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+/* -----------------------------------------------------------------------------
+ * enumtypesafe.swg
+ *
+ * Include this file in order for C/C++ enums to be wrapped by the so called
+ * typesafe enum pattern. Each enum has an equivalent C# class named after the
+ * enum and each enum item is a static instance of this class.
+ * ----------------------------------------------------------------------------- */
+
+// const enum SWIGTYPE & typemaps
+%typemap(ctype) const enum SWIGTYPE & "int"
+%typemap(imtype) const enum SWIGTYPE & "int"
+%typemap(cstype) const enum SWIGTYPE & "$*csclassname"
+
+%typemap(in) const enum SWIGTYPE & ($*1_ltype temp)
+%{ temp = ($*1_ltype)$input;
+ $1 = &temp; %}
+%typemap(out) const enum SWIGTYPE & %{ $result = *$1; %}
+
+%typemap(directorout,warning=SWIGWARN_TYPEMAP_THREAD_UNSAFE_MSG) const enum SWIGTYPE &
+%{ static $*1_ltype temp = ($*1_ltype)$input;
+ $result = &temp; %}
+%typemap(directorin) const enum SWIGTYPE & "$input = $1;"
+%typemap(csdirectorin) const enum SWIGTYPE & "$*csclassname.swigToEnum($iminput)"
+%typemap(csdirectorout) const enum SWIGTYPE & "$cscall.swigValue"
+
+%typecheck(SWIG_TYPECHECK_POINTER) const enum SWIGTYPE & ""
+
+%typemap(throws, canthrow=1) const enum SWIGTYPE &
+%{ (void)$1;
+ SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, "C++ $1_type exception thrown");
+ return $null; %}
+
+%typemap(csin) const enum SWIGTYPE & "$csinput.swigValue"
+%typemap(csout, excode=SWIGEXCODE) const enum SWIGTYPE & {
+ $*csclassname ret = $*csclassname.swigToEnum($imcall);$excode
+ return ret;
+ }
+
+%typemap(csvarout, excode=SWIGEXCODE2) const enum SWIGTYPE & %{
+ get {
+ $*csclassname ret = $*csclassname.swigToEnum($imcall);$excode
+ return ret;
+ } %}
+
+
+// enum SWIGTYPE typemaps
+%typemap(ctype) enum SWIGTYPE "int"
+%typemap(imtype) enum SWIGTYPE "int"
+%typemap(cstype) enum SWIGTYPE "$csclassname"
+
+%typemap(in) enum SWIGTYPE %{ $1 = ($1_ltype)$input; %}
+%typemap(out) enum SWIGTYPE %{ $result = $1; %}
+
+%typemap(directorout) enum SWIGTYPE %{ $result = ($1_ltype)$input; %}
+%typemap(directorin) enum SWIGTYPE "$input = $1;"
+%typemap(csdirectorin) enum SWIGTYPE "$csclassname.swigToEnum($iminput)"
+%typemap(csdirectorout) enum SWIGTYPE "$cscall.swigValue"
+
+%typecheck(SWIG_TYPECHECK_POINTER) enum SWIGTYPE ""
+
+%typemap(throws, canthrow=1) enum SWIGTYPE
+%{ (void)$1;
+ SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, "C++ $1_type exception thrown");
+ return $null; %}
+
+%typemap(csin) enum SWIGTYPE "$csinput.swigValue"
+%typemap(csout, excode=SWIGEXCODE) enum SWIGTYPE {
+ $csclassname ret = $csclassname.swigToEnum($imcall);$excode
+ return ret;
+ }
+
+%typemap(csvarout, excode=SWIGEXCODE2) enum SWIGTYPE %{
+ get {
+ $csclassname ret = $csclassname.swigToEnum($imcall);$excode
+ return ret;
+ } %}
+
+%typemap(csbase) enum SWIGTYPE ""
+%typemap(csclassmodifiers) enum SWIGTYPE "public sealed class"
+%typemap(cscode) enum SWIGTYPE ""
+%typemap(csimports) enum SWIGTYPE ""
+%typemap(csinterfaces) enum SWIGTYPE ""
+
+/*
+ * The swigToEnum method is used to find the C# enum from a C++ enum integer value. The default one here takes
+ * advantage of the fact that most enums do not have initial values specified, so the lookup is fast. If initial
+ * values are specified then a lengthy linear search through all possible enums might occur. Specific typemaps could be
+ * written to possibly optimise this lookup by taking advantage of characteristics peculiar to the targeted enum.
+ * The special variable, $enumvalues, is replaced with a comma separated list of all the enum values.
+ */
+%typemap(csbody) enum SWIGTYPE %{
+ public readonly int swigValue;
+
+ public static $csclassname swigToEnum(int swigValue) {
+ if (swigValue < swigValues.Length && swigValue >= 0 && swigValues[swigValue].swigValue == swigValue)
+ return swigValues[swigValue];
+ for (int i = 0; i < swigValues.Length; i++)
+ if (swigValues[i].swigValue == swigValue)
+ return swigValues[i];
+ throw new System.ArgumentOutOfRangeException("No enum $csclassname with value " + swigValue);
+ }
+
+ public override string ToString() {
+ return swigName;
+ }
+
+ private $csclassname(string swigName) {
+ this.swigName = swigName;
+ this.swigValue = swigNext++;
+ }
+
+ private $csclassname(string swigName, int swigValue) {
+ this.swigName = swigName;
+ this.swigValue = swigValue;
+ swigNext = swigValue+1;
+ }
+
+ private $csclassname(string swigName, $csclassname swigEnum) {
+ this.swigName = swigName;
+ this.swigValue = swigEnum.swigValue;
+ swigNext = this.swigValue+1;
+ }
+
+ private static $csclassname[] swigValues = { $enumvalues };
+ private static int swigNext = 0;
+ private readonly string swigName;
+%}
+
+%csenum(typesafe);
+