB
+ -- : BFD_RELOC_IA64_GPREL64LSB
+ -- : BFD_RELOC_IA64_LTOFF22
+ -- : BFD_RELOC_IA64_LTOFF64I
+ -- : BFD_RELOC_IA64_PLTOFF22
+ -- : BFD_RELOC_IA64_PLTOFF64I
+ -- : BFD_RELOC_IA64_PLTOFF64MSB
+ -- : BFD_RELOC_IA64_PLTOFF64LSB
+ -- : BFD_RELOC_IA64_FPTR64I
+ -- : BFD_RELOC_IA64_FPTR32MSB
+ -- : BFD_RELOC_IA64_FPTR32LSB
+ -- : BFD_RELOC_IA64_FPTR64MSB
+ -- : BFD_RELOC_IA64_FPTR64LSB
+ -- : BFD_RELOC_IA64_PCREL21B
+ -- : BFD_RELOC_IA64_PCREL21BI
+ -- : BFD_RELOC_IA64_PCREL21M
+ -- : BFD_RELOC_IA64_PCREL21F
+ -- : BFD_RELOC_IA64_PCREL22
+ -- : BFD_RELOC_IA64_PCREL60B
+ -- : BFD_RELOC_IA64_PCREL64I
+ -- : BFD_RELOC_IA64_PCREL32MSB
+ -- : BFD_RELOC_IA64_PCREL32LSB
+ -- : BFD_RELOC_IA64_PCREL64MSB
+ -- : BFD_RELOC_IA64_PCREL64LSB
+ -- : BFD_RELOC_IA64_LTOFF_FPTR22
+ -- : BFD_RELOC_IA64_LTOFF_FPTR64I
+ -- : BFD_RELOC_IA64_LTOFF_FPTR32MSB
+ -- : BFD_RELOC_IA64_LTOFF_FPTR32LSB
+ -- : BFD_RELOC_IA64_LTOFF_FPTR64MSB
+ -- : BFD_RELOC_IA64_LTOFF_FPTR64LSB
+ -- : BFD_RELOC_IA64_SEGREL32MSB
+ -- : BFD_RELOC_IA64_SEGREL32LSB
+ -- : BFD_RELOC_IA64_SEGREL64MSB
+ -- : BFD_RELOC_IA64_SEGREL64LSB
+ -- : BFD_RELOC_IA64_SECREL32MSB
+ -- : BFD_RELOC_IA64_SECREL32LSB
+ -- : BFD_RELOC_IA64_SECREL64MSB
+ -- : BFD_RELOC_IA64_SECREL64LSB
+ -- : BFD_RELOC_IA64_REL32MSB
+ -- : BFD_RELOC_IA64_REL32LSB
+ -- : BFD_RELOC_IA64_REL64MSB
+ -- : BFD_RELOC_IA64_REL64LSB
+ -- : BFD_RELOC_IA64_LTV32MSB
+ -- : BFD_RELOC_IA64_LTV32LSB
+ -- : BFD_RELOC_IA64_LTV64MSB
+ -- : BFD_RELOC_IA64_LTV64LSB
+ -- : BFD_RELOC_IA64_IPLTMSB
+ -- : BFD_RELOC_IA64_IPLTLSB
+ -- : BFD_RELOC_IA64_COPY
+ -- : BFD_RELOC_IA64_LTOFF22X
+ -- : BFD_RELOC_IA64_LDXMOV
+ -- : BFD_RELOC_IA64_TPREL14
+ -- : BFD_RELOC_IA64_TPREL22
+ -- : BFD_RELOC_IA64_TPREL64I
+ -- : BFD_RELOC_IA64_TPREL64MSB
+ -- : BFD_RELOC_IA64_TPREL64LSB
+ -- : BFD_RELOC_IA64_LTOFF_TPREL22
+ -- : BFD_RELOC_IA64_DTPMOD64MSB
+ -- : BFD_RELOC_IA64_DTPMOD64LSB
+ -- : BFD_RELOC_IA64_LTOFF_DTPMOD22
+ -- : BFD_RELOC_IA64_DTPREL14
+ -- : BFD_RELOC_IA64_DTPREL22
+ -- : BFD_RELOC_IA64_DTPREL64I
+ -- : BFD_RELOC_IA64_DTPREL32MSB
+ -- : BFD_RELOC_IA64_DTPREL32LSB
+ -- : BFD_RELOC_IA64_DTPREL64MSB
+ -- : BFD_RELOC_IA64_DTPREL64LSB
+ -- : BFD_RELOC_IA64_LTOFF_DTPREL22
+ Intel IA64 Relocations.
+
+ -- : BFD_RELOC_M68HC11_HI8
+ Motorola 68HC11 reloc. This is the 8 bit high part of an absolute
+ address.
+
+ -- : BFD_RELOC_M68HC11_LO8
+ Motorola 68HC11 reloc. This is the 8 bit low part of an absolute
+ address.
+
+ -- : BFD_RELOC_M68HC11_3B
+ Motorola 68HC11 reloc. This is the 3 bit of a value.
+
+ -- : BFD_RELOC_M68HC11_RL_JUMP
+ Motorola 68HC11 reloc. This reloc marks the beginning of a
+ jump/call instruction. It is used for linker relaxation to
+ correctly identify beginning of instruction and change some
+ branches to use PC-relative addressing mode.
+
+ -- : BFD_RELOC_M68HC11_RL_GROUP
+ Motorola 68HC11 reloc. This reloc marks a group of several
+ instructions that gcc generates and for which the linker
+ relaxation pass can modify and/or remove some of them.
+
+ -- : BFD_RELOC_M68HC11_LO16
+ Motorola 68HC11 reloc. This is the 16-bit lower part of an
+ address. It is used for 'call' instruction to specify the symbol
+ address without any special transformation (due to memory bank
+ window).
+
+ -- : BFD_RELOC_M68HC11_PAGE
+ Motorola 68HC11 reloc. This is a 8-bit reloc that specifies the
+ page number of an address. It is used by 'call' instruction to
+ specify the page number of the symbol.
+
+ -- : BFD_RELOC_M68HC11_24
+ Motorola 68HC11 reloc. This is a 24-bit reloc that represents the
+ address with a 16-bit value and a 8-bit page number. The symbol
+ address is transformed to follow the 16K memory bank of 68HC12
+ (seen as mapped in the window).
+
+ -- : BFD_RELOC_M68HC12_5B
+ Motorola 68HC12 reloc. This is the 5 bits of a value.
+
+ -- : BFD_RELOC_16C_NUM08
+ -- : BFD_RELOC_16C_NUM08_C
+ -- : BFD_RELOC_16C_NUM16
+ -- : BFD_RELOC_16C_NUM16_C
+ -- : BFD_RELOC_16C_NUM32
+ -- : BFD_RELOC_16C_NUM32_C
+ -- : BFD_RELOC_16C_DISP04
+ -- : BFD_RELOC_16C_DISP04_C
+ -- : BFD_RELOC_16C_DISP08
+ -- : BFD_RELOC_16C_DISP08_C
+ -- : BFD_RELOC_16C_DISP16
+ -- : BFD_RELOC_16C_DISP16_C
+ -- : BFD_RELOC_16C_DISP24
+ -- : BFD_RELOC_16C_DISP24_C
+ -- : BFD_RELOC_16C_DISP24a
+ -- : BFD_RELOC_16C_DISP24a_C
+ -- : BFD_RELOC_16C_REG04
+ -- : BFD_RELOC_16C_REG04_C
+ -- : BFD_RELOC_16C_REG04a
+ -- : BFD_RELOC_16C_REG04a_C
+ -- : BFD_RELOC_16C_REG14
+ -- : BFD_RELOC_16C_REG14_C
+ -- : BFD_RELOC_16C_REG16
+ -- : BFD_RELOC_16C_REG16_C
+ -- : BFD_RELOC_16C_REG20
+ -- : BFD_RELOC_16C_REG20_C
+ -- : BFD_RELOC_16C_ABS20
+ -- : BFD_RELOC_16C_ABS20_C
+ -- : BFD_RELOC_16C_ABS24
+ -- : BFD_RELOC_16C_ABS24_C
+ -- : BFD_RELOC_16C_IMM04
+ -- : BFD_RELOC_16C_IMM04_C
+ -- : BFD_RELOC_16C_IMM16
+ -- : BFD_RELOC_16C_IMM16_C
+ -- : BFD_RELOC_16C_IMM20
+ -- : BFD_RELOC_16C_IMM20_C
+ -- : BFD_RELOC_16C_IMM24
+ -- : BFD_RELOC_16C_IMM24_C
+ -- : BFD_RELOC_16C_IMM32
+ -- : BFD_RELOC_16C_IMM32_C
+ NS CR16C Relocations.
+
+ -- : BFD_RELOC_CR16_NUM8
+ -- : BFD_RELOC_CR16_NUM16
+ -- : BFD_RELOC_CR16_NUM32
+ -- : BFD_RELOC_CR16_NUM32a
+ -- : BFD_RELOC_CR16_REGREL0
+ -- : BFD_RELOC_CR16_REGREL4
+ -- : BFD_RELOC_CR16_REGREL4a
+ -- : BFD_RELOC_CR16_REGREL14
+ -- : BFD_RELOC_CR16_REGREL14a
+ -- : BFD_RELOC_CR16_REGREL16
+ -- : BFD_RELOC_CR16_REGREL20
+ -- : BFD_RELOC_CR16_REGREL20a
+ -- : BFD_RELOC_CR16_ABS20
+ -- : BFD_RELOC_CR16_ABS24
+ -- : BFD_RELOC_CR16_IMM4
+ -- : BFD_RELOC_CR16_IMM8
+ -- : BFD_RELOC_CR16_IMM16
+ -- : BFD_RELOC_CR16_IMM20
+ -- : BFD_RELOC_CR16_IMM24
+ -- : BFD_RELOC_CR16_IMM32
+ -- : BFD_RELOC_CR16_IMM32a
+ -- : BFD_RELOC_CR16_DISP4
+ -- : BFD_RELOC_CR16_DISP8
+ -- : BFD_RELOC_CR16_DISP16
+ -- : BFD_RELOC_CR16_DISP20
+ -- : BFD_RELOC_CR16_DISP24
+ -- : BFD_RELOC_CR16_DISP24a
+ -- : BFD_RELOC_CR16_SWITCH8
+ -- : BFD_RELOC_CR16_SWITCH16
+ -- : BFD_RELOC_CR16_SWITCH32
+ -- : BFD_RELOC_CR16_GOT_REGREL20
+ -- : BFD_RELOC_CR16_GOTC_REGREL20
+ -- : BFD_RELOC_CR16_GLOB_DAT
+ NS CR16 Relocations.
+
+ -- : BFD_RELOC_CRX_REL4
+ -- : BFD_RELOC_CRX_REL8
+ -- : BFD_RELOC_CRX_REL8_CMP
+ -- : BFD_RELOC_CRX_REL16
+ -- : BFD_RELOC_CRX_REL24
+ -- : BFD_RELOC_CRX_REL32
+ -- : BFD_RELOC_CRX_REGREL12
+ -- : BFD_RELOC_CRX_REGREL22
+ -- : BFD_RELOC_CRX_REGREL28
+ -- : BFD_RELOC_CRX_REGREL32
+ -- : BFD_RELOC_CRX_ABS16
+ -- : BFD_RELOC_CRX_ABS32
+ -- : BFD_RELOC_CRX_NUM8
+ -- : BFD_RELOC_CRX_NUM16
+ -- : BFD_RELOC_CRX_NUM32
+ -- : BFD_RELOC_CRX_IMM16
+ -- : BFD_RELOC_CRX_IMM32
+ -- : BFD_RELOC_CRX_SWITCH8
+ -- : BFD_RELOC_CRX_SWITCH16
+ -- : BFD_RELOC_CRX_SWITCH32
+ NS CRX Relocations.
+
+ -- : BFD_RELOC_CRIS_BDISP8
+ -- : BFD_RELOC_CRIS_UNSIGNED_5
+ -- : BFD_RELOC_CRIS_SIGNED_6
+ -- : BFD_RELOC_CRIS_UNSIGNED_6
+ -- : BFD_RELOC_CRIS_SIGNED_8
+ -- : BFD_RELOC_CRIS_UNSIGNED_8
+ -- : BFD_RELOC_CRIS_SIGNED_16
+ -- : BFD_RELOC_CRIS_UNSIGNED_16
+ -- : BFD_RELOC_CRIS_LAPCQ_OFFSET
+ -- : BFD_RELOC_CRIS_UNSIGNED_4
+ These relocs are only used within the CRIS assembler. They are not
+ (at present) written to any object files.
+
+ -- : BFD_RELOC_CRIS_COPY
+ -- : BFD_RELOC_CRIS_GLOB_DAT
+ -- : BFD_RELOC_CRIS_JUMP_SLOT
+ -- : BFD_RELOC_CRIS_RELATIVE
+ Relocs used in ELF shared libraries for CRIS.
+
+ -- : BFD_RELOC_CRIS_32_GOT
+ 32-bit offset to symbol-entry within GOT.
+
+ -- : BFD_RELOC_CRIS_16_GOT
+ 16-bit offset to symbol-entry within GOT.
+
+ -- : BFD_RELOC_CRIS_32_GOTPLT
+ 32-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_CRIS_16_GOTPLT
+ 16-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_CRIS_32_GOTREL
+ 32-bit offset to symbol, relative to GOT.
+
+ -- : BFD_RELOC_CRIS_32_PLT_GOTREL
+ 32-bit offset to symbol with PLT entry, relative to GOT.
+
+ -- : BFD_RELOC_CRIS_32_PLT_PCREL
+ 32-bit offset to symbol with PLT entry, relative to this
+ relocation.
+
+ -- : BFD_RELOC_CRIS_32_GOT_GD
+ -- : BFD_RELOC_CRIS_16_GOT_GD
+ -- : BFD_RELOC_CRIS_32_GD
+ -- : BFD_RELOC_CRIS_DTP
+ -- : BFD_RELOC_CRIS_32_DTPREL
+ -- : BFD_RELOC_CRIS_16_DTPREL
+ -- : BFD_RELOC_CRIS_32_GOT_TPREL
+ -- : BFD_RELOC_CRIS_16_GOT_TPREL
+ -- : BFD_RELOC_CRIS_32_TPREL
+ -- : BFD_RELOC_CRIS_16_TPREL
+ -- : BFD_RELOC_CRIS_DTPMOD
+ -- : BFD_RELOC_CRIS_32_IE
+ Relocs used in TLS code for CRIS.
+
+ -- : BFD_RELOC_860_COPY
+ -- : BFD_RELOC_860_GLOB_DAT
+ -- : BFD_RELOC_860_JUMP_SLOT
+ -- : BFD_RELOC_860_RELATIVE
+ -- : BFD_RELOC_860_PC26
+ -- : BFD_RELOC_860_PLT26
+ -- : BFD_RELOC_860_PC16
+ -- : BFD_RELOC_860_LOW0
+ -- : BFD_RELOC_860_SPLIT0
+ -- : BFD_RELOC_860_LOW1
+ -- : BFD_RELOC_860_SPLIT1
+ -- : BFD_RELOC_860_LOW2
+ -- : BFD_RELOC_860_SPLIT2
+ -- : BFD_RELOC_860_LOW3
+ -- : BFD_RELOC_860_LOGOT0
+ -- : BFD_RELOC_860_SPGOT0
+ -- : BFD_RELOC_860_LOGOT1
+ -- : BFD_RELOC_860_SPGOT1
+ -- : BFD_RELOC_860_LOGOTOFF0
+ -- : BFD_RELOC_860_SPGOTOFF0
+ -- : BFD_RELOC_860_LOGOTOFF1
+ -- : BFD_RELOC_860_SPGOTOFF1
+ -- : BFD_RELOC_860_LOGOTOFF2
+ -- : BFD_RELOC_860_LOGOTOFF3
+ -- : BFD_RELOC_860_LOPC
+ -- : BFD_RELOC_860_HIGHADJ
+ -- : BFD_RELOC_860_HAGOT
+ -- : BFD_RELOC_860_HAGOTOFF
+ -- : BFD_RELOC_860_HAPC
+ -- : BFD_RELOC_860_HIGH
+ -- : BFD_RELOC_860_HIGOT
+ -- : BFD_RELOC_860_HIGOTOFF
+ Intel i860 Relocations.
+
+ -- : BFD_RELOC_OPENRISC_ABS_26
+ -- : BFD_RELOC_OPENRISC_REL_26
+ OpenRISC Relocations.
+
+ -- : BFD_RELOC_H8_DIR16A8
+ -- : BFD_RELOC_H8_DIR16R8
+ -- : BFD_RELOC_H8_DIR24A8
+ -- : BFD_RELOC_H8_DIR24R8
+ -- : BFD_RELOC_H8_DIR32A16
+ H8 elf Relocations.
+
+ -- : BFD_RELOC_XSTORMY16_REL_12
+ -- : BFD_RELOC_XSTORMY16_12
+ -- : BFD_RELOC_XSTORMY16_24
+ -- : BFD_RELOC_XSTORMY16_FPTR16
+ Sony Xstormy16 Relocations.
+
+ -- : BFD_RELOC_RELC
+ Self-describing complex relocations.
+
+ -- : BFD_RELOC_XC16X_PAG
+ -- : BFD_RELOC_XC16X_POF
+ -- : BFD_RELOC_XC16X_SEG
+ -- : BFD_RELOC_XC16X_SOF
+ Infineon Relocations.
+
+ -- : BFD_RELOC_VAX_GLOB_DAT
+ -- : BFD_RELOC_VAX_JMP_SLOT
+ -- : BFD_RELOC_VAX_RELATIVE
+ Relocations used by VAX ELF.
+
+ -- : BFD_RELOC_MT_PC16
+ Morpho MT - 16 bit immediate relocation.
+
+ -- : BFD_RELOC_MT_HI16
+ Morpho MT - Hi 16 bits of an address.
+
+ -- : BFD_RELOC_MT_LO16
+ Morpho MT - Low 16 bits of an address.
+
+ -- : BFD_RELOC_MT_GNU_VTINHERIT
+ Morpho MT - Used to tell the linker which vtable entries are used.
+
+ -- : BFD_RELOC_MT_GNU_VTENTRY
+ Morpho MT - Used to tell the linker which vtable entries are used.
+
+ -- : BFD_RELOC_MT_PCINSN8
+ Morpho MT - 8 bit immediate relocation.
+
+ -- : BFD_RELOC_MSP430_10_PCREL
+ -- : BFD_RELOC_MSP430_16_PCREL
+ -- : BFD_RELOC_MSP430_16
+ -- : BFD_RELOC_MSP430_16_PCREL_BYTE
+ -- : BFD_RELOC_MSP430_16_BYTE
+ -- : BFD_RELOC_MSP430_2X_PCREL
+ -- : BFD_RELOC_MSP430_RL_PCREL
+ msp430 specific relocation codes
+
+ -- : BFD_RELOC_IQ2000_OFFSET_16
+ -- : BFD_RELOC_IQ2000_OFFSET_21
+ -- : BFD_RELOC_IQ2000_UHI16
+ IQ2000 Relocations.
+
+ -- : BFD_RELOC_XTENSA_RTLD
+ Special Xtensa relocation used only by PLT entries in ELF shared
+ objects to indicate that the runtime linker should set the value
+ to one of its own internal functions or data structures.
+
+ -- : BFD_RELOC_XTENSA_GLOB_DAT
+ -- : BFD_RELOC_XTENSA_JMP_SLOT
+ -- : BFD_RELOC_XTENSA_RELATIVE
+ Xtensa relocations for ELF shared objects.
+
+ -- : BFD_RELOC_XTENSA_PLT
+ Xtensa relocation used in ELF object files for symbols that may
+ require PLT entries. Otherwise, this is just a generic 32-bit
+ relocation.
+
+ -- : BFD_RELOC_XTENSA_DIFF8
+ -- : BFD_RELOC_XTENSA_DIFF16
+ -- : BFD_RELOC_XTENSA_DIFF32
+ Xtensa relocations to mark the difference of two local symbols.
+ These are only needed to support linker relaxation and can be
+ ignored when not relaxing. The field is set to the value of the
+ difference assuming no relaxation. The relocation encodes the
+ position of the first symbol so the linker can determine whether
+ to adjust the field value.
+
+ -- : BFD_RELOC_XTENSA_SLOT0_OP
+ -- : BFD_RELOC_XTENSA_SLOT1_OP
+ -- : BFD_RELOC_XTENSA_SLOT2_OP
+ -- : BFD_RELOC_XTENSA_SLOT3_OP
+ -- : BFD_RELOC_XTENSA_SLOT4_OP
+ -- : BFD_RELOC_XTENSA_SLOT5_OP
+ -- : BFD_RELOC_XTENSA_SLOT6_OP
+ -- : BFD_RELOC_XTENSA_SLOT7_OP
+ -- : BFD_RELOC_XTENSA_SLOT8_OP
+ -- : BFD_RELOC_XTENSA_SLOT9_OP
+ -- : BFD_RELOC_XTENSA_SLOT10_OP
+ -- : BFD_RELOC_XTENSA_SLOT11_OP
+ -- : BFD_RELOC_XTENSA_SLOT12_OP
+ -- : BFD_RELOC_XTENSA_SLOT13_OP
+ -- : BFD_RELOC_XTENSA_SLOT14_OP
+ Generic Xtensa relocations for instruction operands. Only the slot
+ number is encoded in the relocation. The relocation applies to the
+ last PC-relative immediate operand, or if there are no PC-relative
+ immediates, to the last immediate operand.
+
+ -- : BFD_RELOC_XTENSA_SLOT0_ALT
+ -- : BFD_RELOC_XTENSA_SLOT1_ALT
+ -- : BFD_RELOC_XTENSA_SLOT2_ALT
+ -- : BFD_RELOC_XTENSA_SLOT3_ALT
+ -- : BFD_RELOC_XTENSA_SLOT4_ALT
+ -- : BFD_RELOC_XTENSA_SLOT5_ALT
+ -- : BFD_RELOC_XTENSA_SLOT6_ALT
+ -- : BFD_RELOC_XTENSA_SLOT7_ALT
+ -- : BFD_RELOC_XTENSA_SLOT8_ALT
+ -- : BFD_RELOC_XTENSA_SLOT9_ALT
+ -- : BFD_RELOC_XTENSA_SLOT10_ALT
+ -- : BFD_RELOC_XTENSA_SLOT11_ALT
+ -- : BFD_RELOC_XTENSA_SLOT12_ALT
+ -- : BFD_RELOC_XTENSA_SLOT13_ALT
+ -- : BFD_RELOC_XTENSA_SLOT14_ALT
+ Alternate Xtensa relocations. Only the slot is encoded in the
+ relocation. The meaning of these relocations is opcode-specific.
+
+ -- : BFD_RELOC_XTENSA_OP0
+ -- : BFD_RELOC_XTENSA_OP1
+ -- : BFD_RELOC_XTENSA_OP2
+ Xtensa relocations for backward compatibility. These have all been
+ replaced by BFD_RELOC_XTENSA_SLOT0_OP.
+
+ -- : BFD_RELOC_XTENSA_ASM_EXPAND
+ Xtensa relocation to mark that the assembler expanded the
+ instructions from an original target. The expansion size is
+ encoded in the reloc size.
+
+ -- : BFD_RELOC_XTENSA_ASM_SIMPLIFY
+ Xtensa relocation to mark that the linker should simplify
+ assembler-expanded instructions. This is commonly used internally
+ by the linker after analysis of a BFD_RELOC_XTENSA_ASM_EXPAND.
+
+ -- : BFD_RELOC_XTENSA_TLSDESC_FN
+ -- : BFD_RELOC_XTENSA_TLSDESC_ARG
+ -- : BFD_RELOC_XTENSA_TLS_DTPOFF
+ -- : BFD_RELOC_XTENSA_TLS_TPOFF
+ -- : BFD_RELOC_XTENSA_TLS_FUNC
+ -- : BFD_RELOC_XTENSA_TLS_ARG
+ -- : BFD_RELOC_XTENSA_TLS_CALL
+ Xtensa TLS relocations.
+
+ -- : BFD_RELOC_Z80_DISP8
+ 8 bit signed offset in (ix+d) or (iy+d).
+
+ -- : BFD_RELOC_Z8K_DISP7
+ DJNZ offset.
+
+ -- : BFD_RELOC_Z8K_CALLR
+ CALR offset.
+
+ -- : BFD_RELOC_Z8K_IMM4L
+ 4 bit value.
+
+ -- : BFD_RELOC_LM32_CALL
+ -- : BFD_RELOC_LM32_BRANCH
+ -- : BFD_RELOC_LM32_16_GOT
+ -- : BFD_RELOC_LM32_GOTOFF_HI16
+ -- : BFD_RELOC_LM32_GOTOFF_LO16
+ -- : BFD_RELOC_LM32_COPY
+ -- : BFD_RELOC_LM32_GLOB_DAT
+ -- : BFD_RELOC_LM32_JMP_SLOT
+ -- : BFD_RELOC_LM32_RELATIVE
+ Lattice Mico32 relocations.
+
+ -- : BFD_RELOC_MACH_O_SECTDIFF
+ Difference between two section addreses. Must be followed by a
+ BFD_RELOC_MACH_O_PAIR.
+
+ -- : BFD_RELOC_MACH_O_PAIR
+ Pair of relocation. Contains the first symbol.
+
+ -- : BFD_RELOC_MACH_O_X86_64_BRANCH32
+ -- : BFD_RELOC_MACH_O_X86_64_BRANCH8
+ PCREL relocations. They are marked as branch to create PLT entry
+ if required.
+
+ -- : BFD_RELOC_MACH_O_X86_64_GOT
+ Used when referencing a GOT entry.
+
+ -- : BFD_RELOC_MACH_O_X86_64_GOT_LOAD
+ Used when loading a GOT entry with movq. It is specially marked
+ so that the linker could optimize the movq to a leaq if possible.
+
+ -- : BFD_RELOC_MACH_O_X86_64_SUBTRACTOR32
+ Symbol will be substracted. Must be followed by a BFD_RELOC_64.
+
+ -- : BFD_RELOC_MACH_O_X86_64_SUBTRACTOR64
+ Symbol will be substracted. Must be followed by a BFD_RELOC_64.
+
+ -- : BFD_RELOC_MACH_O_X86_64_PCREL32_1
+ Same as BFD_RELOC_32_PCREL but with an implicit -1 addend.
+
+ -- : BFD_RELOC_MACH_O_X86_64_PCREL32_2
+ Same as BFD_RELOC_32_PCREL but with an implicit -2 addend.
+
+ -- : BFD_RELOC_MACH_O_X86_64_PCREL32_4
+ Same as BFD_RELOC_32_PCREL but with an implicit -4 addend.
+
+ -- : BFD_RELOC_MICROBLAZE_32_LO
+ This is a 32 bit reloc for the microblaze that stores the low 16
+ bits of a value
+
+ -- : BFD_RELOC_MICROBLAZE_32_LO_PCREL
+ This is a 32 bit pc-relative reloc for the microblaze that stores
+ the low 16 bits of a value
+
+ -- : BFD_RELOC_MICROBLAZE_32_ROSDA
+ This is a 32 bit reloc for the microblaze that stores a value
+ relative to the read-only small data area anchor
+
+ -- : BFD_RELOC_MICROBLAZE_32_RWSDA
+ This is a 32 bit reloc for the microblaze that stores a value
+ relative to the read-write small data area anchor
+
+ -- : BFD_RELOC_MICROBLAZE_32_SYM_OP_SYM
+ This is a 32 bit reloc for the microblaze to handle expressions of
+ the form "Symbol Op Symbol"
+
+ -- : BFD_RELOC_MICROBLAZE_64_NONE
+ This is a 64 bit reloc that stores the 32 bit pc relative value in
+ two words (with an imm instruction). No relocation is done here -
+ only used for relaxing
+
+ -- : BFD_RELOC_MICROBLAZE_64_GOTPC
+ This is a 64 bit reloc that stores the 32 bit pc relative value in
+ two words (with an imm instruction). The relocation is
+ PC-relative GOT offset
+
+ -- : BFD_RELOC_MICROBLAZE_64_GOT
+ This is a 64 bit reloc that stores the 32 bit pc relative value in
+ two words (with an imm instruction). The relocation is GOT offset
+
+ -- : BFD_RELOC_MICROBLAZE_64_PLT
+ This is a 64 bit reloc that stores the 32 bit pc relative value in
+ two words (with an imm instruction). The relocation is
+ PC-relative offset into PLT
+
+ -- : BFD_RELOC_MICROBLAZE_64_GOTOFF
+ This is a 64 bit reloc that stores the 32 bit GOT relative value
+ in two words (with an imm instruction). The relocation is
+ relative offset from _GLOBAL_OFFSET_TABLE_
+
+ -- : BFD_RELOC_MICROBLAZE_32_GOTOFF
+ This is a 32 bit reloc that stores the 32 bit GOT relative value
+ in a word. The relocation is relative offset from
+
+ -- : BFD_RELOC_MICROBLAZE_COPY
+ This is used to tell the dynamic linker to copy the value out of
+ the dynamic object into the runtime process image.
+
+
+ typedef enum bfd_reloc_code_real bfd_reloc_code_real_type;
+
+2.10.2.2 `bfd_reloc_type_lookup'
+................................
+
+*Synopsis*
+ reloc_howto_type *bfd_reloc_type_lookup
+ (bfd *abfd, bfd_reloc_code_real_type code);
+ reloc_howto_type *bfd_reloc_name_lookup
+ (bfd *abfd, const char *reloc_name);
+ *Description*
+Return a pointer to a howto structure which, when invoked, will perform
+the relocation CODE on data from the architecture noted.
+
+2.10.2.3 `bfd_default_reloc_type_lookup'
+........................................
+
+*Synopsis*
+ reloc_howto_type *bfd_default_reloc_type_lookup
+ (bfd *abfd, bfd_reloc_code_real_type code);
+ *Description*
+Provides a default relocation lookup routine for any architecture.
+
+2.10.2.4 `bfd_get_reloc_code_name'
+..................................
+
+*Synopsis*
+ const char *bfd_get_reloc_code_name (bfd_reloc_code_real_type code);
+ *Description*
+Provides a printable name for the supplied relocation code. Useful
+mainly for printing error messages.
+
+2.10.2.5 `bfd_generic_relax_section'
+....................................
+
+*Synopsis*
+ bfd_boolean bfd_generic_relax_section
+ (bfd *abfd,
+ asection *section,
+ struct bfd_link_info *,
+ bfd_boolean *);
+ *Description*
+Provides default handling for relaxing for back ends which don't do
+relaxing.
+
+2.10.2.6 `bfd_generic_gc_sections'
+..................................
+
+*Synopsis*
+ bfd_boolean bfd_generic_gc_sections
+ (bfd *, struct bfd_link_info *);
+ *Description*
+Provides default handling for relaxing for back ends which don't do
+section gc - i.e., does nothing.
+
+2.10.2.7 `bfd_generic_merge_sections'
+.....................................
+
+*Synopsis*
+ bfd_boolean bfd_generic_merge_sections
+ (bfd *, struct bfd_link_info *);
+ *Description*
+Provides default handling for SEC_MERGE section merging for back ends
+which don't have SEC_MERGE support - i.e., does nothing.
+
+2.10.2.8 `bfd_generic_get_relocated_section_contents'
+.....................................................
+
+*Synopsis*
+ bfd_byte *bfd_generic_get_relocated_section_contents
+ (bfd *abfd,
+ struct bfd_link_info *link_info,
+ struct bfd_link_order *link_order,
+ bfd_byte *data,
+ bfd_boolean relocatable,
+ asymbol **symbols);
+ *Description*
+Provides default handling of relocation effort for back ends which
+can't be bothered to do it efficiently.
+
+
+File: bfd.info, Node: Core Files, Next: Targets, Prev: Relocations, Up: BFD front end
+
+2.11 Core files
+===============
+
+2.11.1 Core file functions
+--------------------------
+
+*Description*
+These are functions pertaining to core files.
+
+2.11.1.1 `bfd_core_file_failing_command'
+........................................
+
+*Synopsis*
+ const char *bfd_core_file_failing_command (bfd *abfd);
+ *Description*
+Return a read-only string explaining which program was running when it
+failed and produced the core file ABFD.
+
+2.11.1.2 `bfd_core_file_failing_signal'
+.......................................
+
+*Synopsis*
+ int bfd_core_file_failing_signal (bfd *abfd);
+ *Description*
+Returns the signal number which caused the core dump which generated
+the file the BFD ABFD is attached to.
+
+2.11.1.3 `bfd_core_file_pid'
+............................
+
+*Synopsis*
+ int bfd_core_file_pid (bfd *abfd);
+ *Description*
+Returns the PID of the process the core dump the BFD ABFD is attached
+to was generated from.
+
+2.11.1.4 `core_file_matches_executable_p'
+.........................................
+
+*Synopsis*
+ bfd_boolean core_file_matches_executable_p
+ (bfd *core_bfd, bfd *exec_bfd);
+ *Description*
+Return `TRUE' if the core file attached to CORE_BFD was generated by a
+run of the executable file attached to EXEC_BFD, `FALSE' otherwise.
+
+2.11.1.5 `generic_core_file_matches_executable_p'
+.................................................
+
+*Synopsis*
+ bfd_boolean generic_core_file_matches_executable_p
+ (bfd *core_bfd, bfd *exec_bfd);
+ *Description*
+Return TRUE if the core file attached to CORE_BFD was generated by a
+run of the executable file attached to EXEC_BFD. The match is based on
+executable basenames only.
+
+ Note: When not able to determine the core file failing command or
+the executable name, we still return TRUE even though we're not sure
+that core file and executable match. This is to avoid generating a
+false warning in situations where we really don't know whether they
+match or not.
+
+
+File: bfd.info, Node: Targets, Next: Architectures, Prev: Core Files, Up: BFD front end
+
+2.12 Targets
+============
+
+*Description*
+Each port of BFD to a different machine requires the creation of a
+target back end. All the back end provides to the root part of BFD is a
+structure containing pointers to functions which perform certain low
+level operations on files. BFD translates the applications's requests
+through a pointer into calls to the back end routines.
+
+ When a file is opened with `bfd_openr', its format and target are
+unknown. BFD uses various mechanisms to determine how to interpret the
+file. The operations performed are:
+
+ * Create a BFD by calling the internal routine `_bfd_new_bfd', then
+ call `bfd_find_target' with the target string supplied to
+ `bfd_openr' and the new BFD pointer.
+
+ * If a null target string was provided to `bfd_find_target', look up
+ the environment variable `GNUTARGET' and use that as the target
+ string.
+
+ * If the target string is still `NULL', or the target string is
+ `default', then use the first item in the target vector as the
+ target type, and set `target_defaulted' in the BFD to cause
+ `bfd_check_format' to loop through all the targets. *Note
+ bfd_target::. *Note Formats::.
+
+ * Otherwise, inspect the elements in the target vector one by one,
+ until a match on target name is found. When found, use it.
+
+ * Otherwise return the error `bfd_error_invalid_target' to
+ `bfd_openr'.
+
+ * `bfd_openr' attempts to open the file using `bfd_open_file', and
+ returns the BFD.
+ Once the BFD has been opened and the target selected, the file
+format may be determined. This is done by calling `bfd_check_format' on
+the BFD with a suggested format. If `target_defaulted' has been set,
+each possible target type is tried to see if it recognizes the
+specified format. `bfd_check_format' returns `TRUE' when the caller
+guesses right.
+
+* Menu:
+
+* bfd_target::
+
+
+File: bfd.info, Node: bfd_target, Prev: Targets, Up: Targets
+
+2.12.1 bfd_target
+-----------------
+
+*Description*
+This structure contains everything that BFD knows about a target. It
+includes things like its byte order, name, and which routines to call
+to do various operations.
+
+ Every BFD points to a target structure with its `xvec' member.
+
+ The macros below are used to dispatch to functions through the
+`bfd_target' vector. They are used in a number of macros further down
+in `bfd.h', and are also used when calling various routines by hand
+inside the BFD implementation. The ARGLIST argument must be
+parenthesized; it contains all the arguments to the called function.
+
+ They make the documentation (more) unpleasant to read, so if someone
+wants to fix this and not break the above, please do.
+ #define BFD_SEND(bfd, message, arglist) \
+ ((*((bfd)->xvec->message)) arglist)
+
+ #ifdef DEBUG_BFD_SEND
+ #undef BFD_SEND
+ #define BFD_SEND(bfd, message, arglist) \
+ (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \
+ ((*((bfd)->xvec->message)) arglist) : \
+ (bfd_assert (__FILE__,__LINE__), NULL))
+ #endif
+ For operations which index on the BFD format:
+ #define BFD_SEND_FMT(bfd, message, arglist) \
+ (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist)
+
+ #ifdef DEBUG_BFD_SEND
+ #undef BFD_SEND_FMT
+ #define BFD_SEND_FMT(bfd, message, arglist) \
+ (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \
+ (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist) : \
+ (bfd_assert (__FILE__,__LINE__), NULL))
+ #endif
+ This is the structure which defines the type of BFD this is. The
+`xvec' member of the struct `bfd' itself points here. Each module that
+implements access to a different target under BFD, defines one of these.
+
+ FIXME, these names should be rationalised with the names of the
+entry points which call them. Too bad we can't have one macro to define
+them both!
+ enum bfd_flavour
+ {
+ bfd_target_unknown_flavour,
+ bfd_target_aout_flavour,
+ bfd_target_coff_flavour,
+ bfd_target_ecoff_flavour,
+ bfd_target_xcoff_flavour,
+ bfd_target_elf_flavour,
+ bfd_target_ieee_flavour,
+ bfd_target_nlm_flavour,
+ bfd_target_oasys_flavour,
+ bfd_target_tekhex_flavour,
+ bfd_target_srec_flavour,
+ bfd_target_verilog_flavour,
+ bfd_target_ihex_flavour,
+ bfd_target_som_flavour,
+ bfd_target_os9k_flavour,
+ bfd_target_versados_flavour,
+ bfd_target_msdos_flavour,
+ bfd_target_ovax_flavour,
+ bfd_target_evax_flavour,
+ bfd_target_mmo_flavour,
+ bfd_target_mach_o_flavour,
+ bfd_target_pef_flavour,
+ bfd_target_pef_xlib_flavour,
+ bfd_target_sym_flavour
+ };
+
+ enum bfd_endian { BFD_ENDIAN_BIG, BFD_ENDIAN_LITTLE, BFD_ENDIAN_UNKNOWN };
+
+ /* Forward declaration. */
+ typedef struct bfd_link_info _bfd_link_info;
+
+ typedef struct bfd_target
+ {
+ /* Identifies the kind of target, e.g., SunOS4, Ultrix, etc. */
+ char *name;
+
+ /* The "flavour" of a back end is a general indication about
+ the contents of a file. */
+ enum bfd_flavour flavour;
+
+ /* The order of bytes within the data area of a file. */
+ enum bfd_endian byteorder;
+
+ /* The order of bytes within the header parts of a file. */
+ enum bfd_endian header_byteorder;
+
+ /* A mask of all the flags which an executable may have set -
+ from the set `BFD_NO_FLAGS', `HAS_RELOC', ...`D_PAGED'. */
+ flagword object_flags;
+
+ /* A mask of all the flags which a section may have set - from
+ the set `SEC_NO_FLAGS', `SEC_ALLOC', ...`SET_NEVER_LOAD'. */
+ flagword section_flags;
+
+ /* The character normally found at the front of a symbol.
+ (if any), perhaps `_'. */
+ char symbol_leading_char;
+
+ /* The pad character for file names within an archive header. */
+ char ar_pad_char;
+
+ /* The maximum number of characters in an archive header. */
+ unsigned short ar_max_namelen;
+
+ /* Entries for byte swapping for data. These are different from the
+ other entry points, since they don't take a BFD as the first argument.
+ Certain other handlers could do the same. */
+ bfd_uint64_t (*bfd_getx64) (const void *);
+ bfd_int64_t (*bfd_getx_signed_64) (const void *);
+ void (*bfd_putx64) (bfd_uint64_t, void *);
+ bfd_vma (*bfd_getx32) (const void *);
+ bfd_signed_vma (*bfd_getx_signed_32) (const void *);
+ void (*bfd_putx32) (bfd_vma, void *);
+ bfd_vma (*bfd_getx16) (const void *);
+ bfd_signed_vma (*bfd_getx_signed_16) (const void *);
+ void (*bfd_putx16) (bfd_vma, void *);
+
+ /* Byte swapping for the headers. */
+ bfd_uint64_t (*bfd_h_getx64) (const void *);
+ bfd_int64_t (*bfd_h_getx_signed_64) (const void *);
+ void (*bfd_h_putx64) (bfd_uint64_t, void *);
+ bfd_vma (*bfd_h_getx32) (const void *);
+ bfd_signed_vma (*bfd_h_getx_signed_32) (const void *);
+ void (*bfd_h_putx32) (bfd_vma, void *);
+ bfd_vma (*bfd_h_getx16) (const void *);
+ bfd_signed_vma (*bfd_h_getx_signed_16) (const void *);
+ void (*bfd_h_putx16) (bfd_vma, void *);
+
+ /* Format dependent routines: these are vectors of entry points
+ within the target vector structure, one for each format to check. */
+
+ /* Check the format of a file being read. Return a `bfd_target *' or zero. */
+ const struct bfd_target *(*_bfd_check_format[bfd_type_end]) (bfd *);
+
+ /* Set the format of a file being written. */
+ bfd_boolean (*_bfd_set_format[bfd_type_end]) (bfd *);
+
+ /* Write cached information into a file being written, at `bfd_close'. */
+ bfd_boolean (*_bfd_write_contents[bfd_type_end]) (bfd *);
+ The general target vector. These vectors are initialized using the
+BFD_JUMP_TABLE macros.
+
+ /* Generic entry points. */
+ #define BFD_JUMP_TABLE_GENERIC(NAME) \
+ NAME##_close_and_cleanup, \
+ NAME##_bfd_free_cached_info, \
+ NAME##_new_section_hook, \
+ NAME##_get_section_contents, \
+ NAME##_get_section_contents_in_window
+
+ /* Called when the BFD is being closed to do any necessary cleanup. */
+ bfd_boolean (*_close_and_cleanup) (bfd *);
+ /* Ask the BFD to free all cached information. */
+ bfd_boolean (*_bfd_free_cached_info) (bfd *);
+ /* Called when a new section is created. */
+ bfd_boolean (*_new_section_hook) (bfd *, sec_ptr);
+ /* Read the contents of a section. */
+ bfd_boolean (*_bfd_get_section_contents)
+ (bfd *, sec_ptr, void *, file_ptr, bfd_size_type);
+ bfd_boolean (*_bfd_get_section_contents_in_window)
+ (bfd *, sec_ptr, bfd_window *, file_ptr, bfd_size_type);
+
+ /* Entry points to copy private data. */
+ #define BFD_JUMP_TABLE_COPY(NAME) \
+ NAME##_bfd_copy_private_bfd_data, \
+ NAME##_bfd_merge_private_bfd_data, \
+ _bfd_generic_init_private_section_data, \
+ NAME##_bfd_copy_private_section_data, \
+ NAME##_bfd_copy_private_symbol_data, \
+ NAME##_bfd_copy_private_header_data, \
+ NAME##_bfd_set_private_flags, \
+ NAME##_bfd_print_private_bfd_data
+
+ /* Called to copy BFD general private data from one object file
+ to another. */
+ bfd_boolean (*_bfd_copy_private_bfd_data) (bfd *, bfd *);
+ /* Called to merge BFD general private data from one object file
+ to a common output file when linking. */
+ bfd_boolean (*_bfd_merge_private_bfd_data) (bfd *, bfd *);
+ /* Called to initialize BFD private section data from one object file
+ to another. */
+ #define bfd_init_private_section_data(ibfd, isec, obfd, osec, link_info) \
+ BFD_SEND (obfd, _bfd_init_private_section_data, (ibfd, isec, obfd, osec, link_info))
+ bfd_boolean (*_bfd_init_private_section_data)
+ (bfd *, sec_ptr, bfd *, sec_ptr, struct bfd_link_info *);
+ /* Called to copy BFD private section data from one object file
+ to another. */
+ bfd_boolean (*_bfd_copy_private_section_data)
+ (bfd *, sec_ptr, bfd *, sec_ptr);
+ /* Called to copy BFD private symbol data from one symbol
+ to another. */
+ bfd_boolean (*_bfd_copy_private_symbol_data)
+ (bfd *, asymbol *, bfd *, asymbol *);
+ /* Called to copy BFD private header data from one object file
+ to another. */
+ bfd_boolean (*_bfd_copy_private_header_data)
+ (bfd *, bfd *);
+ /* Called to set private backend flags. */
+ bfd_boolean (*_bfd_set_private_flags) (bfd *, flagword);
+
+ /* Called to print private BFD data. */
+ bfd_boolean (*_bfd_print_private_bfd_data) (bfd *, void *);
+
+ /* Core file entry points. */
+ #define BFD_JUMP_TABLE_CORE(NAME) \
+ NAME##_core_file_failing_command, \
+ NAME##_core_file_failing_signal, \
+ NAME##_core_file_matches_executable_p, \
+ NAME##_core_file_pid
+
+ char * (*_core_file_failing_command) (bfd *);
+ int (*_core_file_failing_signal) (bfd *);
+ bfd_boolean (*_core_file_matches_executable_p) (bfd *, bfd *);
+ int (*_core_file_pid) (bfd *);
+
+ /* Archive entry points. */
+ #define BFD_JUMP_TABLE_ARCHIVE(NAME) \
+ NAME##_slurp_armap, \
+ NAME##_slurp_extended_name_table, \
+ NAME##_construct_extended_name_table, \
+ NAME##_truncate_arname, \
+ NAME##_write_armap, \
+ NAME##_read_ar_hdr, \
+ NAME##_write_ar_hdr, \
+ NAME##_openr_next_archived_file, \
+ NAME##_get_elt_at_index, \
+ NAME##_generic_stat_arch_elt, \
+ NAME##_update_armap_timestamp
+
+ bfd_boolean (*_bfd_slurp_armap) (bfd *);
+ bfd_boolean (*_bfd_slurp_extended_name_table) (bfd *);
+ bfd_boolean (*_bfd_construct_extended_name_table)
+ (bfd *, char **, bfd_size_type *, const char **);
+ void (*_bfd_truncate_arname) (bfd *, const char *, char *);
+ bfd_boolean (*write_armap)
+ (bfd *, unsigned int, struct orl *, unsigned int, int);
+ void * (*_bfd_read_ar_hdr_fn) (bfd *);
+ bfd_boolean (*_bfd_write_ar_hdr_fn) (bfd *, bfd *);
+ bfd * (*openr_next_archived_file) (bfd *, bfd *);
+ #define bfd_get_elt_at_index(b,i) BFD_SEND (b, _bfd_get_elt_at_index, (b,i))
+ bfd * (*_bfd_get_elt_at_index) (bfd *, symindex);
+ int (*_bfd_stat_arch_elt) (bfd *, struct stat *);
+ bfd_boolean (*_bfd_update_armap_timestamp) (bfd *);
+
+ /* Entry points used for symbols. */
+ #define BFD_JUMP_TABLE_SYMBOLS(NAME) \
+ NAME##_get_symtab_upper_bound, \
+ NAME##_canonicalize_symtab, \
+ NAME##_make_empty_symbol, \
+ NAME##_print_symbol, \
+ NAME##_get_symbol_info, \
+ NAME##_bfd_is_local_label_name, \
+ NAME##_bfd_is_target_special_symbol, \
+ NAME##_get_lineno, \
+ NAME##_find_nearest_line, \
+ _bfd_generic_find_line, \
+ NAME##_find_inliner_info, \
+ NAME##_bfd_make_debug_symbol, \
+ NAME##_read_minisymbols, \
+ NAME##_minisymbol_to_symbol
+
+ long (*_bfd_get_symtab_upper_bound) (bfd *);
+ long (*_bfd_canonicalize_symtab)
+ (bfd *, struct bfd_symbol **);
+ struct bfd_symbol *
+ (*_bfd_make_empty_symbol) (bfd *);
+ void (*_bfd_print_symbol)
+ (bfd *, void *, struct bfd_symbol *, bfd_print_symbol_type);
+ #define bfd_print_symbol(b,p,s,e) BFD_SEND (b, _bfd_print_symbol, (b,p,s,e))
+ void (*_bfd_get_symbol_info)
+ (bfd *, struct bfd_symbol *, symbol_info *);
+ #define bfd_get_symbol_info(b,p,e) BFD_SEND (b, _bfd_get_symbol_info, (b,p,e))
+ bfd_boolean (*_bfd_is_local_label_name) (bfd *, const char *);
+ bfd_boolean (*_bfd_is_target_special_symbol) (bfd *, asymbol *);
+ alent * (*_get_lineno) (bfd *, struct bfd_symbol *);
+ bfd_boolean (*_bfd_find_nearest_line)
+ (bfd *, struct bfd_section *, struct bfd_symbol **, bfd_vma,
+ const char **, const char **, unsigned int *);
+ bfd_boolean (*_bfd_find_line)
+ (bfd *, struct bfd_symbol **, struct bfd_symbol *,
+ const char **, unsigned int *);
+ bfd_boolean (*_bfd_find_inliner_info)
+ (bfd *, const char **, const char **, unsigned int *);
+ /* Back-door to allow format-aware applications to create debug symbols
+ while using BFD for everything else. Currently used by the assembler
+ when creating COFF files. */
+ asymbol * (*_bfd_make_debug_symbol)
+ (bfd *, void *, unsigned long size);
+ #define bfd_read_minisymbols(b, d, m, s) \
+ BFD_SEND (b, _read_minisymbols, (b, d, m, s))
+ long (*_read_minisymbols)
+ (bfd *, bfd_boolean, void **, unsigned int *);
+ #define bfd_minisymbol_to_symbol(b, d, m, f) \
+ BFD_SEND (b, _minisymbol_to_symbol, (b, d, m, f))
+ asymbol * (*_minisymbol_to_symbol)
+ (bfd *, bfd_boolean, const void *, asymbol *);
+
+ /* Routines for relocs. */
+ #define BFD_JUMP_TABLE_RELOCS(NAME) \
+ NAME##_get_reloc_upper_bound, \
+ NAME##_canonicalize_reloc, \
+ NAME##_bfd_reloc_type_lookup, \
+ NAME##_bfd_reloc_name_lookup
+
+ long (*_get_reloc_upper_bound) (bfd *, sec_ptr);
+ long (*_bfd_canonicalize_reloc)
+ (bfd *, sec_ptr, arelent **, struct bfd_symbol **);
+ /* See documentation on reloc types. */
+ reloc_howto_type *
+ (*reloc_type_lookup) (bfd *, bfd_reloc_code_real_type);
+ reloc_howto_type *
+ (*reloc_name_lookup) (bfd *, const char *);
+
+
+ /* Routines used when writing an object file. */
+ #define BFD_JUMP_TABLE_WRITE(NAME) \
+ NAME##_set_arch_mach, \
+ NAME##_set_section_contents
+
+ bfd_boolean (*_bfd_set_arch_mach)
+ (bfd *, enum bfd_architecture, unsigned long);
+ bfd_boolean (*_bfd_set_section_contents)
+ (bfd *, sec_ptr, const void *, file_ptr, bfd_size_type);
+
+ /* Routines used by the linker. */
+ #define BFD_JUMP_TABLE_LINK(NAME) \
+ NAME##_sizeof_headers, \
+ NAME##_bfd_get_relocated_section_contents, \
+ NAME##_bfd_relax_section, \
+ NAME##_bfd_link_hash_table_create, \
+ NAME##_bfd_link_hash_table_free, \
+ NAME##_bfd_link_add_symbols, \
+ NAME##_bfd_link_just_syms, \
+ NAME##_bfd_copy_link_hash_symbol_type, \
+ NAME##_bfd_final_link, \
+ NAME##_bfd_link_split_section, \
+ NAME##_bfd_gc_sections, \
+ NAME##_bfd_merge_sections, \
+ NAME##_bfd_is_group_section, \
+ NAME##_bfd_discard_group, \
+ NAME##_section_already_linked, \
+ NAME##_bfd_define_common_symbol
+
+ int (*_bfd_sizeof_headers) (bfd *, struct bfd_link_info *);
+ bfd_byte * (*_bfd_get_relocated_section_contents)
+ (bfd *, struct bfd_link_info *, struct bfd_link_order *,
+ bfd_byte *, bfd_boolean, struct bfd_symbol **);
+
+ bfd_boolean (*_bfd_relax_section)
+ (bfd *, struct bfd_section *, struct bfd_link_info *, bfd_boolean *);
+
+ /* Create a hash table for the linker. Different backends store
+ different information in this table. */
+ struct bfd_link_hash_table *
+ (*_bfd_link_hash_table_create) (bfd *);
+
+ /* Release the memory associated with the linker hash table. */
+ void (*_bfd_link_hash_table_free) (struct bfd_link_hash_table *);
+
+ /* Add symbols from this object file into the hash table. */
+ bfd_boolean (*_bfd_link_add_symbols) (bfd *, struct bfd_link_info *);
+
+ /* Indicate that we are only retrieving symbol values from this section. */
+ void (*_bfd_link_just_syms) (asection *, struct bfd_link_info *);
+
+ /* Copy the symbol type of a linker hash table entry. */
+ #define bfd_copy_link_hash_symbol_type(b, t, f) \
+ BFD_SEND (b, _bfd_copy_link_hash_symbol_type, (b, t, f))
+ void (*_bfd_copy_link_hash_symbol_type)
+ (bfd *, struct bfd_link_hash_entry *, struct bfd_link_hash_entry *);
+
+ /* Do a link based on the link_order structures attached to each
+ section of the BFD. */
+ bfd_boolean (*_bfd_final_link) (bfd *, struct bfd_link_info *);
+
+ /* Should this section be split up into smaller pieces during linking. */
+ bfd_boolean (*_bfd_link_split_section) (bfd *, struct bfd_section *);
+
+ /* Remove sections that are not referenced from the output. */
+ bfd_boolean (*_bfd_gc_sections) (bfd *, struct bfd_link_info *);
+
+ /* Attempt to merge SEC_MERGE sections. */
+ bfd_boolean (*_bfd_merge_sections) (bfd *, struct bfd_link_info *);
+
+ /* Is this section a member of a group? */
+ bfd_boolean (*_bfd_is_group_section) (bfd *, const struct bfd_section *);
+
+ /* Discard members of a group. */
+ bfd_boolean (*_bfd_discard_group) (bfd *, struct bfd_section *);
+
+ /* Check if SEC has been already linked during a reloceatable or
+ final link. */
+ void (*_section_already_linked) (bfd *, struct bfd_section *,
+ struct bfd_link_info *);
+
+ /* Define a common symbol. */
+ bfd_boolean (*_bfd_define_common_symbol) (bfd *, struct bfd_link_info *,
+ struct bfd_link_hash_entry *);
+
+ /* Routines to handle dynamic symbols and relocs. */
+ #define BFD_JUMP_TABLE_DYNAMIC(NAME) \
+ NAME##_get_dynamic_symtab_upper_bound, \
+ NAME##_canonicalize_dynamic_symtab, \
+ NAME##_get_synthetic_symtab, \
+ NAME##_get_dynamic_reloc_upper_bound, \
+ NAME##_canonicalize_dynamic_reloc
+
+ /* Get the amount of memory required to hold the dynamic symbols. */
+ long (*_bfd_get_dynamic_symtab_upper_bound) (bfd *);
+ /* Read in the dynamic symbols. */
+ long (*_bfd_canonicalize_dynamic_symtab)
+ (bfd *, struct bfd_symbol **);
+ /* Create synthetized symbols. */
+ long (*_bfd_get_synthetic_symtab)
+ (bfd *, long, struct bfd_symbol **, long, struct bfd_symbol **,
+ struct bfd_symbol **);
+ /* Get the amount of memory required to hold the dynamic relocs. */
+ long (*_bfd_get_dynamic_reloc_upper_bound) (bfd *);
+ /* Read in the dynamic relocs. */
+ long (*_bfd_canonicalize_dynamic_reloc)
+ (bfd *, arelent **, struct bfd_symbol **);
+ A pointer to an alternative bfd_target in case the current one is not
+satisfactory. This can happen when the target cpu supports both big
+and little endian code, and target chosen by the linker has the wrong
+endianness. The function open_output() in ld/ldlang.c uses this field
+to find an alternative output format that is suitable.
+ /* Opposite endian version of this target. */
+ const struct bfd_target * alternative_target;
+
+ /* Data for use by back-end routines, which isn't
+ generic enough to belong in this structure. */
+ const void *backend_data;
+
+ } bfd_target;
+
+2.12.1.1 `bfd_set_default_target'
+.................................
+
+*Synopsis*
+ bfd_boolean bfd_set_default_target (const char *name);
+ *Description*
+Set the default target vector to use when recognizing a BFD. This
+takes the name of the target, which may be a BFD target name or a
+configuration triplet.
+
+2.12.1.2 `bfd_find_target'
+..........................
+
+*Synopsis*
+ const bfd_target *bfd_find_target (const char *target_name, bfd *abfd);
+ *Description*
+Return a pointer to the transfer vector for the object target named
+TARGET_NAME. If TARGET_NAME is `NULL', choose the one in the
+environment variable `GNUTARGET'; if that is null or not defined, then
+choose the first entry in the target list. Passing in the string
+"default" or setting the environment variable to "default" will cause
+the first entry in the target list to be returned, and
+"target_defaulted" will be set in the BFD if ABFD isn't `NULL'. This
+causes `bfd_check_format' to loop over all the targets to find the one
+that matches the file being read.
+
+2.12.1.3 `bfd_get_target_info'
+..............................
+
+*Synopsis*
+ const bfd_target *bfd_get_target_info (const char *target_name,
+ bfd *abfd,
+ bfd_boolean *is_bigendian,
+ int *underscoring,
+ const char **def_target_arch);
+ *Description*
+Return a pointer to the transfer vector for the object target named
+TARGET_NAME. If TARGET_NAME is `NULL', choose the one in the
+environment variable `GNUTARGET'; if that is null or not defined, then
+choose the first entry in the target list. Passing in the string
+"default" or setting the environment variable to "default" will cause
+the first entry in the target list to be returned, and
+"target_defaulted" will be set in the BFD if ABFD isn't `NULL'. This
+causes `bfd_check_format' to loop over all the targets to find the one
+that matches the file being read. If IS_BIGENDIAN is not `NULL', then
+set this value to target's endian mode. True for big-endian, FALSE for
+little-endian or for invalid target. If UNDERSCORING is not `NULL',
+then set this value to target's underscoring mode. Zero for
+none-underscoring, -1 for invalid target, else the value of target
+vector's symbol underscoring. If DEF_TARGET_ARCH is not `NULL', then
+set it to the architecture string specified by the target_name.
+
+2.12.1.4 `bfd_target_list'
+..........................
+
+*Synopsis*
+ const char ** bfd_target_list (void);
+ *Description*
+Return a freshly malloced NULL-terminated vector of the names of all
+the valid BFD targets. Do not modify the names.
+
+2.12.1.5 `bfd_seach_for_target'
+...............................
+
+*Synopsis*
+ const bfd_target *bfd_search_for_target
+ (int (*search_func) (const bfd_target *, void *),
+ void *);
+ *Description*
+Return a pointer to the first transfer vector in the list of transfer
+vectors maintained by BFD that produces a non-zero result when passed
+to the function SEARCH_FUNC. The parameter DATA is passed, unexamined,
+to the search function.
+
+
+File: bfd.info, Node: Architectures, Next: Opening and Closing, Prev: Targets, Up: BFD front end
+
+2.13 Architectures
+==================
+
+BFD keeps one atom in a BFD describing the architecture of the data
+attached to the BFD: a pointer to a `bfd_arch_info_type'.
+
+ Pointers to structures can be requested independently of a BFD so
+that an architecture's information can be interrogated without access
+to an open BFD.
+
+ The architecture information is provided by each architecture
+package. The set of default architectures is selected by the macro
+`SELECT_ARCHITECTURES'. This is normally set up in the
+`config/TARGET.mt' file of your choice. If the name is not defined,
+then all the architectures supported are included.
+
+ When BFD starts up, all the architectures are called with an
+initialize method. It is up to the architecture back end to insert as
+many items into the list of architectures as it wants to; generally
+this would be one for each machine and one for the default case (an
+item with a machine field of 0).
+
+ BFD's idea of an architecture is implemented in `archures.c'.
+
+2.13.1 bfd_architecture
+-----------------------
+
+*Description*
+This enum gives the object file's CPU architecture, in a global
+sense--i.e., what processor family does it belong to? Another field
+indicates which processor within the family is in use. The machine
+gives a number which distinguishes different versions of the
+architecture, containing, for example, 2 and 3 for Intel i960 KA and
+i960 KB, and 68020 and 68030 for Motorola 68020 and 68030.
+ enum bfd_architecture
+ {
+ bfd_arch_unknown, /* File arch not known. */
+ bfd_arch_obscure, /* Arch known, not one of these. */
+ bfd_arch_m68k, /* Motorola 68xxx */
+ #define bfd_mach_m68000 1
+ #define bfd_mach_m68008 2
+ #define bfd_mach_m68010 3
+ #define bfd_mach_m68020 4
+ #define bfd_mach_m68030 5
+ #define bfd_mach_m68040 6
+ #define bfd_mach_m68060 7
+ #define bfd_mach_cpu32 8
+ #define bfd_mach_fido 9
+ #define bfd_mach_mcf_isa_a_nodiv 10
+ #define bfd_mach_mcf_isa_a 11
+ #define bfd_mach_mcf_isa_a_mac 12
+ #define bfd_mach_mcf_isa_a_emac 13
+ #define bfd_mach_mcf_isa_aplus 14
+ #define bfd_mach_mcf_isa_aplus_mac 15
+ #define bfd_mach_mcf_isa_aplus_emac 16
+ #define bfd_mach_mcf_isa_b_nousp 17
+ #define bfd_mach_mcf_isa_b_nousp_mac 18
+ #define bfd_mach_mcf_isa_b_nousp_emac 19
+ #define bfd_mach_mcf_isa_b 20
+ #define bfd_mach_mcf_isa_b_mac 21
+ #define bfd_mach_mcf_isa_b_emac 22
+ #define bfd_mach_mcf_isa_b_float 23
+ #define bfd_mach_mcf_isa_b_float_mac 24
+ #define bfd_mach_mcf_isa_b_float_emac 25
+ #define bfd_mach_mcf_isa_c 26
+ #define bfd_mach_mcf_isa_c_mac 27
+ #define bfd_mach_mcf_isa_c_emac 28
+ #define bfd_mach_mcf_isa_c_nodiv 29
+ #define bfd_mach_mcf_isa_c_nodiv_mac 30
+ #define bfd_mach_mcf_isa_c_nodiv_emac 31
+ bfd_arch_vax, /* DEC Vax */
+ bfd_arch_i960, /* Intel 960 */
+ /* The order of the following is important.
+ lower number indicates a machine type that
+ only accepts a subset of the instructions
+ available to machines with higher numbers.
+ The exception is the "ca", which is
+ incompatible with all other machines except
+ "core". */
+
+ #define bfd_mach_i960_core 1
+ #define bfd_mach_i960_ka_sa 2
+ #define bfd_mach_i960_kb_sb 3
+ #define bfd_mach_i960_mc 4
+ #define bfd_mach_i960_xa 5
+ #define bfd_mach_i960_ca 6
+ #define bfd_mach_i960_jx 7
+ #define bfd_mach_i960_hx 8
+
+ bfd_arch_or32, /* OpenRISC 32 */
+
+ bfd_arch_sparc, /* SPARC */
+ #define bfd_mach_sparc 1
+ /* The difference between v8plus and v9 is that v9 is a true 64 bit env. */
+ #define bfd_mach_sparc_sparclet 2
+ #define bfd_mach_sparc_sparclite 3
+ #define bfd_mach_sparc_v8plus 4
+ #define bfd_mach_sparc_v8plusa 5 /* with ultrasparc add'ns. */
+ #define bfd_mach_sparc_sparclite_le 6
+ #define bfd_mach_sparc_v9 7
+ #define bfd_mach_sparc_v9a 8 /* with ultrasparc add'ns. */
+ #define bfd_mach_sparc_v8plusb 9 /* with cheetah add'ns. */
+ #define bfd_mach_sparc_v9b 10 /* with cheetah add'ns. */
+ /* Nonzero if MACH has the v9 instruction set. */
+ #define bfd_mach_sparc_v9_p(mach) \
+ ((mach) >= bfd_mach_sparc_v8plus && (mach) <= bfd_mach_sparc_v9b \
+ && (mach) != bfd_mach_sparc_sparclite_le)
+ /* Nonzero if MACH is a 64 bit sparc architecture. */
+ #define bfd_mach_sparc_64bit_p(mach) \
+ ((mach) >= bfd_mach_sparc_v9 && (mach) != bfd_mach_sparc_v8plusb)
+ bfd_arch_spu, /* PowerPC SPU */
+ #define bfd_mach_spu 256
+ bfd_arch_mips, /* MIPS Rxxxx */
+ #define bfd_mach_mips3000 3000
+ #define bfd_mach_mips3900 3900
+ #define bfd_mach_mips4000 4000
+ #define bfd_mach_mips4010 4010
+ #define bfd_mach_mips4100 4100
+ #define bfd_mach_mips4111 4111
+ #define bfd_mach_mips4120 4120
+ #define bfd_mach_mips4300 4300
+ #define bfd_mach_mips4400 4400
+ #define bfd_mach_mips4600 4600
+ #define bfd_mach_mips4650 4650
+ #define bfd_mach_mips5000 5000
+ #define bfd_mach_mips5400 5400
+ #define bfd_mach_mips5500 5500
+ #define bfd_mach_mips6000 6000
+ #define bfd_mach_mips7000 7000
+ #define bfd_mach_mips8000 8000
+ #define bfd_mach_mips9000 9000
+ #define bfd_mach_mips10000 10000
+ #define bfd_mach_mips12000 12000
+ #define bfd_mach_mips14000 14000
+ #define bfd_mach_mips16000 16000
+ #define bfd_mach_mips16 16
+ #define bfd_mach_mips5 5
+ #define bfd_mach_mips_loongson_2e 3001
+ #define bfd_mach_mips_loongson_2f 3002
+ #define bfd_mach_mips_loongson_3a 3003
+ #define bfd_mach_mips_sb1 12310201 /* octal 'SB', 01 */
+ #define bfd_mach_mips_octeon 6501
+ #define bfd_mach_mips_xlr 887682 /* decimal 'XLR' */
+ #define bfd_mach_mipsisa32 32
+ #define bfd_mach_mipsisa32r2 33
+ #define bfd_mach_mipsisa64 64
+ #define bfd_mach_mipsisa64r2 65
+ bfd_arch_i386, /* Intel 386 */
+ #define bfd_mach_i386_i386 1
+ #define bfd_mach_i386_i8086 2
+ #define bfd_mach_i386_i386_intel_syntax 3
+ #define bfd_mach_x64_32 32
+ #define bfd_mach_x64_32_intel_syntax 33
+ #define bfd_mach_x86_64 64
+ #define bfd_mach_x86_64_intel_syntax 65
+ bfd_arch_l1om, /* Intel L1OM */
+ #define bfd_mach_l1om 66
+ #define bfd_mach_l1om_intel_syntax 67
+ bfd_arch_we32k, /* AT&T WE32xxx */
+ bfd_arch_tahoe, /* CCI/Harris Tahoe */
+ bfd_arch_i860, /* Intel 860 */
+ bfd_arch_i370, /* IBM 360/370 Mainframes */
+ bfd_arch_romp, /* IBM ROMP PC/RT */
+ bfd_arch_convex, /* Convex */
+ bfd_arch_m88k, /* Motorola 88xxx */
+ bfd_arch_m98k, /* Motorola 98xxx */
+ bfd_arch_pyramid, /* Pyramid Technology */
+ bfd_arch_h8300, /* Renesas H8/300 (formerly Hitachi H8/300) */
+ #define bfd_mach_h8300 1
+ #define bfd_mach_h8300h 2
+ #define bfd_mach_h8300s 3
+ #define bfd_mach_h8300hn 4
+ #define bfd_mach_h8300sn 5
+ #define bfd_mach_h8300sx 6
+ #define bfd_mach_h8300sxn 7
+ bfd_arch_pdp11, /* DEC PDP-11 */
+ bfd_arch_plugin,
+ bfd_arch_powerpc, /* PowerPC */
+ #define bfd_mach_ppc 32
+ #define bfd_mach_ppc64 64
+ #define bfd_mach_ppc_403 403
+ #define bfd_mach_ppc_403gc 4030
+ #define bfd_mach_ppc_405 405
+ #define bfd_mach_ppc_505 505
+ #define bfd_mach_ppc_601 601
+ #define bfd_mach_ppc_602 602
+ #define bfd_mach_ppc_603 603
+ #define bfd_mach_ppc_ec603e 6031
+ #define bfd_mach_ppc_604 604
+ #define bfd_mach_ppc_620 620
+ #define bfd_mach_ppc_630 630
+ #define bfd_mach_ppc_750 750
+ #define bfd_mach_ppc_860 860
+ #define bfd_mach_ppc_a35 35
+ #define bfd_mach_ppc_rs64ii 642
+ #define bfd_mach_ppc_rs64iii 643
+ #define bfd_mach_ppc_7400 7400
+ #define bfd_mach_ppc_e500 500
+ #define bfd_mach_ppc_e500mc 5001
+ #define bfd_mach_ppc_e500mc64 5005
+ #define bfd_mach_ppc_titan 83
+ bfd_arch_rs6000, /* IBM RS/6000 */
+ #define bfd_mach_rs6k 6000
+ #define bfd_mach_rs6k_rs1 6001
+ #define bfd_mach_rs6k_rsc 6003
+ #define bfd_mach_rs6k_rs2 6002
+ bfd_arch_hppa, /* HP PA RISC */
+ #define bfd_mach_hppa10 10
+ #define bfd_mach_hppa11 11
+ #define bfd_mach_hppa20 20
+ #define bfd_mach_hppa20w 25
+ bfd_arch_d10v, /* Mitsubishi D10V */
+ #define bfd_mach_d10v 1
+ #define bfd_mach_d10v_ts2 2
+ #define bfd_mach_d10v_ts3 3
+ bfd_arch_d30v, /* Mitsubishi D30V */
+ bfd_arch_dlx, /* DLX */
+ bfd_arch_m68hc11, /* Motorola 68HC11 */
+ bfd_arch_m68hc12, /* Motorola 68HC12 */
+ #define bfd_mach_m6812_default 0
+ #define bfd_mach_m6812 1
+ #define bfd_mach_m6812s 2
+ bfd_arch_z8k, /* Zilog Z8000 */
+ #define bfd_mach_z8001 1
+ #define bfd_mach_z8002 2
+ bfd_arch_h8500, /* Renesas H8/500 (formerly Hitachi H8/500) */
+ bfd_arch_sh, /* Renesas / SuperH SH (formerly Hitachi SH) */
+ #define bfd_mach_sh 1
+ #define bfd_mach_sh2 0x20
+ #define bfd_mach_sh_dsp 0x2d
+ #define bfd_mach_sh2a 0x2a
+ #define bfd_mach_sh2a_nofpu 0x2b
+ #define bfd_mach_sh2a_nofpu_or_sh4_nommu_nofpu 0x2a1
+ #define bfd_mach_sh2a_nofpu_or_sh3_nommu 0x2a2
+ #define bfd_mach_sh2a_or_sh4 0x2a3
+ #define bfd_mach_sh2a_or_sh3e 0x2a4
+ #define bfd_mach_sh2e 0x2e
+ #define bfd_mach_sh3 0x30
+ #define bfd_mach_sh3_nommu 0x31
+ #define bfd_mach_sh3_dsp 0x3d
+ #define bfd_mach_sh3e 0x3e
+ #define bfd_mach_sh4 0x40
+ #define bfd_mach_sh4_nofpu 0x41
+ #define bfd_mach_sh4_nommu_nofpu 0x42
+ #define bfd_mach_sh4a 0x4a
+ #define bfd_mach_sh4a_nofpu 0x4b
+ #define bfd_mach_sh4al_dsp 0x4d
+ #define bfd_mach_sh5 0x50
+ bfd_arch_alpha, /* Dec Alpha */
+ #define bfd_mach_alpha_ev4 0x10
+ #define bfd_mach_alpha_ev5 0x20
+ #define bfd_mach_alpha_ev6 0x30
+ bfd_arch_arm, /* Advanced Risc Machines ARM. */
+ #define bfd_mach_arm_unknown 0
+ #define bfd_mach_arm_2 1
+ #define bfd_mach_arm_2a 2
+ #define bfd_mach_arm_3 3
+ #define bfd_mach_arm_3M 4
+ #define bfd_mach_arm_4 5
+ #define bfd_mach_arm_4T 6
+ #define bfd_mach_arm_5 7
+ #define bfd_mach_arm_5T 8
+ #define bfd_mach_arm_5TE 9
+ #define bfd_mach_arm_XScale 10
+ #define bfd_mach_arm_ep9312 11
+ #define bfd_mach_arm_iWMMXt 12
+ #define bfd_mach_arm_iWMMXt2 13
+ bfd_arch_ns32k, /* National Semiconductors ns32000 */
+ bfd_arch_w65, /* WDC 65816 */
+ bfd_arch_tic30, /* Texas Instruments TMS320C30 */
+ bfd_arch_tic4x, /* Texas Instruments TMS320C3X/4X */
+ #define bfd_mach_tic3x 30
+ #define bfd_mach_tic4x 40
+ bfd_arch_tic54x, /* Texas Instruments TMS320C54X */
+ bfd_arch_tic6x, /* Texas Instruments TMS320C6X */
+ bfd_arch_tic80, /* TI TMS320c80 (MVP) */
+ bfd_arch_v850, /* NEC V850 */
+ #define bfd_mach_v850 1
+ #define bfd_mach_v850e 'E'
+ #define bfd_mach_v850e1 '1'
+ #define bfd_mach_v850e2 0x4532
+ #define bfd_mach_v850e2v3 0x45325633
+ bfd_arch_arc, /* ARC Cores */
+ #define bfd_mach_arc_5 5
+ #define bfd_mach_arc_6 6
+ #define bfd_mach_arc_7 7
+ #define bfd_mach_arc_8 8
+ bfd_arch_m32c, /* Renesas M16C/M32C. */
+ #define bfd_mach_m16c 0x75
+ #define bfd_mach_m32c 0x78
+ bfd_arch_m32r, /* Renesas M32R (formerly Mitsubishi M32R/D) */
+ #define bfd_mach_m32r 1 /* For backwards compatibility. */
+ #define bfd_mach_m32rx 'x'
+ #define bfd_mach_m32r2 '2'
+ bfd_arch_mn10200, /* Matsushita MN10200 */
+ bfd_arch_mn10300, /* Matsushita MN10300 */
+ #define bfd_mach_mn10300 300
+ #define bfd_mach_am33 330
+ #define bfd_mach_am33_2 332
+ bfd_arch_fr30,
+ #define bfd_mach_fr30 0x46523330
+ bfd_arch_frv,
+ #define bfd_mach_frv 1
+ #define bfd_mach_frvsimple 2
+ #define bfd_mach_fr300 300
+ #define bfd_mach_fr400 400
+ #define bfd_mach_fr450 450
+ #define bfd_mach_frvtomcat 499 /* fr500 prototype */
+ #define bfd_mach_fr500 500
+ #define bfd_mach_fr550 550
+ bfd_arch_moxie, /* The moxie processor */
+ #define bfd_mach_moxie 1
+ bfd_arch_mcore,
+ bfd_arch_mep,
+ #define bfd_mach_mep 1
+ #define bfd_mach_mep_h1 0x6831
+ #define bfd_mach_mep_c5 0x6335
+ bfd_arch_ia64, /* HP/Intel ia64 */
+ #define bfd_mach_ia64_elf64 64
+ #define bfd_mach_ia64_elf32 32
+ bfd_arch_ip2k, /* Ubicom IP2K microcontrollers. */
+ #define bfd_mach_ip2022 1
+ #define bfd_mach_ip2022ext 2
+ bfd_arch_iq2000, /* Vitesse IQ2000. */
+ #define bfd_mach_iq2000 1
+ #define bfd_mach_iq10 2
+ bfd_arch_mt,
+ #define bfd_mach_ms1 1
+ #define bfd_mach_mrisc2 2
+ #define bfd_mach_ms2 3
+ bfd_arch_pj,
+ bfd_arch_avr, /* Atmel AVR microcontrollers. */
+ #define bfd_mach_avr1 1
+ #define bfd_mach_avr2 2
+ #define bfd_mach_avr25 25
+ #define bfd_mach_avr3 3
+ #define bfd_mach_avr31 31
+ #define bfd_mach_avr35 35
+ #define bfd_mach_avr4 4
+ #define bfd_mach_avr5 5
+ #define bfd_mach_avr51 51
+ #define bfd_mach_avr6 6
+ #define bfd_mach_avrxmega1 101
+ #define bfd_mach_avrxmega2 102
+ #define bfd_mach_avrxmega3 103
+ #define bfd_mach_avrxmega4 104
+ #define bfd_mach_avrxmega5 105
+ #define bfd_mach_avrxmega6 106
+ #define bfd_mach_avrxmega7 107
+ bfd_arch_bfin, /* ADI Blackfin */
+ #define bfd_mach_bfin 1
+ bfd_arch_cr16, /* National Semiconductor CompactRISC (ie CR16). */
+ #define bfd_mach_cr16 1
+ bfd_arch_cr16c, /* National Semiconductor CompactRISC. */
+ #define bfd_mach_cr16c 1
+ bfd_arch_crx, /* National Semiconductor CRX. */
+ #define bfd_mach_crx 1
+ bfd_arch_cris, /* Axis CRIS */
+ #define bfd_mach_cris_v0_v10 255
+ #define bfd_mach_cris_v32 32
+ #define bfd_mach_cris_v10_v32 1032
+ bfd_arch_rx, /* Renesas RX. */
+ #define bfd_mach_rx 0x75
+ bfd_arch_s390, /* IBM s390 */
+ #define bfd_mach_s390_31 31
+ #define bfd_mach_s390_64 64
+ bfd_arch_score, /* Sunplus score */
+ #define bfd_mach_score3 3
+ #define bfd_mach_score7 7
+ bfd_arch_openrisc, /* OpenRISC */
+ bfd_arch_mmix, /* Donald Knuth's educational processor. */
+ bfd_arch_xstormy16,
+ #define bfd_mach_xstormy16 1
+ bfd_arch_msp430, /* Texas Instruments MSP430 architecture. */
+ #define bfd_mach_msp11 11
+ #define bfd_mach_msp110 110
+ #define bfd_mach_msp12 12
+ #define bfd_mach_msp13 13
+ #define bfd_mach_msp14 14
+ #define bfd_mach_msp15 15
+ #define bfd_mach_msp16 16
+ #define bfd_mach_msp21 21
+ #define bfd_mach_msp31 31
+ #define bfd_mach_msp32 32
+ #define bfd_mach_msp33 33
+ #define bfd_mach_msp41 41
+ #define bfd_mach_msp42 42
+ #define bfd_mach_msp43 43
+ #define bfd_mach_msp44 44
+ bfd_arch_xc16x, /* Infineon's XC16X Series. */
+ #define bfd_mach_xc16x 1
+ #define bfd_mach_xc16xl 2
+ #define bfd_mach_xc16xs 3
+ bfd_arch_xtensa, /* Tensilica's Xtensa cores. */
+ #define bfd_mach_xtensa 1
+ bfd_arch_z80,
+ #define bfd_mach_z80strict 1 /* No undocumented opcodes. */
+ #define bfd_mach_z80 3 /* With ixl, ixh, iyl, and iyh. */
+ #define bfd_mach_z80full 7 /* All undocumented instructions. */
+ #define bfd_mach_r800 11 /* R800: successor with multiplication. */
+ bfd_arch_lm32, /* Lattice Mico32 */
+ #define bfd_mach_lm32 1
+ bfd_arch_microblaze,/* Xilinx MicroBlaze. */
+ bfd_arch_last
+ };
+
+2.13.2 bfd_arch_info
+--------------------
+
+*Description*
+This structure contains information on architectures for use within BFD.
+
+ typedef struct bfd_arch_info
+ {
+ int bits_per_word;
+ int bits_per_address;
+ int bits_per_byte;
+ enum bfd_architecture arch;
+ unsigned long mach;
+ const char *arch_name;
+ const char *printable_name;
+ unsigned int section_align_power;
+ /* TRUE if this is the default machine for the architecture.
+ The default arch should be the first entry for an arch so that
+ all the entries for that arch can be accessed via `next'. */
+ bfd_boolean the_default;
+ const struct bfd_arch_info * (*compatible)
+ (const struct bfd_arch_info *a, const struct bfd_arch_info *b);
+
+ bfd_boolean (*scan) (const struct bfd_arch_info *, const char *);
+
+ const struct bfd_arch_info *next;
+ }
+ bfd_arch_info_type;
+
+2.13.2.1 `bfd_printable_name'
+.............................
+
+*Synopsis*
+ const char *bfd_printable_name (bfd *abfd);
+ *Description*
+Return a printable string representing the architecture and machine
+from the pointer to the architecture info structure.
+
+2.13.2.2 `bfd_scan_arch'
+........................
+
+*Synopsis*
+ const bfd_arch_info_type *bfd_scan_arch (const char *string);
+ *Description*
+Figure out if BFD supports any cpu which could be described with the
+name STRING. Return a pointer to an `arch_info' structure if a machine
+is found, otherwise NULL.
+
+2.13.2.3 `bfd_arch_list'
+........................
+
+*Synopsis*
+ const char **bfd_arch_list (void);
+ *Description*
+Return a freshly malloced NULL-terminated vector of the names of all
+the valid BFD architectures. Do not modify the names.
+
+2.13.2.4 `bfd_arch_get_compatible'
+..................................
+
+*Synopsis*
+ const bfd_arch_info_type *bfd_arch_get_compatible
+ (const bfd *abfd, const bfd *bbfd, bfd_boolean accept_unknowns);
+ *Description*
+Determine whether two BFDs' architectures and machine types are
+compatible. Calculates the lowest common denominator between the two
+architectures and machine types implied by the BFDs and returns a
+pointer to an `arch_info' structure describing the compatible machine.
+
+2.13.2.5 `bfd_default_arch_struct'
+..................................
+
+*Description*
+The `bfd_default_arch_struct' is an item of `bfd_arch_info_type' which
+has been initialized to a fairly generic state. A BFD starts life by
+pointing to this structure, until the correct back end has determined
+the real architecture of the file.
+ extern const bfd_arch_info_type bfd_default_arch_struct;
+
+2.13.2.6 `bfd_set_arch_info'
+............................
+
+*Synopsis*
+ void bfd_set_arch_info (bfd *abfd, const bfd_arch_info_type *arg);
+ *Description*
+Set the architecture info of ABFD to ARG.
+
+2.13.2.7 `bfd_default_set_arch_mach'
+....................................
+
+*Synopsis*
+ bfd_boolean bfd_default_set_arch_mach
+ (bfd *abfd, enum bfd_architecture arch, unsigned long mach);
+ *Description*
+Set the architecture and machine type in BFD ABFD to ARCH and MACH.
+Find the correct pointer to a structure and insert it into the
+`arch_info' pointer.
+
+2.13.2.8 `bfd_get_arch'
+.......................
+
+*Synopsis*
+ enum bfd_architecture bfd_get_arch (bfd *abfd);
+ *Description*
+Return the enumerated type which describes the BFD ABFD's architecture.
+
+2.13.2.9 `bfd_get_mach'
+.......................
+
+*Synopsis*
+ unsigned long bfd_get_mach (bfd *abfd);
+ *Description*
+Return the long type which describes the BFD ABFD's machine.
+
+2.13.2.10 `bfd_arch_bits_per_byte'
+..................................
+
+*Synopsis*
+ unsigned int bfd_arch_bits_per_byte (bfd *abfd);
+ *Description*
+Return the number of bits in one of the BFD ABFD's architecture's bytes.
+
+2.13.2.11 `bfd_arch_bits_per_address'
+.....................................
+
+*Synopsis*
+ unsigned int bfd_arch_bits_per_address (bfd *abfd);
+ *Description*
+Return the number of bits in one of the BFD ABFD's architecture's
+addresses.
+
+2.13.2.12 `bfd_default_compatible'
+..................................
+
+*Synopsis*
+ const bfd_arch_info_type *bfd_default_compatible
+ (const bfd_arch_info_type *a, const bfd_arch_info_type *b);
+ *Description*
+The default function for testing for compatibility.
+
+2.13.2.13 `bfd_default_scan'
+............................
+
+*Synopsis*
+ bfd_boolean bfd_default_scan
+ (const struct bfd_arch_info *info, const char *string);
+ *Description*
+The default function for working out whether this is an architecture
+hit and a machine hit.
+
+2.13.2.14 `bfd_get_arch_info'
+.............................
+
+*Synopsis*
+ const bfd_arch_info_type *bfd_get_arch_info (bfd *abfd);
+ *Description*
+Return the architecture info struct in ABFD.
+
+2.13.2.15 `bfd_lookup_arch'
+...........................
+
+*Synopsis*
+ const bfd_arch_info_type *bfd_lookup_arch
+ (enum bfd_architecture arch, unsigned long machine);
+ *Description*
+Look for the architecture info structure which matches the arguments
+ARCH and MACHINE. A machine of 0 matches the machine/architecture
+structure which marks itself as the default.
+
+2.13.2.16 `bfd_printable_arch_mach'
+...................................
+
+*Synopsis*
+ const char *bfd_printable_arch_mach
+ (enum bfd_architecture arch, unsigned long machine);
+ *Description*
+Return a printable string representing the architecture and machine
+type.
+
+ This routine is depreciated.
+
+2.13.2.17 `bfd_octets_per_byte'
+...............................
+
+*Synopsis*
+ unsigned int bfd_octets_per_byte (bfd *abfd);
+ *Description*
+Return the number of octets (8-bit quantities) per target byte (minimum
+addressable unit). In most cases, this will be one, but some DSP
+targets have 16, 32, or even 48 bits per byte.
+
+2.13.2.18 `bfd_arch_mach_octets_per_byte'
+.........................................
+
+*Synopsis*
+ unsigned int bfd_arch_mach_octets_per_byte
+ (enum bfd_architecture arch, unsigned long machine);
+ *Description*
+See bfd_octets_per_byte.
+
+ This routine is provided for those cases where a bfd * is not
+available
+
+
+File: bfd.info, Node: Opening and Closing, Next: Internal, Prev: Architectures, Up: BFD front end
+
+ /* Set to N to open the next N BFDs using an alternate id space. */
+ extern unsigned int bfd_use_reserved_id;
+
+2.14 Opening and closing BFDs
+=============================
+
+2.14.1 Functions for opening and closing
+----------------------------------------
+
+2.14.1.1 `bfd_fopen'
+....................
+
+*Synopsis*
+ bfd *bfd_fopen (const char *filename, const char *target,
+ const char *mode, int fd);
+ *Description*
+Open the file FILENAME with the target TARGET. Return a pointer to the
+created BFD. If FD is not -1, then `fdopen' is used to open the file;
+otherwise, `fopen' is used. MODE is passed directly to `fopen' or
+`fdopen'.
+
+ Calls `bfd_find_target', so TARGET is interpreted as by that
+function.
+
+ The new BFD is marked as cacheable iff FD is -1.
+
+ If `NULL' is returned then an error has occured. Possible errors
+are `bfd_error_no_memory', `bfd_error_invalid_target' or `system_call'
+error.
+
+2.14.1.2 `bfd_openr'
+....................
+
+*Synopsis*
+ bfd *bfd_openr (const char *filename, const char *target);
+ *Description*
+Open the file FILENAME (using `fopen') with the target TARGET. Return
+a pointer to the created BFD.
+
+ Calls `bfd_find_target', so TARGET is interpreted as by that
+function.
+
+ If `NULL' is returned then an error has occured. Possible errors
+are `bfd_error_no_memory', `bfd_error_invalid_target' or `system_call'
+error.
+
+2.14.1.3 `bfd_fdopenr'
+......................
+
+*Synopsis*
+ bfd *bfd_fdopenr (const char *filename, const char *target, int fd);
+ *Description*
+`bfd_fdopenr' is to `bfd_fopenr' much like `fdopen' is to `fopen'. It
+opens a BFD on a file already described by the FD supplied.
+
+ When the file is later `bfd_close'd, the file descriptor will be
+closed. If the caller desires that this file descriptor be cached by
+BFD (opened as needed, closed as needed to free descriptors for other
+opens), with the supplied FD used as an initial file descriptor (but
+subject to closure at any time), call bfd_set_cacheable(bfd, 1) on the
+returned BFD. The default is to assume no caching; the file descriptor
+will remain open until `bfd_close', and will not be affected by BFD
+operations on other files.
+
+ Possible errors are `bfd_error_no_memory',
+`bfd_error_invalid_target' and `bfd_error_system_call'.
+
+2.14.1.4 `bfd_openstreamr'
+..........................
+
+*Synopsis*
+ bfd *bfd_openstreamr (const char *, const char *, void *);
+ *Description*
+Open a BFD for read access on an existing stdio stream. When the BFD
+is passed to `bfd_close', the stream will be closed.
+
+2.14.1.5 `bfd_openr_iovec'
+..........................
+
+*Synopsis*
+ bfd *bfd_openr_iovec (const char *filename, const char *target,
+ void *(*open_func) (struct bfd *nbfd,
+ void *open_closure),
+ void *open_closure,
+ file_ptr (*pread_func) (struct bfd *nbfd,
+ void *stream,
+ void *buf,
+ file_ptr nbytes,
+ file_ptr offset),
+ int (*close_func) (struct bfd *nbfd,
+ void *stream),
+ int (*stat_func) (struct bfd *abfd,
+ void *stream,
+ struct stat *sb));
+ *Description*
+Create and return a BFD backed by a read-only STREAM. The STREAM is
+created using OPEN_FUNC, accessed using PREAD_FUNC and destroyed using
+CLOSE_FUNC.
+
+ Calls `bfd_find_target', so TARGET is interpreted as by that
+function.
+
+ Calls OPEN_FUNC (which can call `bfd_zalloc' and `bfd_get_filename')
+to obtain the read-only stream backing the BFD. OPEN_FUNC either
+succeeds returning the non-`NULL' STREAM, or fails returning `NULL'
+(setting `bfd_error').
+
+ Calls PREAD_FUNC to request NBYTES of data from STREAM starting at
+OFFSET (e.g., via a call to `bfd_read'). PREAD_FUNC either succeeds
+returning the number of bytes read (which can be less than NBYTES when
+end-of-file), or fails returning -1 (setting `bfd_error').
+
+ Calls CLOSE_FUNC when the BFD is later closed using `bfd_close'.
+CLOSE_FUNC either succeeds returning 0, or fails returning -1 (setting
+`bfd_error').
+
+ Calls STAT_FUNC to fill in a stat structure for bfd_stat,
+bfd_get_size, and bfd_get_mtime calls. STAT_FUNC returns 0 on success,
+or returns -1 on failure (setting `bfd_error').
+
+ If `bfd_openr_iovec' returns `NULL' then an error has occurred.
+Possible errors are `bfd_error_no_memory', `bfd_error_invalid_target'
+and `bfd_error_system_call'.
+
+2.14.1.6 `bfd_openw'
+....................
+
+*Synopsis*
+ bfd *bfd_openw (const char *filename, const char *target);
+ *Description*
+Create a BFD, associated with file FILENAME, using the file format
+TARGET, and return a pointer to it.
+
+ Possible errors are `bfd_error_system_call', `bfd_error_no_memory',
+`bfd_error_invalid_target'.
+
+2.14.1.7 `bfd_close'
+....................
+
+*Synopsis*
+ bfd_boolean bfd_close (bfd *abfd);
+ *Description*
+Close a BFD. If the BFD was open for writing, then pending operations
+are completed and the file written out and closed. If the created file
+is executable, then `chmod' is called to mark it as such.
+
+ All memory attached to the BFD is released.
+
+ The file descriptor associated with the BFD is closed (even if it
+was passed in to BFD by `bfd_fdopenr').
+
+ *Returns*
+`TRUE' is returned if all is ok, otherwise `FALSE'.
+
+2.14.1.8 `bfd_close_all_done'
+.............................
+
+*Synopsis*
+ bfd_boolean bfd_close_all_done (bfd *);
+ *Description*
+Close a BFD. Differs from `bfd_close' since it does not complete any
+pending operations. This routine would be used if the application had
+just used BFD for swapping and didn't want to use any of the writing
+code.
+
+ If the created file is executable, then `chmod' is called to mark it
+as such.
+
+ All memory attached to the BFD is released.
+
+ *Returns*
+`TRUE' is returned if all is ok, otherwise `FALSE'.
+
+2.14.1.9 `bfd_create'
+.....................
+
+*Synopsis*
+ bfd *bfd_create (const char *filename, bfd *templ);
+ *Description*
+Create a new BFD in the manner of `bfd_openw', but without opening a
+file. The new BFD takes the target from the target used by TEMPL. The
+format is always set to `bfd_object'.
+
+2.14.1.10 `bfd_make_writable'
+.............................
+
+*Synopsis*
+ bfd_boolean bfd_make_writable (bfd *abfd);
+ *Description*
+Takes a BFD as created by `bfd_create' and converts it into one like as
+returned by `bfd_openw'. It does this by converting the BFD to
+BFD_IN_MEMORY. It's assumed that you will call `bfd_make_readable' on
+this bfd later.
+
+ *Returns*
+`TRUE' is returned if all is ok, otherwise `FALSE'.
+
+2.14.1.11 `bfd_make_readable'
+.............................
+
+*Synopsis*
+ bfd_boolean bfd_make_readable (bfd *abfd);
+ *Description*
+Takes a BFD as created by `bfd_create' and `bfd_make_writable' and
+converts it into one like as returned by `bfd_openr'. It does this by
+writing the contents out to the memory buffer, then reversing the
+direction.
+
+ *Returns*
+`TRUE' is returned if all is ok, otherwise `FALSE'.
+
+2.14.1.12 `bfd_alloc'
+.....................
+
+*Synopsis*
+ void *bfd_alloc (bfd *abfd, bfd_size_type wanted);
+ *Description*
+Allocate a block of WANTED bytes of memory attached to `abfd' and
+return a pointer to it.
+
+2.14.1.13 `bfd_alloc2'
+......................
+
+*Synopsis*
+ void *bfd_alloc2 (bfd *abfd, bfd_size_type nmemb, bfd_size_type size);
+ *Description*
+Allocate a block of NMEMB elements of SIZE bytes each of memory
+attached to `abfd' and return a pointer to it.
+
+2.14.1.14 `bfd_zalloc'
+......................
+
+*Synopsis*
+ void *bfd_zalloc (bfd *abfd, bfd_size_type wanted);
+ *Description*
+Allocate a block of WANTED bytes of zeroed memory attached to `abfd'
+and return a pointer to it.
+
+2.14.1.15 `bfd_zalloc2'
+.......................
+
+*Synopsis*
+ void *bfd_zalloc2 (bfd *abfd, bfd_size_type nmemb, bfd_size_type size);
+ *Description*
+Allocate a block of NMEMB elements of SIZE bytes each of zeroed memory
+attached to `abfd' and return a pointer to it.
+
+2.14.1.16 `bfd_calc_gnu_debuglink_crc32'
+........................................
+
+*Synopsis*
+ unsigned long bfd_calc_gnu_debuglink_crc32
+ (unsigned long crc, const unsigned char *buf, bfd_size_type len);
+ *Description*
+Computes a CRC value as used in the .gnu_debuglink section. Advances
+the previously computed CRC value by computing and adding in the crc32
+for LEN bytes of BUF.
+
+ *Returns*
+Return the updated CRC32 value.
+
+2.14.1.17 `get_debug_link_info'
+...............................
+
+*Synopsis*
+ char *get_debug_link_info (bfd *abfd, unsigned long *crc32_out);
+ *Description*
+fetch the filename and CRC32 value for any separate debuginfo
+associated with ABFD. Return NULL if no such info found, otherwise
+return filename and update CRC32_OUT.
+
+2.14.1.18 `separate_debug_file_exists'
+......................................
+
+*Synopsis*
+ bfd_boolean separate_debug_file_exists
+ (char *name, unsigned long crc32);
+ *Description*
+Checks to see if NAME is a file and if its contents match CRC32.
+
+2.14.1.19 `find_separate_debug_file'
+....................................
+
+*Synopsis*
+ char *find_separate_debug_file (bfd *abfd);
+ *Description*
+Searches ABFD for a reference to separate debugging information, scans
+various locations in the filesystem, including the file tree rooted at
+DEBUG_FILE_DIRECTORY, and returns a filename of such debugging
+information if the file is found and has matching CRC32. Returns NULL
+if no reference to debugging file exists, or file cannot be found.
+
+2.14.1.20 `bfd_follow_gnu_debuglink'
+....................................
+
+*Synopsis*
+ char *bfd_follow_gnu_debuglink (bfd *abfd, const char *dir);
+ *Description*
+Takes a BFD and searches it for a .gnu_debuglink section. If this
+section is found, it examines the section for the name and checksum of
+a '.debug' file containing auxiliary debugging information. It then
+searches the filesystem for this .debug file in some standard
+locations, including the directory tree rooted at DIR, and if found
+returns the full filename.
+
+ If DIR is NULL, it will search a default path configured into libbfd
+at build time. [XXX this feature is not currently implemented].
+
+ *Returns*
+`NULL' on any errors or failure to locate the .debug file, otherwise a
+pointer to a heap-allocated string containing the filename. The caller
+is responsible for freeing this string.
+
+2.14.1.21 `bfd_create_gnu_debuglink_section'
+............................................
+
+*Synopsis*
+ struct bfd_section *bfd_create_gnu_debuglink_section
+ (bfd *abfd, const char *filename);
+ *Description*
+Takes a BFD and adds a .gnu_debuglink section to it. The section is
+sized to be big enough to contain a link to the specified FILENAME.
+
+ *Returns*
+A pointer to the new section is returned if all is ok. Otherwise
+`NULL' is returned and bfd_error is set.
+
+2.14.1.22 `bfd_fill_in_gnu_debuglink_section'
+.............................................
+
+*Synopsis*
+ bfd_boolean bfd_fill_in_gnu_debuglink_section
+ (bfd *abfd, struct bfd_section *sect, const char *filename);
+ *Description*
+Takes a BFD and containing a .gnu_debuglink section SECT and fills in
+the contents of the section to contain a link to the specified
+FILENAME. The filename should be relative to the current directory.
+
+ *Returns*
+`TRUE' is returned if all is ok. Otherwise `FALSE' is returned and
+bfd_error is set.
+
+
+File: bfd.info, Node: Internal, Next: File Caching, Prev: Opening and Closing, Up: BFD front end
+
+2.15 Implementation details
+===========================
+
+2.15.1 Internal functions
+-------------------------
+
+*Description*
+These routines are used within BFD. They are not intended for export,
+but are documented here for completeness.
+
+2.15.1.1 `bfd_write_bigendian_4byte_int'
+........................................
+
+*Synopsis*
+ bfd_boolean bfd_write_bigendian_4byte_int (bfd *, unsigned int);
+ *Description*
+Write a 4 byte integer I to the output BFD ABFD, in big endian order
+regardless of what else is going on. This is useful in archives.
+
+2.15.1.2 `bfd_put_size'
+.......................
+
+2.15.1.3 `bfd_get_size'
+.......................
+
+*Description*
+These macros as used for reading and writing raw data in sections; each
+access (except for bytes) is vectored through the target format of the
+BFD and mangled accordingly. The mangling performs any necessary endian
+translations and removes alignment restrictions. Note that types
+accepted and returned by these macros are identical so they can be
+swapped around in macros--for example, `libaout.h' defines `GET_WORD'
+to either `bfd_get_32' or `bfd_get_64'.
+
+ In the put routines, VAL must be a `bfd_vma'. If we are on a system
+without prototypes, the caller is responsible for making sure that is
+true, with a cast if necessary. We don't cast them in the macro
+definitions because that would prevent `lint' or `gcc -Wall' from
+detecting sins such as passing a pointer. To detect calling these with
+less than a `bfd_vma', use `gcc -Wconversion' on a host with 64 bit
+`bfd_vma''s.
+
+ /* Byte swapping macros for user section data. */
+
+ #define bfd_put_8(abfd, val, ptr) \
+ ((void) (*((unsigned char *) (ptr)) = (val) & 0xff))
+ #define bfd_put_signed_8 \
+ bfd_put_8
+ #define bfd_get_8(abfd, ptr) \
+ (*(unsigned char *) (ptr) & 0xff)
+ #define bfd_get_signed_8(abfd, ptr) \
+ (((*(unsigned char *) (ptr) & 0xff) ^ 0x80) - 0x80)
+
+ #define bfd_put_16(abfd, val, ptr) \
+ BFD_SEND (abfd, bfd_putx16, ((val),(ptr)))
+ #define bfd_put_signed_16 \
+ bfd_put_16
+ #define bfd_get_16(abfd, ptr) \
+ BFD_SEND (abfd, bfd_getx16, (ptr))
+ #define bfd_get_signed_16(abfd, ptr) \
+ BFD_SEND (abfd, bfd_getx_signed_16, (ptr))
+
+ #define bfd_put_32(abfd, val, ptr) \
+ BFD_SEND (abfd, bfd_putx32, ((val),(ptr)))
+ #define bfd_put_signed_32 \
+ bfd_put_32
+ #define bfd_get_32(abfd, ptr) \
+ BFD_SEND (abfd, bfd_getx32, (ptr))
+ #define bfd_get_signed_32(abfd, ptr) \
+ BFD_SEND (abfd, bfd_getx_signed_32, (ptr))
+
+ #define bfd_put_64(abfd, val, ptr) \
+ BFD_SEND (abfd, bfd_putx64, ((val), (ptr)))
+ #define bfd_put_signed_64 \
+ bfd_put_64
+ #define bfd_get_64(abfd, ptr) \
+ BFD_SEND (abfd, bfd_getx64, (ptr))
+ #define bfd_get_signed_64(abfd, ptr) \
+ BFD_SEND (abfd, bfd_getx_signed_64, (ptr))
+
+ #define bfd_get(bits, abfd, ptr) \
+ ((bits) == 8 ? (bfd_vma) bfd_get_8 (abfd, ptr) \
+ : (bits) == 16 ? bfd_get_16 (abfd, ptr) \
+ : (bits) == 32 ? bfd_get_32 (abfd, ptr) \
+ : (bits) == 64 ? bfd_get_64 (abfd, ptr) \
+ : (abort (), (bfd_vma) - 1))
+
+ #define bfd_put(bits, abfd, val, ptr) \
+ ((bits) == 8 ? bfd_put_8 (abfd, val, ptr) \
+ : (bits) == 16 ? bfd_put_16 (abfd, val, ptr) \
+ : (bits) == 32 ? bfd_put_32 (abfd, val, ptr) \
+ : (bits) == 64 ? bfd_put_64 (abfd, val, ptr) \
+ : (abort (), (void) 0))
+
+2.15.1.4 `bfd_h_put_size'
+.........................
+
+*Description*
+These macros have the same function as their `bfd_get_x' brethren,
+except that they are used for removing information for the header
+records of object files. Believe it or not, some object files keep
+their header records in big endian order and their data in little
+endian order.
+
+ /* Byte swapping macros for file header data. */
+
+ #define bfd_h_put_8(abfd, val, ptr) \
+ bfd_put_8 (abfd, val, ptr)
+ #define bfd_h_put_signed_8(abfd, val, ptr) \
+ bfd_put_8 (abfd, val, ptr)
+ #define bfd_h_get_8(abfd, ptr) \
+ bfd_get_8 (abfd, ptr)
+ #define bfd_h_get_signed_8(abfd, ptr) \
+ bfd_get_signed_8 (abfd, ptr)
+
+ #define bfd_h_put_16(abfd, val, ptr) \
+ BFD_SEND (abfd, bfd_h_putx16, (val, ptr))
+ #define bfd_h_put_signed_16 \
+ bfd_h_put_16
+ #define bfd_h_get_16(abfd, ptr) \
+ BFD_SEND (abfd, bfd_h_getx16, (ptr))
+ #define bfd_h_get_signed_16(abfd, ptr) \
+ BFD_SEND (abfd, bfd_h_getx_signed_16, (ptr))
+
+ #define bfd_h_put_32(abfd, val, ptr) \
+ BFD_SEND (abfd, bfd_h_putx32, (val, ptr))
+ #define bfd_h_put_signed_32 \
+ bfd_h_put_32
+ #define bfd_h_get_32(abfd, ptr) \
+ BFD_SEND (abfd, bfd_h_getx32, (ptr))
+ #define bfd_h_get_signed_32(abfd, ptr) \
+ BFD_SEND (abfd, bfd_h_getx_signed_32, (ptr))
+
+ #define bfd_h_put_64(abfd, val, ptr) \
+ BFD_SEND (abfd, bfd_h_putx64, (val, ptr))
+ #define bfd_h_put_signed_64 \
+ bfd_h_put_64
+ #define bfd_h_get_64(abfd, ptr) \
+ BFD_SEND (abfd, bfd_h_getx64, (ptr))
+ #define bfd_h_get_signed_64(abfd, ptr) \
+ BFD_SEND (abfd, bfd_h_getx_signed_64, (ptr))
+
+ /* Aliases for the above, which should eventually go away. */
+
+ #define H_PUT_64 bfd_h_put_64
+ #define H_PUT_32 bfd_h_put_32
+ #define H_PUT_16 bfd_h_put_16
+ #define H_PUT_8 bfd_h_put_8
+ #define H_PUT_S64 bfd_h_put_signed_64
+ #define H_PUT_S32 bfd_h_put_signed_32
+ #define H_PUT_S16 bfd_h_put_signed_16
+ #define H_PUT_S8 bfd_h_put_signed_8
+ #define H_GET_64 bfd_h_get_64
+ #define H_GET_32 bfd_h_get_32
+ #define H_GET_16 bfd_h_get_16
+ #define H_GET_8 bfd_h_get_8
+ #define H_GET_S64 bfd_h_get_signed_64
+ #define H_GET_S32 bfd_h_get_signed_32
+ #define H_GET_S16 bfd_h_get_signed_16
+ #define H_GET_S8 bfd_h_get_signed_8
+
+2.15.1.5 `bfd_log2'
+...................
+
+*Synopsis*
+ unsigned int bfd_log2 (bfd_vma x);
+ *Description*
+Return the log base 2 of the value supplied, rounded up. E.g., an X of
+1025 returns 11. A X of 0 returns 0.
+
+
+File: bfd.info, Node: File Caching, Next: Linker Functions, Prev: Internal, Up: BFD front end
+
+2.16 File caching
+=================
+
+The file caching mechanism is embedded within BFD and allows the
+application to open as many BFDs as it wants without regard to the
+underlying operating system's file descriptor limit (often as low as 20
+open files). The module in `cache.c' maintains a least recently used
+list of `BFD_CACHE_MAX_OPEN' files, and exports the name
+`bfd_cache_lookup', which runs around and makes sure that the required
+BFD is open. If not, then it chooses a file to close, closes it and
+opens the one wanted, returning its file handle.
+
+2.16.1 Caching functions
+------------------------
+
+2.16.1.1 `bfd_cache_init'
+.........................
+
+*Synopsis*
+ bfd_boolean bfd_cache_init (bfd *abfd);
+ *Description*
+Add a newly opened BFD to the cache.
+
+2.16.1.2 `bfd_cache_close'
+..........................
+
+*Synopsis*
+ bfd_boolean bfd_cache_close (bfd *abfd);
+ *Description*
+Remove the BFD ABFD from the cache. If the attached file is open, then
+close it too.
+
+ *Returns*
+`FALSE' is returned if closing the file fails, `TRUE' is returned if
+all is well.
+
+2.16.1.3 `bfd_cache_close_all'
+..............................
+
+*Synopsis*
+ bfd_boolean bfd_cache_close_all (void);
+ *Description*
+Remove all BFDs from the cache. If the attached file is open, then
+close it too.
+
+ *Returns*
+`FALSE' is returned if closing one of the file fails, `TRUE' is
+returned if all is well.
+
+2.16.1.4 `bfd_open_file'
+........................
+
+*Synopsis*
+ FILE* bfd_open_file (bfd *abfd);
+ *Description*
+Call the OS to open a file for ABFD. Return the `FILE *' (possibly
+`NULL') that results from this operation. Set up the BFD so that
+future accesses know the file is open. If the `FILE *' returned is
+`NULL', then it won't have been put in the cache, so it won't have to
+be removed from it.
+
+
+File: bfd.info, Node: Linker Functions, Next: Hash Tables, Prev: File Caching, Up: BFD front end
+
+2.17 Linker Functions
+=====================
+
+The linker uses three special entry points in the BFD target vector.
+It is not necessary to write special routines for these entry points
+when creating a new BFD back end, since generic versions are provided.
+However, writing them can speed up linking and make it use
+significantly less runtime memory.
+
+ The first routine creates a hash table used by the other routines.
+The second routine adds the symbols from an object file to the hash
+table. The third routine takes all the object files and links them
+together to create the output file. These routines are designed so
+that the linker proper does not need to know anything about the symbols
+in the object files that it is linking. The linker merely arranges the
+sections as directed by the linker script and lets BFD handle the
+details of symbols and relocs.
+
+ The second routine and third routines are passed a pointer to a
+`struct bfd_link_info' structure (defined in `bfdlink.h') which holds
+information relevant to the link, including the linker hash table
+(which was created by the first routine) and a set of callback
+functions to the linker proper.
+
+ The generic linker routines are in `linker.c', and use the header
+file `genlink.h'. As of this writing, the only back ends which have
+implemented versions of these routines are a.out (in `aoutx.h') and
+ECOFF (in `ecoff.c'). The a.out routines are used as examples
+throughout this section.
+
+* Menu:
+
+* Creating a Linker Hash Table::
+* Adding Symbols to the Hash Table::
+* Performing the Final Link::
+
+
+File: bfd.info, Node: Creating a Linker Hash Table, Next: Adding Symbols to the Hash Table, Prev: Linker Functions, Up: Linker Functions
+
+2.17.1 Creating a linker hash table
+-----------------------------------
+
+The linker routines must create a hash table, which must be derived
+from `struct bfd_link_hash_table' described in `bfdlink.c'. *Note Hash
+Tables::, for information on how to create a derived hash table. This
+entry point is called using the target vector of the linker output file.
+
+ The `_bfd_link_hash_table_create' entry point must allocate and
+initialize an instance of the desired hash table. If the back end does
+not require any additional information to be stored with the entries in
+the hash table, the entry point may simply create a `struct
+bfd_link_hash_table'. Most likely, however, some additional
+information will be needed.
+
+ For example, with each entry in the hash table the a.out linker
+keeps the index the symbol has in the final output file (this index
+number is used so that when doing a relocatable link the symbol index
+used in the output file can be quickly filled in when copying over a
+reloc). The a.out linker code defines the required structures and
+functions for a hash table derived from `struct bfd_link_hash_table'.
+The a.out linker hash table is created by the function
+`NAME(aout,link_hash_table_create)'; it simply allocates space for the
+hash table, initializes it, and returns a pointer to it.
+
+ When writing the linker routines for a new back end, you will
+generally not know exactly which fields will be required until you have
+finished. You should simply create a new hash table which defines no
+additional fields, and then simply add fields as they become necessary.
+
+
+File: bfd.info, Node: Adding Symbols to the Hash Table, Next: Performing the Final Link, Prev: Creating a Linker Hash Table, Up: Linker Functions
+
+2.17.2 Adding symbols to the hash table
+---------------------------------------
+
+The linker proper will call the `_bfd_link_add_symbols' entry point for
+each object file or archive which is to be linked (typically these are
+the files named on the command line, but some may also come from the
+linker script). The entry point is responsible for examining the file.
+For an object file, BFD must add any relevant symbol information to the
+hash table. For an archive, BFD must determine which elements of the
+archive should be used and adding them to the link.
+
+ The a.out version of this entry point is
+`NAME(aout,link_add_symbols)'.
+
+* Menu:
+
+* Differing file formats::
+* Adding symbols from an object file::
+* Adding symbols from an archive::
+
+
+File: bfd.info, Node: Differing file formats, Next: Adding symbols from an object file, Prev: Adding Symbols to the Hash Table, Up: Adding Symbols to the Hash Table
+
+2.17.2.1 Differing file formats
+...............................
+
+Normally all the files involved in a link will be of the same format,
+but it is also possible to link together different format object files,
+and the back end must support that. The `_bfd_link_add_symbols' entry
+point is called via the target vector of the file to be added. This
+has an important consequence: the function may not assume that the hash
+table is the type created by the corresponding
+`_bfd_link_hash_table_create' vector. All the `_bfd_link_add_symbols'
+function can assume about the hash table is that it is derived from
+`struct bfd_link_hash_table'.
+
+ Sometimes the `_bfd_link_add_symbols' function must store some
+information in the hash table entry to be used by the `_bfd_final_link'
+function. In such a case the output bfd xvec must be checked to make
+sure that the hash table was created by an object file of the same
+format.
+
+ The `_bfd_final_link' routine must be prepared to handle a hash
+entry without any extra information added by the
+`_bfd_link_add_symbols' function. A hash entry without extra
+information will also occur when the linker script directs the linker
+to create a symbol. Note that, regardless of how a hash table entry is
+added, all the fields will be initialized to some sort of null value by
+the hash table entry initialization function.
+
+ See `ecoff_link_add_externals' for an example of how to check the
+output bfd before saving information (in this case, the ECOFF external
+symbol debugging information) in a hash table entry.
+
+
+File: bfd.info, Node: Adding symbols from an object file, Next: Adding symbols from an archive, Prev: Differing file formats, Up: Adding Symbols to the Hash Table
+
+2.17.2.2 Adding symbols from an object file
+...........................................
+
+When the `_bfd_link_add_symbols' routine is passed an object file, it
+must add all externally visible symbols in that object file to the hash
+table. The actual work of adding the symbol to the hash table is
+normally handled by the function `_bfd_generic_link_add_one_symbol'.
+The `_bfd_link_add_symbols' routine is responsible for reading all the
+symbols from the object file and passing the correct information to
+`_bfd_generic_link_add_one_symbol'.
+
+ The `_bfd_link_add_symbols' routine should not use
+`bfd_canonicalize_symtab' to read the symbols. The point of providing
+this routine is to avoid the overhead of converting the symbols into
+generic `asymbol' structures.
+
+ `_bfd_generic_link_add_one_symbol' handles the details of combining
+common symbols, warning about multiple definitions, and so forth. It
+takes arguments which describe the symbol to add, notably symbol flags,
+a section, and an offset. The symbol flags include such things as
+`BSF_WEAK' or `BSF_INDIRECT'. The section is a section in the object
+file, or something like `bfd_und_section_ptr' for an undefined symbol
+or `bfd_com_section_ptr' for a common symbol.
+
+ If the `_bfd_final_link' routine is also going to need to read the
+symbol information, the `_bfd_link_add_symbols' routine should save it
+somewhere attached to the object file BFD. However, the information
+should only be saved if the `keep_memory' field of the `info' argument
+is TRUE, so that the `-no-keep-memory' linker switch is effective.
+
+ The a.out function which adds symbols from an object file is
+`aout_link_add_object_symbols', and most of the interesting work is in
+`aout_link_add_symbols'. The latter saves pointers to the hash tables
+entries created by `_bfd_generic_link_add_one_symbol' indexed by symbol
+number, so that the `_bfd_final_link' routine does not have to call the
+hash table lookup routine to locate the entry.
+
+
+File: bfd.info, Node: Adding symbols from an archive, Prev: Adding symbols from an object file, Up: Adding Symbols to the Hash Table
+
+2.17.2.3 Adding symbols from an archive
+.......................................
+
+When the `_bfd_link_add_symbols' routine is passed an archive, it must
+look through the symbols defined by the archive and decide which
+elements of the archive should be included in the link. For each such
+element it must call the `add_archive_element' linker callback, and it
+must add the symbols from the object file to the linker hash table.
+(The callback may in fact indicate that a replacement BFD should be
+used, in which case the symbols from that BFD should be added to the
+linker hash table instead.)
+
+ In most cases the work of looking through the symbols in the archive
+should be done by the `_bfd_generic_link_add_archive_symbols' function.
+This function builds a hash table from the archive symbol table and
+looks through the list of undefined symbols to see which elements
+should be included. `_bfd_generic_link_add_archive_symbols' is passed
+a function to call to make the final decision about adding an archive
+element to the link and to do the actual work of adding the symbols to
+the linker hash table.
+
+ The function passed to `_bfd_generic_link_add_archive_symbols' must
+read the symbols of the archive element and decide whether the archive
+element should be included in the link. If the element is to be
+included, the `add_archive_element' linker callback routine must be
+called with the element as an argument, and the element's symbols must
+be added to the linker hash table just as though the element had itself
+been passed to the `_bfd_link_add_symbols' function. The
+`add_archive_element' callback has the option to indicate that it would
+like to replace the element archive with a substitute BFD, in which
+case it is the symbols of that substitute BFD that must be added to the
+linker hash table instead.
+
+ When the a.out `_bfd_link_add_symbols' function receives an archive,
+it calls `_bfd_generic_link_add_archive_symbols' passing
+`aout_link_check_archive_element' as the function argument.
+`aout_link_check_archive_element' calls `aout_link_check_ar_symbols'.
+If the latter decides to add the element (an element is only added if
+it provides a real, non-common, definition for a previously undefined
+or common symbol) it calls the `add_archive_element' callback and then
+`aout_link_check_archive_element' calls `aout_link_add_symbols' to
+actually add the symbols to the linker hash table - possibly those of a
+substitute BFD, if the `add_archive_element' callback avails itself of
+that option.
+
+ The ECOFF back end is unusual in that it does not normally call
+`_bfd_generic_link_add_archive_symbols', because ECOFF archives already
+contain a hash table of symbols. The ECOFF back end searches the
+archive itself to avoid the overhead of creating a new hash table.
+
+
+File: bfd.info, Node: Performing the Final Link, Prev: Adding Symbols to the Hash Table, Up: Linker Functions
+
+2.17.3 Performing the final link
+--------------------------------
+
+When all the input files have been processed, the linker calls the
+`_bfd_final_link' entry point of the output BFD. This routine is
+responsible for producing the final output file, which has several
+aspects. It must relocate the contents of the input sections and copy
+the data into the output sections. It must build an output symbol
+table including any local symbols from the input files and the global
+symbols from the hash table. When producing relocatable output, it must
+modify the input relocs and write them into the output file. There may
+also be object format dependent work to be done.
+
+ The linker will also call the `write_object_contents' entry point
+when the BFD is closed. The two entry points must work together in
+order to produce the correct output file.
+
+ The details of how this works are inevitably dependent upon the
+specific object file format. The a.out `_bfd_final_link' routine is
+`NAME(aout,final_link)'.
+
+* Menu:
+
+* Information provided by the linker::
+* Relocating the section contents::
+* Writing the symbol table::
+
+
+File: bfd.info, Node: Information provided by the linker, Next: Relocating the section contents, Prev: Performing the Final Link, Up: Performing the Final Link
+
+2.17.3.1 Information provided by the linker
+...........................................
+
+Before the linker calls the `_bfd_final_link' entry point, it sets up
+some data structures for the function to use.
+
+ The `input_bfds' field of the `bfd_link_info' structure will point
+to a list of all the input files included in the link. These files are
+linked through the `link_next' field of the `bfd' structure.
+
+ Each section in the output file will have a list of `link_order'
+structures attached to the `map_head.link_order' field (the
+`link_order' structure is defined in `bfdlink.h'). These structures
+describe how to create the contents of the output section in terms of
+the contents of various input sections, fill constants, and,
+eventually, other types of information. They also describe relocs that
+must be created by the BFD backend, but do not correspond to any input
+file; this is used to support -Ur, which builds constructors while
+generating a relocatable object file.
+
+
+File: bfd.info, Node: Relocating the section contents, Next: Writing the symbol table, Prev: Information provided by the linker, Up: Performing the Final Link
+
+2.17.3.2 Relocating the section contents
+........................................
+
+The `_bfd_final_link' function should look through the `link_order'
+structures attached to each section of the output file. Each
+`link_order' structure should either be handled specially, or it should
+be passed to the function `_bfd_default_link_order' which will do the
+right thing (`_bfd_default_link_order' is defined in `linker.c').
+
+ For efficiency, a `link_order' of type `bfd_indirect_link_order'
+whose associated section belongs to a BFD of the same format as the
+output BFD must be handled specially. This type of `link_order'
+describes part of an output section in terms of a section belonging to
+one of the input files. The `_bfd_final_link' function should read the
+contents of the section and any associated relocs, apply the relocs to
+the section contents, and write out the modified section contents. If
+performing a relocatable link, the relocs themselves must also be
+modified and written out.
+
+ The functions `_bfd_relocate_contents' and
+`_bfd_final_link_relocate' provide some general support for performing
+the actual relocations, notably overflow checking. Their arguments
+include information about the symbol the relocation is against and a
+`reloc_howto_type' argument which describes the relocation to perform.
+These functions are defined in `reloc.c'.
+
+ The a.out function which handles reading, relocating, and writing
+section contents is `aout_link_input_section'. The actual relocation
+is done in `aout_link_input_section_std' and
+`aout_link_input_section_ext'.
+
+
+File: bfd.info, Node: Writing the symbol table, Prev: Relocating the section contents, Up: Performing the Final Link
+
+2.17.3.3 Writing the symbol table
+.................................
+
+The `_bfd_final_link' function must gather all the symbols in the input
+files and write them out. It must also write out all the symbols in
+the global hash table. This must be controlled by the `strip' and
+`discard' fields of the `bfd_link_info' structure.
+
+ The local symbols of the input files will not have been entered into
+the linker hash table. The `_bfd_final_link' routine must consider
+each input file and include the symbols in the output file. It may be
+convenient to do this when looking through the `link_order' structures,
+or it may be done by stepping through the `input_bfds' list.
+
+ The `_bfd_final_link' routine must also traverse the global hash
+table to gather all the externally visible symbols. It is possible
+that most of the externally visible symbols may be written out when
+considering the symbols of each input file, but it is still necessary
+to traverse the hash table since the linker script may have defined
+some symbols that are not in any of the input files.
+
+ The `strip' field of the `bfd_link_info' structure controls which
+symbols are written out. The possible values are listed in
+`bfdlink.h'. If the value is `strip_some', then the `keep_hash' field
+of the `bfd_link_info' structure is a hash table of symbols to keep;
+each symbol should be looked up in this hash table, and only symbols
+which are present should be included in the output file.
+
+ If the `strip' field of the `bfd_link_info' structure permits local
+symbols to be written out, the `discard' field is used to further
+controls which local symbols are included in the output file. If the
+value is `discard_l', then all local symbols which begin with a certain
+prefix are discarded; this is controlled by the
+`bfd_is_local_label_name' entry point.
+
+ The a.out backend handles symbols by calling
+`aout_link_write_symbols' on each input BFD and then traversing the
+global hash table with the function `aout_link_write_other_symbol'. It
+builds a string table while writing out the symbols, which is written
+to the output file at the end of `NAME(aout,final_link)'.
+
+2.17.3.4 `bfd_link_split_section'
+.................................
+
+*Synopsis*
+ bfd_boolean bfd_link_split_section (bfd *abfd, asection *sec);
+ *Description*
+Return nonzero if SEC should be split during a reloceatable or final
+link.
+ #define bfd_link_split_section(abfd, sec) \
+ BFD_SEND (abfd, _bfd_link_split_section, (abfd, sec))
+
+2.17.3.5 `bfd_section_already_linked'
+.....................................
+
+*Synopsis*
+ void bfd_section_already_linked (bfd *abfd, asection *sec,
+ struct bfd_link_info *info);
+ *Description*
+Check if SEC has been already linked during a reloceatable or final
+link.
+ #define bfd_section_already_linked(abfd, sec, info) \
+ BFD_SEND (abfd, _section_already_linked, (abfd, sec, info))
+
+2.17.3.6 `bfd_generic_define_common_symbol'
+...........................................
+
+*Synopsis*
+ bfd_boolean bfd_generic_define_common_symbol
+ (bfd *output_bfd, struct bfd_link_info *info,
+ struct bfd_link_hash_entry *h);
+ *Description*
+Convert common symbol H into a defined symbol. Return TRUE on success
+and FALSE on failure.
+ #define bfd_define_common_symbol(output_bfd, info, h) \
+ BFD_SEND (output_bfd, _bfd_define_common_symbol, (output_bfd, info, h))
+
+2.17.3.7 `bfd_find_version_for_sym '
+....................................
+
+*Synopsis*
+ struct bfd_elf_version_tree * bfd_find_version_for_sym
+ (struct bfd_elf_version_tree *verdefs,
+ const char *sym_name, bfd_boolean *hide);
+ *Description*
+Search an elf version script tree for symbol versioning info and export
+/ don't-export status for a given symbol. Return non-NULL on success
+and NULL on failure; also sets the output `hide' boolean parameter.
+
+
+File: bfd.info, Node: Hash Tables, Prev: Linker Functions, Up: BFD front end
+
+2.18 Hash Tables
+================
+
+BFD provides a simple set of hash table functions. Routines are
+provided to initialize a hash table, to free a hash table, to look up a
+string in a hash table and optionally create an entry for it, and to
+traverse a hash table. There is currently no routine to delete an
+string from a hash table.
+
+ The basic hash table does not permit any data to be stored with a
+string. However, a hash table is designed to present a base class from
+which other types of hash tables may be derived. These derived types
+may store additional information with the string. Hash tables were
+implemented in this way, rather than simply providing a data pointer in
+a hash table entry, because they were designed for use by the linker
+back ends. The linker may create thousands of hash table entries, and
+the overhead of allocating private data and storing and following
+pointers becomes noticeable.
+
+ The basic hash table code is in `hash.c'.
+
+* Menu:
+
+* Creating and Freeing a Hash Table::
+* Looking Up or Entering a String::
+* Traversing a Hash Table::
+* Deriving a New Hash Table Type::
+
+
+File: bfd.info, Node: Creating and Freeing a Hash Table, Next: Looking Up or Entering a String, Prev: Hash Tables, Up: Hash Tables
+
+2.18.1 Creating and freeing a hash table
+----------------------------------------
+
+To create a hash table, create an instance of a `struct bfd_hash_table'
+(defined in `bfd.h') and call `bfd_hash_table_init' (if you know
+approximately how many entries you will need, the function
+`bfd_hash_table_init_n', which takes a SIZE argument, may be used).
+`bfd_hash_table_init' returns `FALSE' if some sort of error occurs.
+
+ The function `bfd_hash_table_init' take as an argument a function to
+use to create new entries. For a basic hash table, use the function
+`bfd_hash_newfunc'. *Note Deriving a New Hash Table Type::, for why
+you would want to use a different value for this argument.
+
+ `bfd_hash_table_init' will create an objalloc which will be used to
+allocate new entries. You may allocate memory on this objalloc using
+`bfd_hash_allocate'.
+
+ Use `bfd_hash_table_free' to free up all the memory that has been
+allocated for a hash table. This will not free up the `struct
+bfd_hash_table' itself, which you must provide.
+
+ Use `bfd_hash_set_default_size' to set the default size of hash
+table to use.
+
+
+File: bfd.info, Node: Looking Up or Entering a String, Next: Traversing a Hash Table, Prev: Creating and Freeing a Hash Table, Up: Hash Tables
+
+2.18.2 Looking up or entering a string
+--------------------------------------
+
+The function `bfd_hash_lookup' is used both to look up a string in the
+hash table and to create a new entry.
+
+ If the CREATE argument is `FALSE', `bfd_hash_lookup' will look up a
+string. If the string is found, it will returns a pointer to a `struct
+bfd_hash_entry'. If the string is not found in the table
+`bfd_hash_lookup' will return `NULL'. You should not modify any of the
+fields in the returns `struct bfd_hash_entry'.
+
+ If the CREATE argument is `TRUE', the string will be entered into
+the hash table if it is not already there. Either way a pointer to a
+`struct bfd_hash_entry' will be returned, either to the existing
+structure or to a newly created one. In this case, a `NULL' return
+means that an error occurred.
+
+ If the CREATE argument is `TRUE', and a new entry is created, the
+COPY argument is used to decide whether to copy the string onto the
+hash table objalloc or not. If COPY is passed as `FALSE', you must be
+careful not to deallocate or modify the string as long as the hash table
+exists.
+
+
+File: bfd.info, Node: Traversing a Hash Table, Next: Deriving a New Hash Table Type, Prev: Looking Up or Entering a String, Up: Hash Tables
+
+2.18.3 Traversing a hash table
+------------------------------
+
+The function `bfd_hash_traverse' may be used to traverse a hash table,
+calling a function on each element. The traversal is done in a random
+order.
+
+ `bfd_hash_traverse' takes as arguments a function and a generic
+`void *' pointer. The function is called with a hash table entry (a
+`struct bfd_hash_entry *') and the generic pointer passed to
+`bfd_hash_traverse'. The function must return a `boolean' value, which
+indicates whether to continue traversing the hash table. If the
+function returns `FALSE', `bfd_hash_traverse' will stop the traversal
+and return immediately.
+
+
+File: bfd.info, Node: Deriving a New Hash Table Type, Prev: Traversing a Hash Table, Up: Hash Tables
+
+2.18.4 Deriving a new hash table type
+-------------------------------------
+
+Many uses of hash tables want to store additional information which
+each entry in the hash table. Some also find it convenient to store
+additional information with the hash table itself. This may be done
+using a derived hash table.
+
+ Since C is not an object oriented language, creating a derived hash
+table requires sticking together some boilerplate routines with a few
+differences specific to the type of hash table you want to create.
+
+ An example of a derived hash table is the linker hash table. The
+structures for this are defined in `bfdlink.h'. The functions are in
+`linker.c'.
+
+ You may also derive a hash table from an already derived hash table.
+For example, the a.out linker backend code uses a hash table derived
+from the linker hash table.
+
+* Menu:
+
+* Define the Derived Structures::
+* Write the Derived Creation Routine::
+* Write Other Derived Routines::
+
+
+File: bfd.info, Node: Define the Derived Structures, Next: Write the Derived Creation Routine, Prev: Deriving a New Hash Table Type, Up: Deriving a New Hash Table Type
+
+2.18.4.1 Define the derived structures
+......................................
+
+You must define a structure for an entry in the hash table, and a
+structure for the hash table itself.
+
+ The first field in the structure for an entry in the hash table must
+be of the type used for an entry in the hash table you are deriving
+from. If you are deriving from a basic hash table this is `struct
+bfd_hash_entry', which is defined in `bfd.h'. The first field in the
+structure for the hash table itself must be of the type of the hash
+table you are deriving from itself. If you are deriving from a basic
+hash table, this is `struct bfd_hash_table'.
+
+ For example, the linker hash table defines `struct
+bfd_link_hash_entry' (in `bfdlink.h'). The first field, `root', is of
+type `struct bfd_hash_entry'. Similarly, the first field in `struct
+bfd_link_hash_table', `table', is of type `struct bfd_hash_table'.
+
+
+File: bfd.info, Node: Write the Derived Creation Routine, Next: Write Other Derived Routines, Prev: Define the Derived Structures, Up: Deriving a New Hash Table Type
+
+2.18.4.2 Write the derived creation routine
+...........................................
+
+You must write a routine which will create and initialize an entry in
+the hash table. This routine is passed as the function argument to
+`bfd_hash_table_init'.
+
+ In order to permit other hash tables to be derived from the hash
+table you are creating, this routine must be written in a standard way.
+
+ The first argument to the creation routine is a pointer to a hash
+table entry. This may be `NULL', in which case the routine should
+allocate the right amount of space. Otherwise the space has already
+been allocated by a hash table type derived from this one.
+
+ After allocating space, the creation routine must call the creation
+routine of the hash table type it is derived from, passing in a pointer
+to the space it just allocated. This will initialize any fields used
+by the base hash table.
+
+ Finally the creation routine must initialize any local fields for
+the new hash table type.
+
+ Here is a boilerplate example of a creation routine. FUNCTION_NAME
+is the name of the routine. ENTRY_TYPE is the type of an entry in the
+hash table you are creating. BASE_NEWFUNC is the name of the creation
+routine of the hash table type your hash table is derived from.
+
+ struct bfd_hash_entry *
+ FUNCTION_NAME (struct bfd_hash_entry *entry,
+ struct bfd_hash_table *table,
+ const char *string)
+ {
+ struct ENTRY_TYPE *ret = (ENTRY_TYPE *) entry;
+
+ /* Allocate the structure if it has not already been allocated by a
+ derived class. */
+ if (ret == NULL)
+ {
+ ret = bfd_hash_allocate (table, sizeof (* ret));
+ if (ret == NULL)
+ return NULL;
+ }
+
+ /* Call the allocation method of the base class. */
+ ret = ((ENTRY_TYPE *)
+ BASE_NEWFUNC ((struct bfd_hash_entry *) ret, table, string));
+
+ /* Initialize the local fields here. */
+
+ return (struct bfd_hash_entry *) ret;
+ }
+ *Description*
+The creation routine for the linker hash table, which is in `linker.c',
+looks just like this example. FUNCTION_NAME is
+`_bfd_link_hash_newfunc'. ENTRY_TYPE is `struct bfd_link_hash_entry'.
+BASE_NEWFUNC is `bfd_hash_newfunc', the creation routine for a basic
+hash table.
+
+ `_bfd_link_hash_newfunc' also initializes the local fields in a
+linker hash table entry: `type', `written' and `next'.
+
+
+File: bfd.info, Node: Write Other Derived Routines, Prev: Write the Derived Creation Routine, Up: Deriving a New Hash Table Type
+
+2.18.4.3 Write other derived routines
+.....................................
+
+You will want to write other routines for your new hash table, as well.
+
+ You will want an initialization routine which calls the
+initialization routine of the hash table you are deriving from and
+initializes any other local fields. For the linker hash table, this is
+`_bfd_link_hash_table_init' in `linker.c'.
+
+ You will want a lookup routine which calls the lookup routine of the
+hash table you are deriving from and casts the result. The linker hash
+table uses `bfd_link_hash_lookup' in `linker.c' (this actually takes an
+additional argument which it uses to decide how to return the looked up
+value).
+
+ You may want a traversal routine. This should just call the
+traversal routine of the hash table you are deriving from with
+appropriate casts. The linker hash table uses `bfd_link_hash_traverse'
+in `linker.c'.
+
+ These routines may simply be defined as macros. For example, the
+a.out backend linker hash table, which is derived from the linker hash
+table, uses macros for the lookup and traversal routines. These are
+`aout_link_hash_lookup' and `aout_link_hash_traverse' in aoutx.h.
+
+
+File: bfd.info, Node: BFD back ends, Next: GNU Free Documentation License, Prev: BFD front end, Up: Top
+
+3 BFD back ends
+***************
+
+* Menu:
+
+* What to Put Where::
+* aout :: a.out backends
+* coff :: coff backends
+* elf :: elf backends
+* mmo :: mmo backend
+
+
+File: bfd.info, Node: What to Put Where, Next: aout, Prev: BFD back ends, Up: BFD back ends
+
+3.1 What to Put Where
+=====================
+
+All of BFD lives in one directory.
+
+
+File: bfd.info, Node: aout, Next: coff, Prev: What to Put Where, Up: BFD back ends
+
+3.2 a.out backends
+==================
+
+*Description*
+BFD supports a number of different flavours of a.out format, though the
+major differences are only the sizes of the structures on disk, and the
+shape of the relocation information.
+
+ The support is split into a basic support file `aoutx.h' and other
+files which derive functions from the base. One derivation file is
+`aoutf1.h' (for a.out flavour 1), and adds to the basic a.out functions
+support for sun3, sun4, 386 and 29k a.out files, to create a target
+jump vector for a specific target.
+
+ This information is further split out into more specific files for
+each machine, including `sunos.c' for sun3 and sun4, `newsos3.c' for
+the Sony NEWS, and `demo64.c' for a demonstration of a 64 bit a.out
+format.
+
+ The base file `aoutx.h' defines general mechanisms for reading and
+writing records to and from disk and various other methods which BFD
+requires. It is included by `aout32.c' and `aout64.c' to form the names
+`aout_32_swap_exec_header_in', `aout_64_swap_exec_header_in', etc.
+
+ As an example, this is what goes on to make the back end for a sun4,
+from `aout32.c':
+
+ #define ARCH_SIZE 32
+ #include "aoutx.h"
+
+ Which exports names:
+
+ ...
+ aout_32_canonicalize_reloc
+ aout_32_find_nearest_line
+ aout_32_get_lineno
+ aout_32_get_reloc_upper_bound
+ ...
+
+ from `sunos.c':
+
+ #define TARGET_NAME "a.out-sunos-big"
+ #define VECNAME sunos_big_vec
+ #include "aoutf1.h"
+
+ requires all the names from `aout32.c', and produces the jump vector
+
+ sunos_big_vec
+
+ The file `host-aout.c' is a special case. It is for a large set of
+hosts that use "more or less standard" a.out files, and for which
+cross-debugging is not interesting. It uses the standard 32-bit a.out
+support routines, but determines the file offsets and addresses of the
+text, data, and BSS sections, the machine architecture and machine
+type, and the entry point address, in a host-dependent manner. Once
+these values have been determined, generic code is used to handle the
+object file.
+
+ When porting it to run on a new system, you must supply:
+
+ HOST_PAGE_SIZE
+ HOST_SEGMENT_SIZE
+ HOST_MACHINE_ARCH (optional)
+ HOST_MACHINE_MACHINE (optional)
+ HOST_TEXT_START_ADDR
+ HOST_STACK_END_ADDR
+
+ in the file `../include/sys/h-XXX.h' (for your host). These values,
+plus the structures and macros defined in `a.out.h' on your host
+system, will produce a BFD target that will access ordinary a.out files
+on your host. To configure a new machine to use `host-aout.c', specify:
+
+ TDEFAULTS = -DDEFAULT_VECTOR=host_aout_big_vec
+ TDEPFILES= host-aout.o trad-core.o
+
+ in the `config/XXX.mt' file, and modify `configure.in' to use the
+`XXX.mt' file (by setting "`bfd_target=XXX'") when your configuration
+is selected.
+
+3.2.1 Relocations
+-----------------
+
+*Description*
+The file `aoutx.h' provides for both the _standard_ and _extended_
+forms of a.out relocation records.
+
+ The standard records contain only an address, a symbol index, and a
+type field. The extended records (used on 29ks and sparcs) also have a
+full integer for an addend.
+
+3.2.2 Internal entry points
+---------------------------
+
+*Description*
+`aoutx.h' exports several routines for accessing the contents of an
+a.out file, which are gathered and exported in turn by various format
+specific files (eg sunos.c).
+
+3.2.2.1 `aout_SIZE_swap_exec_header_in'
+.......................................
+
+*Synopsis*
+ void aout_SIZE_swap_exec_header_in,
+ (bfd *abfd,
+ struct external_exec *bytes,
+ struct internal_exec *execp);
+ *Description*
+Swap the information in an executable header RAW_BYTES taken from a raw
+byte stream memory image into the internal exec header structure EXECP.
+
+3.2.2.2 `aout_SIZE_swap_exec_header_out'
+........................................
+
+*Synopsis*
+ void aout_SIZE_swap_exec_header_out
+ (bfd *abfd,
+ struct internal_exec *execp,
+ struct external_exec *raw_bytes);
+ *Description*
+Swap the information in an internal exec header structure EXECP into
+the buffer RAW_BYTES ready for writing to disk.
+
+3.2.2.3 `aout_SIZE_some_aout_object_p'
+......................................
+
+*Synopsis*
+ const bfd_target *aout_SIZE_some_aout_object_p
+ (bfd *abfd,
+ struct internal_exec *execp,
+ const bfd_target *(*callback_to_real_object_p) (bfd *));
+ *Description*
+Some a.out variant thinks that the file open in ABFD checking is an
+a.out file. Do some more checking, and set up for access if it really
+is. Call back to the calling environment's "finish up" function just
+before returning, to handle any last-minute setup.
+
+3.2.2.4 `aout_SIZE_mkobject'
+............................
+
+*Synopsis*
+ bfd_boolean aout_SIZE_mkobject, (bfd *abfd);
+ *Description*
+Initialize BFD ABFD for use with a.out files.
+
+3.2.2.5 `aout_SIZE_machine_type'
+................................
+
+*Synopsis*
+ enum machine_type aout_SIZE_machine_type
+ (enum bfd_architecture arch,
+ unsigned long machine,
+ bfd_boolean *unknown);
+ *Description*
+Keep track of machine architecture and machine type for a.out's. Return
+the `machine_type' for a particular architecture and machine, or
+`M_UNKNOWN' if that exact architecture and machine can't be represented
+in a.out format.
+
+ If the architecture is understood, machine type 0 (default) is
+always understood.
+
+3.2.2.6 `aout_SIZE_set_arch_mach'
+.................................
+
+*Synopsis*
+ bfd_boolean aout_SIZE_set_arch_mach,
+ (bfd *,
+ enum bfd_architecture arch,
+ unsigned long machine);
+ *Description*
+Set the architecture and the machine of the BFD ABFD to the values ARCH
+and MACHINE. Verify that ABFD's format can support the architecture
+required.
+
+3.2.2.7 `aout_SIZE_new_section_hook'
+....................................
+
+*Synopsis*
+ bfd_boolean aout_SIZE_new_section_hook,
+ (bfd *abfd,
+ asection *newsect);
+ *Description*
+Called by the BFD in response to a `bfd_make_section' request.
+
+
+File: bfd.info, Node: coff, Next: elf, Prev: aout, Up: BFD back ends
+
+3.3 coff backends
+=================
+
+BFD supports a number of different flavours of coff format. The major
+differences between formats are the sizes and alignments of fields in
+structures on disk, and the occasional extra field.
+
+ Coff in all its varieties is implemented with a few common files and
+a number of implementation specific files. For example, The 88k bcs
+coff format is implemented in the file `coff-m88k.c'. This file
+`#include's `coff/m88k.h' which defines the external structure of the
+coff format for the 88k, and `coff/internal.h' which defines the
+internal structure. `coff-m88k.c' also defines the relocations used by
+the 88k format *Note Relocations::.
+
+ The Intel i960 processor version of coff is implemented in
+`coff-i960.c'. This file has the same structure as `coff-m88k.c',
+except that it includes `coff/i960.h' rather than `coff-m88k.h'.
+
+3.3.1 Porting to a new version of coff
+--------------------------------------
+
+The recommended method is to select from the existing implementations
+the version of coff which is most like the one you want to use. For
+example, we'll say that i386 coff is the one you select, and that your
+coff flavour is called foo. Copy `i386coff.c' to `foocoff.c', copy
+`../include/coff/i386.h' to `../include/coff/foo.h', and add the lines
+to `targets.c' and `Makefile.in' so that your new back end is used.
+Alter the shapes of the structures in `../include/coff/foo.h' so that
+they match what you need. You will probably also have to add `#ifdef's
+to the code in `coff/internal.h' and `coffcode.h' if your version of
+coff is too wild.
+
+ You can verify that your new BFD backend works quite simply by
+building `objdump' from the `binutils' directory, and making sure that
+its version of what's going on and your host system's idea (assuming it
+has the pretty standard coff dump utility, usually called `att-dump' or
+just `dump') are the same. Then clean up your code, and send what
+you've done to Cygnus. Then your stuff will be in the next release, and
+you won't have to keep integrating it.
+
+3.3.2 How the coff backend works
+--------------------------------
+
+3.3.2.1 File layout
+...................
+
+The Coff backend is split into generic routines that are applicable to
+any Coff target and routines that are specific to a particular target.
+The target-specific routines are further split into ones which are
+basically the same for all Coff targets except that they use the
+external symbol format or use different values for certain constants.
+
+ The generic routines are in `coffgen.c'. These routines work for
+any Coff target. They use some hooks into the target specific code;
+the hooks are in a `bfd_coff_backend_data' structure, one of which
+exists for each target.
+
+ The essentially similar target-specific routines are in
+`coffcode.h'. This header file includes executable C code. The
+various Coff targets first include the appropriate Coff header file,
+make any special defines that are needed, and then include `coffcode.h'.
+
+ Some of the Coff targets then also have additional routines in the
+target source file itself.
+
+ For example, `coff-i960.c' includes `coff/internal.h' and
+`coff/i960.h'. It then defines a few constants, such as `I960', and
+includes `coffcode.h'. Since the i960 has complex relocation types,
+`coff-i960.c' also includes some code to manipulate the i960 relocs.
+This code is not in `coffcode.h' because it would not be used by any
+other target.
+
+3.3.2.2 Coff long section names
+...............................
+
+In the standard Coff object format, section names are limited to the
+eight bytes available in the `s_name' field of the `SCNHDR' section
+header structure. The format requires the field to be NUL-padded, but
+not necessarily NUL-terminated, so the longest section names permitted
+are a full eight characters.
+
+ The Microsoft PE variants of the Coff object file format add an
+extension to support the use of long section names. This extension is
+defined in section 4 of the Microsoft PE/COFF specification (rev 8.1).
+If a section name is too long to fit into the section header's `s_name'
+field, it is instead placed into the string table, and the `s_name'
+field is filled with a slash ("/") followed by the ASCII decimal
+representation of the offset of the full name relative to the string
+table base.
+
+ Note that this implies that the extension can only be used in object
+files, as executables do not contain a string table. The standard
+specifies that long section names from objects emitted into executable
+images are to be truncated.
+
+ However, as a GNU extension, BFD can generate executable images that
+contain a string table and long section names. This would appear to be
+technically valid, as the standard only says that Coff debugging
+information is deprecated, not forbidden, and in practice it works,
+although some tools that parse PE files expecting the MS standard
+format may become confused; `PEview' is one known example.
+
+ The functionality is supported in BFD by code implemented under the
+control of the macro `COFF_LONG_SECTION_NAMES'. If not defined, the
+format does not support long section names in any way. If defined, it
+is used to initialise a flag, `_bfd_coff_long_section_names', and a
+hook function pointer, `_bfd_coff_set_long_section_names', in the Coff
+backend data structure. The flag controls the generation of long
+section names in output BFDs at runtime; if it is false, as it will be
+by default when generating an executable image, long section names are
+truncated; if true, the long section names extension is employed. The
+hook points to a function that allows the value of the flag to be
+altered at runtime, on formats that support long section names at all;
+on other formats it points to a stub that returns an error indication.
+With input BFDs, the flag is set according to whether any long section
+names are detected while reading the section headers. For a completely
+new BFD, the flag is set to the default for the target format. This
+information can be used by a client of the BFD library when deciding
+what output format to generate, and means that a BFD that is opened for
+read and subsequently converted to a writeable BFD and modified
+in-place will retain whatever format it had on input.
+
+ If `COFF_LONG_SECTION_NAMES' is simply defined (blank), or is
+defined to the value "1", then long section names are enabled by
+default; if it is defined to the value zero, they are disabled by
+default (but still accepted in input BFDs). The header `coffcode.h'
+defines a macro, `COFF_DEFAULT_LONG_SECTION_NAMES', which is used in
+the backends to initialise the backend data structure fields
+appropriately; see the comments for further detail.
+
+3.3.2.3 Bit twiddling
+.....................
+
+Each flavour of coff supported in BFD has its own header file
+describing the external layout of the structures. There is also an
+internal description of the coff layout, in `coff/internal.h'. A major
+function of the coff backend is swapping the bytes and twiddling the
+bits to translate the external form of the structures into the normal
+internal form. This is all performed in the `bfd_swap'_thing_direction
+routines. Some elements are different sizes between different versions
+of coff; it is the duty of the coff version specific include file to
+override the definitions of various packing routines in `coffcode.h'.
+E.g., the size of line number entry in coff is sometimes 16 bits, and
+sometimes 32 bits. `#define'ing `PUT_LNSZ_LNNO' and `GET_LNSZ_LNNO'
+will select the correct one. No doubt, some day someone will find a
+version of coff which has a varying field size not catered to at the
+moment. To port BFD, that person will have to add more `#defines'.
+Three of the bit twiddling routines are exported to `gdb';
+`coff_swap_aux_in', `coff_swap_sym_in' and `coff_swap_lineno_in'. `GDB'
+reads the symbol table on its own, but uses BFD to fix things up. More
+of the bit twiddlers are exported for `gas'; `coff_swap_aux_out',
+`coff_swap_sym_out', `coff_swap_lineno_out', `coff_swap_reloc_out',
+`coff_swap_filehdr_out', `coff_swap_aouthdr_out',
+`coff_swap_scnhdr_out'. `Gas' currently keeps track of all the symbol
+table and reloc drudgery itself, thereby saving the internal BFD
+overhead, but uses BFD to swap things on the way out, making cross
+ports much safer. Doing so also allows BFD (and thus the linker) to
+use the same header files as `gas', which makes one avenue to disaster
+disappear.
+
+3.3.2.4 Symbol reading
+......................
+
+The simple canonical form for symbols used by BFD is not rich enough to
+keep all the information available in a coff symbol table. The back end
+gets around this problem by keeping the original symbol table around,
+"behind the scenes".
+
+ When a symbol table is requested (through a call to
+`bfd_canonicalize_symtab'), a request gets through to
+`coff_get_normalized_symtab'. This reads the symbol table from the coff
+file and swaps all the structures inside into the internal form. It
+also fixes up all the pointers in the table (represented in the file by
+offsets from the first symbol in the table) into physical pointers to
+elements in the new internal table. This involves some work since the
+meanings of fields change depending upon context: a field that is a
+pointer to another structure in the symbol table at one moment may be
+the size in bytes of a structure at the next. Another pass is made
+over the table. All symbols which mark file names (`C_FILE' symbols)
+are modified so that the internal string points to the value in the
+auxent (the real filename) rather than the normal text associated with
+the symbol (`".file"').
+
+ At this time the symbol names are moved around. Coff stores all
+symbols less than nine characters long physically within the symbol
+table; longer strings are kept at the end of the file in the string
+table. This pass moves all strings into memory and replaces them with
+pointers to the strings.
+
+ The symbol table is massaged once again, this time to create the
+canonical table used by the BFD application. Each symbol is inspected
+in turn, and a decision made (using the `sclass' field) about the
+various flags to set in the `asymbol'. *Note Symbols::. The generated
+canonical table shares strings with the hidden internal symbol table.
+
+ Any linenumbers are read from the coff file too, and attached to the
+symbols which own the functions the linenumbers belong to.
+
+3.3.2.5 Symbol writing
+......................
+
+Writing a symbol to a coff file which didn't come from a coff file will
+lose any debugging information. The `asymbol' structure remembers the
+BFD from which the symbol was taken, and on output the back end makes
+sure that the same destination target as source target is present.
+
+ When the symbols have come from a coff file then all the debugging
+information is preserved.
+
+ Symbol tables are provided for writing to the back end in a vector
+of pointers to pointers. This allows applications like the linker to
+accumulate and output large symbol tables without having to do too much
+byte copying.
+
+ This function runs through the provided symbol table and patches
+each symbol marked as a file place holder (`C_FILE') to point to the
+next file place holder in the list. It also marks each `offset' field
+in the list with the offset from the first symbol of the current symbol.
+
+ Another function of this procedure is to turn the canonical value
+form of BFD into the form used by coff. Internally, BFD expects symbol
+values to be offsets from a section base; so a symbol physically at
+0x120, but in a section starting at 0x100, would have the value 0x20.
+Coff expects symbols to contain their final value, so symbols have
+their values changed at this point to reflect their sum with their
+owning section. This transformation uses the `output_section' field of
+the `asymbol''s `asection' *Note Sections::.
+
+ * `coff_mangle_symbols'
+ This routine runs though the provided symbol table and uses the
+offsets generated by the previous pass and the pointers generated when
+the symbol table was read in to create the structured hierarchy
+required by coff. It changes each pointer to a symbol into the index
+into the symbol table of the asymbol.
+
+ * `coff_write_symbols'
+ This routine runs through the symbol table and patches up the
+symbols from their internal form into the coff way, calls the bit
+twiddlers, and writes out the table to the file.
+
+3.3.2.6 `coff_symbol_type'
+..........................
+
+*Description*
+The hidden information for an `asymbol' is described in a
+`combined_entry_type':
+
+
+ typedef struct coff_ptr_struct
+ {
+ /* Remembers the offset from the first symbol in the file for
+ this symbol. Generated by coff_renumber_symbols. */
+ unsigned int offset;
+
+ /* Should the value of this symbol be renumbered. Used for
+ XCOFF C_BSTAT symbols. Set by coff_slurp_symbol_table. */
+ unsigned int fix_value : 1;
+
+ /* Should the tag field of this symbol be renumbered.
+ Created by coff_pointerize_aux. */
+ unsigned int fix_tag : 1;
+
+ /* Should the endidx field of this symbol be renumbered.
+ Created by coff_pointerize_aux. */
+ unsigned int fix_end : 1;
+
+ /* Should the x_csect.x_scnlen field be renumbered.
+ Created by coff_pointerize_aux. */
+ unsigned int fix_scnlen : 1;
+
+ /* Fix up an XCOFF C_BINCL/C_EINCL symbol. The value is the
+ index into the line number entries. Set by coff_slurp_symbol_table. */
+ unsigned int fix_line : 1;
+
+ /* The container for the symbol structure as read and translated
+ from the file. */
+ union
+ {
+ union internal_auxent auxent;
+ struct internal_syment syment;
+ } u;
+ } combined_entry_type;
+
+
+ /* Each canonical asymbol really looks like this: */
+
+ typedef struct coff_symbol_struct
+ {
+ /* The actual symbol which the rest of BFD works with */
+ asymbol symbol;
+
+ /* A pointer to the hidden information for this symbol */
+ combined_entry_type *native;
+
+ /* A pointer to the linenumber information for this symbol */
+ struct lineno_cache_entry *lineno;
+
+ /* Have the line numbers been relocated yet ? */
+ bfd_boolean done_lineno;
+ } coff_symbol_type;
+
+3.3.2.7 `bfd_coff_backend_data'
+...............................
+
+ /* COFF symbol classifications. */
+
+ enum coff_symbol_classification
+ {
+ /* Global symbol. */
+ COFF_SYMBOL_GLOBAL,
+ /* Common symbol. */
+ COFF_SYMBOL_COMMON,
+ /* Undefined symbol. */
+ COFF_SYMBOL_UNDEFINED,
+ /* Local symbol. */
+ COFF_SYMBOL_LOCAL,
+ /* PE section symbol. */
+ COFF_SYMBOL_PE_SECTION
+ };
+Special entry points for gdb to swap in coff symbol table parts:
+ typedef struct
+ {
+ void (*_bfd_coff_swap_aux_in)
+ (bfd *, void *, int, int, int, int, void *);
+
+ void (*_bfd_coff_swap_sym_in)
+ (bfd *, void *, void *);
+
+ void (*_bfd_coff_swap_lineno_in)
+ (bfd *, void *, void *);
+
+ unsigned int (*_bfd_coff_swap_aux_out)
+ (bfd *, void *, int, int, int, int, void *);
+
+ unsigned int (*_bfd_coff_swap_sym_out)
+ (bfd *, void *, void *);
+
+ unsigned int (*_bfd_coff_swap_lineno_out)
+ (bfd *, void *, void *);
+
+ unsigned int (*_bfd_coff_swap_reloc_out)
+ (bfd *, void *, void *);
+
+ unsigned int (*_bfd_coff_swap_filehdr_out)
+ (bfd *, void *, void *);
+
+ unsigned int (*_bfd_coff_swap_aouthdr_out)
+ (bfd *, void *, void *);
+
+ unsigned int (*_bfd_coff_swap_scnhdr_out)
+ (bfd *, void *, void *);
+
+ unsigned int _bfd_filhsz;
+ unsigned int _bfd_aoutsz;
+ unsigned int _bfd_scnhsz;
+ unsigned int _bfd_symesz;
+ unsigned int _bfd_auxesz;
+ unsigned int _bfd_relsz;
+ unsigned int _bfd_linesz;
+ unsigned int _bfd_filnmlen;
+ bfd_boolean _bfd_coff_long_filenames;
+
+ bfd_boolean _bfd_coff_long_section_names;
+ bfd_boolean (*_bfd_coff_set_long_section_names)
+ (bfd *, int);
+
+ unsigned int _bfd_coff_default_section_alignment_power;
+ bfd_boolean _bfd_coff_force_symnames_in_strings;
+ unsigned int _bfd_coff_debug_string_prefix_length;
+
+ void (*_bfd_coff_swap_filehdr_in)
+ (bfd *, void *, void *);
+
+ void (*_bfd_coff_swap_aouthdr_in)
+ (bfd *, void *, void *);
+
+ void (*_bfd_coff_swap_scnhdr_in)
+ (bfd *, void *, void *);
+
+ void (*_bfd_coff_swap_reloc_in)
+ (bfd *abfd, void *, void *);
+
+ bfd_boolean (*_bfd_coff_bad_format_hook)
+ (bfd *, void *);
+
+ bfd_boolean (*_bfd_coff_set_arch_mach_hook)
+ (bfd *, void *);
+
+ void * (*_bfd_coff_mkobject_hook)
+ (bfd *, void *, void *);
+
+ bfd_boolean (*_bfd_styp_to_sec_flags_hook)
+ (bfd *, void *, const char *, asection *, flagword *);
+
+ void (*_bfd_set_alignment_hook)
+ (bfd *, asection *, void *);
+
+ bfd_boolean (*_bfd_coff_slurp_symbol_table)
+ (bfd *);
+
+ bfd_boolean (*_bfd_coff_symname_in_debug)
+ (bfd *, struct internal_syment *);
+
+ bfd_boolean (*_bfd_coff_pointerize_aux_hook)
+ (bfd *, combined_entry_type *, combined_entry_type *,
+ unsigned int, combined_entry_type *);
+
+ bfd_boolean (*_bfd_coff_print_aux)
+ (bfd *, FILE *, combined_entry_type *, combined_entry_type *,
+ combined_entry_type *, unsigned int);
+
+ void (*_bfd_coff_reloc16_extra_cases)
+ (bfd *, struct bfd_link_info *, struct bfd_link_order *, arelent *,
+ bfd_byte *, unsigned int *, unsigned int *);
+
+ int (*_bfd_coff_reloc16_estimate)
+ (bfd *, asection *, arelent *, unsigned int,
+ struct bfd_link_info *);
+
+ enum coff_symbol_classification (*_bfd_coff_classify_symbol)
+ (bfd *, struct internal_syment *);
+
+ bfd_boolean (*_bfd_coff_compute_section_file_positions)
+ (bfd *);
+
+ bfd_boolean (*_bfd_coff_start_final_link)
+ (bfd *, struct bfd_link_info *);
+
+ bfd_boolean (*_bfd_coff_relocate_section)
+ (bfd *, struct bfd_link_info *, bfd *, asection *, bfd_byte *,
+ struct internal_reloc *, struct internal_syment *, asection **);
+
+ reloc_howto_type *(*_bfd_coff_rtype_to_howto)
+ (bfd *, asection *, struct internal_reloc *,
+ struct coff_link_hash_entry *, struct internal_syment *,
+ bfd_vma *);
+
+ bfd_boolean (*_bfd_coff_adjust_symndx)
+ (bfd *, struct bfd_link_info *, bfd *, asection *,
+ struct internal_reloc *, bfd_boolean *);
+
+ bfd_boolean (*_bfd_coff_link_add_one_symbol)
+ (struct bfd_link_info *, bfd *, const char *, flagword,
+ asection *, bfd_vma, const char *, bfd_boolean, bfd_boolean,
+ struct bfd_link_hash_entry **);
+
+ bfd_boolean (*_bfd_coff_link_output_has_begun)
+ (bfd *, struct coff_final_link_info *);
+
+ bfd_boolean (*_bfd_coff_final_link_postscript)
+ (bfd *, struct coff_final_link_info *);
+
+ bfd_boolean (*_bfd_coff_print_pdata)
+ (bfd *, void *);
+
+ } bfd_coff_backend_data;
+
+ #define coff_backend_info(abfd) \
+ ((bfd_coff_backend_data *) (abfd)->xvec->backend_data)
+
+ #define bfd_coff_swap_aux_in(a,e,t,c,ind,num,i) \
+ ((coff_backend_info (a)->_bfd_coff_swap_aux_in) (a,e,t,c,ind,num,i))
+
+ #define bfd_coff_swap_sym_in(a,e,i) \
+ ((coff_backend_info (a)->_bfd_coff_swap_sym_in) (a,e,i))
+
+ #define bfd_coff_swap_lineno_in(a,e,i) \
+ ((coff_backend_info ( a)->_bfd_coff_swap_lineno_in) (a,e,i))
+
+ #define bfd_coff_swap_reloc_out(abfd, i, o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_reloc_out) (abfd, i, o))
+
+ #define bfd_coff_swap_lineno_out(abfd, i, o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_lineno_out) (abfd, i, o))
+
+ #define bfd_coff_swap_aux_out(a,i,t,c,ind,num,o) \
+ ((coff_backend_info (a)->_bfd_coff_swap_aux_out) (a,i,t,c,ind,num,o))
+
+ #define bfd_coff_swap_sym_out(abfd, i,o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_sym_out) (abfd, i, o))
+
+ #define bfd_coff_swap_scnhdr_out(abfd, i,o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_out) (abfd, i, o))
+
+ #define bfd_coff_swap_filehdr_out(abfd, i,o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_out) (abfd, i, o))
+
+ #define bfd_coff_swap_aouthdr_out(abfd, i,o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_out) (abfd, i, o))
+
+ #define bfd_coff_filhsz(abfd) (coff_backend_info (abfd)->_bfd_filhsz)
+ #define bfd_coff_aoutsz(abfd) (coff_backend_info (abfd)->_bfd_aoutsz)
+ #define bfd_coff_scnhsz(abfd) (coff_backend_info (abfd)->_bfd_scnhsz)
+ #define bfd_coff_symesz(abfd) (coff_backend_info (abfd)->_bfd_symesz)
+ #define bfd_coff_auxesz(abfd) (coff_backend_info (abfd)->_bfd_auxesz)
+ #define bfd_coff_relsz(abfd) (coff_backend_info (abfd)->_bfd_relsz)
+ #define bfd_coff_linesz(abfd) (coff_backend_info (abfd)->_bfd_linesz)
+ #define bfd_coff_filnmlen(abfd) (coff_backend_info (abfd)->_bfd_filnmlen)
+ #define bfd_coff_long_filenames(abfd) \
+ (coff_backend_info (abfd)->_bfd_coff_long_filenames)
+ #define bfd_coff_long_section_names(abfd) \
+ (coff_backend_info (abfd)->_bfd_coff_long_section_names)
+ #define bfd_coff_set_long_section_names(abfd, enable) \
+ ((coff_backend_info (abfd)->_bfd_coff_set_long_section_names) (abfd, enable))
+ #define bfd_coff_default_section_alignment_power(abfd) \
+ (coff_backend_info (abfd)->_bfd_coff_default_section_alignment_power)
+ #define bfd_coff_swap_filehdr_in(abfd, i,o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_in) (abfd, i, o))
+
+ #define bfd_coff_swap_aouthdr_in(abfd, i,o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_in) (abfd, i, o))
+
+ #define bfd_coff_swap_scnhdr_in(abfd, i,o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_in) (abfd, i, o))
+
+ #define bfd_coff_swap_reloc_in(abfd, i, o) \
+ ((coff_backend_info (abfd)->_bfd_coff_swap_reloc_in) (abfd, i, o))
+
+ #define bfd_coff_bad_format_hook(abfd, filehdr) \
+ ((coff_backend_info (abfd)->_bfd_coff_bad_format_hook) (abfd, filehdr))
+
+ #define bfd_coff_set_arch_mach_hook(abfd, filehdr)\
+ ((coff_backend_info (abfd)->_bfd_coff_set_arch_mach_hook) (abfd, filehdr))
+ #define bfd_coff_mkobject_hook(abfd, filehdr, aouthdr)\
+ ((coff_backend_info (abfd)->_bfd_coff_mkobject_hook)\
+ (abfd, filehdr, aouthdr))
+
+ #define bfd_coff_styp_to_sec_flags_hook(abfd, scnhdr, name, section, flags_ptr)\
+ ((coff_backend_info (abfd)->_bfd_styp_to_sec_flags_hook)\
+ (abfd, scnhdr, name, section, flags_ptr))
+
+ #define bfd_coff_set_alignment_hook(abfd, sec, scnhdr)\
+ ((coff_backend_info (abfd)->_bfd_set_alignment_hook) (abfd, sec, scnhdr))
+
+ #define bfd_coff_slurp_symbol_table(abfd)\
+ ((coff_backend_info (abfd)->_bfd_coff_slurp_symbol_table) (abfd))
+
+ #define bfd_coff_symname_in_debug(abfd, sym)\
+ ((coff_backend_info (abfd)->_bfd_coff_symname_in_debug) (abfd, sym))
+
+ #define bfd_coff_force_symnames_in_strings(abfd)\
+ (coff_backend_info (abfd)->_bfd_coff_force_symnames_in_strings)
+
+ #define bfd_coff_debug_string_prefix_length(abfd)\
+ (coff_backend_info (abfd)->_bfd_coff_debug_string_prefix_length)
+
+ #define bfd_coff_print_aux(abfd, file, base, symbol, aux, indaux)\
+ ((coff_backend_info (abfd)->_bfd_coff_print_aux)\
+ (abfd, file, base, symbol, aux, indaux))
+
+ #define bfd_coff_reloc16_extra_cases(abfd, link_info, link_order,\
+ reloc, data, src_ptr, dst_ptr)\
+ ((coff_backend_info (abfd)->_bfd_coff_reloc16_extra_cases)\
+ (abfd, link_info, link_order, reloc, data, src_ptr, dst_ptr))
+
+ #define bfd_coff_reloc16_estimate(abfd, section, reloc, shrink, link_info)\
+ ((coff_backend_info (abfd)->_bfd_coff_reloc16_estimate)\
+ (abfd, section, reloc, shrink, link_info))
+
+ #define bfd_coff_classify_symbol(abfd, sym)\
+ ((coff_backend_info (abfd)->_bfd_coff_classify_symbol)\
+ (abfd, sym))
+
+ #define bfd_coff_compute_section_file_positions(abfd)\
+ ((coff_backend_info (abfd)->_bfd_coff_compute_section_file_positions)\
+ (abfd))
+
+ #define bfd_coff_start_final_link(obfd, info)\
+ ((coff_backend_info (obfd)->_bfd_coff_start_final_link)\
+ (obfd, info))
+ #define bfd_coff_relocate_section(obfd,info,ibfd,o,con,rel,isyms,secs)\
+ ((coff_backend_info (ibfd)->_bfd_coff_relocate_section)\
+ (obfd, info, ibfd, o, con, rel, isyms, secs))
+ #define bfd_coff_rtype_to_howto(abfd, sec, rel, h, sym, addendp)\
+ ((coff_backend_info (abfd)->_bfd_coff_rtype_to_howto)\
+ (abfd, sec, rel, h, sym, addendp))
+ #define bfd_coff_adjust_symndx(obfd, info, ibfd, sec, rel, adjustedp)\
+ ((coff_backend_info (abfd)->_bfd_coff_adjust_symndx)\
+ (obfd, info, ibfd, sec, rel, adjustedp))
+ #define bfd_coff_link_add_one_symbol(info, abfd, name, flags, section,\
+ value, string, cp, coll, hashp)\
+ ((coff_backend_info (abfd)->_bfd_coff_link_add_one_symbol)\
+ (info, abfd, name, flags, section, value, string, cp, coll, hashp))
+
+ #define bfd_coff_link_output_has_begun(a,p) \
+ ((coff_backend_info (a)->_bfd_coff_link_output_has_begun) (a, p))
+ #define bfd_coff_final_link_postscript(a,p) \
+ ((coff_backend_info (a)->_bfd_coff_final_link_postscript) (a, p))
+
+ #define bfd_coff_have_print_pdata(a) \
+ (coff_backend_info (a)->_bfd_coff_print_pdata)
+ #define bfd_coff_print_pdata(a,p) \
+ ((coff_backend_info (a)->_bfd_coff_print_pdata) (a, p))
+
+ /* Macro: Returns true if the bfd is a PE executable as opposed to a
+ PE object file. */
+ #define bfd_pei_p(abfd) \
+ (CONST_STRNEQ ((abfd)->xvec->name, "pei-"))
+
+3.3.2.8 Writing relocations
+...........................
+
+To write relocations, the back end steps though the canonical
+relocation table and create an `internal_reloc'. The symbol index to
+use is removed from the `offset' field in the symbol table supplied.
+The address comes directly from the sum of the section base address and
+the relocation offset; the type is dug directly from the howto field.
+Then the `internal_reloc' is swapped into the shape of an
+`external_reloc' and written out to disk.
+
+3.3.2.9 Reading linenumbers
+...........................
+
+Creating the linenumber table is done by reading in the entire coff
+linenumber table, and creating another table for internal use.
+
+ A coff linenumber table is structured so that each function is
+marked as having a line number of 0. Each line within the function is
+an offset from the first line in the function. The base of the line
+number information for the table is stored in the symbol associated
+with the function.
+
+ Note: The PE format uses line number 0 for a flag indicating a new
+source file.
+
+ The information is copied from the external to the internal table,
+and each symbol which marks a function is marked by pointing its...
+
+ How does this work ?
+
+3.3.2.10 Reading relocations
+............................
+
+Coff relocations are easily transformed into the internal BFD form
+(`arelent').
+
+ Reading a coff relocation table is done in the following stages:
+
+ * Read the entire coff relocation table into memory.
+
+ * Process each relocation in turn; first swap it from the external
+ to the internal form.
+
+ * Turn the symbol referenced in the relocation's symbol index into a
+ pointer into the canonical symbol table. This table is the same
+ as the one returned by a call to `bfd_canonicalize_symtab'. The
+ back end will call that routine and save the result if a
+ canonicalization hasn't been done.
+
+ * The reloc index is turned into a pointer to a howto structure, in
+ a back end specific way. For instance, the 386 and 960 use the
+ `r_type' to directly produce an index into a howto table vector;
+ the 88k subtracts a number from the `r_type' field and creates an
+ addend field.
+
+
+File: bfd.info, Node: elf, Next: mmo, Prev: coff, Up: BFD back ends
+
+3.4 ELF backends
+================
+
+BFD support for ELF formats is being worked on. Currently, the best
+supported back ends are for sparc and i386 (running svr4 or Solaris 2).
+
+ Documentation of the internals of the support code still needs to be
+written. The code is changing quickly enough that we haven't bothered
+yet.
+
+
+File: bfd.info, Node: mmo, Prev: elf, Up: BFD back ends
+
+3.5 mmo backend
+===============
+
+The mmo object format is used exclusively together with Professor
+Donald E. Knuth's educational 64-bit processor MMIX. The simulator
+`mmix' which is available at
+`http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz'
+understands this format. That package also includes a combined
+assembler and linker called `mmixal'. The mmo format has no advantages
+feature-wise compared to e.g. ELF. It is a simple non-relocatable
+object format with no support for archives or debugging information,
+except for symbol value information and line numbers (which is not yet
+implemented in BFD). See
+`http://www-cs-faculty.stanford.edu/~knuth/mmix.html' for more
+information about MMIX. The ELF format is used for intermediate object
+files in the BFD implementation.
+
+* Menu:
+
+* File layout::
+* Symbol-table::
+* mmo section mapping::
+
+
+File: bfd.info, Node: File layout, Next: Symbol-table, Prev: mmo, Up: mmo
+
+3.5.1 File layout
+-----------------
+
+The mmo file contents is not partitioned into named sections as with
+e.g. ELF. Memory areas is formed by specifying the location of the
+data that follows. Only the memory area `0x0000...00' to `0x01ff...ff'
+is executable, so it is used for code (and constants) and the area
+`0x2000...00' to `0x20ff...ff' is used for writable data. *Note mmo
+section mapping::.
+
+ There is provision for specifying "special data" of 65536 different
+types. We use type 80 (decimal), arbitrarily chosen the same as the
+ELF `e_machine' number for MMIX, filling it with section information
+normally found in ELF objects. *Note mmo section mapping::.
+
+ Contents is entered as 32-bit words, xor:ed over previous contents,
+always zero-initialized. A word that starts with the byte `0x98' forms
+a command called a `lopcode', where the next byte distinguished between
+the thirteen lopcodes. The two remaining bytes, called the `Y' and `Z'
+fields, or the `YZ' field (a 16-bit big-endian number), are used for
+various purposes different for each lopcode. As documented in
+`http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz', the
+lopcodes are:
+
+`lop_quote'
+ 0x98000001. The next word is contents, regardless of whether it
+ starts with 0x98 or not.
+
+`lop_loc'
+ 0x9801YYZZ, where `Z' is 1 or 2. This is a location directive,
+ setting the location for the next data to the next 32-bit word
+ (for Z = 1) or 64-bit word (for Z = 2), plus Y * 2^56. Normally
+ `Y' is 0 for the text segment and 2 for the data segment.
+
+`lop_skip'
+ 0x9802YYZZ. Increase the current location by `YZ' bytes.
+
+`lop_fixo'
+ 0x9803YYZZ, where `Z' is 1 or 2. Store the current location as 64
+ bits into the location pointed to by the next 32-bit (Z = 1) or
+ 64-bit (Z = 2) word, plus Y * 2^56.
+
+`lop_fixr'
+ 0x9804YYZZ. `YZ' is stored into the current location plus 2 - 4 *
+ YZ.
+
+`lop_fixrx'
+ 0x980500ZZ. `Z' is 16 or 24. A value `L' derived from the
+ following 32-bit word are used in a manner similar to `YZ' in
+ lop_fixr: it is xor:ed into the current location minus 4 * L. The
+ first byte of the word is 0 or 1. If it is 1, then L = (LOWEST 24
+ BITS OF WORD) - 2^Z, if 0, then L = (LOWEST 24 BITS OF WORD).
+
+`lop_file'
+ 0x9806YYZZ. `Y' is the file number, `Z' is count of 32-bit words.
+ Set the file number to `Y' and the line counter to 0. The next Z
+ * 4 bytes contain the file name, padded with zeros if the count is
+ not a multiple of four. The same `Y' may occur multiple times,
+ but `Z' must be 0 for all but the first occurrence.
+
+`lop_line'
+ 0x9807YYZZ. `YZ' is the line number. Together with lop_file, it
+ forms the source location for the next 32-bit word. Note that for
+ each non-lopcode 32-bit word, line numbers are assumed incremented
+ by one.
+
+`lop_spec'
+ 0x9808YYZZ. `YZ' is the type number. Data until the next lopcode
+ other than lop_quote forms special data of type `YZ'. *Note mmo
+ section mapping::.
+
+ Other types than 80, (or type 80 with a content that does not
+ parse) is stored in sections named `.MMIX.spec_data.N' where N is
+ the `YZ'-type. The flags for such a sections say not to allocate
+ or load the data. The vma is 0. Contents of multiple occurrences
+ of special data N is concatenated to the data of the previous
+ lop_spec Ns. The location in data or code at which the lop_spec
+ occurred is lost.
+
+`lop_pre'
+ 0x980901ZZ. The first lopcode in a file. The `Z' field forms the
+ length of header information in 32-bit words, where the first word
+ tells the time in seconds since `00:00:00 GMT Jan 1 1970'.
+
+`lop_post'
+ 0x980a00ZZ. Z > 32. This lopcode follows after all
+ content-generating lopcodes in a program. The `Z' field denotes
+ the value of `rG' at the beginning of the program. The following
+ 256 - Z big-endian 64-bit words are loaded into global registers
+ `$G' ... `$255'.
+
+`lop_stab'
+ 0x980b0000. The next-to-last lopcode in a program. Must follow
+ immediately after the lop_post lopcode and its data. After this
+ lopcode follows all symbols in a compressed format (*note
+ Symbol-table::).
+
+`lop_end'
+ 0x980cYYZZ. The last lopcode in a program. It must follow the
+ lop_stab lopcode and its data. The `YZ' field contains the number
+ of 32-bit words of symbol table information after the preceding
+ lop_stab lopcode.
+
+ Note that the lopcode "fixups"; `lop_fixr', `lop_fixrx' and
+`lop_fixo' are not generated by BFD, but are handled. They are
+generated by `mmixal'.
+
+ This trivial one-label, one-instruction file:
+
+ :Main TRAP 1,2,3
+
+ can be represented this way in mmo:
+
+ 0x98090101 - lop_pre, one 32-bit word with timestamp.
+ <timestamp>
+ 0x98010002 - lop_loc, text segment, using a 64-bit address.
+ Note that mmixal does not emit this for the file above.
+ 0x00000000 - Address, high 32 bits.
+ 0x00000000 - Address, low 32 bits.
+ 0x98060002 - lop_file, 2 32-bit words for file-name.
+ 0x74657374 - "test"
+ 0x2e730000 - ".s\0\0"
+ 0x98070001 - lop_line, line 1.
+ 0x00010203 - TRAP 1,2,3
+ 0x980a00ff - lop_post, setting $255 to 0.
+ 0x00000000
+ 0x00000000
+ 0x980b0000 - lop_stab for ":Main" = 0, serial 1.
+ 0x203a4040 *Note Symbol-table::.
+ 0x10404020
+ 0x4d206120
+ 0x69016e00
+ 0x81000000
+ 0x980c0005 - lop_end; symbol table contained five 32-bit words.
+
+
+File: bfd.info, Node: Symbol-table, Next: mmo section mapping, Prev: File layout, Up: mmo
+
+3.5.2 Symbol table format
+-------------------------
+
+From mmixal.w (or really, the generated mmixal.tex) in
+`http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz'):
+"Symbols are stored and retrieved by means of a `ternary search trie',
+following ideas of Bentley and Sedgewick. (See ACM-SIAM Symp. on
+Discrete Algorithms `8' (1997), 360-369; R.Sedgewick, `Algorithms in C'
+(Reading, Mass. Addison-Wesley, 1998), `15.4'.) Each trie node stores
+a character, and there are branches to subtries for the cases where a
+given character is less than, equal to, or greater than the character
+in the trie. There also is a pointer to a symbol table entry if a
+symbol ends at the current node."
+
+ So it's a tree encoded as a stream of bytes. The stream of bytes
+acts on a single virtual global symbol, adding and removing characters
+and signalling complete symbol points. Here, we read the stream and
+create symbols at the completion points.
+
+ First, there's a control byte `m'. If any of the listed bits in `m'
+is nonzero, we execute what stands at the right, in the listed order:
+
+ (MMO3_LEFT)
+ 0x40 - Traverse left trie.
+ (Read a new command byte and recurse.)
+
+ (MMO3_SYMBITS)
+ 0x2f - Read the next byte as a character and store it in the
+ current character position; increment character position.
+ Test the bits of `m':
+
+ (MMO3_WCHAR)
+ 0x80 - The character is 16-bit (so read another byte,
+ merge into current character.
+
+ (MMO3_TYPEBITS)
+ 0xf - We have a complete symbol; parse the type, value
+ and serial number and do what should be done
+ with a symbol. The type and length information
+ is in j = (m & 0xf).
+
+ (MMO3_REGQUAL_BITS)
+ j == 0xf: A register variable. The following
+ byte tells which register.
+ j <= 8: An absolute symbol. Read j bytes as the
+ big-endian number the symbol equals.
+ A j = 2 with two zero bytes denotes an
+ unknown symbol.
+ j > 8: As with j <= 8, but add (0x20 << 56)
+ to the value in the following j - 8
+ bytes.
+
+ Then comes the serial number, as a variant of
+ uleb128, but better named ubeb128:
+ Read bytes and shift the previous value left 7
+ (multiply by 128). Add in the new byte, repeat
+ until a byte has bit 7 set. The serial number
+ is the computed value minus 128.
+
+ (MMO3_MIDDLE)
+ 0x20 - Traverse middle trie. (Read a new command byte
+ and recurse.) Decrement character position.
+
+ (MMO3_RIGHT)
+ 0x10 - Traverse right trie. (Read a new command byte and
+ recurse.)
+
+ Let's look again at the `lop_stab' for the trivial file (*note File
+layout::).
+
+ 0x980b0000 - lop_stab for ":Main" = 0, serial 1.
+ 0x203a4040
+ 0x10404020
+ 0x4d206120
+ 0x69016e00
+ 0x81000000
+
+ This forms the trivial trie (note that the path between ":" and "M"
+is redundant):
+
+ 203a ":"
+ 40 /
+ 40 /
+ 10 \
+ 40 /
+ 40 /
+ 204d "M"
+ 2061 "a"
+ 2069 "i"
+ 016e "n" is the last character in a full symbol, and
+ with a value represented in one byte.
+ 00 The value is 0.
+ 81 The serial number is 1.
+
+
+File: bfd.info, Node: mmo section mapping, Prev: Symbol-table, Up: mmo
+
+3.5.3 mmo section mapping
+-------------------------
+
+The implementation in BFD uses special data type 80 (decimal) to
+encapsulate and describe named sections, containing e.g. debug
+information. If needed, any datum in the encapsulation will be quoted
+using lop_quote. First comes a 32-bit word holding the number of
+32-bit words containing the zero-terminated zero-padded segment name.
+After the name there's a 32-bit word holding flags describing the
+section type. Then comes a 64-bit big-endian word with the section
+length (in bytes), then another with the section start address.
+Depending on the type of section, the contents might follow,
+zero-padded to 32-bit boundary. For a loadable section (such as data
+or code), the contents might follow at some later point, not
+necessarily immediately, as a lop_loc with the same start address as in
+the section description, followed by the contents. This in effect
+forms a descriptor that must be emitted before the actual contents.
+Sections described this way must not overlap.
+
+ For areas that don't have such descriptors, synthetic sections are
+formed by BFD. Consecutive contents in the two memory areas
+`0x0000...00' to `0x01ff...ff' and `0x2000...00' to `0x20ff...ff' are
+entered in sections named `.text' and `.data' respectively. If an area
+is not otherwise described, but would together with a neighboring lower
+area be less than `0x40000000' bytes long, it is joined with the lower
+area and the gap is zero-filled. For other cases, a new section is
+formed, named `.MMIX.sec.N'. Here, N is a number, a running count
+through the mmo file, starting at 0.
+
+ A loadable section specified as:
+
+ .section secname,"ax"
+ TETRA 1,2,3,4,-1,-2009
+ BYTE 80
+
+ and linked to address `0x4', is represented by the sequence:
+
+ 0x98080050 - lop_spec 80
+ 0x00000002 - two 32-bit words for the section name
+ 0x7365636e - "secn"
+ 0x616d6500 - "ame\0"
+ 0x00000033 - flags CODE, READONLY, LOAD, ALLOC
+ 0x00000000 - high 32 bits of section length
+ 0x0000001c - section length is 28 bytes; 6 * 4 + 1 + alignment to 32 bits
+ 0x00000000 - high 32 bits of section address
+ 0x00000004 - section address is 4
+ 0x98010002 - 64 bits with address of following data
+ 0x00000000 - high 32 bits of address
+ 0x00000004 - low 32 bits: data starts at address 4
+ 0x00000001 - 1
+ 0x00000002 - 2
+ 0x00000003 - 3
+ 0x00000004 - 4
+ 0xffffffff - -1
+ 0xfffff827 - -2009
+ 0x50000000 - 80 as a byte, padded with zeros.
+
+ Note that the lop_spec wrapping does not include the section
+contents. Compare this to a non-loaded section specified as:
+
+ .section thirdsec
+ TETRA 200001,100002
+ BYTE 38,40
+
+ This, when linked to address `0x200000000000001c', is represented by:
+
+ 0x98080050 - lop_spec 80
+ 0x00000002 - two 32-bit words for the section name
+ 0x7365636e - "thir"
+ 0x616d6500 - "dsec"
+ 0x00000010 - flag READONLY
+ 0x00000000 - high 32 bits of section length
+ 0x0000000c - section length is 12 bytes; 2 * 4 + 2 + alignment to 32 bits
+ 0x20000000 - high 32 bits of address
+ 0x0000001c - low 32 bits of address 0x200000000000001c
+ 0x00030d41 - 200001
+ 0x000186a2 - 100002
+ 0x26280000 - 38, 40 as bytes, padded with zeros
+
+ For the latter example, the section contents must not be loaded in
+memory, and is therefore specified as part of the special data. The
+address is usually unimportant but might provide information for e.g.
+the DWARF 2 debugging format.
+
+
+File: bfd.info, Node: GNU Free Documentation License, Next: BFD Index, Prev: BFD back ends, Up: Top
+
+ Version 1.3, 3 November 2008
+
+ Copyright (C) 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc.
+ `http://fsf.org/'
+
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ 0. PREAMBLE
+
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+ functional and useful document "free" in the sense of freedom: to
+ assure everyone the effective freedom to copy and redistribute it,
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+ noncommercially. Secondarily, this License preserves for the
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+ being considered responsible for modifications made by others.
+
+ This License is a kind of "copyleft", which means that derivative
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+ It complements the GNU General Public License, which is a copyleft
+ license designed for free software.
+
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+
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+ numbering more than 100, you must either include a
+ machine-readable Transparent copy along with each Opaque copy, or
+ state in or with each Opaque copy a computer-network location from
+ which the general network-using public has access to download
+ using public-standard network protocols a complete Transparent
+ copy of the Document, free of added material. If you use the
+ latter option, you must take reasonably prudent steps, when you
+ begin distribution of Opaque copies in quantity, to ensure that
+ this Transparent copy will remain thus accessible at the stated
+ location until at least one year after the last time you
+ distribute an Opaque copy (directly or through your agents or
+ retailers) of that edition to the public.
+
+ It is requested, but not required, that you contact the authors of
+ the Document well before redistributing any large number of
+ copies, to give them a chance to provide you with an updated
+ version of the Document.
+
+ 4. MODIFICATIONS
+
+ You may copy and distribute a Modified Version of the Document
+ under the conditions of sections 2 and 3 above, provided that you
+ release the Modified Version under precisely this License, with
+ the Modified Version filling the role of the Document, thus
+ licensing distribution and modification of the Modified Version to
+ whoever possesses a copy of it. In addition, you must do these
+ things in the Modified Version:
+
+ A. Use in the Title Page (and on the covers, if any) a title
+ distinct from that of the Document, and from those of
+ previous versions (which should, if there were any, be listed
+ in the History section of the Document). You may use the
+ same title as a previous version if the original publisher of
+ that version gives permission.
+
+ B. List on the Title Page, as authors, one or more persons or
+ entities responsible for authorship of the modifications in
+ the Modified Version, together with at least five of the
+ principal authors of the Document (all of its principal
+ authors, if it has fewer than five), unless they release you
+ from this requirement.
+
+ C. State on the Title page the name of the publisher of the
+ Modified Version, as the publisher.
+
+ D. Preserve all the copyright notices of the Document.
+
+ E. Add an appropriate copyright notice for your modifications
+ adjacent to the other copyright notices.
+
+ F. Include, immediately after the copyright notices, a license
+ notice giving the public permission to use the Modified
+ Version under the terms of this License, in the form shown in
+ the Addendum below.
+
+ G. Preserve in that license notice the full lists of Invariant
+ Sections and required Cover Texts given in the Document's
+ license notice.
+
+ H. Include an unaltered copy of this License.
+
+ I. Preserve the section Entitled "History", Preserve its Title,
+ and add to it an item stating at least the title, year, new
+ authors, and publisher of the Modified Version as given on
+ the Title Page. If there is no section Entitled "History" in
+ the Document, create one stating the title, year, authors,
+ and publisher of the Document as given on its Title Page,
+ then add an item describing the Modified Version as stated in
+ the previous sentence.
+
+ J. Preserve the network location, if any, given in the Document
+ for public access to a Transparent copy of the Document, and
+ likewise the network locations given in the Document for
+ previous versions it was based on. These may be placed in
+ the "History" section. You may omit a network location for a
+ work that was published at least four years before the
+ Document itself, or if the original publisher of the version
+ it refers to gives permission.
+
+ K. For any section Entitled "Acknowledgements" or "Dedications",
+ Preserve the Title of the section, and preserve in the
+ section all the substance and tone of each of the contributor
+ acknowledgements and/or dedications given therein.
+
+ L. Preserve all the Invariant Sections of the Document,
+ unaltered in their text and in their titles. Section numbers
+ or the equivalent are not considered part of the section
+ titles.
+
+ M. Delete any section Entitled "Endorsements". Such a section
+ may not be included in the Modified Version.
+
+ N. Do not retitle any existing section to be Entitled
+ "Endorsements" or to conflict in title with any Invariant
+ Section.
+
+ O. Preserve any Warranty Disclaimers.
+
+ If the Modified Version includes new front-matter sections or
+ appendices that qualify as Secondary Sections and contain no
+ material copied from the Document, you may at your option
+ designate some or all of these sections as invariant. To do this,
+ add their titles to the list of Invariant Sections in the Modified
+ Version's license notice. These titles must be distinct from any
+ other section titles.
+
+ You may add a section Entitled "Endorsements", provided it contains
+ nothing but endorsements of your Modified Version by various
+ parties--for example, statements of peer review or that the text
+ has been approved by an organization as the authoritative
+ definition of a standard.
+
+ You may add a passage of up to five words as a Front-Cover Text,
+ and a passage of up to 25 words as a Back-Cover Text, to the end
+ of the list of Cover Texts in the Modified Version. Only one
+ passage of Front-Cover Text and one of Back-Cover Text may be
+ added by (or through arrangements made by) any one entity. If the
+ Document already includes a cover text for the same cover,
+ previously added by you or by arrangement made by the same entity
+ you are acting on behalf of, you may not add another; but you may
+ replace the old one, on explicit permission from the previous
+ publisher that added the old one.
+
+ The author(s) and publisher(s) of the Document do not by this
+ License give permission to use their names for publicity for or to
+ assert or imply endorsement of any Modified Version.
+
+ 5. COMBINING DOCUMENTS
+
+ You may combine the Document with other documents released under
+ this License, under the terms defined in section 4 above for
+ modified versions, provided that you include in the combination
+ all of the Invariant Sections of all of the original documents,
+ unmodified, and list them all as Invariant Sections of your
+ combined work in its license notice, and that you preserve all
+ their Warranty Disclaimers.
+
+ The combined work need only contain one copy of this License, and
+ multiple identical Invariant Sections may be replaced with a single
+ copy. If there are multiple Invariant Sections with the same name
+ but different contents, make the title of each such section unique
+ by adding at the end of it, in parentheses, the name of the
+ original author or publisher of that section if known, or else a
+ unique number. Make the same adjustment to the section titles in
+ the list of Invariant Sections in the license notice of the
+ combined work.
+
+ In the combination, you must combine any sections Entitled
+ "History" in the various original documents, forming one section
+ Entitled "History"; likewise combine any sections Entitled
+ "Acknowledgements", and any sections Entitled "Dedications". You
+ must delete all sections Entitled "Endorsements."
+
+ 6. COLLECTIONS OF DOCUMENTS
+
+ You may make a collection consisting of the Document and other
+ documents released under this License, and replace the individual
+ copies of this License in the various documents with a single copy
+ that is included in the collection, provided that you follow the
+ rules of this License for verbatim copying of each of the
+ documents in all other respects.
+
+ You may extract a single document from such a collection, and
+ distribute it individually under this License, provided you insert
+ a copy of this License into the extracted document, and follow
+ this License in all other respects regarding verbatim copying of
+ that document.
+
+ 7. AGGREGATION WITH INDEPENDENT WORKS
+
+ A compilation of the Document or its derivatives with other
+ separate and independent documents or works, in or on a volume of
+ a storage or distribution medium, is called an "aggregate" if the
+ copyright resulting from the compilation is not used to limit the
+ legal rights of the compilation's users beyond what the individual
+ works permit. When the Document is included in an aggregate, this
+ License does not apply to the other works in the aggregate which
+ are not themselves derivative works of the Document.
+
+ If the Cover Text requirement of section 3 is applicable to these
+ copies of the Document, then if the Document is less than one half
+ of the entire aggregate, the Document's Cover Texts may be placed
+ on covers that bracket the Document within the aggregate, or the
+ electronic equivalent of covers if the Document is in electronic
+ form. Otherwise they must appear on printed covers that bracket
+ the whole aggregate.
+
+ 8. TRANSLATION
+
+ Translation is considered a kind of modification, so you may
+ distribute translations of the Document under the terms of section
+ 4. Replacing Invariant Sections with translations requires special
+ permission from their copyright holders, but you may include
+ translations of some or all Invariant Sections in addition to the
+ original versions of these Invariant Sections. You may include a
+ translation of this License, and all the license notices in the
+ Document, and any Warranty Disclaimers, provided that you also
+ include the original English version of this License and the
+ original versions of those notices and disclaimers. In case of a
+ disagreement between the translation and the original version of
+ this License or a notice or disclaimer, the original version will
+ prevail.
+
+ If a section in the Document is Entitled "Acknowledgements",
+ "Dedications", or "History", the requirement (section 4) to
+ Preserve its Title (section 1) will typically require changing the
+ actual title.
+
+ 9. TERMINATION
+
+ You may not copy, modify, sublicense, or distribute the Document
+ except as expressly provided under this License. Any attempt
+ otherwise to copy, modify, sublicense, or distribute it is void,
+ and will automatically terminate your rights under this License.
+
+ However, if you cease all violation of this License, then your
+ license from a particular copyright holder is reinstated (a)
+ provisionally, unless and until the copyright holder explicitly
+ and finally terminates your license, and (b) permanently, if the
+ copyright holder fails to notify you of the violation by some
+ reasonable means prior to 60 days after the cessation.
+
+ Moreover, your license from a particular copyright holder is
+ reinstated permanently if the copyright holder notifies you of the
+ violation by some reasonable means, this is the first time you have
+ received notice of violation of this License (for any work) from
+ that copyright holder, and you cure the violation prior to 30 days
+ after your receipt of the notice.
+
+ Termination of your rights under this section does not terminate
+ the licenses of parties who have received copies or rights from
+ you under this License. If your rights have been terminated and
+ not permanently reinstated, receipt of a copy of some or all of
+ the same material does not give you any rights to use it.
+
+ 10. FUTURE REVISIONS OF THIS LICENSE
+
+ The Free Software Foundation may publish new, revised versions of
+ the GNU Free Documentation License from time to time. Such new
+ versions will be similar in spirit to the present version, but may
+ differ in detail to address new problems or concerns. See
+ `http://www.gnu.org/copyleft/'.
+
+ Each version of the License is given a distinguishing version
+ number. If the Document specifies that a particular numbered
+ version of this License "or any later version" applies to it, you
+ have the option of following the terms and conditions either of
+ that specified version or of any later version that has been
+ published (not as a draft) by the Free Software Foundation. If
+ the Document does not specify a version number of this License,
+ you may choose any version ever published (not as a draft) by the
+ Free Software Foundation. If the Document specifies that a proxy
+ can decide which future versions of this License can be used, that
+ proxy's public statement of acceptance of a version permanently
+ authorizes you to choose that version for the Document.
+
+ 11. RELICENSING
+
+ "Massive Multiauthor Collaboration Site" (or "MMC Site") means any
+ World Wide Web server that publishes copyrightable works and also
+ provides prominent facilities for anybody to edit those works. A
+ public wiki that anybody can edit is an example of such a server.
+ A "Massive Multiauthor Collaboration" (or "MMC") contained in the
+ site means any set of copyrightable works thus published on the MMC
+ site.
+
+ "CC-BY-SA" means the Creative Commons Attribution-Share Alike 3.0
+ license published by Creative Commons Corporation, a not-for-profit
+ corporation with a principal place of business in San Francisco,
+ California, as well as future copyleft versions of that license
+ published by that same organization.
+
+ "Incorporate" means to publish or republish a Document, in whole or
+ in part, as part of another Document.
+
+ An MMC is "eligible for relicensing" if it is licensed under this
+ License, and if all works that were first published under this
+ License somewhere other than this MMC, and subsequently
+ incorporated in whole or in part into the MMC, (1) had no cover
+ texts or invariant sections, and (2) were thus incorporated prior
+ to November 1, 2008.
+
+ The operator of an MMC Site may republish an MMC contained in the
+ site under CC-BY-SA on the same site at any time before August 1,
+ 2009, provided the MMC is eligible for relicensing.
+
+
+ADDENDUM: How to use this License for your documents
+====================================================
+
+To use this License in a document you have written, include a copy of
+the License in the document and put the following copyright and license
+notices just after the title page:
+
+ Copyright (C) YEAR YOUR NAME.
+ Permission is granted to copy, distribute and/or modify this document
+ under the terms of the GNU Free Documentation License, Version 1.3
+ or any later version published by the Free Software Foundation;
+ with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
+ Texts. A copy of the license is included in the section entitled ``GNU
+ Free Documentation License''.
+
+ If you have Invariant Sections, Front-Cover Texts and Back-Cover
+Texts, replace the "with...Texts." line with this:
+
+ with the Invariant Sections being LIST THEIR TITLES, with
+ the Front-Cover Texts being LIST, and with the Back-Cover Texts
+ being LIST.
+
+ If you have Invariant Sections without Cover Texts, or some other
+combination of the three, merge those two alternatives to suit the
+situation.
+
+ If your document contains nontrivial examples of program code, we
+recommend releasing these examples in parallel under your choice of
+free software license, such as the GNU General Public License, to
+permit their use in free software.
+
+
+File: bfd.info, Node: BFD Index, Prev: GNU Free Documentation License, Up: Top
+
+BFD Index
+*********
+
+
+* Menu:
+
+* _bfd_final_link_relocate: Relocating the section contents.
+ (line 22)
+* _bfd_generic_link_add_archive_symbols: Adding symbols from an archive.
+ (line 15)
+* _bfd_generic_link_add_one_symbol: Adding symbols from an object file.
+ (line 19)
+* _bfd_generic_make_empty_symbol: symbol handling functions.
+ (line 92)
+* _bfd_link_add_symbols in target vector: Adding Symbols to the Hash Table.
+ (line 6)
+* _bfd_link_final_link in target vector: Performing the Final Link.
+ (line 6)
+* _bfd_link_hash_table_create in target vector: Creating a Linker Hash Table.
+ (line 6)
+* _bfd_relocate_contents: Relocating the section contents.
+ (line 22)
+* aout_SIZE_machine_type: aout. (line 147)
+* aout_SIZE_mkobject: aout. (line 139)
+* aout_SIZE_new_section_hook: aout. (line 177)
+* aout_SIZE_set_arch_mach: aout. (line 164)
+* aout_SIZE_some_aout_object_p: aout. (line 125)
+* aout_SIZE_swap_exec_header_in: aout. (line 101)
+* aout_SIZE_swap_exec_header_out: aout. (line 113)
+* arelent_chain: typedef arelent. (line 336)
+* BFD: Overview. (line 6)
+* BFD canonical format: Canonical format. (line 11)
+* bfd_alloc: Opening and Closing.
+ (line 214)
+* bfd_alloc2: Opening and Closing.
+ (line 223)
+* bfd_alt_mach_code: BFD front end. (line 708)
+* bfd_arch_bits_per_address: Architectures. (line 531)
+* bfd_arch_bits_per_byte: Architectures. (line 523)
+* bfd_arch_get_compatible: Architectures. (line 466)
+* bfd_arch_list: Architectures. (line 457)
+* bfd_arch_mach_octets_per_byte: Architectures. (line 600)
+* BFD_ARELOC_BFIN_ADD: howto manager. (line 1025)
+* BFD_ARELOC_BFIN_ADDR: howto manager. (line 1076)
+* BFD_ARELOC_BFIN_AND: howto manager. (line 1046)
+* BFD_ARELOC_BFIN_COMP: howto manager. (line 1067)
+* BFD_ARELOC_BFIN_CONST: howto manager. (line 1022)
+* BFD_ARELOC_BFIN_DIV: howto manager. (line 1034)
+* BFD_ARELOC_BFIN_HWPAGE: howto manager. (line 1073)
+* BFD_ARELOC_BFIN_LAND: howto manager. (line 1055)
+* BFD_ARELOC_BFIN_LEN: howto manager. (line 1061)
+* BFD_ARELOC_BFIN_LOR: howto manager. (line 1058)
+* BFD_ARELOC_BFIN_LSHIFT: howto manager. (line 1040)
+* BFD_ARELOC_BFIN_MOD: howto manager. (line 1037)
+* BFD_ARELOC_BFIN_MULT: howto manager. (line 1031)
+* BFD_ARELOC_BFIN_NEG: howto manager. (line 1064)
+* BFD_ARELOC_BFIN_OR: howto manager. (line 1049)
+* BFD_ARELOC_BFIN_PAGE: howto manager. (line 1070)
+* BFD_ARELOC_BFIN_PUSH: howto manager. (line 1019)
+* BFD_ARELOC_BFIN_RSHIFT: howto manager. (line 1043)
+* BFD_ARELOC_BFIN_SUB: howto manager. (line 1028)
+* BFD_ARELOC_BFIN_XOR: howto manager. (line 1052)
+* bfd_cache_close: File Caching. (line 26)
+* bfd_cache_close_all: File Caching. (line 39)
+* bfd_cache_init: File Caching. (line 18)
+* bfd_calc_gnu_debuglink_crc32: Opening and Closing.
+ (line 250)
+* bfd_canonicalize_reloc: BFD front end. (line 427)
+* bfd_canonicalize_symtab: symbol handling functions.
+ (line 50)
+* bfd_check_format: Formats. (line 21)
+* bfd_check_format_matches: Formats. (line 52)
+* bfd_check_overflow: typedef arelent. (line 348)
+* bfd_close: Opening and Closing.
+ (line 139)
+* bfd_close_all_done: Opening and Closing.
+ (line 157)
+* bfd_coff_backend_data: coff. (line 304)
+* bfd_copy_private_bfd_data: BFD front end. (line 566)
+* bfd_copy_private_header_data: BFD front end. (line 548)
+* bfd_copy_private_section_data: section prototypes. (line 264)
+* bfd_copy_private_symbol_data: symbol handling functions.
+ (line 140)
+* bfd_core_file_failing_command: Core Files. (line 12)
+* bfd_core_file_failing_signal: Core Files. (line 21)
+* bfd_core_file_pid: Core Files. (line 30)
+* bfd_create: Opening and Closing.
+ (line 176)
+* bfd_create_gnu_debuglink_section: Opening and Closing.
+ (line 316)
+* bfd_decode_symclass: symbol handling functions.
+ (line 111)
+* bfd_default_arch_struct: Architectures. (line 478)
+* bfd_default_compatible: Architectures. (line 540)
+* bfd_default_reloc_type_lookup: howto manager. (line 2421)
+* bfd_default_scan: Architectures. (line 549)
+* bfd_default_set_arch_mach: Architectures. (line 496)
+* bfd_demangle: BFD front end. (line 806)
+* bfd_emul_get_commonpagesize: BFD front end. (line 786)
+* bfd_emul_get_maxpagesize: BFD front end. (line 766)
+* bfd_emul_set_commonpagesize: BFD front end. (line 797)
+* bfd_emul_set_maxpagesize: BFD front end. (line 777)
+* bfd_errmsg: BFD front end. (line 352)
+* bfd_fdopenr: Opening and Closing.
+ (line 49)
+* bfd_fill_in_gnu_debuglink_section: Opening and Closing.
+ (line 330)
+* bfd_find_target: bfd_target. (line 456)
+* bfd_find_version_for_sym: Writing the symbol table.
+ (line 80)
+* bfd_follow_gnu_debuglink: Opening and Closing.
+ (line 295)
+* bfd_fopen: Opening and Closing.
+ (line 12)
+* bfd_format_string: Formats. (line 79)
+* bfd_generic_define_common_symbol: Writing the symbol table.
+ (line 67)
+* bfd_generic_discard_group: section prototypes. (line 290)
+* bfd_generic_gc_sections: howto manager. (line 2452)
+* bfd_generic_get_relocated_section_contents: howto manager. (line 2472)
+* bfd_generic_is_group_section: section prototypes. (line 282)
+* bfd_generic_merge_sections: howto manager. (line 2462)
+* bfd_generic_relax_section: howto manager. (line 2439)
+* bfd_get_arch: Architectures. (line 507)
+* bfd_get_arch_info: Architectures. (line 559)
+* bfd_get_arch_size: BFD front end. (line 471)
+* bfd_get_error: BFD front end. (line 333)
+* bfd_get_error_handler: BFD front end. (line 403)
+* bfd_get_gp_size: BFD front end. (line 512)
+* bfd_get_mach: Architectures. (line 515)
+* bfd_get_mtime: BFD front end. (line 851)
+* bfd_get_next_mapent: Archives. (line 52)
+* bfd_get_reloc_code_name: howto manager. (line 2430)
+* bfd_get_reloc_size: typedef arelent. (line 327)
+* bfd_get_reloc_upper_bound: BFD front end. (line 417)
+* bfd_get_section_by_name: section prototypes. (line 17)
+* bfd_get_section_by_name_if: section prototypes. (line 31)
+* bfd_get_section_contents: section prototypes. (line 237)
+* bfd_get_sign_extend_vma: BFD front end. (line 484)
+* bfd_get_size <1>: BFD front end. (line 860)
+* bfd_get_size: Internal. (line 25)
+* bfd_get_symtab_upper_bound: symbol handling functions.
+ (line 6)
+* bfd_get_target_info: bfd_target. (line 472)
+* bfd_get_unique_section_name: section prototypes. (line 50)
+* bfd_h_put_size: Internal. (line 97)
+* bfd_hash_allocate: Creating and Freeing a Hash Table.
+ (line 17)
+* bfd_hash_lookup: Looking Up or Entering a String.
+ (line 6)
+* bfd_hash_newfunc: Creating and Freeing a Hash Table.
+ (line 12)
+* bfd_hash_set_default_size: Creating and Freeing a Hash Table.
+ (line 25)
+* bfd_hash_table_free: Creating and Freeing a Hash Table.
+ (line 21)
+* bfd_hash_table_init: Creating and Freeing a Hash Table.
+ (line 6)
+* bfd_hash_table_init_n: Creating and Freeing a Hash Table.
+ (line 6)
+* bfd_hash_traverse: Traversing a Hash Table.
+ (line 6)
+* bfd_init: Initialization. (line 11)
+* bfd_install_relocation: typedef arelent. (line 389)
+* bfd_is_local_label: symbol handling functions.
+ (line 17)
+* bfd_is_local_label_name: symbol handling functions.
+ (line 26)
+* bfd_is_target_special_symbol: symbol handling functions.
+ (line 38)
+* bfd_is_undefined_symclass: symbol handling functions.
+ (line 120)
+* bfd_link_split_section: Writing the symbol table.
+ (line 44)
+* bfd_log2: Internal. (line 164)
+* bfd_lookup_arch: Architectures. (line 567)
+* bfd_make_debug_symbol: symbol handling functions.
+ (line 102)
+* bfd_make_empty_symbol: symbol handling functions.
+ (line 78)
+* bfd_make_readable: Opening and Closing.
+ (line 200)
+* bfd_make_section: section prototypes. (line 129)
+* bfd_make_section_anyway: section prototypes. (line 100)
+* bfd_make_section_anyway_with_flags: section prototypes. (line 82)
+* bfd_make_section_old_way: section prototypes. (line 62)
+* bfd_make_section_with_flags: section prototypes. (line 116)
+* bfd_make_writable: Opening and Closing.
+ (line 186)
+* bfd_malloc_and_get_section: section prototypes. (line 254)
+* bfd_map_over_sections: section prototypes. (line 164)
+* bfd_merge_private_bfd_data: BFD front end. (line 582)
+* bfd_mmap: BFD front end. (line 889)
+* bfd_octets_per_byte: Architectures. (line 590)
+* bfd_open_file: File Caching. (line 52)
+* bfd_openr: Opening and Closing.
+ (line 33)
+* bfd_openr_iovec: Opening and Closing.
+ (line 79)
+* bfd_openr_next_archived_file: Archives. (line 78)
+* bfd_openstreamr: Opening and Closing.
+ (line 70)
+* bfd_openw: Opening and Closing.
+ (line 127)
+* bfd_perform_relocation: typedef arelent. (line 364)
+* bfd_perror: BFD front end. (line 361)
+* bfd_preserve_finish: BFD front end. (line 756)
+* bfd_preserve_restore: BFD front end. (line 746)
+* bfd_preserve_save: BFD front end. (line 730)
+* bfd_print_symbol_vandf: symbol handling functions.
+ (line 70)
+* bfd_printable_arch_mach: Architectures. (line 578)
+* bfd_printable_name: Architectures. (line 438)
+* bfd_put_size: Internal. (line 22)
+* BFD_RELOC_12_PCREL: howto manager. (line 39)
+* BFD_RELOC_14: howto manager. (line 31)
+* BFD_RELOC_16: howto manager. (line 30)
+* BFD_RELOC_16_BASEREL: howto manager. (line 95)
+* BFD_RELOC_16_GOT_PCREL: howto manager. (line 52)
+* BFD_RELOC_16_GOTOFF: howto manager. (line 55)
+* BFD_RELOC_16_PCREL: howto manager. (line 38)
+* BFD_RELOC_16_PCREL_S2: howto manager. (line 107)
+* BFD_RELOC_16_PLT_PCREL: howto manager. (line 63)
+* BFD_RELOC_16_PLTOFF: howto manager. (line 67)
+* BFD_RELOC_16C_ABS20: howto manager. (line 1985)
+* BFD_RELOC_16C_ABS20_C: howto manager. (line 1986)
+* BFD_RELOC_16C_ABS24: howto manager. (line 1987)
+* BFD_RELOC_16C_ABS24_C: howto manager. (line 1988)
+* BFD_RELOC_16C_DISP04: howto manager. (line 1965)
+* BFD_RELOC_16C_DISP04_C: howto manager. (line 1966)
+* BFD_RELOC_16C_DISP08: howto manager. (line 1967)
+* BFD_RELOC_16C_DISP08_C: howto manager. (line 1968)
+* BFD_RELOC_16C_DISP16: howto manager. (line 1969)
+* BFD_RELOC_16C_DISP16_C: howto manager. (line 1970)
+* BFD_RELOC_16C_DISP24: howto manager. (line 1971)
+* BFD_RELOC_16C_DISP24_C: howto manager. (line 1972)
+* BFD_RELOC_16C_DISP24a: howto manager. (line 1973)
+* BFD_RELOC_16C_DISP24a_C: howto manager. (line 1974)
+* BFD_RELOC_16C_IMM04: howto manager. (line 1989)
+* BFD_RELOC_16C_IMM04_C: howto manager. (line 1990)
+* BFD_RELOC_16C_IMM16: howto manager. (line 1991)
+* BFD_RELOC_16C_IMM16_C: howto manager. (line 1992)
+* BFD_RELOC_16C_IMM20: howto manager. (line 1993)
+* BFD_RELOC_16C_IMM20_C: howto manager. (line 1994)
+* BFD_RELOC_16C_IMM24: howto manager. (line 1995)
+* BFD_RELOC_16C_IMM24_C: howto manager. (line 1996)
+* BFD_RELOC_16C_IMM32: howto manager. (line 1997)
+* BFD_RELOC_16C_IMM32_C: howto manager. (line 1998)
+* BFD_RELOC_16C_NUM08: howto manager. (line 1959)
+* BFD_RELOC_16C_NUM08_C: howto manager. (line 1960)
+* BFD_RELOC_16C_NUM16: howto manager. (line 1961)
+* BFD_RELOC_16C_NUM16_C: howto manager. (line 1962)
+* BFD_RELOC_16C_NUM32: howto manager. (line 1963)
+* BFD_RELOC_16C_NUM32_C: howto manager. (line 1964)
+* BFD_RELOC_16C_REG04: howto manager. (line 1975)
+* BFD_RELOC_16C_REG04_C: howto manager. (line 1976)
+* BFD_RELOC_16C_REG04a: howto manager. (line 1977)
+* BFD_RELOC_16C_REG04a_C: howto manager. (line 1978)
+* BFD_RELOC_16C_REG14: howto manager. (line 1979)
+* BFD_RELOC_16C_REG14_C: howto manager. (line 1980)
+* BFD_RELOC_16C_REG16: howto manager. (line 1981)
+* BFD_RELOC_16C_REG16_C: howto manager. (line 1982)
+* BFD_RELOC_16C_REG20: howto manager. (line 1983)
+* BFD_RELOC_16C_REG20_C: howto manager. (line 1984)
+* BFD_RELOC_23_PCREL_S2: howto manager. (line 108)
+* BFD_RELOC_24: howto manager. (line 29)
+* BFD_RELOC_24_PCREL: howto manager. (line 37)
+* BFD_RELOC_24_PLT_PCREL: howto manager. (line 62)
+* BFD_RELOC_26: howto manager. (line 28)
+* BFD_RELOC_32: howto manager. (line 27)
+* BFD_RELOC_32_BASEREL: howto manager. (line 94)
+* BFD_RELOC_32_GOT_PCREL: howto manager. (line 51)
+* BFD_RELOC_32_GOTOFF: howto manager. (line 54)
+* BFD_RELOC_32_PCREL: howto manager. (line 36)
+* BFD_RELOC_32_PCREL_S2: howto manager. (line 106)
+* BFD_RELOC_32_PLT_PCREL: howto manager. (line 61)
+* BFD_RELOC_32_PLTOFF: howto manager. (line 66)
+* BFD_RELOC_32_SECREL: howto manager. (line 48)
+* BFD_RELOC_386_COPY: howto manager. (line 507)
+* BFD_RELOC_386_GLOB_DAT: howto manager. (line 508)
+* BFD_RELOC_386_GOT32: howto manager. (line 505)
+* BFD_RELOC_386_GOTOFF: howto manager. (line 511)
+* BFD_RELOC_386_GOTPC: howto manager. (line 512)
+* BFD_RELOC_386_IRELATIVE: howto manager. (line 528)
+* BFD_RELOC_386_JUMP_SLOT: howto manager. (line 509)
+* BFD_RELOC_386_PLT32: howto manager. (line 506)
+* BFD_RELOC_386_RELATIVE: howto manager. (line 510)
+* BFD_RELOC_386_TLS_DESC: howto manager. (line 527)
+* BFD_RELOC_386_TLS_DESC_CALL: howto manager. (line 526)
+* BFD_RELOC_386_TLS_DTPMOD32: howto manager. (line 522)
+* BFD_RELOC_386_TLS_DTPOFF32: howto manager. (line 523)
+* BFD_RELOC_386_TLS_GD: howto manager. (line 517)
+* BFD_RELOC_386_TLS_GOTDESC: howto manager. (line 525)
+* BFD_RELOC_386_TLS_GOTIE: howto manager. (line 515)
+* BFD_RELOC_386_TLS_IE: howto manager. (line 514)
+* BFD_RELOC_386_TLS_IE_32: howto manager. (line 520)
+* BFD_RELOC_386_TLS_LDM: howto manager. (line 518)
+* BFD_RELOC_386_TLS_LDO_32: howto manager. (line 519)
+* BFD_RELOC_386_TLS_LE: howto manager. (line 516)
+* BFD_RELOC_386_TLS_LE_32: howto manager. (line 521)
+* BFD_RELOC_386_TLS_TPOFF: howto manager. (line 513)
+* BFD_RELOC_386_TLS_TPOFF32: howto manager. (line 524)
+* BFD_RELOC_390_12: howto manager. (line 1645)
+* BFD_RELOC_390_20: howto manager. (line 1745)
+* BFD_RELOC_390_COPY: howto manager. (line 1654)
+* BFD_RELOC_390_GLOB_DAT: howto manager. (line 1657)
+* BFD_RELOC_390_GOT12: howto manager. (line 1648)
+* BFD_RELOC_390_GOT16: howto manager. (line 1669)
+* BFD_RELOC_390_GOT20: howto manager. (line 1746)
+* BFD_RELOC_390_GOT64: howto manager. (line 1687)
+* BFD_RELOC_390_GOTENT: howto manager. (line 1693)
+* BFD_RELOC_390_GOTOFF64: howto manager. (line 1696)
+* BFD_RELOC_390_GOTPC: howto manager. (line 1666)
+* BFD_RELOC_390_GOTPCDBL: howto manager. (line 1684)
+* BFD_RELOC_390_GOTPLT12: howto manager. (line 1699)
+* BFD_RELOC_390_GOTPLT16: howto manager. (line 1702)
+* BFD_RELOC_390_GOTPLT20: howto manager. (line 1747)
+* BFD_RELOC_390_GOTPLT32: howto manager. (line 1705)
+* BFD_RELOC_390_GOTPLT64: howto manager. (line 1708)
+* BFD_RELOC_390_GOTPLTENT: howto manager. (line 1711)
+* BFD_RELOC_390_JMP_SLOT: howto manager. (line 1660)
+* BFD_RELOC_390_PC16DBL: howto manager. (line 1672)
+* BFD_RELOC_390_PC32DBL: howto manager. (line 1678)
+* BFD_RELOC_390_PLT16DBL: howto manager. (line 1675)
+* BFD_RELOC_390_PLT32: howto manager. (line 1651)
+* BFD_RELOC_390_PLT32DBL: howto manager. (line 1681)
+* BFD_RELOC_390_PLT64: howto manager. (line 1690)
+* BFD_RELOC_390_PLTOFF16: howto manager. (line 1714)
+* BFD_RELOC_390_PLTOFF32: howto manager. (line 1717)
+* BFD_RELOC_390_PLTOFF64: howto manager. (line 1720)
+* BFD_RELOC_390_RELATIVE: howto manager. (line 1663)
+* BFD_RELOC_390_TLS_DTPMOD: howto manager. (line 1740)
+* BFD_RELOC_390_TLS_DTPOFF: howto manager. (line 1741)
+* BFD_RELOC_390_TLS_GD32: howto manager. (line 1726)
+* BFD_RELOC_390_TLS_GD64: howto manager. (line 1727)
+* BFD_RELOC_390_TLS_GDCALL: howto manager. (line 1724)
+* BFD_RELOC_390_TLS_GOTIE12: howto manager. (line 1728)
+* BFD_RELOC_390_TLS_GOTIE20: howto manager. (line 1748)
+* BFD_RELOC_390_TLS_GOTIE32: howto manager. (line 1729)
+* BFD_RELOC_390_TLS_GOTIE64: howto manager. (line 1730)
+* BFD_RELOC_390_TLS_IE32: howto manager. (line 1733)
+* BFD_RELOC_390_TLS_IE64: howto manager. (line 1734)
+* BFD_RELOC_390_TLS_IEENT: howto manager. (line 1735)
+* BFD_RELOC_390_TLS_LDCALL: howto manager. (line 1725)
+* BFD_RELOC_390_TLS_LDM32: howto manager. (line 1731)
+* BFD_RELOC_390_TLS_LDM64: howto manager. (line 1732)
+* BFD_RELOC_390_TLS_LDO32: howto manager. (line 1738)
+* BFD_RELOC_390_TLS_LDO64: howto manager. (line 1739)
+* BFD_RELOC_390_TLS_LE32: howto manager. (line 1736)
+* BFD_RELOC_390_TLS_LE64: howto manager. (line 1737)
+* BFD_RELOC_390_TLS_LOAD: howto manager. (line 1723)
+* BFD_RELOC_390_TLS_TPOFF: howto manager. (line 1742)
+* BFD_RELOC_64: howto manager. (line 26)
+* BFD_RELOC_64_PCREL: howto manager. (line 35)
+* BFD_RELOC_64_PLT_PCREL: howto manager. (line 60)
+* BFD_RELOC_64_PLTOFF: howto manager. (line 65)
+* BFD_RELOC_68K_GLOB_DAT: howto manager. (line 74)
+* BFD_RELOC_68K_JMP_SLOT: howto manager. (line 75)
+* BFD_RELOC_68K_RELATIVE: howto manager. (line 76)
+* BFD_RELOC_68K_TLS_GD16: howto manager. (line 78)
+* BFD_RELOC_68K_TLS_GD32: howto manager. (line 77)
+* BFD_RELOC_68K_TLS_GD8: howto manager. (line 79)
+* BFD_RELOC_68K_TLS_IE16: howto manager. (line 87)
+* BFD_RELOC_68K_TLS_IE32: howto manager. (line 86)
+* BFD_RELOC_68K_TLS_IE8: howto manager. (line 88)
+* BFD_RELOC_68K_TLS_LDM16: howto manager. (line 81)
+* BFD_RELOC_68K_TLS_LDM32: howto manager. (line 80)
+* BFD_RELOC_68K_TLS_LDM8: howto manager. (line 82)
+* BFD_RELOC_68K_TLS_LDO16: howto manager. (line 84)
+* BFD_RELOC_68K_TLS_LDO32: howto manager. (line 83)
+* BFD_RELOC_68K_TLS_LDO8: howto manager. (line 85)
+* BFD_RELOC_68K_TLS_LE16: howto manager. (line 90)
+* BFD_RELOC_68K_TLS_LE32: howto manager. (line 89)
+* BFD_RELOC_68K_TLS_LE8: howto manager. (line 91)
+* BFD_RELOC_8: howto manager. (line 32)
+* BFD_RELOC_860_COPY: howto manager. (line 2113)
+* BFD_RELOC_860_GLOB_DAT: howto manager. (line 2114)
+* BFD_RELOC_860_HAGOT: howto manager. (line 2139)
+* BFD_RELOC_860_HAGOTOFF: howto manager. (line 2140)
+* BFD_RELOC_860_HAPC: howto manager. (line 2141)
+* BFD_RELOC_860_HIGH: howto manager. (line 2142)
+* BFD_RELOC_860_HIGHADJ: howto manager. (line 2138)
+* BFD_RELOC_860_HIGOT: howto manager. (line 2143)
+* BFD_RELOC_860_HIGOTOFF: howto manager. (line 2144)
+* BFD_RELOC_860_JUMP_SLOT: howto manager. (line 2115)
+* BFD_RELOC_860_LOGOT0: howto manager. (line 2127)
+* BFD_RELOC_860_LOGOT1: howto manager. (line 2129)
+* BFD_RELOC_860_LOGOTOFF0: howto manager. (line 2131)
+* BFD_RELOC_860_LOGOTOFF1: howto manager. (line 2133)
+* BFD_RELOC_860_LOGOTOFF2: howto manager. (line 2135)
+* BFD_RELOC_860_LOGOTOFF3: howto manager. (line 2136)
+* BFD_RELOC_860_LOPC: howto manager. (line 2137)
+* BFD_RELOC_860_LOW0: howto manager. (line 2120)
+* BFD_RELOC_860_LOW1: howto manager. (line 2122)
+* BFD_RELOC_860_LOW2: howto manager. (line 2124)
+* BFD_RELOC_860_LOW3: howto manager. (line 2126)
+* BFD_RELOC_860_PC16: howto manager. (line 2119)
+* BFD_RELOC_860_PC26: howto manager. (line 2117)
+* BFD_RELOC_860_PLT26: howto manager. (line 2118)
+* BFD_RELOC_860_RELATIVE: howto manager. (line 2116)
+* BFD_RELOC_860_SPGOT0: howto manager. (line 2128)
+* BFD_RELOC_860_SPGOT1: howto manager. (line 2130)
+* BFD_RELOC_860_SPGOTOFF0: howto manager. (line 2132)
+* BFD_RELOC_860_SPGOTOFF1: howto manager. (line 2134)
+* BFD_RELOC_860_SPLIT0: howto manager. (line 2121)
+* BFD_RELOC_860_SPLIT1: howto manager. (line 2123)
+* BFD_RELOC_860_SPLIT2: howto manager. (line 2125)
+* BFD_RELOC_8_BASEREL: howto manager. (line 99)
+* BFD_RELOC_8_FFnn: howto manager. (line 103)
+* BFD_RELOC_8_GOT_PCREL: howto manager. (line 53)
+* BFD_RELOC_8_GOTOFF: howto manager. (line 59)
+* BFD_RELOC_8_PCREL: howto manager. (line 40)
+* BFD_RELOC_8_PLT_PCREL: howto manager. (line 64)
+* BFD_RELOC_8_PLTOFF: howto manager. (line 71)
+* BFD_RELOC_ALPHA_BOH: howto manager. (line 315)
+* BFD_RELOC_ALPHA_BRSGP: howto manager. (line 298)
+* BFD_RELOC_ALPHA_BSR: howto manager. (line 307)
+* BFD_RELOC_ALPHA_CODEADDR: howto manager. (line 289)
+* BFD_RELOC_ALPHA_DTPMOD64: howto manager. (line 321)
+* BFD_RELOC_ALPHA_DTPREL16: howto manager. (line 326)
+* BFD_RELOC_ALPHA_DTPREL64: howto manager. (line 323)
+* BFD_RELOC_ALPHA_DTPREL_HI16: howto manager. (line 324)
+* BFD_RELOC_ALPHA_DTPREL_LO16: howto manager. (line 325)
+* BFD_RELOC_ALPHA_ELF_LITERAL: howto manager. (line 254)
+* BFD_RELOC_ALPHA_GOTDTPREL16: howto manager. (line 322)
+* BFD_RELOC_ALPHA_GOTTPREL16: howto manager. (line 327)
+* BFD_RELOC_ALPHA_GPDISP: howto manager. (line 248)
+* BFD_RELOC_ALPHA_GPDISP_HI16: howto manager. (line 234)
+* BFD_RELOC_ALPHA_GPDISP_LO16: howto manager. (line 242)
+* BFD_RELOC_ALPHA_GPREL_HI16: howto manager. (line 293)
+* BFD_RELOC_ALPHA_GPREL_LO16: howto manager. (line 294)
+* BFD_RELOC_ALPHA_HINT: howto manager. (line 280)
+* BFD_RELOC_ALPHA_LDA: howto manager. (line 311)
+* BFD_RELOC_ALPHA_LINKAGE: howto manager. (line 285)
+* BFD_RELOC_ALPHA_LITERAL: howto manager. (line 253)
+* BFD_RELOC_ALPHA_LITUSE: howto manager. (line 255)
+* BFD_RELOC_ALPHA_NOP: howto manager. (line 303)
+* BFD_RELOC_ALPHA_TLSGD: howto manager. (line 319)
+* BFD_RELOC_ALPHA_TLSLDM: howto manager. (line 320)
+* BFD_RELOC_ALPHA_TPREL16: howto manager. (line 331)
+* BFD_RELOC_ALPHA_TPREL64: howto manager. (line 328)
+* BFD_RELOC_ALPHA_TPREL_HI16: howto manager. (line 329)
+* BFD_RELOC_ALPHA_TPREL_LO16: howto manager. (line 330)
+* BFD_RELOC_ARC_B22_PCREL: howto manager. (line 954)
+* BFD_RELOC_ARC_B26: howto manager. (line 959)
+* BFD_RELOC_ARM_ADR_IMM: howto manager. (line 840)
+* BFD_RELOC_ARM_ADRL_IMMEDIATE: howto manager. (line 826)
+* BFD_RELOC_ARM_ALU_PC_G0: howto manager. (line 790)
+* BFD_RELOC_ARM_ALU_PC_G0_NC: howto manager. (line 789)
+* BFD_RELOC_ARM_ALU_PC_G1: howto manager. (line 792)
+* BFD_RELOC_ARM_ALU_PC_G1_NC: howto manager. (line 791)
+* BFD_RELOC_ARM_ALU_PC_G2: howto manager. (line 793)
+* BFD_RELOC_ARM_ALU_SB_G0: howto manager. (line 804)
+* BFD_RELOC_ARM_ALU_SB_G0_NC: howto manager. (line 803)
+* BFD_RELOC_ARM_ALU_SB_G1: howto manager. (line 806)
+* BFD_RELOC_ARM_ALU_SB_G1_NC: howto manager. (line 805)
+* BFD_RELOC_ARM_ALU_SB_G2: howto manager. (line 807)
+* BFD_RELOC_ARM_CP_OFF_IMM: howto manager. (line 836)
+* BFD_RELOC_ARM_CP_OFF_IMM_S2: howto manager. (line 837)
+* BFD_RELOC_ARM_GLOB_DAT: howto manager. (line 764)
+* BFD_RELOC_ARM_GOT32: howto manager. (line 765)
+* BFD_RELOC_ARM_GOT_PREL: howto manager. (line 770)
+* BFD_RELOC_ARM_GOTOFF: howto manager. (line 768)
+* BFD_RELOC_ARM_GOTPC: howto manager. (line 769)
+* BFD_RELOC_ARM_HVC: howto manager. (line 833)
+* BFD_RELOC_ARM_HWLITERAL: howto manager. (line 847)
+* BFD_RELOC_ARM_IMMEDIATE: howto manager. (line 825)
+* BFD_RELOC_ARM_IN_POOL: howto manager. (line 843)
+* BFD_RELOC_ARM_IRELATIVE: howto manager. (line 822)
+* BFD_RELOC_ARM_JUMP_SLOT: howto manager. (line 763)
+* BFD_RELOC_ARM_LDC_PC_G0: howto manager. (line 800)
+* BFD_RELOC_ARM_LDC_PC_G1: howto manager. (line 801)
+* BFD_RELOC_ARM_LDC_PC_G2: howto manager. (line 802)
+* BFD_RELOC_ARM_LDC_SB_G0: howto manager. (line 814)
+* BFD_RELOC_ARM_LDC_SB_G1: howto manager. (line 815)
+* BFD_RELOC_ARM_LDC_SB_G2: howto manager. (line 816)
+* BFD_RELOC_ARM_LDR_IMM: howto manager. (line 841)
+* BFD_RELOC_ARM_LDR_PC_G0: howto manager. (line 794)
+* BFD_RELOC_ARM_LDR_PC_G1: howto manager. (line 795)
+* BFD_RELOC_ARM_LDR_PC_G2: howto manager. (line 796)
+* BFD_RELOC_ARM_LDR_SB_G0: howto manager. (line 808)
+* BFD_RELOC_ARM_LDR_SB_G1: howto manager. (line 809)
+* BFD_RELOC_ARM_LDR_SB_G2: howto manager. (line 810)
+* BFD_RELOC_ARM_LDRS_PC_G0: howto manager. (line 797)
+* BFD_RELOC_ARM_LDRS_PC_G1: howto manager. (line 798)
+* BFD_RELOC_ARM_LDRS_PC_G2: howto manager. (line 799)
+* BFD_RELOC_ARM_LDRS_SB_G0: howto manager. (line 811)
+* BFD_RELOC_ARM_LDRS_SB_G1: howto manager. (line 812)
+* BFD_RELOC_ARM_LDRS_SB_G2: howto manager. (line 813)
+* BFD_RELOC_ARM_LITERAL: howto manager. (line 842)
+* BFD_RELOC_ARM_MOVT: howto manager. (line 754)
+* BFD_RELOC_ARM_MOVT_PCREL: howto manager. (line 756)
+* BFD_RELOC_ARM_MOVW: howto manager. (line 753)
+* BFD_RELOC_ARM_MOVW_PCREL: howto manager. (line 755)
+* BFD_RELOC_ARM_MULTI: howto manager. (line 835)
+* BFD_RELOC_ARM_OFFSET_IMM: howto manager. (line 727)
+* BFD_RELOC_ARM_OFFSET_IMM8: howto manager. (line 844)
+* BFD_RELOC_ARM_PCREL_BLX: howto manager. (line 698)
+* BFD_RELOC_ARM_PCREL_BRANCH: howto manager. (line 694)
+* BFD_RELOC_ARM_PCREL_CALL: howto manager. (line 708)
+* BFD_RELOC_ARM_PCREL_JUMP: howto manager. (line 712)
+* BFD_RELOC_ARM_PLT32: howto manager. (line 766)
+* BFD_RELOC_ARM_PREL31: howto manager. (line 750)
+* BFD_RELOC_ARM_RELATIVE: howto manager. (line 767)
+* BFD_RELOC_ARM_ROSEGREL32: howto manager. (line 739)
+* BFD_RELOC_ARM_SBREL32: howto manager. (line 742)
+* BFD_RELOC_ARM_SHIFT_IMM: howto manager. (line 831)
+* BFD_RELOC_ARM_SMC: howto manager. (line 832)
+* BFD_RELOC_ARM_SWI: howto manager. (line 834)
+* BFD_RELOC_ARM_T32_ADD_IMM: howto manager. (line 828)
+* BFD_RELOC_ARM_T32_ADD_PC12: howto manager. (line 830)
+* BFD_RELOC_ARM_T32_CP_OFF_IMM: howto manager. (line 838)
+* BFD_RELOC_ARM_T32_CP_OFF_IMM_S2: howto manager. (line 839)
+* BFD_RELOC_ARM_T32_IMM12: howto manager. (line 829)
+* BFD_RELOC_ARM_T32_IMMEDIATE: howto manager. (line 827)
+* BFD_RELOC_ARM_T32_OFFSET_IMM: howto manager. (line 846)
+* BFD_RELOC_ARM_T32_OFFSET_U8: howto manager. (line 845)
+* BFD_RELOC_ARM_TARGET1: howto manager. (line 735)
+* BFD_RELOC_ARM_TARGET2: howto manager. (line 745)
+* BFD_RELOC_ARM_THM_TLS_CALL: howto manager. (line 783)
+* BFD_RELOC_ARM_THM_TLS_DESCSEQ: howto manager. (line 785)
+* BFD_RELOC_ARM_THUMB_ADD: howto manager. (line 848)
+* BFD_RELOC_ARM_THUMB_IMM: howto manager. (line 849)
+* BFD_RELOC_ARM_THUMB_MOVT: howto manager. (line 758)
+* BFD_RELOC_ARM_THUMB_MOVT_PCREL: howto manager. (line 760)
+* BFD_RELOC_ARM_THUMB_MOVW: howto manager. (line 757)
+* BFD_RELOC_ARM_THUMB_MOVW_PCREL: howto manager. (line 759)
+* BFD_RELOC_ARM_THUMB_OFFSET: howto manager. (line 731)
+* BFD_RELOC_ARM_THUMB_SHIFT: howto manager. (line 850)
+* BFD_RELOC_ARM_TLS_CALL: howto manager. (line 782)
+* BFD_RELOC_ARM_TLS_DESC: howto manager. (line 786)
+* BFD_RELOC_ARM_TLS_DESCSEQ: howto manager. (line 784)
+* BFD_RELOC_ARM_TLS_DTPMOD32: howto manager. (line 777)
+* BFD_RELOC_ARM_TLS_DTPOFF32: howto manager. (line 776)
+* BFD_RELOC_ARM_TLS_GD32: howto manager. (line 773)
+* BFD_RELOC_ARM_TLS_GOTDESC: howto manager. (line 781)
+* BFD_RELOC_ARM_TLS_IE32: howto manager. (line 779)
+* BFD_RELOC_ARM_TLS_LDM32: howto manager. (line 775)
+* BFD_RELOC_ARM_TLS_LDO32: howto manager. (line 774)
+* BFD_RELOC_ARM_TLS_LE32: howto manager. (line 780)
+* BFD_RELOC_ARM_TLS_TPOFF32: howto manager. (line 778)
+* BFD_RELOC_ARM_V4BX: howto manager. (line 819)
+* BFD_RELOC_AVR_13_PCREL: howto manager. (line 1517)
+* BFD_RELOC_AVR_16_PM: howto manager. (line 1521)
+* BFD_RELOC_AVR_6: howto manager. (line 1608)
+* BFD_RELOC_AVR_6_ADIW: howto manager. (line 1612)
+* BFD_RELOC_AVR_7_PCREL: howto manager. (line 1513)
+* BFD_RELOC_AVR_CALL: howto manager. (line 1600)
+* BFD_RELOC_AVR_HH8_LDI: howto manager. (line 1533)
+* BFD_RELOC_AVR_HH8_LDI_NEG: howto manager. (line 1552)
+* BFD_RELOC_AVR_HH8_LDI_PM: howto manager. (line 1581)
+* BFD_RELOC_AVR_HH8_LDI_PM_NEG: howto manager. (line 1595)
+* BFD_RELOC_AVR_HI8_LDI: howto manager. (line 1529)
+* BFD_RELOC_AVR_HI8_LDI_GS: howto manager. (line 1575)
+* BFD_RELOC_AVR_HI8_LDI_NEG: howto manager. (line 1547)
+* BFD_RELOC_AVR_HI8_LDI_PM: howto manager. (line 1571)
+* BFD_RELOC_AVR_HI8_LDI_PM_NEG: howto manager. (line 1590)
+* BFD_RELOC_AVR_LDI: howto manager. (line 1604)
+* BFD_RELOC_AVR_LO8_LDI: howto manager. (line 1525)
+* BFD_RELOC_AVR_LO8_LDI_GS: howto manager. (line 1565)
+* BFD_RELOC_AVR_LO8_LDI_NEG: howto manager. (line 1542)
+* BFD_RELOC_AVR_LO8_LDI_PM: howto manager. (line 1561)
+* BFD_RELOC_AVR_LO8_LDI_PM_NEG: howto manager. (line 1586)
+* BFD_RELOC_AVR_MS8_LDI: howto manager. (line 1538)
+* BFD_RELOC_AVR_MS8_LDI_NEG: howto manager. (line 1557)
+* BFD_RELOC_BFIN_10_PCREL: howto manager. (line 979)
+* BFD_RELOC_BFIN_11_PCREL: howto manager. (line 982)
+* BFD_RELOC_BFIN_12_PCREL_JUMP: howto manager. (line 985)
+* BFD_RELOC_BFIN_12_PCREL_JUMP_S: howto manager. (line 988)
+* BFD_RELOC_BFIN_16_HIGH: howto manager. (line 967)
+* BFD_RELOC_BFIN_16_IMM: howto manager. (line 964)
+* BFD_RELOC_BFIN_16_LOW: howto manager. (line 976)
+* BFD_RELOC_BFIN_24_PCREL_CALL_X: howto manager. (line 991)
+* BFD_RELOC_BFIN_24_PCREL_JUMP_L: howto manager. (line 994)
+* BFD_RELOC_BFIN_4_PCREL: howto manager. (line 970)
+* BFD_RELOC_BFIN_5_PCREL: howto manager. (line 973)
+* BFD_RELOC_BFIN_FUNCDESC: howto manager. (line 1000)
+* BFD_RELOC_BFIN_FUNCDESC_GOT17M4: howto manager. (line 1001)
+* BFD_RELOC_BFIN_FUNCDESC_GOTHI: howto manager. (line 1002)
+* BFD_RELOC_BFIN_FUNCDESC_GOTLO: howto manager. (line 1003)
+* BFD_RELOC_BFIN_FUNCDESC_GOTOFF17M4: howto manager. (line 1005)
+* BFD_RELOC_BFIN_FUNCDESC_GOTOFFHI: howto manager. (line 1006)
+* BFD_RELOC_BFIN_FUNCDESC_GOTOFFLO: howto manager. (line 1007)
+* BFD_RELOC_BFIN_FUNCDESC_VALUE: howto manager. (line 1004)
+* BFD_RELOC_BFIN_GOT: howto manager. (line 1013)
+* BFD_RELOC_BFIN_GOT17M4: howto manager. (line 997)
+* BFD_RELOC_BFIN_GOTHI: howto manager. (line 998)
+* BFD_RELOC_BFIN_GOTLO: howto manager. (line 999)
+* BFD_RELOC_BFIN_GOTOFF17M4: howto manager. (line 1008)
+* BFD_RELOC_BFIN_GOTOFFHI: howto manager. (line 1009)
+* BFD_RELOC_BFIN_GOTOFFLO: howto manager. (line 1010)
+* BFD_RELOC_BFIN_PLTPC: howto manager. (line 1016)
+* BFD_RELOC_C6000_ABS_H16: howto manager. (line 1376)
+* BFD_RELOC_C6000_ABS_L16: howto manager. (line 1375)
+* BFD_RELOC_C6000_ABS_S16: howto manager. (line 1374)
+* BFD_RELOC_C6000_ALIGN: howto manager. (line 1397)
+* BFD_RELOC_C6000_COPY: howto manager. (line 1392)
+* BFD_RELOC_C6000_DSBT_INDEX: howto manager. (line 1390)
+* BFD_RELOC_C6000_EHTYPE: howto manager. (line 1394)
+* BFD_RELOC_C6000_FPHEAD: howto manager. (line 1398)
+* BFD_RELOC_C6000_JUMP_SLOT: howto manager. (line 1393)
+* BFD_RELOC_C6000_NOCMP: howto manager. (line 1399)
+* BFD_RELOC_C6000_PCR_H16: howto manager. (line 1395)
+* BFD_RELOC_C6000_PCR_L16: howto manager. (line 1396)
+* BFD_RELOC_C6000_PCR_S10: howto manager. (line 1372)
+* BFD_RELOC_C6000_PCR_S12: howto manager. (line 1371)
+* BFD_RELOC_C6000_PCR_S21: howto manager. (line 1370)
+* BFD_RELOC_C6000_PCR_S7: howto manager. (line 1373)
+* BFD_RELOC_C6000_PREL31: howto manager. (line 1391)
+* BFD_RELOC_C6000_SBR_GOT_H16_W: howto manager. (line 1389)
+* BFD_RELOC_C6000_SBR_GOT_L16_W: howto manager. (line 1388)
+* BFD_RELOC_C6000_SBR_GOT_U15_W: howto manager. (line 1387)
+* BFD_RELOC_C6000_SBR_H16_B: howto manager. (line 1384)
+* BFD_RELOC_C6000_SBR_H16_H: howto manager. (line 1385)
+* BFD_RELOC_C6000_SBR_H16_W: howto manager. (line 1386)
+* BFD_RELOC_C6000_SBR_L16_B: howto manager. (line 1381)
+* BFD_RELOC_C6000_SBR_L16_H: howto manager. (line 1382)
+* BFD_RELOC_C6000_SBR_L16_W: howto manager. (line 1383)
+* BFD_RELOC_C6000_SBR_S16: howto manager. (line 1380)
+* BFD_RELOC_C6000_SBR_U15_B: howto manager. (line 1377)
+* BFD_RELOC_C6000_SBR_U15_H: howto manager. (line 1378)
+* BFD_RELOC_C6000_SBR_U15_W: howto manager. (line 1379)
+* bfd_reloc_code_type: howto manager. (line 10)
+* BFD_RELOC_CR16_ABS20: howto manager. (line 2013)
+* BFD_RELOC_CR16_ABS24: howto manager. (line 2014)
+* BFD_RELOC_CR16_DISP16: howto manager. (line 2024)
+* BFD_RELOC_CR16_DISP20: howto manager. (line 2025)
+* BFD_RELOC_CR16_DISP24: howto manager. (line 2026)
+* BFD_RELOC_CR16_DISP24a: howto manager. (line 2027)
+* BFD_RELOC_CR16_DISP4: howto manager. (line 2022)
+* BFD_RELOC_CR16_DISP8: howto manager. (line 2023)
+* BFD_RELOC_CR16_GLOB_DAT: howto manager. (line 2033)
+* BFD_RELOC_CR16_GOT_REGREL20: howto manager. (line 2031)
+* BFD_RELOC_CR16_GOTC_REGREL20: howto manager. (line 2032)
+* BFD_RELOC_CR16_IMM16: howto manager. (line 2017)
+* BFD_RELOC_CR16_IMM20: howto manager. (line 2018)
+* BFD_RELOC_CR16_IMM24: howto manager. (line 2019)
+* BFD_RELOC_CR16_IMM32: howto manager. (line 2020)
+* BFD_RELOC_CR16_IMM32a: howto manager. (line 2021)
+* BFD_RELOC_CR16_IMM4: howto manager. (line 2015)
+* BFD_RELOC_CR16_IMM8: howto manager. (line 2016)
+* BFD_RELOC_CR16_NUM16: howto manager. (line 2002)
+* BFD_RELOC_CR16_NUM32: howto manager. (line 2003)
+* BFD_RELOC_CR16_NUM32a: howto manager. (line 2004)
+* BFD_RELOC_CR16_NUM8: howto manager. (line 2001)
+* BFD_RELOC_CR16_REGREL0: howto manager. (line 2005)
+* BFD_RELOC_CR16_REGREL14: howto manager. (line 2008)
+* BFD_RELOC_CR16_REGREL14a: howto manager. (line 2009)
+* BFD_RELOC_CR16_REGREL16: howto manager. (line 2010)
+* BFD_RELOC_CR16_REGREL20: howto manager. (line 2011)
+* BFD_RELOC_CR16_REGREL20a: howto manager. (line 2012)
+* BFD_RELOC_CR16_REGREL4: howto manager. (line 2006)
+* BFD_RELOC_CR16_REGREL4a: howto manager. (line 2007)
+* BFD_RELOC_CR16_SWITCH16: howto manager. (line 2029)
+* BFD_RELOC_CR16_SWITCH32: howto manager. (line 2030)
+* BFD_RELOC_CR16_SWITCH8: howto manager. (line 2028)
+* BFD_RELOC_CRIS_16_DTPREL: howto manager. (line 2104)
+* BFD_RELOC_CRIS_16_GOT: howto manager. (line 2080)
+* BFD_RELOC_CRIS_16_GOT_GD: howto manager. (line 2100)
+* BFD_RELOC_CRIS_16_GOT_TPREL: howto manager. (line 2106)
+* BFD_RELOC_CRIS_16_GOTPLT: howto manager. (line 2086)
+* BFD_RELOC_CRIS_16_TPREL: howto manager. (line 2108)
+* BFD_RELOC_CRIS_32_DTPREL: howto manager. (line 2103)
+* BFD_RELOC_CRIS_32_GD: howto manager. (line 2101)
+* BFD_RELOC_CRIS_32_GOT: howto manager. (line 2077)
+* BFD_RELOC_CRIS_32_GOT_GD: howto manager. (line 2099)
+* BFD_RELOC_CRIS_32_GOT_TPREL: howto manager. (line 2105)
+* BFD_RELOC_CRIS_32_GOTPLT: howto manager. (line 2083)
+* BFD_RELOC_CRIS_32_GOTREL: howto manager. (line 2089)
+* BFD_RELOC_CRIS_32_IE: howto manager. (line 2110)
+* BFD_RELOC_CRIS_32_PLT_GOTREL: howto manager. (line 2092)
+* BFD_RELOC_CRIS_32_PLT_PCREL: howto manager. (line 2095)
+* BFD_RELOC_CRIS_32_TPREL: howto manager. (line 2107)
+* BFD_RELOC_CRIS_BDISP8: howto manager. (line 2058)
+* BFD_RELOC_CRIS_COPY: howto manager. (line 2071)
+* BFD_RELOC_CRIS_DTP: howto manager. (line 2102)
+* BFD_RELOC_CRIS_DTPMOD: howto manager. (line 2109)
+* BFD_RELOC_CRIS_GLOB_DAT: howto manager. (line 2072)
+* BFD_RELOC_CRIS_JUMP_SLOT: howto manager. (line 2073)
+* BFD_RELOC_CRIS_LAPCQ_OFFSET: howto manager. (line 2066)
+* BFD_RELOC_CRIS_RELATIVE: howto manager. (line 2074)
+* BFD_RELOC_CRIS_SIGNED_16: howto manager. (line 2064)
+* BFD_RELOC_CRIS_SIGNED_6: howto manager. (line 2060)
+* BFD_RELOC_CRIS_SIGNED_8: howto manager. (line 2062)
+* BFD_RELOC_CRIS_UNSIGNED_16: howto manager. (line 2065)
+* BFD_RELOC_CRIS_UNSIGNED_4: howto manager. (line 2067)
+* BFD_RELOC_CRIS_UNSIGNED_5: howto manager. (line 2059)
+* BFD_RELOC_CRIS_UNSIGNED_6: howto manager. (line 2061)
+* BFD_RELOC_CRIS_UNSIGNED_8: howto manager. (line 2063)
+* BFD_RELOC_CRX_ABS16: howto manager. (line 2046)
+* BFD_RELOC_CRX_ABS32: howto manager. (line 2047)
+* BFD_RELOC_CRX_IMM16: howto manager. (line 2051)
+* BFD_RELOC_CRX_IMM32: howto manager. (line 2052)
+* BFD_RELOC_CRX_NUM16: howto manager. (line 2049)
+* BFD_RELOC_CRX_NUM32: howto manager. (line 2050)
+* BFD_RELOC_CRX_NUM8: howto manager. (line 2048)
+* BFD_RELOC_CRX_REGREL12: howto manager. (line 2042)
+* BFD_RELOC_CRX_REGREL22: howto manager. (line 2043)
+* BFD_RELOC_CRX_REGREL28: howto manager. (line 2044)
+* BFD_RELOC_CRX_REGREL32: howto manager. (line 2045)
+* BFD_RELOC_CRX_REL16: howto manager. (line 2039)
+* BFD_RELOC_CRX_REL24: howto manager. (line 2040)
+* BFD_RELOC_CRX_REL32: howto manager. (line 2041)
+* BFD_RELOC_CRX_REL4: howto manager. (line 2036)
+* BFD_RELOC_CRX_REL8: howto manager. (line 2037)
+* BFD_RELOC_CRX_REL8_CMP: howto manager. (line 2038)
+* BFD_RELOC_CRX_SWITCH16: howto manager. (line 2054)
+* BFD_RELOC_CRX_SWITCH32: howto manager. (line 2055)
+* BFD_RELOC_CRX_SWITCH8: howto manager. (line 2053)
+* BFD_RELOC_CTOR: howto manager. (line 688)
+* BFD_RELOC_D10V_10_PCREL_L: howto manager. (line 1083)
+* BFD_RELOC_D10V_10_PCREL_R: howto manager. (line 1079)
+* BFD_RELOC_D10V_18: howto manager. (line 1088)
+* BFD_RELOC_D10V_18_PCREL: howto manager. (line 1091)
+* BFD_RELOC_D30V_15: howto manager. (line 1106)
+* BFD_RELOC_D30V_15_PCREL: howto manager. (line 1110)
+* BFD_RELOC_D30V_15_PCREL_R: howto manager. (line 1114)
+* BFD_RELOC_D30V_21: howto manager. (line 1119)
+* BFD_RELOC_D30V_21_PCREL: howto manager. (line 1123)
+* BFD_RELOC_D30V_21_PCREL_R: howto manager. (line 1127)
+* BFD_RELOC_D30V_32: howto manager. (line 1132)
+* BFD_RELOC_D30V_32_PCREL: howto manager. (line 1135)
+* BFD_RELOC_D30V_6: howto manager. (line 1094)
+* BFD_RELOC_D30V_9_PCREL: howto manager. (line 1097)
+* BFD_RELOC_D30V_9_PCREL_R: howto manager. (line 1101)
+* BFD_RELOC_DLX_HI16_S: howto manager. (line 1138)
+* BFD_RELOC_DLX_JMP26: howto manager. (line 1144)
+* BFD_RELOC_DLX_LO16: howto manager. (line 1141)
+* BFD_RELOC_FR30_10_IN_8: howto manager. (line 1421)
+* BFD_RELOC_FR30_12_PCREL: howto manager. (line 1429)
+* BFD_RELOC_FR30_20: howto manager. (line 1405)
+* BFD_RELOC_FR30_48: howto manager. (line 1402)
+* BFD_RELOC_FR30_6_IN_4: howto manager. (line 1409)
+* BFD_RELOC_FR30_8_IN_8: howto manager. (line 1413)
+* BFD_RELOC_FR30_9_IN_8: howto manager. (line 1417)
+* BFD_RELOC_FR30_9_PCREL: howto manager. (line 1425)
+* BFD_RELOC_FRV_FUNCDESC: howto manager. (line 440)
+* BFD_RELOC_FRV_FUNCDESC_GOT12: howto manager. (line 441)
+* BFD_RELOC_FRV_FUNCDESC_GOTHI: howto manager. (line 442)
+* BFD_RELOC_FRV_FUNCDESC_GOTLO: howto manager. (line 443)
+* BFD_RELOC_FRV_FUNCDESC_GOTOFF12: howto manager. (line 445)
+* BFD_RELOC_FRV_FUNCDESC_GOTOFFHI: howto manager. (line 446)
+* BFD_RELOC_FRV_FUNCDESC_GOTOFFLO: howto manager. (line 447)
+* BFD_RELOC_FRV_FUNCDESC_VALUE: howto manager. (line 444)
+* BFD_RELOC_FRV_GETTLSOFF: howto manager. (line 451)
+* BFD_RELOC_FRV_GETTLSOFF_RELAX: howto manager. (line 464)
+* BFD_RELOC_FRV_GOT12: howto manager. (line 437)
+* BFD_RELOC_FRV_GOTHI: howto manager. (line 438)
+* BFD_RELOC_FRV_GOTLO: howto manager. (line 439)
+* BFD_RELOC_FRV_GOTOFF12: howto manager. (line 448)
+* BFD_RELOC_FRV_GOTOFFHI: howto manager. (line 449)
+* BFD_RELOC_FRV_GOTOFFLO: howto manager. (line 450)
+* BFD_RELOC_FRV_GOTTLSDESC12: howto manager. (line 453)
+* BFD_RELOC_FRV_GOTTLSDESCHI: howto manager. (line 454)
+* BFD_RELOC_FRV_GOTTLSDESCLO: howto manager. (line 455)
+* BFD_RELOC_FRV_GOTTLSOFF12: howto manager. (line 459)
+* BFD_RELOC_FRV_GOTTLSOFFHI: howto manager. (line 460)
+* BFD_RELOC_FRV_GOTTLSOFFLO: howto manager. (line 461)
+* BFD_RELOC_FRV_GPREL12: howto manager. (line 432)
+* BFD_RELOC_FRV_GPREL32: howto manager. (line 434)
+* BFD_RELOC_FRV_GPRELHI: howto manager. (line 435)
+* BFD_RELOC_FRV_GPRELLO: howto manager. (line 436)
+* BFD_RELOC_FRV_GPRELU12: howto manager. (line 433)
+* BFD_RELOC_FRV_HI16: howto manager. (line 431)
+* BFD_RELOC_FRV_LABEL16: howto manager. (line 428)
+* BFD_RELOC_FRV_LABEL24: howto manager. (line 429)
+* BFD_RELOC_FRV_LO16: howto manager. (line 430)
+* BFD_RELOC_FRV_TLSDESC_RELAX: howto manager. (line 463)
+* BFD_RELOC_FRV_TLSDESC_VALUE: howto manager. (line 452)
+* BFD_RELOC_FRV_TLSMOFF: howto manager. (line 466)
+* BFD_RELOC_FRV_TLSMOFF12: howto manager. (line 456)
+* BFD_RELOC_FRV_TLSMOFFHI: howto manager. (line 457)
+* BFD_RELOC_FRV_TLSMOFFLO: howto manager. (line 458)
+* BFD_RELOC_FRV_TLSOFF: howto manager. (line 462)
+* BFD_RELOC_FRV_TLSOFF_RELAX: howto manager. (line 465)
+* BFD_RELOC_GPREL16: howto manager. (line 121)
+* BFD_RELOC_GPREL32: howto manager. (line 122)
+* BFD_RELOC_H8_DIR16A8: howto manager. (line 2151)
+* BFD_RELOC_H8_DIR16R8: howto manager. (line 2152)
+* BFD_RELOC_H8_DIR24A8: howto manager. (line 2153)
+* BFD_RELOC_H8_DIR24R8: howto manager. (line 2154)
+* BFD_RELOC_H8_DIR32A16: howto manager. (line 2155)
+* BFD_RELOC_HI16: howto manager. (line 344)
+* BFD_RELOC_HI16_BASEREL: howto manager. (line 97)
+* BFD_RELOC_HI16_GOTOFF: howto manager. (line 57)
+* BFD_RELOC_HI16_PCREL: howto manager. (line 356)
+* BFD_RELOC_HI16_PLTOFF: howto manager. (line 69)
+* BFD_RELOC_HI16_S: howto manager. (line 347)
+* BFD_RELOC_HI16_S_BASEREL: howto manager. (line 98)
+* BFD_RELOC_HI16_S_GOTOFF: howto manager. (line 58)
+* BFD_RELOC_HI16_S_PCREL: howto manager. (line 359)
+* BFD_RELOC_HI16_S_PLTOFF: howto manager. (line 70)
+* BFD_RELOC_HI22: howto manager. (line 116)
+* BFD_RELOC_I370_D12: howto manager. (line 685)
+* BFD_RELOC_I960_CALLJ: howto manager. (line 128)
+* BFD_RELOC_IA64_COPY: howto manager. (line 1895)
+* BFD_RELOC_IA64_DIR32LSB: howto manager. (line 1840)
+* BFD_RELOC_IA64_DIR32MSB: howto manager. (line 1839)
+* BFD_RELOC_IA64_DIR64LSB: howto manager. (line 1842)
+* BFD_RELOC_IA64_DIR64MSB: howto manager. (line 1841)
+* BFD_RELOC_IA64_DTPMOD64LSB: howto manager. (line 1905)
+* BFD_RELOC_IA64_DTPMOD64MSB: howto manager. (line 1904)
+* BFD_RELOC_IA64_DTPREL14: howto manager. (line 1907)
+* BFD_RELOC_IA64_DTPREL22: howto manager. (line 1908)
+* BFD_RELOC_IA64_DTPREL32LSB: howto manager. (line 1911)
+* BFD_RELOC_IA64_DTPREL32MSB: howto manager. (line 1910)
+* BFD_RELOC_IA64_DTPREL64I: howto manager. (line 1909)
+* BFD_RELOC_IA64_DTPREL64LSB: howto manager. (line 1913)
+* BFD_RELOC_IA64_DTPREL64MSB: howto manager. (line 1912)
+* BFD_RELOC_IA64_FPTR32LSB: howto manager. (line 1857)
+* BFD_RELOC_IA64_FPTR32MSB: howto manager. (line 1856)
+* BFD_RELOC_IA64_FPTR64I: howto manager. (line 1855)
+* BFD_RELOC_IA64_FPTR64LSB: howto manager. (line 1859)
+* BFD_RELOC_IA64_FPTR64MSB: howto manager. (line 1858)
+* BFD_RELOC_IA64_GPREL22: howto manager. (line 1843)
+* BFD_RELOC_IA64_GPREL32LSB: howto manager. (line 1846)
+* BFD_RELOC_IA64_GPREL32MSB: howto manager. (line 1845)
+* BFD_RELOC_IA64_GPREL64I: howto manager. (line 1844)
+* BFD_RELOC_IA64_GPREL64LSB: howto manager. (line 1848)
+* BFD_RELOC_IA64_GPREL64MSB: howto manager. (line 1847)
+* BFD_RELOC_IA64_IMM14: howto manager. (line 1836)
+* BFD_RELOC_IA64_IMM22: howto manager. (line 1837)
+* BFD_RELOC_IA64_IMM64: howto manager. (line 1838)
+* BFD_RELOC_IA64_IPLTLSB: howto manager. (line 1894)
+* BFD_RELOC_IA64_IPLTMSB: howto manager. (line 1893)
+* BFD_RELOC_IA64_LDXMOV: howto manager. (line 1897)
+* BFD_RELOC_IA64_LTOFF22: howto manager. (line 1849)
+* BFD_RELOC_IA64_LTOFF22X: howto manager. (line 1896)
+* BFD_RELOC_IA64_LTOFF64I: howto manager. (line 1850)
+* BFD_RELOC_IA64_LTOFF_DTPMOD22: howto manager. (line 1906)
+* BFD_RELOC_IA64_LTOFF_DTPREL22: howto manager. (line 1914)
+* BFD_RELOC_IA64_LTOFF_FPTR22: howto manager. (line 1871)
+* BFD_RELOC_IA64_LTOFF_FPTR32LSB: howto manager. (line 1874)
+* BFD_RELOC_IA64_LTOFF_FPTR32MSB: howto manager. (line 1873)
+* BFD_RELOC_IA64_LTOFF_FPTR64I: howto manager. (line 1872)
+* BFD_RELOC_IA64_LTOFF_FPTR64LSB: howto manager. (line 1876)
+* BFD_RELOC_IA64_LTOFF_FPTR64MSB: howto manager. (line 1875)
+* BFD_RELOC_IA64_LTOFF_TPREL22: howto manager. (line 1903)
+* BFD_RELOC_IA64_LTV32LSB: howto manager. (line 1890)
+* BFD_RELOC_IA64_LTV32MSB: howto manager. (line 1889)
+* BFD_RELOC_IA64_LTV64LSB: howto manager. (line 1892)
+* BFD_RELOC_IA64_LTV64MSB: howto manager. (line 1891)
+* BFD_RELOC_IA64_PCREL21B: howto manager. (line 1860)
+* BFD_RELOC_IA64_PCREL21BI: howto manager. (line 1861)
+* BFD_RELOC_IA64_PCREL21F: howto manager. (line 1863)
+* BFD_RELOC_IA64_PCREL21M: howto manager. (line 1862)
+* BFD_RELOC_IA64_PCREL22: howto manager. (line 1864)
+* BFD_RELOC_IA64_PCREL32LSB: howto manager. (line 1868)
+* BFD_RELOC_IA64_PCREL32MSB: howto manager. (line 1867)
+* BFD_RELOC_IA64_PCREL60B: howto manager. (line 1865)
+* BFD_RELOC_IA64_PCREL64I: howto manager. (line 1866)
+* BFD_RELOC_IA64_PCREL64LSB: howto manager. (line 1870)
+* BFD_RELOC_IA64_PCREL64MSB: howto manager. (line 1869)
+* BFD_RELOC_IA64_PLTOFF22: howto manager. (line 1851)
+* BFD_RELOC_IA64_PLTOFF64I: howto manager. (line 1852)
+* BFD_RELOC_IA64_PLTOFF64LSB: howto manager. (line 1854)
+* BFD_RELOC_IA64_PLTOFF64MSB: howto manager. (line 1853)
+* BFD_RELOC_IA64_REL32LSB: howto manager. (line 1886)
+* BFD_RELOC_IA64_REL32MSB: howto manager. (line 1885)
+* BFD_RELOC_IA64_REL64LSB: howto manager. (line 1888)
+* BFD_RELOC_IA64_REL64MSB: howto manager. (line 1887)
+* BFD_RELOC_IA64_SECREL32LSB: howto manager. (line 1882)
+* BFD_RELOC_IA64_SECREL32MSB: howto manager. (line 1881)
+* BFD_RELOC_IA64_SECREL64LSB: howto manager. (line 1884)
+* BFD_RELOC_IA64_SECREL64MSB: howto manager. (line 1883)
+* BFD_RELOC_IA64_SEGREL32LSB: howto manager. (line 1878)
+* BFD_RELOC_IA64_SEGREL32MSB: howto manager. (line 1877)
+* BFD_RELOC_IA64_SEGREL64LSB: howto manager. (line 1880)
+* BFD_RELOC_IA64_SEGREL64MSB: howto manager. (line 1879)
+* BFD_RELOC_IA64_TPREL14: howto manager. (line 1898)
+* BFD_RELOC_IA64_TPREL22: howto manager. (line 1899)
+* BFD_RELOC_IA64_TPREL64I: howto manager. (line 1900)
+* BFD_RELOC_IA64_TPREL64LSB: howto manager. (line 1902)
+* BFD_RELOC_IA64_TPREL64MSB: howto manager. (line 1901)
+* BFD_RELOC_IP2K_ADDR16CJP: howto manager. (line 1788)
+* BFD_RELOC_IP2K_BANK: howto manager. (line 1785)
+* BFD_RELOC_IP2K_EX8DATA: howto manager. (line 1796)
+* BFD_RELOC_IP2K_FR9: howto manager. (line 1782)
+* BFD_RELOC_IP2K_FR_OFFSET: howto manager. (line 1809)
+* BFD_RELOC_IP2K_HI8DATA: howto manager. (line 1795)
+* BFD_RELOC_IP2K_HI8INSN: howto manager. (line 1800)
+* BFD_RELOC_IP2K_LO8DATA: howto manager. (line 1794)
+* BFD_RELOC_IP2K_LO8INSN: howto manager. (line 1799)
+* BFD_RELOC_IP2K_PAGE3: howto manager. (line 1791)
+* BFD_RELOC_IP2K_PC_SKIP: howto manager. (line 1803)
+* BFD_RELOC_IP2K_TEXT: howto manager. (line 1806)
+* BFD_RELOC_IQ2000_OFFSET_16: howto manager. (line 2205)
+* BFD_RELOC_IQ2000_OFFSET_21: howto manager. (line 2206)
+* BFD_RELOC_IQ2000_UHI16: howto manager. (line 2207)
+* BFD_RELOC_LM32_16_GOT: howto manager. (line 2312)
+* BFD_RELOC_LM32_BRANCH: howto manager. (line 2311)
+* BFD_RELOC_LM32_CALL: howto manager. (line 2310)
+* BFD_RELOC_LM32_COPY: howto manager. (line 2315)
+* BFD_RELOC_LM32_GLOB_DAT: howto manager. (line 2316)
+* BFD_RELOC_LM32_GOTOFF_HI16: howto manager. (line 2313)
+* BFD_RELOC_LM32_GOTOFF_LO16: howto manager. (line 2314)
+* BFD_RELOC_LM32_JMP_SLOT: howto manager. (line 2317)
+* BFD_RELOC_LM32_RELATIVE: howto manager. (line 2318)
+* BFD_RELOC_LO10: howto manager. (line 117)
+* BFD_RELOC_LO16: howto manager. (line 353)
+* BFD_RELOC_LO16_BASEREL: howto manager. (line 96)
+* BFD_RELOC_LO16_GOTOFF: howto manager. (line 56)
+* BFD_RELOC_LO16_PCREL: howto manager. (line 362)
+* BFD_RELOC_LO16_PLTOFF: howto manager. (line 68)
+* BFD_RELOC_M32C_HI8: howto manager. (line 1147)
+* BFD_RELOC_M32C_RL_1ADDR: howto manager. (line 1149)
+* BFD_RELOC_M32C_RL_2ADDR: howto manager. (line 1150)
+* BFD_RELOC_M32C_RL_JUMP: howto manager. (line 1148)
+* BFD_RELOC_M32R_10_PCREL: howto manager. (line 1157)
+* BFD_RELOC_M32R_18_PCREL: howto manager. (line 1161)
+* BFD_RELOC_M32R_24: howto manager. (line 1153)
+* BFD_RELOC_M32R_26_PCREL: howto manager. (line 1164)
+* BFD_RELOC_M32R_26_PLTREL: howto manager. (line 1183)
+* BFD_RELOC_M32R_COPY: howto manager. (line 1184)
+* BFD_RELOC_M32R_GLOB_DAT: howto manager. (line 1185)
+* BFD_RELOC_M32R_GOT16_HI_SLO: howto manager. (line 1194)
+* BFD_RELOC_M32R_GOT16_HI_ULO: howto manager. (line 1193)
+* BFD_RELOC_M32R_GOT16_LO: howto manager. (line 1195)
+* BFD_RELOC_M32R_GOT24: howto manager. (line 1182)
+* BFD_RELOC_M32R_GOTOFF: howto manager. (line 1188)
+* BFD_RELOC_M32R_GOTOFF_HI_SLO: howto manager. (line 1190)
+* BFD_RELOC_M32R_GOTOFF_HI_ULO: howto manager. (line 1189)
+* BFD_RELOC_M32R_GOTOFF_LO: howto manager. (line 1191)
+* BFD_RELOC_M32R_GOTPC24: howto manager. (line 1192)
+* BFD_RELOC_M32R_GOTPC_HI_SLO: howto manager. (line 1197)
+* BFD_RELOC_M32R_GOTPC_HI_ULO: howto manager. (line 1196)
+* BFD_RELOC_M32R_GOTPC_LO: howto manager. (line 1198)
+* BFD_RELOC_M32R_HI16_SLO: howto manager. (line 1171)
+* BFD_RELOC_M32R_HI16_ULO: howto manager. (line 1167)
+* BFD_RELOC_M32R_JMP_SLOT: howto manager. (line 1186)
+* BFD_RELOC_M32R_LO16: howto manager. (line 1175)
+* BFD_RELOC_M32R_RELATIVE: howto manager. (line 1187)
+* BFD_RELOC_M32R_SDA16: howto manager. (line 1178)
+* BFD_RELOC_M68HC11_24: howto manager. (line 1950)
+* BFD_RELOC_M68HC11_3B: howto manager. (line 1925)
+* BFD_RELOC_M68HC11_HI8: howto manager. (line 1917)
+* BFD_RELOC_M68HC11_LO16: howto manager. (line 1939)
+* BFD_RELOC_M68HC11_LO8: howto manager. (line 1921)
+* BFD_RELOC_M68HC11_PAGE: howto manager. (line 1945)
+* BFD_RELOC_M68HC11_RL_GROUP: howto manager. (line 1934)
+* BFD_RELOC_M68HC11_RL_JUMP: howto manager. (line 1928)
+* BFD_RELOC_M68HC12_5B: howto manager. (line 1956)
+* BFD_RELOC_MACH_O_PAIR: howto manager. (line 2325)
+* BFD_RELOC_MACH_O_SECTDIFF: howto manager. (line 2321)
+* BFD_RELOC_MACH_O_X86_64_BRANCH32: howto manager. (line 2328)
+* BFD_RELOC_MACH_O_X86_64_BRANCH8: howto manager. (line 2329)
+* BFD_RELOC_MACH_O_X86_64_GOT: howto manager. (line 2333)
+* BFD_RELOC_MACH_O_X86_64_GOT_LOAD: howto manager. (line 2336)
+* BFD_RELOC_MACH_O_X86_64_PCREL32_1: howto manager. (line 2346)
+* BFD_RELOC_MACH_O_X86_64_PCREL32_2: howto manager. (line 2349)
+* BFD_RELOC_MACH_O_X86_64_PCREL32_4: howto manager. (line 2352)
+* BFD_RELOC_MACH_O_X86_64_SUBTRACTOR32: howto manager. (line 2340)
+* BFD_RELOC_MACH_O_X86_64_SUBTRACTOR64: howto manager. (line 2343)
+* BFD_RELOC_MCORE_PCREL_32: howto manager. (line 1436)
+* BFD_RELOC_MCORE_PCREL_IMM11BY2: howto manager. (line 1434)
+* BFD_RELOC_MCORE_PCREL_IMM4BY2: howto manager. (line 1435)
+* BFD_RELOC_MCORE_PCREL_IMM8BY4: howto manager. (line 1433)
+* BFD_RELOC_MCORE_PCREL_JSR_IMM11BY2: howto manager. (line 1437)
+* BFD_RELOC_MCORE_RVA: howto manager. (line 1438)
+* BFD_RELOC_MEP_16: howto manager. (line 1442)
+* BFD_RELOC_MEP_32: howto manager. (line 1443)
+* BFD_RELOC_MEP_8: howto manager. (line 1441)
+* BFD_RELOC_MEP_ADDR24A4: howto manager. (line 1458)
+* BFD_RELOC_MEP_GNU_VTENTRY: howto manager. (line 1460)
+* BFD_RELOC_MEP_GNU_VTINHERIT: howto manager. (line 1459)
+* BFD_RELOC_MEP_GPREL: howto manager. (line 1452)
+* BFD_RELOC_MEP_HI16S: howto manager. (line 1451)
+* BFD_RELOC_MEP_HI16U: howto manager. (line 1450)
+* BFD_RELOC_MEP_LOW16: howto manager. (line 1449)
+* BFD_RELOC_MEP_PCABS24A2: howto manager. (line 1448)
+* BFD_RELOC_MEP_PCREL12A2: howto manager. (line 1445)
+* BFD_RELOC_MEP_PCREL17A2: howto manager. (line 1446)
+* BFD_RELOC_MEP_PCREL24A2: howto manager. (line 1447)
+* BFD_RELOC_MEP_PCREL8A2: howto manager. (line 1444)
+* BFD_RELOC_MEP_TPREL: howto manager. (line 1453)
+* BFD_RELOC_MEP_TPREL7: howto manager. (line 1454)
+* BFD_RELOC_MEP_TPREL7A2: howto manager. (line 1455)
+* BFD_RELOC_MEP_TPREL7A4: howto manager. (line 1456)
+* BFD_RELOC_MEP_UIMM24: howto manager. (line 1457)
+* BFD_RELOC_MICROBLAZE_32_GOTOFF: howto manager. (line 2399)
+* BFD_RELOC_MICROBLAZE_32_LO: howto manager. (line 2355)
+* BFD_RELOC_MICROBLAZE_32_LO_PCREL: howto manager. (line 2359)
+* BFD_RELOC_MICROBLAZE_32_ROSDA: howto manager. (line 2363)
+* BFD_RELOC_MICROBLAZE_32_RWSDA: howto manager. (line 2367)
+* BFD_RELOC_MICROBLAZE_32_SYM_OP_SYM: howto manager. (line 2371)
+* BFD_RELOC_MICROBLAZE_64_GOT: howto manager. (line 2385)
+* BFD_RELOC_MICROBLAZE_64_GOTOFF: howto manager. (line 2394)
+* BFD_RELOC_MICROBLAZE_64_GOTPC: howto manager. (line 2380)
+* BFD_RELOC_MICROBLAZE_64_NONE: howto manager. (line 2375)
+* BFD_RELOC_MICROBLAZE_64_PLT: howto manager. (line 2389)
+* BFD_RELOC_MICROBLAZE_COPY: howto manager. (line 2403)
+* BFD_RELOC_MIPS16_CALL16: howto manager. (line 366)
+* BFD_RELOC_MIPS16_GOT16: howto manager. (line 365)
+* BFD_RELOC_MIPS16_GPREL: howto manager. (line 341)
+* BFD_RELOC_MIPS16_HI16: howto manager. (line 370)
+* BFD_RELOC_MIPS16_HI16_S: howto manager. (line 373)
+* BFD_RELOC_MIPS16_JMP: howto manager. (line 338)
+* BFD_RELOC_MIPS16_LO16: howto manager. (line 379)
+* BFD_RELOC_MIPS_CALL16: howto manager. (line 386)
+* BFD_RELOC_MIPS_CALL_HI16: howto manager. (line 389)
+* BFD_RELOC_MIPS_CALL_LO16: howto manager. (line 390)
+* BFD_RELOC_MIPS_COPY: howto manager. (line 421)
+* BFD_RELOC_MIPS_DELETE: howto manager. (line 399)
+* BFD_RELOC_MIPS_GOT16: howto manager. (line 385)
+* BFD_RELOC_MIPS_GOT_DISP: howto manager. (line 394)
+* BFD_RELOC_MIPS_GOT_HI16: howto manager. (line 387)
+* BFD_RELOC_MIPS_GOT_LO16: howto manager. (line 388)
+* BFD_RELOC_MIPS_GOT_OFST: howto manager. (line 393)
+* BFD_RELOC_MIPS_GOT_PAGE: howto manager. (line 392)
+* BFD_RELOC_MIPS_HIGHER: howto manager. (line 401)
+* BFD_RELOC_MIPS_HIGHEST: howto manager. (line 400)
+* BFD_RELOC_MIPS_INSERT_A: howto manager. (line 397)
+* BFD_RELOC_MIPS_INSERT_B: howto manager. (line 398)
+* BFD_RELOC_MIPS_JALR: howto manager. (line 405)
+* BFD_RELOC_MIPS_JMP: howto manager. (line 334)
+* BFD_RELOC_MIPS_JUMP_SLOT: howto manager. (line 422)
+* BFD_RELOC_MIPS_LITERAL: howto manager. (line 382)
+* BFD_RELOC_MIPS_REL16: howto manager. (line 403)
+* BFD_RELOC_MIPS_RELGOT: howto manager. (line 404)
+* BFD_RELOC_MIPS_SCN_DISP: howto manager. (line 402)
+* BFD_RELOC_MIPS_SHIFT5: howto manager. (line 395)
+* BFD_RELOC_MIPS_SHIFT6: howto manager. (line 396)
+* BFD_RELOC_MIPS_SUB: howto manager. (line 391)
+* BFD_RELOC_MIPS_TLS_DTPMOD32: howto manager. (line 406)
+* BFD_RELOC_MIPS_TLS_DTPMOD64: howto manager. (line 408)
+* BFD_RELOC_MIPS_TLS_DTPREL32: howto manager. (line 407)
+* BFD_RELOC_MIPS_TLS_DTPREL64: howto manager. (line 409)
+* BFD_RELOC_MIPS_TLS_DTPREL_HI16: howto manager. (line 412)
+* BFD_RELOC_MIPS_TLS_DTPREL_LO16: howto manager. (line 413)
+* BFD_RELOC_MIPS_TLS_GD: howto manager. (line 410)
+* BFD_RELOC_MIPS_TLS_GOTTPREL: howto manager. (line 414)
+* BFD_RELOC_MIPS_TLS_LDM: howto manager. (line 411)
+* BFD_RELOC_MIPS_TLS_TPREL32: howto manager. (line 415)
+* BFD_RELOC_MIPS_TLS_TPREL64: howto manager. (line 416)
+* BFD_RELOC_MIPS_TLS_TPREL_HI16: howto manager. (line 417)
+* BFD_RELOC_MIPS_TLS_TPREL_LO16: howto manager. (line 418)
+* BFD_RELOC_MMIX_ADDR19: howto manager. (line 1489)
+* BFD_RELOC_MMIX_ADDR27: howto manager. (line 1493)
+* BFD_RELOC_MMIX_BASE_PLUS_OFFSET: howto manager. (line 1505)
+* BFD_RELOC_MMIX_CBRANCH: howto manager. (line 1469)
+* BFD_RELOC_MMIX_CBRANCH_1: howto manager. (line 1471)
+* BFD_RELOC_MMIX_CBRANCH_2: howto manager. (line 1472)
+* BFD_RELOC_MMIX_CBRANCH_3: howto manager. (line 1473)
+* BFD_RELOC_MMIX_CBRANCH_J: howto manager. (line 1470)
+* BFD_RELOC_MMIX_GETA: howto manager. (line 1463)
+* BFD_RELOC_MMIX_GETA_1: howto manager. (line 1464)
+* BFD_RELOC_MMIX_GETA_2: howto manager. (line 1465)
+* BFD_RELOC_MMIX_GETA_3: howto manager. (line 1466)
+* BFD_RELOC_MMIX_JMP: howto manager. (line 1483)
+* BFD_RELOC_MMIX_JMP_1: howto manager. (line 1484)
+* BFD_RELOC_MMIX_JMP_2: howto manager. (line 1485)
+* BFD_RELOC_MMIX_JMP_3: howto manager. (line 1486)
+* BFD_RELOC_MMIX_LOCAL: howto manager. (line 1509)
+* BFD_RELOC_MMIX_PUSHJ: howto manager. (line 1476)
+* BFD_RELOC_MMIX_PUSHJ_1: howto manager. (line 1477)
+* BFD_RELOC_MMIX_PUSHJ_2: howto manager. (line 1478)
+* BFD_RELOC_MMIX_PUSHJ_3: howto manager. (line 1479)
+* BFD_RELOC_MMIX_PUSHJ_STUBBABLE: howto manager. (line 1480)
+* BFD_RELOC_MMIX_REG: howto manager. (line 1501)
+* BFD_RELOC_MMIX_REG_OR_BYTE: howto manager. (line 1497)
+* BFD_RELOC_MN10300_16_PCREL: howto manager. (line 1339)
+* BFD_RELOC_MN10300_32_PCREL: howto manager. (line 1335)
+* BFD_RELOC_MN10300_ALIGN: howto manager. (line 501)
+* BFD_RELOC_MN10300_COPY: howto manager. (line 484)
+* BFD_RELOC_MN10300_GLOB_DAT: howto manager. (line 487)
+* BFD_RELOC_MN10300_GOT16: howto manager. (line 480)
+* BFD_RELOC_MN10300_GOT24: howto manager. (line 476)
+* BFD_RELOC_MN10300_GOT32: howto manager. (line 472)
+* BFD_RELOC_MN10300_GOTOFF24: howto manager. (line 469)
+* BFD_RELOC_MN10300_JMP_SLOT: howto manager. (line 490)
+* BFD_RELOC_MN10300_RELATIVE: howto manager. (line 493)
+* BFD_RELOC_MN10300_SYM_DIFF: howto manager. (line 496)
+* BFD_RELOC_MOXIE_10_PCREL: howto manager. (line 425)
+* BFD_RELOC_MSP430_10_PCREL: howto manager. (line 2196)
+* BFD_RELOC_MSP430_16: howto manager. (line 2198)
+* BFD_RELOC_MSP430_16_BYTE: howto manager. (line 2200)
+* BFD_RELOC_MSP430_16_PCREL: howto manager. (line 2197)
+* BFD_RELOC_MSP430_16_PCREL_BYTE: howto manager. (line 2199)
+* BFD_RELOC_MSP430_2X_PCREL: howto manager. (line 2201)
+* BFD_RELOC_MSP430_RL_PCREL: howto manager. (line 2202)
+* BFD_RELOC_MT_GNU_VTENTRY: howto manager. (line 2190)
+* BFD_RELOC_MT_GNU_VTINHERIT: howto manager. (line 2187)
+* BFD_RELOC_MT_HI16: howto manager. (line 2181)
+* BFD_RELOC_MT_LO16: howto manager. (line 2184)
+* BFD_RELOC_MT_PC16: howto manager. (line 2178)
+* BFD_RELOC_MT_PCINSN8: howto manager. (line 2193)
+* BFD_RELOC_NONE: howto manager. (line 131)
+* BFD_RELOC_NS32K_DISP_16: howto manager. (line 567)
+* BFD_RELOC_NS32K_DISP_16_PCREL: howto manager. (line 570)
+* BFD_RELOC_NS32K_DISP_32: howto manager. (line 568)
+* BFD_RELOC_NS32K_DISP_32_PCREL: howto manager. (line 571)
+* BFD_RELOC_NS32K_DISP_8: howto manager. (line 566)
+* BFD_RELOC_NS32K_DISP_8_PCREL: howto manager. (line 569)
+* BFD_RELOC_NS32K_IMM_16: howto manager. (line 561)
+* BFD_RELOC_NS32K_IMM_16_PCREL: howto manager. (line 564)
+* BFD_RELOC_NS32K_IMM_32: howto manager. (line 562)
+* BFD_RELOC_NS32K_IMM_32_PCREL: howto manager. (line 565)
+* BFD_RELOC_NS32K_IMM_8: howto manager. (line 560)
+* BFD_RELOC_NS32K_IMM_8_PCREL: howto manager. (line 563)
+* BFD_RELOC_OPENRISC_ABS_26: howto manager. (line 2147)
+* BFD_RELOC_OPENRISC_REL_26: howto manager. (line 2148)
+* BFD_RELOC_PDP11_DISP_6_PCREL: howto manager. (line 575)
+* BFD_RELOC_PDP11_DISP_8_PCREL: howto manager. (line 574)
+* BFD_RELOC_PJ_CODE_DIR16: howto manager. (line 580)
+* BFD_RELOC_PJ_CODE_DIR32: howto manager. (line 581)
+* BFD_RELOC_PJ_CODE_HI16: howto manager. (line 578)
+* BFD_RELOC_PJ_CODE_LO16: howto manager. (line 579)
+* BFD_RELOC_PJ_CODE_REL16: howto manager. (line 582)
+* BFD_RELOC_PJ_CODE_REL32: howto manager. (line 583)
+* BFD_RELOC_PPC64_ADDR16_DS: howto manager. (line 628)
+* BFD_RELOC_PPC64_ADDR16_LO_DS: howto manager. (line 629)
+* BFD_RELOC_PPC64_DTPREL16_DS: howto manager. (line 677)
+* BFD_RELOC_PPC64_DTPREL16_HIGHER: howto manager. (line 679)
+* BFD_RELOC_PPC64_DTPREL16_HIGHERA: howto manager. (line 680)
+* BFD_RELOC_PPC64_DTPREL16_HIGHEST: howto manager. (line 681)
+* BFD_RELOC_PPC64_DTPREL16_HIGHESTA: howto manager. (line 682)
+* BFD_RELOC_PPC64_DTPREL16_LO_DS: howto manager. (line 678)
+* BFD_RELOC_PPC64_GOT16_DS: howto manager. (line 630)
+* BFD_RELOC_PPC64_GOT16_LO_DS: howto manager. (line 631)
+* BFD_RELOC_PPC64_HIGHER: howto manager. (line 616)
+* BFD_RELOC_PPC64_HIGHER_S: howto manager. (line 617)
+* BFD_RELOC_PPC64_HIGHEST: howto manager. (line 618)
+* BFD_RELOC_PPC64_HIGHEST_S: howto manager. (line 619)
+* BFD_RELOC_PPC64_PLT16_LO_DS: howto manager. (line 632)
+* BFD_RELOC_PPC64_PLTGOT16: howto manager. (line 624)
+* BFD_RELOC_PPC64_PLTGOT16_DS: howto manager. (line 637)
+* BFD_RELOC_PPC64_PLTGOT16_HA: howto manager. (line 627)
+* BFD_RELOC_PPC64_PLTGOT16_HI: howto manager. (line 626)
+* BFD_RELOC_PPC64_PLTGOT16_LO: howto manager. (line 625)
+* BFD_RELOC_PPC64_PLTGOT16_LO_DS: howto manager. (line 638)
+* BFD_RELOC_PPC64_SECTOFF_DS: howto manager. (line 633)
+* BFD_RELOC_PPC64_SECTOFF_LO_DS: howto manager. (line 634)
+* BFD_RELOC_PPC64_TOC: howto manager. (line 623)
+* BFD_RELOC_PPC64_TOC16_DS: howto manager. (line 635)
+* BFD_RELOC_PPC64_TOC16_HA: howto manager. (line 622)
+* BFD_RELOC_PPC64_TOC16_HI: howto manager. (line 621)
+* BFD_RELOC_PPC64_TOC16_LO: howto manager. (line 620)
+* BFD_RELOC_PPC64_TOC16_LO_DS: howto manager. (line 636)
+* BFD_RELOC_PPC64_TPREL16_DS: howto manager. (line 671)
+* BFD_RELOC_PPC64_TPREL16_HIGHER: howto manager. (line 673)
+* BFD_RELOC_PPC64_TPREL16_HIGHERA: howto manager. (line 674)
+* BFD_RELOC_PPC64_TPREL16_HIGHEST: howto manager. (line 675)
+* BFD_RELOC_PPC64_TPREL16_HIGHESTA: howto manager. (line 676)
+* BFD_RELOC_PPC64_TPREL16_LO_DS: howto manager. (line 672)
+* BFD_RELOC_PPC_B16: howto manager. (line 589)
+* BFD_RELOC_PPC_B16_BRNTAKEN: howto manager. (line 591)
+* BFD_RELOC_PPC_B16_BRTAKEN: howto manager. (line 590)
+* BFD_RELOC_PPC_B26: howto manager. (line 586)
+* BFD_RELOC_PPC_BA16: howto manager. (line 592)
+* BFD_RELOC_PPC_BA16_BRNTAKEN: howto manager. (line 594)
+* BFD_RELOC_PPC_BA16_BRTAKEN: howto manager. (line 593)
+* BFD_RELOC_PPC_BA26: howto manager. (line 587)
+* BFD_RELOC_PPC_COPY: howto manager. (line 595)
+* BFD_RELOC_PPC_DTPMOD: howto manager. (line 644)
+* BFD_RELOC_PPC_DTPREL: howto manager. (line 654)
+* BFD_RELOC_PPC_DTPREL16: howto manager. (line 650)
+* BFD_RELOC_PPC_DTPREL16_HA: howto manager. (line 653)
+* BFD_RELOC_PPC_DTPREL16_HI: howto manager. (line 652)
+* BFD_RELOC_PPC_DTPREL16_LO: howto manager. (line 651)
+* BFD_RELOC_PPC_EMB_BIT_FLD: howto manager. (line 614)
+* BFD_RELOC_PPC_EMB_MRKREF: howto manager. (line 609)
+* BFD_RELOC_PPC_EMB_NADDR16: howto manager. (line 601)
+* BFD_RELOC_PPC_EMB_NADDR16_HA: howto manager. (line 604)
+* BFD_RELOC_PPC_EMB_NADDR16_HI: howto manager. (line 603)
+* BFD_RELOC_PPC_EMB_NADDR16_LO: howto manager. (line 602)
+* BFD_RELOC_PPC_EMB_NADDR32: howto manager. (line 600)
+* BFD_RELOC_PPC_EMB_RELSDA: howto manager. (line 615)
+* BFD_RELOC_PPC_EMB_RELSEC16: howto manager. (line 610)
+* BFD_RELOC_PPC_EMB_RELST_HA: howto manager. (line 613)
+* BFD_RELOC_PPC_EMB_RELST_HI: howto manager. (line 612)
+* BFD_RELOC_PPC_EMB_RELST_LO: howto manager. (line 611)
+* BFD_RELOC_PPC_EMB_SDA21: howto manager. (line 608)
+* BFD_RELOC_PPC_EMB_SDA2I16: howto manager. (line 606)
+* BFD_RELOC_PPC_EMB_SDA2REL: howto manager. (line 607)
+* BFD_RELOC_PPC_EMB_SDAI16: howto manager. (line 605)
+* BFD_RELOC_PPC_GLOB_DAT: howto manager. (line 596)
+* BFD_RELOC_PPC_GOT_DTPREL16: howto manager. (line 667)
+* BFD_RELOC_PPC_GOT_DTPREL16_HA: howto manager. (line 670)
+* BFD_RELOC_PPC_GOT_DTPREL16_HI: howto manager. (line 669)
+* BFD_RELOC_PPC_GOT_DTPREL16_LO: howto manager. (line 668)
+* BFD_RELOC_PPC_GOT_TLSGD16: howto manager. (line 655)
+* BFD_RELOC_PPC_GOT_TLSGD16_HA: howto manager. (line 658)
+* BFD_RELOC_PPC_GOT_TLSGD16_HI: howto manager. (line 657)
+* BFD_RELOC_PPC_GOT_TLSGD16_LO: howto manager. (line 656)
+* BFD_RELOC_PPC_GOT_TLSLD16: howto manager. (line 659)
+* BFD_RELOC_PPC_GOT_TLSLD16_HA: howto manager. (line 662)
+* BFD_RELOC_PPC_GOT_TLSLD16_HI: howto manager. (line 661)
+* BFD_RELOC_PPC_GOT_TLSLD16_LO: howto manager. (line 660)
+* BFD_RELOC_PPC_GOT_TPREL16: howto manager. (line 663)
+* BFD_RELOC_PPC_GOT_TPREL16_HA: howto manager. (line 666)
+* BFD_RELOC_PPC_GOT_TPREL16_HI: howto manager. (line 665)
+* BFD_RELOC_PPC_GOT_TPREL16_LO: howto manager. (line 664)
+* BFD_RELOC_PPC_JMP_SLOT: howto manager. (line 597)
+* BFD_RELOC_PPC_LOCAL24PC: howto manager. (line 599)
+* BFD_RELOC_PPC_RELATIVE: howto manager. (line 598)
+* BFD_RELOC_PPC_TLS: howto manager. (line 641)
+* BFD_RELOC_PPC_TLSGD: howto manager. (line 642)
+* BFD_RELOC_PPC_TLSLD: howto manager. (line 643)
+* BFD_RELOC_PPC_TOC16: howto manager. (line 588)
+* BFD_RELOC_PPC_TPREL: howto manager. (line 649)
+* BFD_RELOC_PPC_TPREL16: howto manager. (line 645)
+* BFD_RELOC_PPC_TPREL16_HA: howto manager. (line 648)
+* BFD_RELOC_PPC_TPREL16_HI: howto manager. (line 647)
+* BFD_RELOC_PPC_TPREL16_LO: howto manager. (line 646)
+* BFD_RELOC_RELC: howto manager. (line 2164)
+* BFD_RELOC_RVA: howto manager. (line 100)
+* BFD_RELOC_RX_16_OP: howto manager. (line 1620)
+* BFD_RELOC_RX_16U: howto manager. (line 1624)
+* BFD_RELOC_RX_24_OP: howto manager. (line 1621)
+* BFD_RELOC_RX_24U: howto manager. (line 1625)
+* BFD_RELOC_RX_32_OP: howto manager. (line 1622)
+* BFD_RELOC_RX_8U: howto manager. (line 1623)
+* BFD_RELOC_RX_ABS16: howto manager. (line 1635)
+* BFD_RELOC_RX_ABS16_REV: howto manager. (line 1636)
+* BFD_RELOC_RX_ABS16U: howto manager. (line 1639)
+* BFD_RELOC_RX_ABS16UL: howto manager. (line 1641)
+* BFD_RELOC_RX_ABS16UW: howto manager. (line 1640)
+* BFD_RELOC_RX_ABS32: howto manager. (line 1637)
+* BFD_RELOC_RX_ABS32_REV: howto manager. (line 1638)
+* BFD_RELOC_RX_ABS8: howto manager. (line 1634)
+* BFD_RELOC_RX_DIFF: howto manager. (line 1627)
+* BFD_RELOC_RX_DIR3U_PCREL: howto manager. (line 1626)
+* BFD_RELOC_RX_GPRELB: howto manager. (line 1628)
+* BFD_RELOC_RX_GPRELL: howto manager. (line 1630)
+* BFD_RELOC_RX_GPRELW: howto manager. (line 1629)
+* BFD_RELOC_RX_NEG16: howto manager. (line 1617)
+* BFD_RELOC_RX_NEG24: howto manager. (line 1618)
+* BFD_RELOC_RX_NEG32: howto manager. (line 1619)
+* BFD_RELOC_RX_NEG8: howto manager. (line 1616)
+* BFD_RELOC_RX_OP_NEG: howto manager. (line 1633)
+* BFD_RELOC_RX_OP_SUBTRACT: howto manager. (line 1632)
+* BFD_RELOC_RX_RELAX: howto manager. (line 1642)
+* BFD_RELOC_RX_SYM: howto manager. (line 1631)
+* BFD_RELOC_SCORE16_BRANCH: howto manager. (line 1770)
+* BFD_RELOC_SCORE16_JMP: howto manager. (line 1767)
+* BFD_RELOC_SCORE_BCMP: howto manager. (line 1773)
+* BFD_RELOC_SCORE_BRANCH: howto manager. (line 1758)
+* BFD_RELOC_SCORE_CALL15: howto manager. (line 1778)
+* BFD_RELOC_SCORE_DUMMY2: howto manager. (line 1754)
+* BFD_RELOC_SCORE_DUMMY_HI16: howto manager. (line 1779)
+* BFD_RELOC_SCORE_GOT15: howto manager. (line 1776)
+* BFD_RELOC_SCORE_GOT_LO16: howto manager. (line 1777)
+* BFD_RELOC_SCORE_GPREL15: howto manager. (line 1751)
+* BFD_RELOC_SCORE_IMM30: howto manager. (line 1761)
+* BFD_RELOC_SCORE_IMM32: howto manager. (line 1764)
+* BFD_RELOC_SCORE_JMP: howto manager. (line 1755)
+* BFD_RELOC_SH_ALIGN: howto manager. (line 876)
+* BFD_RELOC_SH_CODE: howto manager. (line 877)
+* BFD_RELOC_SH_COPY: howto manager. (line 882)
+* BFD_RELOC_SH_COPY64: howto manager. (line 907)
+* BFD_RELOC_SH_COUNT: howto manager. (line 875)
+* BFD_RELOC_SH_DATA: howto manager. (line 878)
+* BFD_RELOC_SH_DISP12: howto manager. (line 858)
+* BFD_RELOC_SH_DISP12BY2: howto manager. (line 859)
+* BFD_RELOC_SH_DISP12BY4: howto manager. (line 860)
+* BFD_RELOC_SH_DISP12BY8: howto manager. (line 861)
+* BFD_RELOC_SH_DISP20: howto manager. (line 862)
+* BFD_RELOC_SH_DISP20BY8: howto manager. (line 863)
+* BFD_RELOC_SH_FUNCDESC: howto manager. (line 950)
+* BFD_RELOC_SH_GLOB_DAT: howto manager. (line 883)
+* BFD_RELOC_SH_GLOB_DAT64: howto manager. (line 908)
+* BFD_RELOC_SH_GOT10BY4: howto manager. (line 911)
+* BFD_RELOC_SH_GOT10BY8: howto manager. (line 912)
+* BFD_RELOC_SH_GOT20: howto manager. (line 944)
+* BFD_RELOC_SH_GOT_HI16: howto manager. (line 890)
+* BFD_RELOC_SH_GOT_LOW16: howto manager. (line 887)
+* BFD_RELOC_SH_GOT_MEDHI16: howto manager. (line 889)
+* BFD_RELOC_SH_GOT_MEDLOW16: howto manager. (line 888)
+* BFD_RELOC_SH_GOTFUNCDESC: howto manager. (line 946)
+* BFD_RELOC_SH_GOTFUNCDESC20: howto manager. (line 947)
+* BFD_RELOC_SH_GOTOFF20: howto manager. (line 945)
+* BFD_RELOC_SH_GOTOFF_HI16: howto manager. (line 902)
+* BFD_RELOC_SH_GOTOFF_LOW16: howto manager. (line 899)
+* BFD_RELOC_SH_GOTOFF_MEDHI16: howto manager. (line 901)
+* BFD_RELOC_SH_GOTOFF_MEDLOW16: howto manager. (line 900)
+* BFD_RELOC_SH_GOTOFFFUNCDESC: howto manager. (line 948)
+* BFD_RELOC_SH_GOTOFFFUNCDESC20: howto manager. (line 949)
+* BFD_RELOC_SH_GOTPC: howto manager. (line 886)
+* BFD_RELOC_SH_GOTPC_HI16: howto manager. (line 906)
+* BFD_RELOC_SH_GOTPC_LOW16: howto manager. (line 903)
+* BFD_RELOC_SH_GOTPC_MEDHI16: howto manager. (line 905)
+* BFD_RELOC_SH_GOTPC_MEDLOW16: howto manager. (line 904)
+* BFD_RELOC_SH_GOTPLT10BY4: howto manager. (line 913)
+* BFD_RELOC_SH_GOTPLT10BY8: howto manager. (line 914)
+* BFD_RELOC_SH_GOTPLT32: howto manager. (line 915)
+* BFD_RELOC_SH_GOTPLT_HI16: howto manager. (line 894)
+* BFD_RELOC_SH_GOTPLT_LOW16: howto manager. (line 891)
+* BFD_RELOC_SH_GOTPLT_MEDHI16: howto manager. (line 893)
+* BFD_RELOC_SH_GOTPLT_MEDLOW16: howto manager. (line 892)
+* BFD_RELOC_SH_IMM3: howto manager. (line 856)
+* BFD_RELOC_SH_IMM3U: howto manager. (line 857)
+* BFD_RELOC_SH_IMM4: howto manager. (line 864)
+* BFD_RELOC_SH_IMM4BY2: howto manager. (line 865)
+* BFD_RELOC_SH_IMM4BY4: howto manager. (line 866)
+* BFD_RELOC_SH_IMM8: howto manager. (line 867)
+* BFD_RELOC_SH_IMM8BY2: howto manager. (line 868)
+* BFD_RELOC_SH_IMM8BY4: howto manager. (line 869)
+* BFD_RELOC_SH_IMM_HI16: howto manager. (line 933)
+* BFD_RELOC_SH_IMM_HI16_PCREL: howto manager. (line 934)
+* BFD_RELOC_SH_IMM_LOW16: howto manager. (line 927)
+* BFD_RELOC_SH_IMM_LOW16_PCREL: howto manager. (line 928)
+* BFD_RELOC_SH_IMM_MEDHI16: howto manager. (line 931)
+* BFD_RELOC_SH_IMM_MEDHI16_PCREL: howto manager. (line 932)
+* BFD_RELOC_SH_IMM_MEDLOW16: howto manager. (line 929)
+* BFD_RELOC_SH_IMM_MEDLOW16_PCREL: howto manager. (line 930)
+* BFD_RELOC_SH_IMMS10: howto manager. (line 921)
+* BFD_RELOC_SH_IMMS10BY2: howto manager. (line 922)
+* BFD_RELOC_SH_IMMS10BY4: howto manager. (line 923)
+* BFD_RELOC_SH_IMMS10BY8: howto manager. (line 924)
+* BFD_RELOC_SH_IMMS16: howto manager. (line 925)
+* BFD_RELOC_SH_IMMS6: howto manager. (line 918)
+* BFD_RELOC_SH_IMMS6BY32: howto manager. (line 919)
+* BFD_RELOC_SH_IMMU16: howto manager. (line 926)
+* BFD_RELOC_SH_IMMU5: howto manager. (line 917)
+* BFD_RELOC_SH_IMMU6: howto manager. (line 920)
+* BFD_RELOC_SH_JMP_SLOT: howto manager. (line 884)
+* BFD_RELOC_SH_JMP_SLOT64: howto manager. (line 909)
+* BFD_RELOC_SH_LABEL: howto manager. (line 879)
+* BFD_RELOC_SH_LOOP_END: howto manager. (line 881)
+* BFD_RELOC_SH_LOOP_START: howto manager. (line 880)
+* BFD_RELOC_SH_PCDISP12BY2: howto manager. (line 855)
+* BFD_RELOC_SH_PCDISP8BY2: howto manager. (line 854)
+* BFD_RELOC_SH_PCRELIMM8BY2: howto manager. (line 870)
+* BFD_RELOC_SH_PCRELIMM8BY4: howto manager. (line 871)
+* BFD_RELOC_SH_PLT_HI16: howto manager. (line 898)
+* BFD_RELOC_SH_PLT_LOW16: howto manager. (line 895)
+* BFD_RELOC_SH_PLT_MEDHI16: howto manager. (line 897)
+* BFD_RELOC_SH_PLT_MEDLOW16: howto manager. (line 896)
+* BFD_RELOC_SH_PT_16: howto manager. (line 935)
+* BFD_RELOC_SH_RELATIVE: howto manager. (line 885)
+* BFD_RELOC_SH_RELATIVE64: howto manager. (line 910)
+* BFD_RELOC_SH_SHMEDIA_CODE: howto manager. (line 916)
+* BFD_RELOC_SH_SWITCH16: howto manager. (line 872)
+* BFD_RELOC_SH_SWITCH32: howto manager. (line 873)
+* BFD_RELOC_SH_TLS_DTPMOD32: howto manager. (line 941)
+* BFD_RELOC_SH_TLS_DTPOFF32: howto manager. (line 942)
+* BFD_RELOC_SH_TLS_GD_32: howto manager. (line 936)
+* BFD_RELOC_SH_TLS_IE_32: howto manager. (line 939)
+* BFD_RELOC_SH_TLS_LD_32: howto manager. (line 937)
+* BFD_RELOC_SH_TLS_LDO_32: howto manager. (line 938)
+* BFD_RELOC_SH_TLS_LE_32: howto manager. (line 940)
+* BFD_RELOC_SH_TLS_TPOFF32: howto manager. (line 943)
+* BFD_RELOC_SH_USES: howto manager. (line 874)
+* BFD_RELOC_SPARC13: howto manager. (line 134)
+* BFD_RELOC_SPARC22: howto manager. (line 133)
+* BFD_RELOC_SPARC_10: howto manager. (line 163)
+* BFD_RELOC_SPARC_11: howto manager. (line 164)
+* BFD_RELOC_SPARC_5: howto manager. (line 176)
+* BFD_RELOC_SPARC_6: howto manager. (line 175)
+* BFD_RELOC_SPARC_64: howto manager. (line 162)
+* BFD_RELOC_SPARC_7: howto manager. (line 174)
+* BFD_RELOC_SPARC_BASE13: howto manager. (line 158)
+* BFD_RELOC_SPARC_BASE22: howto manager. (line 159)
+* BFD_RELOC_SPARC_COPY: howto manager. (line 141)
+* BFD_RELOC_SPARC_DISP64: howto manager. (line 177)
+* BFD_RELOC_SPARC_GLOB_DAT: howto manager. (line 142)
+* BFD_RELOC_SPARC_GOT10: howto manager. (line 135)
+* BFD_RELOC_SPARC_GOT13: howto manager. (line 136)
+* BFD_RELOC_SPARC_GOT22: howto manager. (line 137)
+* BFD_RELOC_SPARC_GOTDATA_HIX22: howto manager. (line 148)
+* BFD_RELOC_SPARC_GOTDATA_LOX10: howto manager. (line 149)
+* BFD_RELOC_SPARC_GOTDATA_OP: howto manager. (line 152)
+* BFD_RELOC_SPARC_GOTDATA_OP_HIX22: howto manager. (line 150)
+* BFD_RELOC_SPARC_GOTDATA_OP_LOX10: howto manager. (line 151)
+* BFD_RELOC_SPARC_H44: howto manager. (line 182)
+* BFD_RELOC_SPARC_HH22: howto manager. (line 166)
+* BFD_RELOC_SPARC_HIX22: howto manager. (line 180)
+* BFD_RELOC_SPARC_HM10: howto manager. (line 167)
+* BFD_RELOC_SPARC_IRELATIVE: howto manager. (line 154)
+* BFD_RELOC_SPARC_JMP_IREL: howto manager. (line 153)
+* BFD_RELOC_SPARC_JMP_SLOT: howto manager. (line 143)
+* BFD_RELOC_SPARC_L44: howto manager. (line 184)
+* BFD_RELOC_SPARC_LM22: howto manager. (line 168)
+* BFD_RELOC_SPARC_LOX10: howto manager. (line 181)
+* BFD_RELOC_SPARC_M44: howto manager. (line 183)
+* BFD_RELOC_SPARC_OLO10: howto manager. (line 165)
+* BFD_RELOC_SPARC_PC10: howto manager. (line 138)
+* BFD_RELOC_SPARC_PC22: howto manager. (line 139)
+* BFD_RELOC_SPARC_PC_HH22: howto manager. (line 169)
+* BFD_RELOC_SPARC_PC_HM10: howto manager. (line 170)
+* BFD_RELOC_SPARC_PC_LM22: howto manager. (line 171)
+* BFD_RELOC_SPARC_PLT32: howto manager. (line 178)
+* BFD_RELOC_SPARC_PLT64: howto manager. (line 179)
+* BFD_RELOC_SPARC_REGISTER: howto manager. (line 185)
+* BFD_RELOC_SPARC_RELATIVE: howto manager. (line 144)
+* BFD_RELOC_SPARC_REV32: howto manager. (line 188)
+* BFD_RELOC_SPARC_TLS_DTPMOD32: howto manager. (line 209)
+* BFD_RELOC_SPARC_TLS_DTPMOD64: howto manager. (line 210)
+* BFD_RELOC_SPARC_TLS_DTPOFF32: howto manager. (line 211)
+* BFD_RELOC_SPARC_TLS_DTPOFF64: howto manager. (line 212)
+* BFD_RELOC_SPARC_TLS_GD_ADD: howto manager. (line 193)
+* BFD_RELOC_SPARC_TLS_GD_CALL: howto manager. (line 194)
+* BFD_RELOC_SPARC_TLS_GD_HI22: howto manager. (line 191)
+* BFD_RELOC_SPARC_TLS_GD_LO10: howto manager. (line 192)
+* BFD_RELOC_SPARC_TLS_IE_ADD: howto manager. (line 206)
+* BFD_RELOC_SPARC_TLS_IE_HI22: howto manager. (line 202)
+* BFD_RELOC_SPARC_TLS_IE_LD: howto manager. (line 204)
+* BFD_RELOC_SPARC_TLS_IE_LDX: howto manager. (line 205)
+* BFD_RELOC_SPARC_TLS_IE_LO10: howto manager. (line 203)
+* BFD_RELOC_SPARC_TLS_LDM_ADD: howto manager. (line 197)
+* BFD_RELOC_SPARC_TLS_LDM_CALL: howto manager. (line 198)
+* BFD_RELOC_SPARC_TLS_LDM_HI22: howto manager. (line 195)
+* BFD_RELOC_SPARC_TLS_LDM_LO10: howto manager. (line 196)
+* BFD_RELOC_SPARC_TLS_LDO_ADD: howto manager. (line 201)
+* BFD_RELOC_SPARC_TLS_LDO_HIX22: howto manager. (line 199)
+* BFD_RELOC_SPARC_TLS_LDO_LOX10: howto manager. (line 200)
+* BFD_RELOC_SPARC_TLS_LE_HIX22: howto manager. (line 207)
+* BFD_RELOC_SPARC_TLS_LE_LOX10: howto manager. (line 208)
+* BFD_RELOC_SPARC_TLS_TPOFF32: howto manager. (line 213)
+* BFD_RELOC_SPARC_TLS_TPOFF64: howto manager. (line 214)
+* BFD_RELOC_SPARC_UA16: howto manager. (line 145)
+* BFD_RELOC_SPARC_UA32: howto manager. (line 146)
+* BFD_RELOC_SPARC_UA64: howto manager. (line 147)
+* BFD_RELOC_SPARC_WDISP16: howto manager. (line 172)
+* BFD_RELOC_SPARC_WDISP19: howto manager. (line 173)
+* BFD_RELOC_SPARC_WDISP22: howto manager. (line 132)
+* BFD_RELOC_SPARC_WPLT30: howto manager. (line 140)
+* BFD_RELOC_SPU_ADD_PIC: howto manager. (line 231)
+* BFD_RELOC_SPU_HI16: howto manager. (line 228)
+* BFD_RELOC_SPU_IMM10: howto manager. (line 219)
+* BFD_RELOC_SPU_IMM10W: howto manager. (line 220)
+* BFD_RELOC_SPU_IMM16: howto manager. (line 221)
+* BFD_RELOC_SPU_IMM16W: howto manager. (line 222)
+* BFD_RELOC_SPU_IMM18: howto manager. (line 223)
+* BFD_RELOC_SPU_IMM7: howto manager. (line 217)
+* BFD_RELOC_SPU_IMM8: howto manager. (line 218)
+* BFD_RELOC_SPU_LO16: howto manager. (line 227)
+* BFD_RELOC_SPU_PCREL16: howto manager. (line 226)
+* BFD_RELOC_SPU_PCREL9a: howto manager. (line 224)
+* BFD_RELOC_SPU_PCREL9b: howto manager. (line 225)
+* BFD_RELOC_SPU_PPU32: howto manager. (line 229)
+* BFD_RELOC_SPU_PPU64: howto manager. (line 230)
+* BFD_RELOC_THUMB_PCREL_BLX: howto manager. (line 703)
+* BFD_RELOC_THUMB_PCREL_BRANCH12: howto manager. (line 717)
+* BFD_RELOC_THUMB_PCREL_BRANCH20: howto manager. (line 718)
+* BFD_RELOC_THUMB_PCREL_BRANCH23: howto manager. (line 719)
+* BFD_RELOC_THUMB_PCREL_BRANCH25: howto manager. (line 720)
+* BFD_RELOC_THUMB_PCREL_BRANCH7: howto manager. (line 715)
+* BFD_RELOC_THUMB_PCREL_BRANCH9: howto manager. (line 716)
+* BFD_RELOC_TIC30_LDP: howto manager. (line 1343)
+* BFD_RELOC_TIC54X_16_OF_23: howto manager. (line 1361)
+* BFD_RELOC_TIC54X_23: howto manager. (line 1358)
+* BFD_RELOC_TIC54X_MS7_OF_23: howto manager. (line 1366)
+* BFD_RELOC_TIC54X_PARTLS7: howto manager. (line 1348)
+* BFD_RELOC_TIC54X_PARTMS9: howto manager. (line 1353)
+* bfd_reloc_type_lookup: howto manager. (line 2408)
+* BFD_RELOC_V850_16_GOT: howto manager. (line 1299)
+* BFD_RELOC_V850_16_GOTOFF: howto manager. (line 1323)
+* BFD_RELOC_V850_16_PCREL: howto manager. (line 1269)
+* BFD_RELOC_V850_16_S1: howto manager. (line 1287)
+* BFD_RELOC_V850_16_SPLIT_OFFSET: howto manager. (line 1284)
+* BFD_RELOC_V850_17_PCREL: howto manager. (line 1272)
+* BFD_RELOC_V850_22_PCREL: howto manager. (line 1204)
+* BFD_RELOC_V850_22_PLT_PCREL: howto manager. (line 1305)
+* BFD_RELOC_V850_23: howto manager. (line 1275)
+* BFD_RELOC_V850_32_ABS: howto manager. (line 1281)
+* BFD_RELOC_V850_32_GOT: howto manager. (line 1302)
+* BFD_RELOC_V850_32_GOTOFF: howto manager. (line 1326)
+* BFD_RELOC_V850_32_GOTPCREL: howto manager. (line 1296)
+* BFD_RELOC_V850_32_PCREL: howto manager. (line 1278)
+* BFD_RELOC_V850_32_PLT_PCREL: howto manager. (line 1308)
+* BFD_RELOC_V850_9_PCREL: howto manager. (line 1201)
+* BFD_RELOC_V850_ALIGN: howto manager. (line 1262)
+* BFD_RELOC_V850_CALLT_15_16_OFFSET: howto manager. (line 1293)
+* BFD_RELOC_V850_CALLT_16_16_OFFSET: howto manager. (line 1253)
+* BFD_RELOC_V850_CALLT_6_7_OFFSET: howto manager. (line 1250)
+* BFD_RELOC_V850_CODE: howto manager. (line 1329)
+* BFD_RELOC_V850_COPY: howto manager. (line 1311)
+* BFD_RELOC_V850_DATA: howto manager. (line 1332)
+* BFD_RELOC_V850_GLOB_DAT: howto manager. (line 1314)
+* BFD_RELOC_V850_JMP_SLOT: howto manager. (line 1317)
+* BFD_RELOC_V850_LO16_S1: howto manager. (line 1290)
+* BFD_RELOC_V850_LO16_SPLIT_OFFSET: howto manager. (line 1265)
+* BFD_RELOC_V850_LONGCALL: howto manager. (line 1256)
+* BFD_RELOC_V850_LONGJUMP: howto manager. (line 1259)
+* BFD_RELOC_V850_RELATIVE: howto manager. (line 1320)
+* BFD_RELOC_V850_SDA_15_16_OFFSET: howto manager. (line 1210)
+* BFD_RELOC_V850_SDA_16_16_OFFSET: howto manager. (line 1207)
+* BFD_RELOC_V850_SDA_16_16_SPLIT_OFFSET: howto manager. (line 1242)
+* BFD_RELOC_V850_TDA_16_16_OFFSET: howto manager. (line 1232)
+* BFD_RELOC_V850_TDA_4_4_OFFSET: howto manager. (line 1239)
+* BFD_RELOC_V850_TDA_4_5_OFFSET: howto manager. (line 1235)
+* BFD_RELOC_V850_TDA_6_8_OFFSET: howto manager. (line 1221)
+* BFD_RELOC_V850_TDA_7_7_OFFSET: howto manager. (line 1229)
+* BFD_RELOC_V850_TDA_7_8_OFFSET: howto manager. (line 1225)
+* BFD_RELOC_V850_ZDA_15_16_OFFSET: howto manager. (line 1217)
+* BFD_RELOC_V850_ZDA_16_16_OFFSET: howto manager. (line 1214)
+* BFD_RELOC_V850_ZDA_16_16_SPLIT_OFFSET: howto manager. (line 1246)
+* BFD_RELOC_VAX_GLOB_DAT: howto manager. (line 2173)
+* BFD_RELOC_VAX_JMP_SLOT: howto manager. (line 2174)
+* BFD_RELOC_VAX_RELATIVE: howto manager. (line 2175)
+* BFD_RELOC_VPE4KMATH_DATA: howto manager. (line 1812)
+* BFD_RELOC_VPE4KMATH_INSN: howto manager. (line 1813)
+* BFD_RELOC_VTABLE_ENTRY: howto manager. (line 1817)
+* BFD_RELOC_VTABLE_INHERIT: howto manager. (line 1816)
+* BFD_RELOC_X86_64_32S: howto manager. (line 538)
+* BFD_RELOC_X86_64_COPY: howto manager. (line 533)
+* BFD_RELOC_X86_64_DTPMOD64: howto manager. (line 539)
+* BFD_RELOC_X86_64_DTPOFF32: howto manager. (line 544)
+* BFD_RELOC_X86_64_DTPOFF64: howto manager. (line 540)
+* BFD_RELOC_X86_64_GLOB_DAT: howto manager. (line 534)
+* BFD_RELOC_X86_64_GOT32: howto manager. (line 531)
+* BFD_RELOC_X86_64_GOT64: howto manager. (line 549)
+* BFD_RELOC_X86_64_GOTOFF64: howto manager. (line 547)
+* BFD_RELOC_X86_64_GOTPC32: howto manager. (line 548)
+* BFD_RELOC_X86_64_GOTPC32_TLSDESC: howto manager. (line 554)
+* BFD_RELOC_X86_64_GOTPC64: howto manager. (line 551)
+* BFD_RELOC_X86_64_GOTPCREL: howto manager. (line 537)
+* BFD_RELOC_X86_64_GOTPCREL64: howto manager. (line 550)
+* BFD_RELOC_X86_64_GOTPLT64: howto manager. (line 552)
+* BFD_RELOC_X86_64_GOTTPOFF: howto manager. (line 545)
+* BFD_RELOC_X86_64_IRELATIVE: howto manager. (line 557)
+* BFD_RELOC_X86_64_JUMP_SLOT: howto manager. (line 535)
+* BFD_RELOC_X86_64_PLT32: howto manager. (line 532)
+* BFD_RELOC_X86_64_PLTOFF64: howto manager. (line 553)
+* BFD_RELOC_X86_64_RELATIVE: howto manager. (line 536)
+* BFD_RELOC_X86_64_TLSDESC: howto manager. (line 556)
+* BFD_RELOC_X86_64_TLSDESC_CALL: howto manager. (line 555)
+* BFD_RELOC_X86_64_TLSGD: howto manager. (line 542)
+* BFD_RELOC_X86_64_TLSLD: howto manager. (line 543)
+* BFD_RELOC_X86_64_TPOFF32: howto manager. (line 546)
+* BFD_RELOC_X86_64_TPOFF64: howto manager. (line 541)
+* BFD_RELOC_XC16X_PAG: howto manager. (line 2167)
+* BFD_RELOC_XC16X_POF: howto manager. (line 2168)
+* BFD_RELOC_XC16X_SEG: howto manager. (line 2169)
+* BFD_RELOC_XC16X_SOF: howto manager. (line 2170)
+* BFD_RELOC_XSTORMY16_12: howto manager. (line 2159)
+* BFD_RELOC_XSTORMY16_24: howto manager. (line 2160)
+* BFD_RELOC_XSTORMY16_FPTR16: howto manager. (line 2161)
+* BFD_RELOC_XSTORMY16_REL_12: howto manager. (line 2158)
+* BFD_RELOC_XTENSA_ASM_EXPAND: howto manager. (line 2279)
+* BFD_RELOC_XTENSA_ASM_SIMPLIFY: howto manager. (line 2284)
+* BFD_RELOC_XTENSA_DIFF16: howto manager. (line 2226)
+* BFD_RELOC_XTENSA_DIFF32: howto manager. (line 2227)
+* BFD_RELOC_XTENSA_DIFF8: howto manager. (line 2225)
+* BFD_RELOC_XTENSA_GLOB_DAT: howto manager. (line 2215)
+* BFD_RELOC_XTENSA_JMP_SLOT: howto manager. (line 2216)
+* BFD_RELOC_XTENSA_OP0: howto manager. (line 2273)
+* BFD_RELOC_XTENSA_OP1: howto manager. (line 2274)
+* BFD_RELOC_XTENSA_OP2: howto manager. (line 2275)
+* BFD_RELOC_XTENSA_PLT: howto manager. (line 2220)
+* BFD_RELOC_XTENSA_RELATIVE: howto manager. (line 2217)
+* BFD_RELOC_XTENSA_RTLD: howto manager. (line 2210)
+* BFD_RELOC_XTENSA_SLOT0_ALT: howto manager. (line 2255)
+* BFD_RELOC_XTENSA_SLOT0_OP: howto manager. (line 2235)
+* BFD_RELOC_XTENSA_SLOT10_ALT: howto manager. (line 2265)
+* BFD_RELOC_XTENSA_SLOT10_OP: howto manager. (line 2245)
+* BFD_RELOC_XTENSA_SLOT11_ALT: howto manager. (line 2266)
+* BFD_RELOC_XTENSA_SLOT11_OP: howto manager. (line 2246)
+* BFD_RELOC_XTENSA_SLOT12_ALT: howto manager. (line 2267)
+* BFD_RELOC_XTENSA_SLOT12_OP: howto manager. (line 2247)
+* BFD_RELOC_XTENSA_SLOT13_ALT: howto manager. (line 2268)
+* BFD_RELOC_XTENSA_SLOT13_OP: howto manager. (line 2248)
+* BFD_RELOC_XTENSA_SLOT14_ALT: howto manager. (line 2269)
+* BFD_RELOC_XTENSA_SLOT14_OP: howto manager. (line 2249)
+* BFD_RELOC_XTENSA_SLOT1_ALT: howto manager. (line 2256)
+* BFD_RELOC_XTENSA_SLOT1_OP: howto manager. (line 2236)
+* BFD_RELOC_XTENSA_SLOT2_ALT: howto manager. (line 2257)
+* BFD_RELOC_XTENSA_SLOT2_OP: howto manager. (line 2237)
+* BFD_RELOC_XTENSA_SLOT3_ALT: howto manager. (line 2258)
+* BFD_RELOC_XTENSA_SLOT3_OP: howto manager. (line 2238)
+* BFD_RELOC_XTENSA_SLOT4_ALT: howto manager. (line 2259)
+* BFD_RELOC_XTENSA_SLOT4_OP: howto manager. (line 2239)
+* BFD_RELOC_XTENSA_SLOT5_ALT: howto manager. (line 2260)
+* BFD_RELOC_XTENSA_SLOT5_OP: howto manager. (line 2240)
+* BFD_RELOC_XTENSA_SLOT6_ALT: howto manager. (line 2261)
+* BFD_RELOC_XTENSA_SLOT6_OP: howto manager. (line 2241)
+* BFD_RELOC_XTENSA_SLOT7_ALT: howto manager. (line 2262)
+* BFD_RELOC_XTENSA_SLOT7_OP: howto manager. (line 2242)
+* BFD_RELOC_XTENSA_SLOT8_ALT: howto manager. (line 2263)
+* BFD_RELOC_XTENSA_SLOT8_OP: howto manager. (line 2243)
+* BFD_RELOC_XTENSA_SLOT9_ALT: howto manager. (line 2264)
+* BFD_RELOC_XTENSA_SLOT9_OP: howto manager. (line 2244)
+* BFD_RELOC_XTENSA_TLS_ARG: howto manager. (line 2294)
+* BFD_RELOC_XTENSA_TLS_CALL: howto manager. (line 2295)
+* BFD_RELOC_XTENSA_TLS_DTPOFF: howto manager. (line 2291)
+* BFD_RELOC_XTENSA_TLS_FUNC: howto manager. (line 2293)
+* BFD_RELOC_XTENSA_TLS_TPOFF: howto manager. (line 2292)
+* BFD_RELOC_XTENSA_TLSDESC_ARG: howto manager. (line 2290)
+* BFD_RELOC_XTENSA_TLSDESC_FN: howto manager. (line 2289)
+* BFD_RELOC_Z80_DISP8: howto manager. (line 2298)
+* BFD_RELOC_Z8K_CALLR: howto manager. (line 2304)
+* BFD_RELOC_Z8K_DISP7: howto manager. (line 2301)
+* BFD_RELOC_Z8K_IMM4L: howto manager. (line 2307)
+* bfd_rename_section: section prototypes. (line 155)
+* bfd_scan_arch: Architectures. (line 447)
+* bfd_scan_vma: BFD front end. (line 532)
+* bfd_seach_for_target: bfd_target. (line 507)
+* bfd_section_already_linked: Writing the symbol table.
+ (line 55)
+* bfd_section_list_clear: section prototypes. (line 8)
+* bfd_sections_find_if: section prototypes. (line 185)
+* bfd_set_arch_info: Architectures. (line 488)
+* bfd_set_archive_head: Archives. (line 69)
+* bfd_set_default_target: bfd_target. (line 446)
+* bfd_set_error: BFD front end. (line 342)
+* bfd_set_error_handler: BFD front end. (line 384)
+* bfd_set_error_program_name: BFD front end. (line 393)
+* bfd_set_file_flags: BFD front end. (line 452)
+* bfd_set_format: Formats. (line 68)
+* bfd_set_gp_size: BFD front end. (line 522)
+* bfd_set_private_flags: BFD front end. (line 599)
+* bfd_set_reloc: BFD front end. (line 442)
+* bfd_set_section_contents: section prototypes. (line 216)
+* bfd_set_section_flags: section prototypes. (line 140)
+* bfd_set_section_size: section prototypes. (line 202)
+* bfd_set_start_address: BFD front end. (line 501)
+* bfd_set_symtab: symbol handling functions.
+ (line 60)
+* bfd_symbol_info: symbol handling functions.
+ (line 130)
+* bfd_target_list: bfd_target. (line 498)
+* bfd_write_bigendian_4byte_int: Internal. (line 13)
+* bfd_zalloc: Opening and Closing.
+ (line 232)
+* bfd_zalloc2: Opening and Closing.
+ (line 241)
+* coff_symbol_type: coff. (line 244)
+* core_file_matches_executable_p: Core Files. (line 39)
+* find_separate_debug_file: Opening and Closing.
+ (line 283)
+* generic_core_file_matches_executable_p: Core Files. (line 49)
+* get_debug_link_info: Opening and Closing.
+ (line 264)
+* Hash tables: Hash Tables. (line 6)
+* internal object-file format: Canonical format. (line 11)
+* Linker: Linker Functions. (line 6)
+* Other functions: BFD front end. (line 614)
+* separate_debug_file_exists: Opening and Closing.
+ (line 274)
+* struct bfd_iovec: BFD front end. (line 817)
+* target vector (_bfd_final_link): Performing the Final Link.
+ (line 6)
+* target vector (_bfd_link_add_symbols): Adding Symbols to the Hash Table.
+ (line 6)
+* target vector (_bfd_link_hash_table_create): Creating a Linker Hash Table.
+ (line 6)
+* The HOWTO Macro: typedef arelent. (line 288)
+* what is it?: Overview. (line 6)
+
+
+
+Tag Table:
+Node: Top1163
+Node: Overview1502
+Node: History2553
+Node: How It Works3499
+Node: What BFD Version 2 Can Do5042
+Node: BFD information loss6357
+Node: Canonical format8889
+Node: BFD front end13261
+Node: Memory Usage45340
+Node: Initialization46568
+Node: Sections47027
+Node: Section Input47510
+Node: Section Output48875
+Node: typedef asection51361
+Node: section prototypes76673
+Node: Symbols86568
+Node: Reading Symbols88163
+Node: Writing Symbols89270
+Node: Mini Symbols90979
+Node: typedef asymbol91953
+Node: symbol handling functions98012
+Node: Archives103354
+Node: Formats107080
+Node: Relocations110028
+Node: typedef arelent110755
+Node: howto manager126391
+Node: Core Files203223
+Node: Targets205261
+Node: bfd_target207231
+Node: Architectures229624
+Node: Opening and Closing253382
+Node: Internal264838
+Node: File Caching271171
+Node: Linker Functions273085
+Node: Creating a Linker Hash Table274758
+Node: Adding Symbols to the Hash Table276496
+Node: Differing file formats277396
+Node: Adding symbols from an object file279121
+Node: Adding symbols from an archive281272
+Node: Performing the Final Link284201
+Node: Information provided by the linker285443
+Node: Relocating the section contents286597
+Node: Writing the symbol table288348
+Node: Hash Tables292363
+Node: Creating and Freeing a Hash Table293561
+Node: Looking Up or Entering a String294811
+Node: Traversing a Hash Table296064
+Node: Deriving a New Hash Table Type296853
+Node: Define the Derived Structures297919
+Node: Write the Derived Creation Routine299000
+Node: Write Other Derived Routines301624
+Node: BFD back ends302939
+Node: What to Put Where303209
+Node: aout303389
+Node: coff309707
+Node: elf338140
+Node: mmo338541
+Node: File layout339469
+Node: Symbol-table345116
+Node: mmo section mapping348885
+Node: GNU Free Documentation License352537
+Node: BFD Index377620
+
+End Tag Table