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-rw-r--r--share/swig/2.0.11/lua/_std_common.i93
-rw-r--r--share/swig/2.0.11/lua/carrays.i8
-rw-r--r--share/swig/2.0.11/lua/factory.i23
-rw-r--r--share/swig/2.0.11/lua/lua.swg232
-rw-r--r--share/swig/2.0.11/lua/lua_fnptr.i125
-rw-r--r--share/swig/2.0.11/lua/luarun.swg1140
-rw-r--r--share/swig/2.0.11/lua/luaruntime.swg95
-rw-r--r--share/swig/2.0.11/lua/luatypemaps.swg389
-rw-r--r--share/swig/2.0.11/lua/std_common.i5
-rw-r--r--share/swig/2.0.11/lua/std_deque.i1
-rw-r--r--share/swig/2.0.11/lua/std_except.i40
-rw-r--r--share/swig/2.0.11/lua/std_map.i60
-rw-r--r--share/swig/2.0.11/lua/std_pair.i42
-rw-r--r--share/swig/2.0.11/lua/std_string.i127
-rw-r--r--share/swig/2.0.11/lua/std_vector.i131
-rw-r--r--share/swig/2.0.11/lua/stl.i10
-rw-r--r--share/swig/2.0.11/lua/typemaps.i564
-rw-r--r--share/swig/2.0.11/lua/wchar.i42
18 files changed, 3127 insertions, 0 deletions
diff --git a/share/swig/2.0.11/lua/_std_common.i b/share/swig/2.0.11/lua/_std_common.i
new file mode 100644
index 0000000..567e68b
--- /dev/null
+++ b/share/swig/2.0.11/lua/_std_common.i
@@ -0,0 +1,93 @@
+/* -----------------------------------------------------------------------------
+ * _std_common.i
+ *
+ * std::helpers for LUA
+ * ----------------------------------------------------------------------------- */
+
+%include <std_except.i> // the general exceptions
+
+/*
+The basic idea here, is instead of trying to feed SWIG all the
+horribly templated STL code, to give it a neatened version.
+
+These %defines cover some of the more common methods
+so the class declarations become just a set of %defines
+
+*/
+
+/* #define for basic container features
+note: I allow front(), back() & pop_back() to throw exceptions
+upon empty containers, rather than coredump
+(as we haven't defined the methods, we can use %extend to add with
+new features)
+
+*/
+%define %STD_CONTAINER_METHODS(CLASS,T)
+public:
+ CLASS();
+ CLASS(const CLASS&);
+ unsigned int size() const;
+ unsigned int max_size() const;
+ bool empty() const;
+ void clear();
+ %extend { // the extra stuff which must be checked
+ T front()const throw (std::out_of_range){ // only read front & back
+ if (self->empty())
+ throw std::out_of_range("in "#CLASS"::front()");
+ return self->front();
+ }
+ T back()const throw (std::out_of_range){ // not write to them
+ if (self->empty())
+ throw std::out_of_range("in "#CLASS"::back()");
+ return self->back();
+ }
+ }
+%enddef
+
+/* push/pop for front/back
+also note: front & back are read only methods, not used for writing
+*/
+%define %STD_FRONT_ACCESS_METHODS(CLASS,T)
+public:
+ void push_front(const T& val);
+ %extend { // must check this
+ void pop_front() throw (std::out_of_range){
+ if (self->empty())
+ throw std::out_of_range("in "#CLASS"::pop_front()");
+ self->pop_back();
+ }
+ }
+%enddef
+
+%define %STD_BACK_ACCESS_METHODS(CLASS,T)
+public:
+ void push_back(const T& val);
+ %extend { // must check this
+ void pop_back() throw (std::out_of_range){
+ if (self->empty())
+ throw std::out_of_range("in "#CLASS"::pop_back()");
+ self->pop_back();
+ }
+ }
+%enddef
+
+/*
+Random access methods
+*/
+%define %STD_RANDOM_ACCESS_METHODS(CLASS,T)
+ %extend // this is a extra bit of SWIG code
+ {
+ // [] is replaced by __getitem__ & __setitem__
+ // simply throws a string, which causes a lua error
+ T __getitem__(unsigned int idx) throw (std::out_of_range){
+ if (idx>=self->size())
+ throw std::out_of_range("in "#CLASS"::__getitem__()");
+ return (*self)[idx];
+ }
+ void __setitem__(unsigned int idx,const T& val) throw (std::out_of_range){
+ if (idx>=self->size())
+ throw std::out_of_range("in "#CLASS"::__setitem__()");
+ (*self)[idx]=val;
+ }
+ };
+%enddef
diff --git a/share/swig/2.0.11/lua/carrays.i b/share/swig/2.0.11/lua/carrays.i
new file mode 100644
index 0000000..1bc45d8
--- /dev/null
+++ b/share/swig/2.0.11/lua/carrays.i
@@ -0,0 +1,8 @@
+/* Small change to the standard carrays.i
+renaming the field to __getitem & __setitem
+for operator[] access
+*/
+%rename(__getitem) *::getitem; // the v=X[i] (get operator)
+%rename(__setitem) *::setitem; // the X[i]=v (set operator)
+
+%include <../carrays.i>
diff --git a/share/swig/2.0.11/lua/factory.i b/share/swig/2.0.11/lua/factory.i
new file mode 100644
index 0000000..7e605c5
--- /dev/null
+++ b/share/swig/2.0.11/lua/factory.i
@@ -0,0 +1,23 @@
+/*
+ A modification of factory.swg from the generic UTL library.
+*/
+
+%include <typemaps/swigmacros.swg>
+
+%define %_factory_dispatch(Type)
+if (!dcast) {
+ Type *dobj = dynamic_cast<Type *>($1);
+ if (dobj) {
+ dcast = 1;
+ SWIG_NewPointerObj(L, dobj, $descriptor(Type *), $owner); SWIG_arg++;
+ }
+}%enddef
+
+%define %factory(Method,Types...)
+%typemap(out) Method {
+ int dcast = 0;
+ %formacro(%_factory_dispatch, Types)
+ if (!dcast) {
+ SWIG_NewPointerObj(L, $1, $descriptor, $owner); SWIG_arg++;
+ }
+}%enddef
diff --git a/share/swig/2.0.11/lua/lua.swg b/share/swig/2.0.11/lua/lua.swg
new file mode 100644
index 0000000..d3b3351
--- /dev/null
+++ b/share/swig/2.0.11/lua/lua.swg
@@ -0,0 +1,232 @@
+/* -----------------------------------------------------------------------------
+ * lua.swg
+ *
+ * SWIG Configuration File for Lua.
+ * This file is parsed by SWIG before reading any other interface file.
+ * ----------------------------------------------------------------------------- */
+
+/* -----------------------------------------------------------------------------
+ * includes
+ * ----------------------------------------------------------------------------- */
+
+%include <luatypemaps.swg> /* The typemaps */
+%include <luaruntime.swg> /* The runtime stuff */
+
+//%include <typemaps/swigmacros.swg>
+/* -----------------------------------------------------------------------------
+ * constants typemaps
+ * ----------------------------------------------------------------------------- */
+// this basically adds to a table of constants
+%typemap(consttab) int, unsigned int, short, unsigned short, long, unsigned long, unsigned char, signed char, bool, enum SWIGTYPE
+ {SWIG_LUA_CONSTTAB_INT("$symname", $value)}
+
+%typemap(consttab) float, double
+ {SWIG_LUA_CONSTTAB_FLOAT("$symname", $value)}
+
+%typemap(consttab) long long, unsigned long long, signed long long
+ {SWIG_LUA_CONSTTAB_FLOAT("$symname", $value)}
+
+%typemap(consttab) const long long&, const unsigned long long&, const signed long long&
+ {SWIG_LUA_CONSTTAB_FLOAT("$symname", *$value)}
+
+%typemap(consttab) char *, const char *, char [], const char []
+ {SWIG_LUA_CONSTTAB_STRING("$symname", $value)}
+
+// note: char is treated as a seperate special type
+// signed char & unsigned char are numbers
+%typemap(consttab) char
+ {SWIG_LUA_CONSTTAB_CHAR("$symname", $value)}
+
+%typemap(consttab) long long, unsigned long long
+ {SWIG_LUA_CONSTTAB_STRING("$symname", "$value")}
+
+%typemap(consttab) SWIGTYPE *, SWIGTYPE *const, SWIGTYPE &, SWIGTYPE []
+ { SWIG_LUA_POINTER, (char *)"$symname", 0, 0, (void *)$value, &$1_descriptor}
+
+// member function pointers
+%typemap(consttab) SWIGTYPE (CLASS::*)
+ { SWIG_LUA_BINARY, (char *)"$symname", sizeof($type), 0, (void *)&$value, &$1_descriptor}
+
+
+/* -----------------------------------------------------------------------------
+ * Overloaded operator support
+ * ----------------------------------------------------------------------------- */
+// lua calls the + operator '__add'
+// python likes to call it '__add__'
+// Assuming most SWIGers will probably use the __add__ if they extend their classes
+// we have two sets of renames
+// one to rename the operator+() to __add()
+// (this lets SWIG rename the operator overloads)
+// another is to rename __add__() to __add()
+// (this means that people who wrote SWIG code to do that add will also work)
+
+#ifdef __cplusplus
+// this is extra renaming for lua
+// not all operators are supported, so only those that are, are listed
+%rename(__add) *::operator+;
+%rename(__sub) *::operator-;
+%rename(__mul) *::operator*;
+%rename(__div) *::operator/;
+%rename(__unm) *::operator-();
+%rename(__unm) *::operator-() const;
+
+%rename(__eq) *::operator==;
+%ignore *::operator!=; // note: Lua does not have a notequal operator
+ // it just uses 'not (a==b)'
+%rename(__lt) *::operator<;
+%ignore *::operator>; // ditto less than vs greater than
+%rename(__le) *::operator<=;
+%ignore *::operator>=; // ditto less than vs greater than
+%ignore *::operator!; // does not support not
+
+%rename(__call) *::operator(); // the fn call operator
+
+// lua does not support overloading of:
+// logical/bitwise operators
+// assign operator
+// +=,-=,*=, etc
+// therefore ignoring them for now
+// it also doesn't support non class operators
+// eg friends or XX operator+(XX,XX)
+// also ignoring
+// note: some of these might be better to rename, but not doing that for now
+%ignore *::operator&&; %ignore operator&&;
+%ignore *::operator||; %ignore operator||;
+%ignore *::operator+=;
+%ignore *::operator-=;
+%ignore *::operator*=;
+%ignore *::operator/=;
+%ignore *::operator%=;
+%ignore *::operator++; %ignore *::operator--;
+
+%ignore *::operator=; // note: this might be better to rename to assign() or similar
+
+%ignore operator+;
+%ignore operator-;
+%ignore operator*;
+%ignore operator/;
+%ignore operator%;
+%ignore operator[];
+%ignore operator>; %ignore operator>=;
+%ignore operator<; %ignore operator<=;
+%ignore operator==; %ignore operator!=;
+
+
+// renaming the python operators to be compatible with lua
+// this means that if a developer has written a fn __add__()
+// it will be used for the lua +
+%rename(__add) *::__add__;
+%rename(__sub) *::__sub__;
+%rename(__mul) *::__mul__;
+%rename(__div) *::__div__;
+%rename(__unm) *::__neg__; // lua calls unary minus,'unm' not 'neg'
+%rename(__tostring) *::__str__; // both map to __tostring
+%rename(__tostring) *::__repr__; // both map to __tostring
+
+
+%rename(__pow) *::__pow__; // lua power '^' operator
+%rename(__concat) *::__concat__; // lua concat '..' operator
+%rename(__eq) *::__eq__;
+%rename(__lt) *::__lt__;
+%rename(__le) *::__le__;
+%rename(__call) *::__call__; // the fn call operator()
+
+// the [] operator has two parts, the get & the set
+%rename(__getitem) *::__getitem__; // the v=X[i] (get operator)
+%rename(__setitem) *::__setitem__; // the X[i]=v (set operator)
+
+
+#endif
+
+
+/* ------------------------------------------------------------
+ * Exceptions
+ * ------------------------------------------------------------ */
+/* Confession: I don't really like C++ exceptions
+The python/lua ones are great, but C++ ones I don't like
+(mainly because I cannot get the stack trace out of it)
+Therefore I have not bothered to try doing much in this
+
+Therefore currently its just enough to get a few test cases running ok
+
+note: if you wish to throw anything related to std::exception
+use %include <std_except.i> instead
+*/
+
+// number as number+error
+%typemap(throws) int,unsigned int,signed int,
+ long,unsigned long,signed long,
+ short,unsigned short,signed short,
+ float,double,
+ long long,unsigned long long,
+ unsigned char, signed char,
+ int&,unsigned int&,signed int&,
+ long&,unsigned long&,signed long&,
+ short&,unsigned short&,signed short&,
+ float&,double&,
+ long long&,unsigned long long&,
+ unsigned char&, signed char&
+%{lua_pushnumber(L,(lua_Number)$1);SWIG_fail; %}
+
+%typemap(throws) bool,bool&
+%{lua_pushboolean(L,(int)($1==true));SWIG_fail; %}
+
+// enum as number+error
+%typemap(throws) enum SWIGTYPE
+%{lua_pushnumber(L,(lua_Number)(int)$1);SWIG_fail; %}
+
+// strings are just sent as errors
+%typemap(throws) char *, const char *
+%{lua_pushstring(L,$1);SWIG_fail;%}
+
+// char is changed to a string
+%typemap(throws) char
+%{lua_pushfstring(L,"%c",$1);SWIG_fail;%}
+
+/*
+Throwing object is a serious problem:
+Assuming some code throws a 'FooBar'
+There are a few options:
+- return a pointer to it: but its unclear how long this will last for.
+- return a copy of it: but not all objects are copyable
+ (see exception_partial_info in the test suite for a case where you cannot do this)
+- convert to a string & throw that
+ it's not so useful, but it works (this is more lua like).
+The third option (though not nice) is used
+For a more useful solution: see std_except for more details
+*/
+
+// basic typemap for structs, classes, pointers & references
+// convert to string and error
+%typemap(throws) SWIGTYPE
+%{(void)$1; /* ignore it */
+lua_pushfstring(L,"object exception:%s",SWIG_TypePrettyName($1_descriptor));
+SWIG_fail;%}
+
+// code to make a copy of the object and return this
+// if you have a function which throws a FooBar & you want SWIG to return a copy of the object as its error
+// then use one of the below
+// %apply SWIGTYPE EXCEPTION_BY_VAL {FooBar};
+// %apply SWIGTYPE& EXCEPTION_BY_VAL {FooBar&}; // note: need & twice
+%typemap(throws) SWIGTYPE EXCEPTION_BY_VAL
+%{SWIG_NewPointerObj(L,(void *)new $1_ltype(($1_ltype &) $1),$&1_descriptor,1);
+SWIG_fail;%}
+
+// similar for object reference
+// note: swig typemaps seem a little confused around here, therefore we use $basetype
+%typemap(throws) SWIGTYPE& EXCEPTION_BY_VAL
+%{SWIG_NewPointerObj(L,(void *)new $basetype($1),$1_descriptor,1);
+SWIG_fail;%}
+
+
+// note: no support for object pointers
+// its not clear how long the pointer is valid for, therefore not supporting it
+
+/* -----------------------------------------------------------------------------
+ * extras
+ * ----------------------------------------------------------------------------- */
+// this %define is to allow insertion of lua source code into the wrapper file
+#define %luacode %insert("luacode")
+
+
+/* ------------------------------ end lua.swg ------------------------------ */
diff --git a/share/swig/2.0.11/lua/lua_fnptr.i b/share/swig/2.0.11/lua/lua_fnptr.i
new file mode 100644
index 0000000..4e2c8dc
--- /dev/null
+++ b/share/swig/2.0.11/lua/lua_fnptr.i
@@ -0,0 +1,125 @@
+/* -----------------------------------------------------------------------------
+ * lua_fnptr.i
+ *
+ * SWIG Library file containing the main typemap code to support Lua modules.
+ * ----------------------------------------------------------------------------- */
+
+/* -----------------------------------------------------------------------------
+ * Basic function pointer support
+ * ----------------------------------------------------------------------------- */
+/*
+The structure: SWIGLUA_FN provides a simple (local only) wrapping for a function.
+
+For example if you wanted to have a C/C++ function take a lua function as a parameter.
+You could declare it as:
+ int my_func(int a, int b, SWIGLUA_FN fn);
+note: it should be passed by value, not byref or as a pointer.
+
+The SWIGLUA_FN holds a pointer to the lua_State, and the stack index where the function is held.
+The macro SWIGLUA_FN_GET() will put a copy of the lua function at the top of the stack.
+After that its fairly simple to write the rest of the code (assuming know how to use lua),
+just push the parameters, call the function and return the result.
+
+ int my_func(int a, int b, SWIGLUA_FN fn)
+ {
+ SWIGLUA_FN_GET(fn);
+ lua_pushnumber(fn.L,a);
+ lua_pushnumber(fn.L,b);
+ lua_call(fn.L,2,1); // 2 in, 1 out
+ return luaL_checknumber(fn.L,-1);
+ }
+
+SWIG will automatically performs the wrapping of the arguments in and out.
+
+However: if you wish to store the function between calls, look to the SWIGLUA_REF below.
+
+*/
+// this is for the C code only, we don't want SWIG to wrapper it for us.
+%{
+typedef struct{
+ lua_State* L; /* the state */
+ int idx; /* the index on the stack */
+}SWIGLUA_FN;
+
+#define SWIGLUA_FN_GET(fn) {lua_pushvalue(fn.L,fn.idx);}
+%}
+
+// the actual typemap
+%typemap(in,checkfn="lua_isfunction") SWIGLUA_FN
+%{ $1.L=L; $1.idx=$input; %}
+
+/* -----------------------------------------------------------------------------
+ * Storing lua object support
+ * ----------------------------------------------------------------------------- */
+/*
+The structure: SWIGLUA_REF provides a mechanism to store object (usually functions)
+between calls to the interpreter.
+
+For example if you wanted to have a C/C++ function take a lua function as a parameter.
+Then call it later, You could declare it as:
+ SWIGLUA_REF myref;
+ void set_func(SWIGLUA_REF ref);
+ SWIGLUA_REF get_func();
+ void call_func(int val);
+note: it should be passed by value, not byref or as a pointer.
+
+The SWIGLUA_REF holds a pointer to the lua_State, and an integer reference to the object.
+Because it holds a permanent ref to an object, the SWIGLUA_REF must be handled with a bit more care.
+It should be initialised to {0,0}. The function swiglua_ref_set() should be used to set it.
+swiglua_ref_clear() should be used to clear it when not in use, and swiglua_ref_get() to get the
+data back.
+
+Note: the typemap does not check that the object is in fact a function,
+if you need that you must add it yourself.
+
+
+ int my_func(int a, int b, SWIGLUA_FN fn)
+ {
+ SWIGLUA_FN_GET(fn);
+ lua_pushnumber(fn.L,a);
+ lua_pushnumber(fn.L,b);
+ lua_call(fn.L,2,1); // 2 in, 1 out
+ return luaL_checknumber(fn.L,-1);
+ }
+
+SWIG will automatically performs the wrapping of the arguments in and out.
+
+However: if you wish to store the function between calls, look to the SWIGLUA_REF below.
+
+*/
+
+%{
+typedef struct{
+ lua_State* L; /* the state */
+ int ref; /* a ref in the lua global index */
+}SWIGLUA_REF;
+
+
+void swiglua_ref_clear(SWIGLUA_REF* pref){
+ if (pref->L!=0 && pref->ref!=LUA_NOREF && pref->ref!=LUA_REFNIL){
+ luaL_unref(pref->L,LUA_REGISTRYINDEX,pref->ref);
+ }
+ pref->L=0; pref->ref=0;
+}
+
+void swiglua_ref_set(SWIGLUA_REF* pref,lua_State* L,int idx){
+// swiglua_ref_clear(pref); /* just in case */
+ pref->L=L;
+ lua_pushvalue(L,idx); /* copy obj to top */
+ pref->ref=luaL_ref(L,LUA_REGISTRYINDEX); /* remove obj from top & put into registry */
+}
+
+void swiglua_ref_get(SWIGLUA_REF* pref){
+ if (pref->L!=0)
+ lua_rawgeti(pref->L,LUA_REGISTRYINDEX,pref->ref);
+}
+
+%}
+
+%typemap(in) SWIGLUA_REF
+%{ swiglua_ref_set(&$1,L,$input); %}
+
+%typemap(out) SWIGLUA_REF
+%{ if ($1.L!=0) {swiglua_ref_get(&$1);} else {lua_pushnil(L);}
+ SWIG_arg++; %}
+
diff --git a/share/swig/2.0.11/lua/luarun.swg b/share/swig/2.0.11/lua/luarun.swg
new file mode 100644
index 0000000..4d851bd
--- /dev/null
+++ b/share/swig/2.0.11/lua/luarun.swg
@@ -0,0 +1,1140 @@
+/* -----------------------------------------------------------------------------
+ * luarun.swg
+ *
+ * This file contains the runtime support for Lua modules
+ * and includes code for managing global variables and pointer
+ * type checking.
+ * ----------------------------------------------------------------------------- */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "lua.h"
+#include "lauxlib.h"
+#include <stdlib.h> /* for malloc */
+#include <assert.h> /* for a few sanity tests */
+
+/* -----------------------------------------------------------------------------
+ * Lua flavors
+ * ----------------------------------------------------------------------------- */
+
+#define SWIG_LUA_FLAVOR_LUA 1
+#define SWIG_LUA_FLAVOR_ELUA 2
+#define SWIG_LUA_FLAVOR_ELUAC 3
+
+#if !defined(SWIG_LUA_TARGET)
+# error SWIG_LUA_TARGET not defined
+#endif
+
+#if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC)
+# define SWIG_LUA_CONSTTAB_INT(B, C) LSTRKEY(B), LNUMVAL(C)
+# define SWIG_LUA_CONSTTAB_FLOAT(B, C) LSTRKEY(B), LNUMVAL(C)
+# define SWIG_LUA_CONSTTAB_STRING(B, C) LSTRKEY(B), LSTRVAL(C)
+# define SWIG_LUA_CONSTTAB_CHAR(B, C) LSTRKEY(B), LNUMVAL(C)
+#else /* SWIG_LUA_FLAVOR_LUA */
+# define SWIG_LUA_CONSTTAB_INT(B, C) SWIG_LUA_INT, (char *)B, (long)C, 0, 0, 0
+# define SWIG_LUA_CONSTTAB_FLOAT(B, C) SWIG_LUA_FLOAT, (char *)B, 0, (double)C, 0, 0
+# define SWIG_LUA_CONSTTAB_STRING(B, C) SWIG_LUA_STRING, (char *)B, 0, 0, (void *)C, 0
+# define SWIG_LUA_CONSTTAB_CHAR(B, C) SWIG_LUA_CHAR, (char *)B, (long)C, 0, 0, 0
+#endif
+
+#if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC)
+# define LRO_STRVAL(v) {{.p = (char *) v}, LUA_TSTRING}
+# define LSTRVAL LRO_STRVAL
+#endif
+
+/* -----------------------------------------------------------------------------
+ * compatibility defines
+ * ----------------------------------------------------------------------------- */
+
+/* History of Lua C API length functions: In Lua 5.0 (and before?)
+ there was "lua_strlen". In Lua 5.1, this was renamed "lua_objlen",
+ but a compatibility define of "lua_strlen" was added. In Lua 5.2,
+ this function was again renamed, to "lua_rawlen" (to emphasize that
+ it doesn't call the "__len" metamethod), and the compatibility
+ define of lua_strlen was removed. All SWIG uses have been updated
+ to "lua_rawlen", and we add our own defines of that here for older
+ versions of Lua. */
+#if !defined(LUA_VERSION_NUM) || LUA_VERSION_NUM < 501
+# define lua_rawlen lua_strlen
+#elif LUA_VERSION_NUM == 501
+# define lua_rawlen lua_objlen
+#endif
+
+
+/* lua_pushglobaltable is the recommended "future-proof" way to get
+ the global table for Lua 5.2 and later. Here we define
+ lua_pushglobaltable ourselves for Lua versions before 5.2. */
+#if !defined(LUA_VERSION_NUM) || LUA_VERSION_NUM < 502
+# define lua_pushglobaltable(L) lua_pushvalue(L, LUA_GLOBALSINDEX)
+#endif
+
+
+/* --------------------------------------------------------------------------
+ * Helper functions for error handling
+ * -------------------------------------------------------------------------- */
+
+/* Push the string STR on the Lua stack, like lua_pushstring, but
+ prefixed with the the location of the innermost Lua call-point
+ (as formated by luaL_where). */
+SWIGRUNTIME void
+SWIG_Lua_pusherrstring (lua_State *L, const char *str)
+{
+ luaL_where (L, 1);
+ lua_pushstring (L, str);
+ lua_concat (L, 2);
+}
+
+/* Push a formatted string generated from FMT and following args on
+ the Lua stack, like lua_pushfstring, but prefixed with the the
+ location of the innermost Lua call-point (as formated by luaL_where). */
+SWIGRUNTIME void
+SWIG_Lua_pushferrstring (lua_State *L, const char *fmt, ...)
+{
+ va_list argp;
+ va_start(argp, fmt);
+ luaL_where(L, 1);
+ lua_pushvfstring(L, fmt, argp);
+ va_end(argp);
+ lua_concat(L, 2);
+}
+
+
+/* -----------------------------------------------------------------------------
+ * global swig types
+ * ----------------------------------------------------------------------------- */
+/* Constant table */
+#define SWIG_LUA_INT 1
+#define SWIG_LUA_FLOAT 2
+#define SWIG_LUA_STRING 3
+#define SWIG_LUA_POINTER 4
+#define SWIG_LUA_BINARY 5
+#define SWIG_LUA_CHAR 6
+
+/* Structure for variable linking table */
+typedef struct {
+ const char *name;
+ lua_CFunction get;
+ lua_CFunction set;
+} swig_lua_var_info;
+
+/* Constant information structure */
+typedef struct {
+ int type;
+ char *name;
+ long lvalue;
+ double dvalue;
+ void *pvalue;
+ swig_type_info **ptype;
+} swig_lua_const_info;
+
+typedef struct {
+ const char *name;
+ lua_CFunction method;
+} swig_lua_method;
+
+typedef struct {
+ const char *name;
+ lua_CFunction getmethod;
+ lua_CFunction setmethod;
+} swig_lua_attribute;
+
+// Can be used to create namespaces. Currently used to
+// wrap class static methods/variables/constants
+typedef struct {
+ const char *name;
+ swig_lua_method *ns_methods;
+ swig_lua_attribute *ns_attributes;
+ swig_lua_const_info *ns_constants;
+} swig_lua_namespace;
+
+typedef struct swig_lua_class {
+ const char *name;
+ swig_type_info **type;
+ lua_CFunction constructor;
+ void (*destructor)(void *);
+ swig_lua_method *methods;
+ swig_lua_attribute *attributes;
+ swig_lua_namespace cls_static;
+ struct swig_lua_class **bases;
+ const char **base_names;
+} swig_lua_class;
+
+/* this is the struct for wrapping all pointers in SwigLua
+*/
+typedef struct {
+ swig_type_info *type;
+ int own; /* 1 if owned & must be destroyed */
+ void *ptr;
+} swig_lua_userdata;
+
+/* this is the struct for wrapping arbitrary packed binary data
+(currently it is only used for member function pointers)
+the data ordering is similar to swig_lua_userdata, but it is currently not possible
+to tell the two structures apart within SWIG, other than by looking at the type
+*/
+typedef struct {
+ swig_type_info *type;
+ int own; /* 1 if owned & must be destroyed */
+ char data[1]; /* arbitary amount of data */
+} swig_lua_rawdata;
+
+/* Common SWIG API */
+#define SWIG_NewPointerObj(L, ptr, type, owner) SWIG_Lua_NewPointerObj(L, (void *)ptr, type, owner)
+#define SWIG_ConvertPtr(L,idx, ptr, type, flags) SWIG_Lua_ConvertPtr(L,idx,ptr,type,flags)
+#define SWIG_MustGetPtr(L,idx, type,flags, argnum,fnname) SWIG_Lua_MustGetPtr(L,idx, type,flags, argnum,fnname)
+/* for C++ member pointers, ie, member methods */
+#define SWIG_ConvertMember(L, idx, ptr, sz, ty) SWIG_Lua_ConvertPacked(L, idx, ptr, sz, ty)
+#define SWIG_NewMemberObj(L, ptr, sz, type) SWIG_Lua_NewPackedObj(L, ptr, sz, type)
+
+/* Runtime API */
+#define SWIG_GetModule(clientdata) SWIG_Lua_GetModule((lua_State*)(clientdata))
+#define SWIG_SetModule(clientdata, pointer) SWIG_Lua_SetModule((lua_State*) (clientdata), pointer)
+#define SWIG_MODULE_CLIENTDATA_TYPE lua_State*
+
+/* Contract support */
+#define SWIG_contract_assert(expr, msg) \
+ if (!(expr)) { SWIG_Lua_pusherrstring(L, (char *) msg); goto fail; } else
+
+
+/* helper #defines */
+#define SWIG_fail {goto fail;}
+#define SWIG_fail_arg(func_name,argnum,type) \
+ {SWIG_Lua_pushferrstring(L,"Error in %s (arg %d), expected '%s' got '%s'",\
+ func_name,argnum,type,SWIG_Lua_typename(L,argnum));\
+ goto fail;}
+#define SWIG_fail_ptr(func_name,argnum,type) \
+ SWIG_fail_arg(func_name,argnum,(type && type->str)?type->str:"void*")
+#define SWIG_check_num_args(func_name,a,b) \
+ if (lua_gettop(L)<a || lua_gettop(L)>b) \
+ {SWIG_Lua_pushferrstring(L,"Error in %s expected %d..%d args, got %d",func_name,a,b,lua_gettop(L));\
+ goto fail;}
+
+
+#define SWIG_Lua_get_table(L,n) \
+ (lua_pushstring(L, n), lua_rawget(L,-2))
+
+#define SWIG_Lua_add_function(L,n,f) \
+ (lua_pushstring(L, n), \
+ lua_pushcfunction(L, f), \
+ lua_rawset(L,-3))
+
+/* special helper for allowing 'nil' for usertypes */
+#define SWIG_isptrtype(L,I) (lua_isuserdata(L,I) || lua_isnil(L,I))
+
+#ifdef __cplusplus
+/* Special helper for member function pointers
+it gets the address, casts it, then dereferences it */
+//#define SWIG_mem_fn_as_voidptr(a) (*((char**)&(a)))
+#endif
+
+/* storing/access of swig_module_info */
+SWIGRUNTIME swig_module_info *
+SWIG_Lua_GetModule(lua_State* L) {
+ swig_module_info *ret = 0;
+ lua_pushstring(L,"swig_runtime_data_type_pointer" SWIG_RUNTIME_VERSION SWIG_TYPE_TABLE_NAME);
+ lua_rawget(L,LUA_REGISTRYINDEX);
+ if (lua_islightuserdata(L,-1))
+ ret=(swig_module_info*)lua_touserdata(L,-1);
+ lua_pop(L,1); /* tidy */
+ return ret;
+}
+
+SWIGRUNTIME void
+SWIG_Lua_SetModule(lua_State* L, swig_module_info *module) {
+ /* add this all into the Lua registry: */
+ lua_pushstring(L,"swig_runtime_data_type_pointer" SWIG_RUNTIME_VERSION SWIG_TYPE_TABLE_NAME);
+ lua_pushlightuserdata(L,(void*)module);
+ lua_rawset(L,LUA_REGISTRYINDEX);
+}
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: modules
+ * ----------------------------------------------------------------------------- */
+
+/* this function is called when trying to set an immutable.
+default action is to print an error.
+This can removed with a compile flag SWIGLUA_IGNORE_SET_IMMUTABLE */
+SWIGINTERN int SWIG_Lua_set_immutable(lua_State* L)
+{
+/* there should be 1 param passed in: the new value */
+#ifndef SWIGLUA_IGNORE_SET_IMMUTABLE
+ lua_pop(L,1); /* remove it */
+ luaL_error(L,"This variable is immutable");
+#endif
+ return 0; /* should not return anything */
+}
+
+/* the module.get method used for getting linked data */
+SWIGINTERN int SWIG_Lua_module_get(lua_State* L)
+{
+/* there should be 2 params passed in
+ (1) table (not the meta table)
+ (2) string name of the attribute
+ printf("SWIG_Lua_module_get %p(%s) '%s'\n",
+ lua_topointer(L,1),lua_typename(L,lua_type(L,1)),
+ lua_tostring(L,2));
+*/
+ /* get the metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+ assert(lua_isrotable(L,1)); /* just in case */
+#else
+ assert(lua_istable(L,1)); /* default Lua action */
+#endif
+ lua_getmetatable(L,1); /* get the metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+ assert(lua_isrotable(L,-1)); /* just in case */
+#else
+ assert(lua_istable(L,-1));
+#endif
+ SWIG_Lua_get_table(L,".get"); /* get the .get table */
+ lua_remove(L,3); /* remove metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+ if (lua_isrotable(L,-1))
+#else
+ if (lua_istable(L,-1))
+#endif
+ {
+ /* look for the key in the .get table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ lua_remove(L,3); /* remove .get */
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_call(L,0,1);
+ return 1;
+ }
+ lua_pop(L,1); /* remove the top */
+ }
+ lua_pop(L,1); /* remove the .get */
+ lua_pushnil(L); /* return a nil */
+ return 1;
+}
+
+/* the module.set method used for setting linked data */
+SWIGINTERN int SWIG_Lua_module_set(lua_State* L)
+{
+/* there should be 3 params passed in
+ (1) table (not the meta table)
+ (2) string name of the attribute
+ (3) any for the new value
+*/
+ /* get the metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+ assert(lua_isrotable(L,1)); /* just in case */
+#else
+ assert(lua_istable(L,1)); /* default Lua action */
+#endif
+ lua_getmetatable(L,1); /* get the metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+ assert(lua_isrotable(L,-1)); /* just in case */
+#else
+ assert(lua_istable(L,-1));
+#endif
+ SWIG_Lua_get_table(L,".set"); /* get the .set table */
+ lua_remove(L,4); /* remove metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+ if (lua_isrotable(L,-1))
+#else
+ if (lua_istable(L,-1))
+#endif
+ {
+ /* look for the key in the .set table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ lua_remove(L,4); /* remove .set */
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,3); /* value */
+ lua_call(L,1,0);
+ return 0;
+ }
+#if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA)
+ else {
+ return 0; // Exits stoically if an invalid key is initialized.
+ }
+#endif
+ }
+ lua_settop(L,3); /* reset back to start */
+ /* we now have the table, key & new value, so just set directly */
+ lua_rawset(L,1); /* add direct */
+ return 0;
+}
+
+#if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC))
+/* registering a module in lua. Pushes the module table on the stack. */
+SWIGINTERN void SWIG_Lua_module_begin(lua_State* L,const char* name)
+{
+ assert(lua_istable(L,-1)); /* just in case */
+ lua_pushstring(L,name);
+ lua_newtable(L); /* the table */
+ /* add meta table */
+ lua_newtable(L); /* the meta table */
+ SWIG_Lua_add_function(L,"__index",SWIG_Lua_module_get);
+ SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_module_set);
+ lua_pushstring(L,".get");
+ lua_newtable(L); /* the .get table */
+ lua_rawset(L,-3); /* add .get into metatable */
+ lua_pushstring(L,".set");
+ lua_newtable(L); /* the .set table */
+ lua_rawset(L,-3); /* add .set into metatable */
+ lua_setmetatable(L,-2); /* sets meta table in module */
+#ifdef SWIG_LUA_MODULE_GLOBAL
+ /* If requested, install the module directly into the global namespace. */
+ lua_rawset(L,-3); /* add module into parent */
+ SWIG_Lua_get_table(L,name); /* get the table back out */
+#else
+ /* Do not install the module table as global name. The stack top has
+ the module table with the name below. We pop the top and replace
+ the name with it. */
+ lua_replace(L,-2);
+#endif
+}
+
+/* ending the register */
+SWIGINTERN void SWIG_Lua_module_end(lua_State* L)
+{
+ lua_pop(L,1); /* tidy stack (remove module) */
+}
+
+/* adding a linked variable to the module */
+SWIGINTERN void SWIG_Lua_module_add_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn)
+{
+ assert(lua_istable(L,-1)); /* just in case */
+ lua_getmetatable(L,-1); /* get the metatable */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_get_table(L,".get"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* should be a table: */
+ SWIG_Lua_add_function(L,name,getFn);
+ lua_pop(L,1); /* tidy stack (remove table) */
+ if (setFn) /* if there is a set fn */
+ {
+ SWIG_Lua_get_table(L,".set"); /* find the .set table */
+ assert(lua_istable(L,-1)); /* should be a table: */
+ SWIG_Lua_add_function(L,name,setFn);
+ lua_pop(L,1); /* tidy stack (remove table) */
+ }
+ lua_pop(L,1); /* tidy stack (remove meta) */
+}
+#endif
+
+/* adding a function module */
+SWIGINTERN void SWIG_Lua_module_add_function(lua_State* L,const char* name,lua_CFunction fn)
+{
+ SWIG_Lua_add_function(L,name,fn);
+}
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: namespaces
+ * ----------------------------------------------------------------------------- */
+
+SWIGINTERN int SWIG_Lua_namespace_get(lua_State* L)
+{
+/* there should be 2 params passed in
+ (1) table (not the meta table)
+ (2) string name of the attribute
+*/
+ assert(lua_istable(L,-2)); /* just in case */
+ lua_getmetatable(L,-2);
+ assert(lua_istable(L,-1));
+ SWIG_Lua_get_table(L,".get"); /* find the .get table */
+ assert(lua_istable(L,-1));
+ /* look for the key in the .get table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ lua_remove(L,-2); /* stack tidy, remove .get table */
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_call(L,0,1); /* 1 value in (userdata),1 out (result) */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ lua_pop(L,1); /* remove whatever was there */
+ /* ok, so try the .fn table */
+ SWIG_Lua_get_table(L,".fn"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* just in case */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2); /* look for the fn */
+ lua_remove(L,-2); /* stack tidy, remove .fn table */
+ if (lua_isfunction(L,-1)) /* note: whether it's a C function or lua function */
+ { /* found it so return the fn & let lua call it */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ lua_pop(L,1); /* remove whatever was there */
+ return 0;
+}
+
+SWIGINTERN int SWIG_Lua_namespace_set(lua_State* L)
+{
+/* there should be 3 params passed in
+ (1) table (not the meta table)
+ (2) string name of the attribute
+ (3) any for the new value
+*/
+
+ assert(lua_istable(L,1));
+ lua_getmetatable(L,1); /* get the meta table */
+ assert(lua_istable(L,-1));
+
+ SWIG_Lua_get_table(L,".set"); /* find the .set table */
+ if (lua_istable(L,-1))
+ {
+ /* look for the key in the .set table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,3); /* value */
+ lua_call(L,1,0);
+ return 0;
+ }
+ lua_pop(L,1); /* remove the value */
+ }
+ lua_pop(L,1); /* remove the value .set table */
+ return 0;
+}
+
+SWIGINTERN void SWIG_Lua_InstallConstants(lua_State* L, swig_lua_const_info constants[]); // forward declaration
+SWIGINTERN void SWIG_Lua_add_class_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn); // forward declaration
+
+/* helper function - register namespace methods and attributes into namespace */
+SWIGINTERN int SWIG_Lua_add_namespace_details(lua_State* L, swig_lua_namespace* ns)
+{
+ int i = 0;
+ assert(lua_istable(L,-1));
+ /* There must be table at the top of the stack */
+ SWIG_Lua_InstallConstants(L, ns->ns_constants);
+
+ lua_getmetatable(L,-1);
+
+ /* add fns */
+ for(i=0;ns->ns_attributes[i].name;i++){
+ SWIG_Lua_add_class_variable(L,ns->ns_attributes[i].name,ns->ns_attributes[i].getmethod,ns->ns_attributes[i].setmethod);
+ }
+
+ /* add methods to the metatable */
+ SWIG_Lua_get_table(L,".fn"); /* find the .fn table */
+ assert(lua_istable(L,-1)); /* just in case */
+ for(i=0;ns->ns_methods[i].name;i++){
+ SWIG_Lua_add_function(L,ns->ns_methods[i].name,ns->ns_methods[i].method);
+ }
+ lua_pop(L,1);
+
+ /* clear stack - remove metatble */
+ lua_pop(L,1);
+
+}
+
+/* helper function. creates namespace table and add it to module table */
+SWIGINTERN int SWIG_Lua_namespace_register(lua_State* L, swig_lua_namespace* ns)
+{
+ assert(lua_istable(L,-1)); /* just in case. This is supposed to be module table */
+ lua_checkstack(L,5);
+ lua_pushstring(L, ns->name);
+ lua_newtable(L); /* namespace itself */
+ lua_newtable(L); /* metatable for namespace */
+
+ /* add a table called ".get" */
+ lua_pushstring(L,".get");
+ lua_newtable(L);
+ lua_rawset(L,-3);
+ /* add a table called ".set" */
+ lua_pushstring(L,".set");
+ lua_newtable(L);
+ lua_rawset(L,-3);
+ /* add a table called ".fn" */
+ lua_pushstring(L,".fn");
+ lua_newtable(L);
+ lua_rawset(L,-3);
+
+ /* add accessor fns for using the .get,.set&.fn */
+ SWIG_Lua_add_function(L,"__index",SWIG_Lua_namespace_get);
+ SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_namespace_set);
+
+ lua_setmetatable(L,-2); /* set metatable */
+ lua_rawset(L,-3); /* add namespace to module table */
+}
+/* -----------------------------------------------------------------------------
+ * global variable support code: classes
+ * ----------------------------------------------------------------------------- */
+
+/* the class.get method, performs the lookup of class attributes */
+SWIGINTERN int SWIG_Lua_class_get(lua_State* L)
+{
+/* there should be 2 params passed in
+ (1) userdata (not the meta table)
+ (2) string name of the attribute
+*/
+ assert(lua_isuserdata(L,-2)); /* just in case */
+ lua_getmetatable(L,-2); /* get the meta table */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_get_table(L,".get"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* just in case */
+ /* look for the key in the .get table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ lua_remove(L,-2); /* stack tidy, remove .get table */
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,1); /* the userdata */
+ lua_call(L,1,1); /* 1 value in (userdata),1 out (result) */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ lua_pop(L,1); /* remove whatever was there */
+ /* ok, so try the .fn table */
+ SWIG_Lua_get_table(L,".fn"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* just in case */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2); /* look for the fn */
+ lua_remove(L,-2); /* stack tidy, remove .fn table */
+ if (lua_isfunction(L,-1)) /* note: if its a C function or lua function */
+ { /* found it so return the fn & let lua call it */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ lua_pop(L,1); /* remove whatever was there */
+ /* NEW: looks for the __getitem() fn
+ this is a user provided get fn */
+ SWIG_Lua_get_table(L,"__getitem"); /* find the __getitem fn */
+ if (lua_iscfunction(L,-1)) /* if its there */
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,1); /* the userdata */
+ lua_pushvalue(L,2); /* the parameter */
+ lua_call(L,2,1); /* 2 value in (userdata),1 out (result) */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ return 0; /* sorry not known */
+}
+
+/* the class.set method, performs the lookup of class attributes */
+SWIGINTERN int SWIG_Lua_class_set(lua_State* L)
+{
+/* there should be 3 params passed in
+ (1) table (not the meta table)
+ (2) string name of the attribute
+ (3) any for the new value
+printf("SWIG_Lua_class_set %p(%s) '%s' %p(%s)\n",
+ lua_topointer(L,1),lua_typename(L,lua_type(L,1)),
+ lua_tostring(L,2),
+ lua_topointer(L,3),lua_typename(L,lua_type(L,3)));*/
+
+ assert(lua_isuserdata(L,1)); /* just in case */
+ lua_getmetatable(L,1); /* get the meta table */
+ assert(lua_istable(L,-1)); /* just in case */
+
+ SWIG_Lua_get_table(L,".set"); /* find the .set table */
+ if (lua_istable(L,-1))
+ {
+ /* look for the key in the .set table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,1); /* userdata */
+ lua_pushvalue(L,3); /* value */
+ lua_call(L,2,0);
+ return 0;
+ }
+ lua_pop(L,1); /* remove the value */
+ }
+ lua_pop(L,1); /* remove the value .set table */
+ /* NEW: looks for the __setitem() fn
+ this is a user provided set fn */
+ SWIG_Lua_get_table(L,"__setitem"); /* find the fn */
+ if (lua_iscfunction(L,-1)) /* if its there */
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,1); /* the userdata */
+ lua_pushvalue(L,2); /* the parameter */
+ lua_pushvalue(L,3); /* the value */
+ lua_call(L,3,0); /* 3 values in ,0 out */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ return 0;
+}
+
+/* the class.destruct method called by the interpreter */
+SWIGINTERN int SWIG_Lua_class_destruct(lua_State* L)
+{
+/* there should be 1 params passed in
+ (1) userdata (not the meta table) */
+ swig_lua_userdata* usr;
+ swig_lua_class* clss;
+ assert(lua_isuserdata(L,-1)); /* just in case */
+ usr=(swig_lua_userdata*)lua_touserdata(L,-1); /* get it */
+ /* if must be destroyed & has a destructor */
+ if (usr->own) /* if must be destroyed */
+ {
+ clss=(swig_lua_class*)usr->type->clientdata; /* get the class */
+ if (clss && clss->destructor) /* there is a destroy fn */
+ {
+ clss->destructor(usr->ptr); /* bye bye */
+ }
+ }
+ return 0;
+}
+
+/* the class.__tostring method called by the interpreter and print */
+SWIGINTERN int SWIG_Lua_class_tostring(lua_State* L)
+{
+/* there should be 1 param passed in
+ (1) userdata (not the metatable) */
+ assert(lua_isuserdata(L,1)); /* just in case */
+ unsigned long userData = (unsigned long)lua_touserdata(L,1); /* get the userdata address for later */
+ lua_getmetatable(L,1); /* get the meta table */
+ assert(lua_istable(L,-1)); /* just in case */
+
+ lua_getfield(L, -1, ".type");
+ const char* className = lua_tostring(L, -1);
+
+ char output[256];
+ sprintf(output, "<%s userdata: %lX>", className, userData);
+
+ lua_pushstring(L, (const char*)output);
+ return 1;
+}
+
+/* to manually disown some userdata */
+SWIGINTERN int SWIG_Lua_class_disown(lua_State* L)
+{
+/* there should be 1 params passed in
+ (1) userdata (not the meta table) */
+ swig_lua_userdata* usr;
+ assert(lua_isuserdata(L,-1)); /* just in case */
+ usr=(swig_lua_userdata*)lua_touserdata(L,-1); /* get it */
+
+ usr->own = 0; /* clear our ownership */
+ return 0;
+}
+
+/* Constructor proxy. Used when class name entry in module is not class constructor,
+but special table instead. */
+SWIGINTERN int SWIG_Lua_constructor_proxy(lua_State* L)
+{
+ /* unlimited number of parameters
+ First one is our proxy table and we should remove it
+ Other we should pass to real constructor
+ */
+ assert(lua_istable(L,1));
+ lua_pushstring(L,".constructor");
+ lua_rawget(L,1);
+ assert(!lua_isnil(L,-1));
+ lua_replace(L,1); /* replace our table with real constructor */
+ lua_call(L,lua_gettop(L)-1,1);
+ return 1;
+}
+
+/* gets the swig class registry (or creates it) */
+SWIGINTERN void SWIG_Lua_get_class_registry(lua_State* L)
+{
+ /* add this all into the swig registry: */
+ lua_pushstring(L,"SWIG");
+ lua_rawget(L,LUA_REGISTRYINDEX); /* get the registry */
+ if (!lua_istable(L,-1)) /* not there */
+ { /* must be first time, so add it */
+ lua_pop(L,1); /* remove the result */
+ lua_pushstring(L,"SWIG");
+ lua_newtable(L);
+ lua_rawset(L,LUA_REGISTRYINDEX);
+ /* then get it */
+ lua_pushstring(L,"SWIG");
+ lua_rawget(L,LUA_REGISTRYINDEX);
+ }
+}
+
+/* helper fn to get the classes metatable from the register */
+SWIGINTERN void SWIG_Lua_get_class_metatable(lua_State* L,const char* cname)
+{
+ SWIG_Lua_get_class_registry(L); /* get the registry */
+ lua_pushstring(L,cname); /* get the name */
+ lua_rawget(L,-2); /* get it */
+ lua_remove(L,-2); /* tidy up (remove registry) */
+}
+
+/* helper add a variable to a registered class */
+SWIGINTERN void SWIG_Lua_add_class_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn)
+{
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_get_table(L,".get"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_add_function(L,name,getFn);
+ lua_pop(L,1); /* tidy stack (remove table) */
+ if (setFn)
+ {
+ SWIG_Lua_get_table(L,".set"); /* find the .set table */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_add_function(L,name,setFn);
+ lua_pop(L,1); /* tidy stack (remove table) */
+ }
+}
+
+/* helper to recursively add class static details (static attributes, operations and constants) */
+SWIGINTERN void SWIG_Lua_add_class_static_details(lua_State* L, swig_lua_class* clss)
+{
+ int i = 0;
+ /* The class namespace table must be on the top of the stack */
+ assert(lua_istable(L,-1));
+ /* call all the base classes first: we can then override these later: */
+ for(i=0;clss->bases[i];i++)
+ {
+ SWIG_Lua_add_class_static_details(L,clss->bases[i]);
+ }
+
+ SWIG_Lua_add_namespace_details(L, &clss->cls_static);
+}
+
+/* helper to recursively add class details (attributes & operations) */
+SWIGINTERN void SWIG_Lua_add_class_details(lua_State* L,swig_lua_class* clss)
+{
+ int i;
+ /* call all the base classes first: we can then override these later: */
+ for(i=0;clss->bases[i];i++)
+ {
+ SWIG_Lua_add_class_details(L,clss->bases[i]);
+ }
+ /* add fns */
+ for(i=0;clss->attributes[i].name;i++){
+ SWIG_Lua_add_class_variable(L,clss->attributes[i].name,clss->attributes[i].getmethod,clss->attributes[i].setmethod);
+ }
+ /* add methods to the metatable */
+ SWIG_Lua_get_table(L,".fn"); /* find the .fn table */
+ assert(lua_istable(L,-1)); /* just in case */
+ for(i=0;clss->methods[i].name;i++){
+ SWIG_Lua_add_function(L,clss->methods[i].name,clss->methods[i].method);
+ }
+ lua_pop(L,1); /* tidy stack (remove table) */
+ /* add operator overloads
+ these look ANY method which start with "__" and assume they
+ are operator overloads & add them to the metatable
+ (this might mess up is someone defines a method __gc (the destructor)*/
+ for(i=0;clss->methods[i].name;i++){
+ if (clss->methods[i].name[0]=='_' && clss->methods[i].name[1]=='_'){
+ SWIG_Lua_add_function(L,clss->methods[i].name,clss->methods[i].method);
+ }
+ }
+}
+
+/* set up the base classes pointers.
+Each class structure has a list of pointers to the base class structures.
+This function fills them.
+It cannot be done at compile time, as this will not work with hireachies
+spread over more than one swig file.
+Therefore it must be done at runtime, querying the SWIG type system.
+*/
+SWIGINTERN void SWIG_Lua_init_base_class(lua_State* L,swig_lua_class* clss)
+{
+ int i=0;
+ swig_module_info* module=SWIG_GetModule(L);
+ for(i=0;clss->base_names[i];i++)
+ {
+ if (clss->bases[i]==0) /* not found yet */
+ {
+ /* lookup and cache the base class */
+ swig_type_info *info = SWIG_TypeQueryModule(module,module,clss->base_names[i]);
+ if (info) clss->bases[i] = (swig_lua_class *) info->clientdata;
+ }
+ }
+}
+
+/* Register class static methods,attributes etc as well as constructor proxy */
+SWIGINTERN void SWIG_Lua_class_register_static(lua_State* L, swig_lua_class* clss)
+{
+ lua_checkstack(L,5); /* just in case */
+ assert(lua_istable(L,-1)); /* just in case */
+ assert(strcmp(clss->name, clss->cls_static.name) == 0); /* in class those 2 must be equal */
+
+ SWIG_Lua_namespace_register(L,&clss->cls_static);
+
+ SWIG_Lua_get_table(L,clss->name); // Get namespace table back
+ assert(lua_istable(L,-1)); /* just in case */
+
+ /* add its constructor to module with the name of the class
+ so you can do MyClass(...) as well as new_MyClass(...)
+ BUT only if a constructor is defined
+ (this overcomes the problem of pure virtual classes without constructors)*/
+ if (clss->constructor)
+ {
+ SWIG_Lua_add_function(L,".constructor", clss->constructor);
+ lua_getmetatable(L,-1);
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_add_function(L,"__call", SWIG_Lua_constructor_proxy);
+ lua_pop(L,1);
+ }
+
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_add_class_static_details(L, clss);
+
+ /* clear stack */
+ lua_pop(L,1);
+}
+
+/* performs the entire class registration process */
+SWIGINTERN void SWIG_Lua_class_register(lua_State* L,swig_lua_class* clss)
+{
+ SWIG_Lua_class_register_static(L,clss);
+
+ SWIG_Lua_get_class_registry(L); /* get the registry */
+ lua_pushstring(L,clss->name); /* get the name */
+ lua_newtable(L); /* create the metatable */
+ /* add string of class name called ".type" */
+ lua_pushstring(L,".type");
+ lua_pushstring(L,clss->name);
+ lua_rawset(L,-3);
+ /* add a table called ".get" */
+ lua_pushstring(L,".get");
+ lua_newtable(L);
+ lua_rawset(L,-3);
+ /* add a table called ".set" */
+ lua_pushstring(L,".set");
+ lua_newtable(L);
+ lua_rawset(L,-3);
+ /* add a table called ".fn" */
+ lua_pushstring(L,".fn");
+ lua_newtable(L);
+ /* add manual disown method */
+ SWIG_Lua_add_function(L,"__disown",SWIG_Lua_class_disown);
+ lua_rawset(L,-3);
+ /* add accessor fns for using the .get,.set&.fn */
+ SWIG_Lua_add_function(L,"__index",SWIG_Lua_class_get);
+ SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_class_set);
+ SWIG_Lua_add_function(L,"__gc",SWIG_Lua_class_destruct);
+ /* add tostring method for better output */
+ SWIG_Lua_add_function(L,"__tostring",SWIG_Lua_class_tostring);
+ /* add it */
+ lua_rawset(L,-3); /* metatable into registry */
+ lua_pop(L,1); /* tidy stack (remove registry) */
+
+ SWIG_Lua_get_class_metatable(L,clss->name);
+ SWIG_Lua_add_class_details(L,clss); /* recursive adding of details (atts & ops) */
+ lua_pop(L,1); /* tidy stack (remove class metatable) */
+}
+
+/* -----------------------------------------------------------------------------
+ * Class/structure conversion fns
+ * ----------------------------------------------------------------------------- */
+
+/* helper to add metatable to new lua object */
+SWIGINTERN void _SWIG_Lua_AddMetatable(lua_State* L,swig_type_info *type)
+{
+ if (type->clientdata) /* there is clientdata: so add the metatable */
+ {
+ SWIG_Lua_get_class_metatable(L,((swig_lua_class*)(type->clientdata))->name);
+ if (lua_istable(L,-1))
+ {
+ lua_setmetatable(L,-2);
+ }
+ else
+ {
+ lua_pop(L,1);
+ }
+ }
+}
+
+/* pushes a new object into the lua stack */
+SWIGRUNTIME void SWIG_Lua_NewPointerObj(lua_State* L,void* ptr,swig_type_info *type, int own)
+{
+ swig_lua_userdata* usr;
+ if (!ptr){
+ lua_pushnil(L);
+ return;
+ }
+ usr=(swig_lua_userdata*)lua_newuserdata(L,sizeof(swig_lua_userdata)); /* get data */
+ usr->ptr=ptr; /* set the ptr */
+ usr->type=type;
+ usr->own=own;
+#if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)
+ _SWIG_Lua_AddMetatable(L,type); /* add metatable */
+#endif
+}
+
+/* takes a object from the lua stack & converts it into an object of the correct type
+ (if possible) */
+SWIGRUNTIME int SWIG_Lua_ConvertPtr(lua_State* L,int index,void** ptr,swig_type_info *type,int flags)
+{
+ swig_lua_userdata* usr;
+ swig_cast_info *cast;
+ if (lua_isnil(L,index)){*ptr=0; return SWIG_OK;} /* special case: lua nil => NULL pointer */
+ usr=(swig_lua_userdata*)lua_touserdata(L,index); /* get data */
+ if (usr)
+ {
+ if (flags & SWIG_POINTER_DISOWN) /* must disown the object */
+ {
+ usr->own=0;
+ }
+ if (!type) /* special cast void*, no casting fn */
+ {
+ *ptr=usr->ptr;
+ return SWIG_OK; /* ok */
+ }
+ cast=SWIG_TypeCheckStruct(usr->type,type); /* performs normal type checking */
+ if (cast)
+ {
+ int newmemory = 0;
+ *ptr=SWIG_TypeCast(cast,usr->ptr,&newmemory);
+ assert(!newmemory); /* newmemory handling not yet implemented */
+ return SWIG_OK; /* ok */
+ }
+ }
+ return SWIG_ERROR; /* error */
+}
+
+SWIGRUNTIME void* SWIG_Lua_MustGetPtr(lua_State* L,int index,swig_type_info *type,int flags,
+ int argnum,const char* func_name){
+ void* result;
+ if (!SWIG_IsOK(SWIG_ConvertPtr(L,index,&result,type,flags))){
+ luaL_error (L,"Error in %s, expected a %s at argument number %d\n",
+ func_name,(type && type->str)?type->str:"void*",argnum);
+ }
+ return result;
+}
+
+/* pushes a packed userdata. user for member fn pointers only */
+SWIGRUNTIME void SWIG_Lua_NewPackedObj(lua_State* L,void* ptr,size_t size,swig_type_info *type)
+{
+ swig_lua_rawdata* raw;
+ assert(ptr); /* not acceptable to pass in a NULL value */
+ raw=(swig_lua_rawdata*)lua_newuserdata(L,sizeof(swig_lua_rawdata)-1+size); /* alloc data */
+ raw->type=type;
+ raw->own=0;
+ memcpy(raw->data,ptr,size); /* copy the data */
+ _SWIG_Lua_AddMetatable(L,type); /* add metatable */
+}
+
+/* converts a packed userdata. user for member fn pointers only */
+SWIGRUNTIME int SWIG_Lua_ConvertPacked(lua_State* L,int index,void* ptr,size_t size,swig_type_info *type)
+{
+ swig_lua_rawdata* raw;
+ raw=(swig_lua_rawdata*)lua_touserdata(L,index); /* get data */
+ if (!raw) return SWIG_ERROR; /* error */
+ if (type==0 || type==raw->type) /* void* or identical type */
+ {
+ memcpy(ptr,raw->data,size); /* copy it */
+ return SWIG_OK; /* ok */
+ }
+ return SWIG_ERROR; /* error */
+}
+
+/* a function to get the typestring of a piece of data */
+SWIGRUNTIME const char *SWIG_Lua_typename(lua_State *L, int tp)
+{
+ swig_lua_userdata* usr;
+ if (lua_isuserdata(L,tp))
+ {
+ usr=(swig_lua_userdata*)lua_touserdata(L,tp); /* get data */
+ if (usr && usr->type && usr->type->str)
+ return usr->type->str;
+ return "userdata (unknown type)";
+ }
+ return lua_typename(L,lua_type(L,tp));
+}
+
+/* lua callable function to get the userdata's type */
+SWIGRUNTIME int SWIG_Lua_type(lua_State* L)
+{
+ lua_pushstring(L,SWIG_Lua_typename(L,1));
+ return 1;
+}
+
+/* lua callable function to compare userdata's value
+the issue is that two userdata may point to the same thing
+but to lua, they are different objects */
+SWIGRUNTIME int SWIG_Lua_equal(lua_State* L)
+{
+ int result;
+ swig_lua_userdata *usr1,*usr2;
+ if (!lua_isuserdata(L,1) || !lua_isuserdata(L,2)) /* just in case */
+ return 0; /* nil reply */
+ usr1=(swig_lua_userdata*)lua_touserdata(L,1); /* get data */
+ usr2=(swig_lua_userdata*)lua_touserdata(L,2); /* get data */
+ /*result=(usr1->ptr==usr2->ptr && usr1->type==usr2->type); only works if type is the same*/
+ result=(usr1->ptr==usr2->ptr);
+ lua_pushboolean(L,result);
+ return 1;
+}
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: class/struct typemap functions
+ * ----------------------------------------------------------------------------- */
+
+#if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC))
+/* Install Constants */
+SWIGINTERN void
+SWIG_Lua_InstallConstants(lua_State* L, swig_lua_const_info constants[]) {
+ int i;
+ for (i = 0; constants[i].type; i++) {
+ switch(constants[i].type) {
+ case SWIG_LUA_INT:
+ lua_pushstring(L,constants[i].name);
+ lua_pushnumber(L,(lua_Number)constants[i].lvalue);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_FLOAT:
+ lua_pushstring(L,constants[i].name);
+ lua_pushnumber(L,(lua_Number)constants[i].dvalue);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_CHAR:
+ lua_pushstring(L,constants[i].name);
+ lua_pushfstring(L,"%c",(char)constants[i].lvalue);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_STRING:
+ lua_pushstring(L,constants[i].name);
+ lua_pushstring(L,(char *) constants[i].pvalue);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_POINTER:
+ lua_pushstring(L,constants[i].name);
+ SWIG_NewPointerObj(L,constants[i].pvalue, *(constants[i]).ptype,0);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_BINARY:
+ lua_pushstring(L,constants[i].name);
+ SWIG_NewMemberObj(L,constants[i].pvalue,constants[i].lvalue,*(constants[i]).ptype);
+ lua_rawset(L,-3);
+ break;
+ default:
+ break;
+ }
+ }
+}
+#endif
+
+/* -----------------------------------------------------------------------------
+ * executing lua code from within the wrapper
+ * ----------------------------------------------------------------------------- */
+
+#ifndef SWIG_DOSTRING_FAIL /* Allows redefining of error function */
+#define SWIG_DOSTRING_FAIL(S) fprintf(stderr,"%s\n",S)
+#endif
+/* Executes a C string in Lua which is a really simple way of calling lua from C
+Unfortunately lua keeps changing its APIs, so we need a conditional compile
+In lua 5.0.X its lua_dostring()
+In lua 5.1.X its luaL_dostring()
+*/
+SWIGINTERN int
+SWIG_Lua_dostring(lua_State *L, const char* str) {
+ int ok,top;
+ if (str==0 || str[0]==0) return 0; /* nothing to do */
+ top=lua_gettop(L); /* save stack */
+#if (defined(LUA_VERSION_NUM) && (LUA_VERSION_NUM>=501))
+ ok=luaL_dostring(L,str); /* looks like this is lua 5.1.X or later, good */
+#else
+ ok=lua_dostring(L,str); /* might be lua 5.0.x, using lua_dostring */
+#endif
+ if (ok!=0) {
+ SWIG_DOSTRING_FAIL(lua_tostring(L,-1));
+ }
+ lua_settop(L,top); /* restore the stack */
+ return ok;
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+/* ------------------------------ end luarun.swg ------------------------------ */
diff --git a/share/swig/2.0.11/lua/luaruntime.swg b/share/swig/2.0.11/lua/luaruntime.swg
new file mode 100644
index 0000000..423c719
--- /dev/null
+++ b/share/swig/2.0.11/lua/luaruntime.swg
@@ -0,0 +1,95 @@
+/* -----------------------------------------------------------------------------
+ * luaruntime.swg
+ *
+ * all the runtime code for .
+ * ----------------------------------------------------------------------------- */
+
+%runtime "swigrun.swg"; /* Common C API type-checking code */
+%runtime "luarun.swg"; /* Lua runtime stuff */
+
+%insert(initbeforefunc) "swiginit.swg"
+
+%insert(initbeforefunc) %{
+
+/* Forward declaration of where the user's %init{} gets inserted */
+void SWIG_init_user(lua_State* L );
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+/* this is the initialization function
+ added at the very end of the code
+ the function is always called SWIG_init, but an earlier #define will rename it
+*/
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+LUALIB_API int SWIG_init(lua_State* L)
+#else
+SWIGEXPORT int SWIG_init(lua_State* L) /* default Lua action */
+#endif
+{
+#if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC) /* valid for both Lua and eLua */
+ int i;
+ /* start with global table */
+ lua_pushglobaltable (L);
+ /* SWIG's internal initalisation */
+ SWIG_InitializeModule((void*)L);
+ SWIG_PropagateClientData();
+#endif
+
+#if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC))
+ /* add a global fn */
+ SWIG_Lua_add_function(L,"swig_type",SWIG_Lua_type);
+ SWIG_Lua_add_function(L,"swig_equals",SWIG_Lua_equal);
+ /* begin the module (its a table with the same name as the module) */
+ SWIG_Lua_module_begin(L,SWIG_name);
+ /* add commands/functions */
+ for (i = 0; swig_commands[i].name; i++){
+ SWIG_Lua_module_add_function(L,swig_commands[i].name,swig_commands[i].func);
+ }
+ /* add variables */
+ for (i = 0; swig_variables[i].name; i++){
+ SWIG_Lua_module_add_variable(L,swig_variables[i].name,swig_variables[i].get,swig_variables[i].set);
+ }
+#endif
+
+#if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)
+ /* set up base class pointers (the hierarchy) */
+ for (i = 0; swig_types[i]; i++){
+ if (swig_types[i]->clientdata){
+ SWIG_Lua_init_base_class(L,(swig_lua_class*)(swig_types[i]->clientdata));
+ }
+ }
+ /* additional registration structs & classes in lua */
+ for (i = 0; swig_types[i]; i++){
+ if (swig_types[i]->clientdata){
+ SWIG_Lua_class_register(L,(swig_lua_class*)(swig_types[i]->clientdata));
+ }
+ }
+#endif
+
+#if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC))
+ /* constants */
+ SWIG_Lua_InstallConstants(L,swig_constants);
+#endif
+
+#if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)
+ /* invoke user-specific initialization */
+ SWIG_init_user(L);
+ /* end module */
+ /* Note: We do not clean up the stack here (Lua will do this for us). At this
+ point, we have the globals table and out module table on the stack. Returning
+ one value makes the module table the result of the require command. */
+ return 1;
+#else
+ return 0;
+#endif
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+%}
+
+/* Note: the initialization function is closed after all code is generated */
+
diff --git a/share/swig/2.0.11/lua/luatypemaps.swg b/share/swig/2.0.11/lua/luatypemaps.swg
new file mode 100644
index 0000000..f6791a2
--- /dev/null
+++ b/share/swig/2.0.11/lua/luatypemaps.swg
@@ -0,0 +1,389 @@
+/* -----------------------------------------------------------------------------
+ * luatypemaps.swg
+ *
+ * basic typemaps for Lua.
+ * ----------------------------------------------------------------------------- */
+
+/* -----------------------------------------------------------------------------
+ * standard typemaps
+ * ----------------------------------------------------------------------------- */
+/* NEW LANGUAGE NOTE:
+ the 'checkfn' param is something that I added for typemap(in)
+ it is an optional fn call to check the type of the lua object
+ the fn call must be of the form
+ int checkfn(lua_State *L, int index);
+ and return 1/0 depending upon if this is the correct type
+ For the typemap(out), an additional SWIG_arg parameter must be incremented
+ to reflect the number of values returned (normally SWIG_arg++; will do)
+*/
+// numbers
+%typemap(in,checkfn="lua_isnumber") int, short, long,
+ signed char, float, double
+%{$1 = ($type)lua_tonumber(L, $input);%}
+
+// additional check for unsigned numbers, to not permit negative input
+%typemap(in,checkfn="lua_isnumber") unsigned int,
+ unsigned short, unsigned long, unsigned char
+%{SWIG_contract_assert((lua_tonumber(L,$input)>=0),"number must not be negative")
+$1 = ($type)lua_tonumber(L, $input);%}
+
+%typemap(out) int,short,long,
+ unsigned int,unsigned short,unsigned long,
+ signed char,unsigned char,
+ float,double
+%{ lua_pushnumber(L, (lua_Number) $1); SWIG_arg++;%}
+
+// we must also provide typemaps for primitives by const reference:
+// given a function:
+// int intbyref(const int& i);
+// SWIG assumes that this code will need a pointer to int to be passed in
+// (this might be ok for objects by const ref, but not for numeric primitives)
+// therefore we add a set of typemaps to fix this (for both in & out)
+%typemap(in,checkfn="lua_isnumber") const int&($basetype temp)
+%{ temp=($basetype)lua_tonumber(L,$input); $1=&temp;%}
+
+%typemap(in,checkfn="lua_isnumber") const unsigned int&($basetype temp)
+%{SWIG_contract_assert((lua_tonumber(L,$input)>=0),"number must not be negative")
+temp=($basetype)lua_tonumber(L,$input); $1=&temp;%}
+
+%typemap(out) const int&, const unsigned int&
+%{ lua_pushnumber(L, (lua_Number) *$1); SWIG_arg++;%}
+
+// for the other numbers we can just use an apply statement to cover them
+%apply const int & {const short&,const long&,const signed char&,
+ const float&,const double&};
+
+%apply const unsigned int & {const unsigned short&,const unsigned long&,
+ const unsigned char&};
+
+/* enums have to be handled slightly differently
+ VC++ .net will not allow a cast from lua_Number(double) to enum directly.
+*/
+%typemap(in,checkfn="lua_isnumber") enum SWIGTYPE
+%{$1 = ($type)(int)lua_tonumber(L, $input);%}
+
+%typemap(out) enum SWIGTYPE
+%{ lua_pushnumber(L, (lua_Number)(int)($1)); SWIG_arg++;%}
+
+// and const refs
+%typemap(in,checkfn="lua_isnumber") const enum SWIGTYPE &($basetype temp)
+%{ temp=($basetype)(int)lua_tonumber(L,$input); $1=&temp;%}
+%typemap(out) const enum SWIGTYPE &
+%{ lua_pushnumber(L, (lua_Number) *$1); SWIG_arg++;%}
+
+
+// boolean (which is a special type in lua)
+// note: lua_toboolean() returns 1 or 0
+// note: 1 & 0 are not booleans in lua, only true & false
+%typemap(in,checkfn="lua_isboolean") bool
+%{$1 = (lua_toboolean(L, $input)!=0);%}
+
+%typemap(out) bool
+%{ lua_pushboolean(L,(int)($1!=0)); SWIG_arg++;%}
+
+// for const bool&, SWIG treats this as a const bool* so we must dereference it
+%typemap(in,checkfn="lua_isboolean") const bool& (bool temp)
+%{temp=(lua_toboolean(L, $input)!=0);
+ $1=&temp;%}
+
+%typemap(out) const bool&
+%{ lua_pushboolean(L,(int)((*$1)!=0)); SWIG_arg++;%}
+
+// strings (char * and char[])
+%fragment("SWIG_lua_isnilstring", "header") {
+SWIGINTERN int SWIG_lua_isnilstring(lua_State *L, int idx) {
+ int ret = lua_isstring(L, idx);
+ if (!ret)
+ ret = lua_isnil(L, idx);
+ return ret;
+}
+}
+
+%typemap(in,checkfn="SWIG_lua_isnilstring",fragment="SWIG_lua_isnilstring") const char *, char *
+%{$1 = ($ltype)lua_tostring(L, $input);%}
+
+%typemap(in,checkfn="SWIG_lua_isnilstring",fragment="SWIG_lua_isnilstring") const char[ANY], char[ANY]
+%{$1 = ($ltype)lua_tostring(L, $input);%}
+
+%typemap(out) const char *, char *
+%{ lua_pushstring(L,(const char *)$1); SWIG_arg++;%}
+
+%typemap(out) const char[ANY], char[ANY]
+%{ lua_pushstring(L,(const char *)$1); SWIG_arg++;%}
+
+// char's
+// currently treating chars as small strings, not as numbers
+// (however signed & unsigned char's are numbers...)
+%typemap(in,checkfn="SWIG_lua_isnilstring",fragment="SWIG_lua_isnilstring") char
+%{$1 = (lua_tostring(L, $input))[0];%}
+
+%typemap(out) char
+%{ lua_pushfstring(L,"%c",$1); SWIG_arg++;%}
+
+// by const ref
+%typemap(in,checkfn="SWIG_lua_isnilstring",fragment="SWIG_lua_isnilstring") const char& (char temp)
+%{temp = (lua_tostring(L, $input))[0]; $1=&temp;%}
+
+%typemap(out) const char&
+%{ lua_pushfstring(L,"%c",*$1); SWIG_arg++;%}
+
+// pointers and references
+// under SWIG rules, it is ok, to have a pass in a lua nil,
+// it should be converted to a SWIG NULL.
+// This will only be allowed for pointers & arrays, not refs or by value
+// the checkfn lua_isuserdata will only work for userdata
+// the checkfn SWIG_isptrtype will work for both userdata and nil
+%typemap(in,checkfn="SWIG_isptrtype") SWIGTYPE*,SWIGTYPE[]
+%{
+ if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&$1,$descriptor,$disown))){
+ SWIG_fail_ptr("$symname",$argnum,$descriptor);
+ }
+%}
+
+%typemap(in,checkfn="lua_isuserdata") SWIGTYPE&
+%{
+ if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&$1,$descriptor,$disown))){
+ SWIG_fail_ptr("$symname",$argnum,$descriptor);
+ }
+%}
+
+// out is simple
+%typemap(out) SWIGTYPE*,SWIGTYPE&
+%{SWIG_NewPointerObj(L,$1,$descriptor,$owner); SWIG_arg++; %}
+
+// dynamic casts
+// this uses the SWIG_TypeDynamicCast() which relies on RTTI to find out what the pointer really is
+// the we return it as the correct type
+%typemap(out) SWIGTYPE *DYNAMIC,
+ SWIGTYPE &DYNAMIC
+{
+ swig_type_info *ty = SWIG_TypeDynamicCast($1_descriptor, (void **) &$1);
+ SWIG_NewPointerObj(L,(void*)$1,ty,$owner); SWIG_arg++;
+}
+
+
+// passing objects by value
+// SWIG_ConvertPtr wants an object pointer (the $&ltype argp)
+// then dereferences it to get the object
+%typemap(in,checkfn="lua_isuserdata") SWIGTYPE ($&ltype argp)
+%{
+ if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&argp,$&descriptor,0))){
+ SWIG_fail_ptr("$symname",$argnum,$&descriptor);
+ }
+ $1 = *argp;
+%}
+
+// Also needed for object ptrs by const ref
+// eg A* const& ref_pointer(A* const& a);
+// found in mixed_types.i
+%typemap(in,checkfn="lua_isuserdata") SWIGTYPE *const&($*ltype temp)
+%{temp=($*ltype)SWIG_MustGetPtr(L,$input,$*descriptor,0,$argnum,"$symname");
+$1=($1_ltype)&temp;%}
+
+%typemap(out) SWIGTYPE *const&
+%{SWIG_NewPointerObj(L,*$1,$*descriptor,$owner); SWIG_arg++; %}
+
+
+// DISOWN-ing typemaps
+// if you have an object pointer which must be disowned, use this typemap
+// eg. for void destroy_foo(Foo* toDie);
+// use %apply SWIGTYPE* DISOWN {Foo* toDie};
+// you could just use %delobject, but this is more flexible
+%typemap(in,checkfn="SWIG_isptrtype") SWIGTYPE* DISOWN,SWIGTYPE DISOWN[]
+%{ if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&$1,$descriptor,SWIG_POINTER_DISOWN))){
+ SWIG_fail_ptr("$symname",$argnum,$descriptor);
+ }
+%}
+
+
+// Primitive types--return by value
+// must make a new object, copy the data & return the new object
+// Note: the brackets are {...} and not %{..%}, because we want them to be included in the wrapper
+// this is because typemap(out) does not support local variables, like in typemap(in) does
+// and we need the $&1_ltype resultptr; to be declared
+#ifdef __cplusplus
+%typemap(out) SWIGTYPE
+{
+ $&1_ltype resultptr = new $1_ltype((const $1_ltype &) $1);
+ SWIG_NewPointerObj(L,(void *) resultptr,$&1_descriptor,1); SWIG_arg++;
+}
+#else
+%typemap(out) SWIGTYPE
+{
+ $&1_ltype resultptr;
+ resultptr = ($&1_ltype) malloc(sizeof($1_type));
+ memmove(resultptr, &$1, sizeof($1_type));
+ SWIG_NewPointerObj(L,(void *) resultptr,$&1_descriptor,1); SWIG_arg++;
+}
+#endif
+
+// member function pointer
+// a member fn ptr is not 4 bytes like a normal pointer, but 8 bytes (at least on mingw)
+// so the standard wrapping cannot be done
+// nor can you cast a member function pointer to a void* (obviously)
+// therefore a special wrapping functions SWIG_ConvertMember() & SWIG_NewMemberObj() were written
+#ifdef __cplusplus
+%typemap(in,checkfn="lua_isuserdata") SWIGTYPE (CLASS::*)
+%{
+ if (!SWIG_IsOK(SWIG_ConvertMember(L,$input,(void*)(&$1),sizeof($type),$descriptor)))
+ SWIG_fail_ptr("$symname",$argnum,$descriptor);
+%}
+
+%typemap(out) SWIGTYPE (CLASS::*)
+%{
+ SWIG_NewMemberObj(L,(void*)(&$1),sizeof($type),$descriptor); SWIG_arg++;
+%}
+#endif
+
+
+// void (must be empty without the SWIG_arg++)
+%typemap(out) void "";
+
+/* void* is a special case
+A function void fn(void*) should take any kind of pointer as a parameter (just like C/C++ does)
+but if its an output, then it should be wrapped like any other SWIG object (using default typemap)
+*/
+%typemap(in,checkfn="SWIG_isptrtype") void*
+%{$1=($1_ltype)SWIG_MustGetPtr(L,$input,0,0,$argnum,"$symname");%}
+
+/* long long is another special case:
+as lua only supports one numeric type (lua_Number), we will just
+cast it to that & accept the loss of precision.
+An alternative solution would be a long long struct or class
+with the relevant operators.
+*/
+%apply long {long long, signed long long, unsigned long long};
+%apply const long& {const long long&, const signed long long&, const unsigned long long&};
+
+/* It is possible to also pass a lua_State* into a function, so
+void fn(int a, float b, lua_State* s) is wrappable as
+> fn(1,4.3) -- note: the state is implicitly passed in
+*/
+%typemap(in, numinputs=0) lua_State*
+%{$1 = L;%}
+
+
+
+/* -----------------------------------------------------------------------------
+ * typecheck rules
+ * ----------------------------------------------------------------------------- */
+/* These are needed for the overloaded functions
+These define the detection routines which will spot what
+parameters match which function
+*/
+
+// unfortunately lua only considers one type of number
+// so all numbers (int,float,double) match
+// you could add an advanced fn to get type & check if its integral
+%typecheck(SWIG_TYPECHECK_INTEGER)
+ int, short, long,
+ unsigned int, unsigned short, unsigned long,
+ signed char, unsigned char,
+ long long, unsigned long long, signed long long,
+ const int &, const short &, const long &,
+ const unsigned int &, const unsigned short &, const unsigned long &,
+ const signed char&, const unsigned char&,
+ const long long &, const unsigned long long &,
+ enum SWIGTYPE, const enum SWIGTYPE&,
+ float, double, const float &, const double&
+{
+ $1 = lua_isnumber(L,$input);
+}
+
+%typecheck(SWIG_TYPECHECK_BOOL)
+ bool, const bool &
+{
+ $1 = lua_isboolean(L,$input);
+}
+
+// special check for a char (string of length 1)
+%typecheck(SWIG_TYPECHECK_CHAR,fragment="SWIG_lua_isnilstring") char, const char& {
+ $1 = SWIG_lua_isnilstring(L,$input) && (lua_rawlen(L,$input)==1);
+}
+
+%typecheck(SWIG_TYPECHECK_STRING,fragment="SWIG_lua_isnilstring") char *, char[] {
+ $1 = SWIG_lua_isnilstring(L,$input);
+}
+
+%typecheck(SWIG_TYPECHECK_POINTER) SWIGTYPE *, SWIGTYPE [] {
+ void *ptr;
+ if (SWIG_isptrtype(L,$input)==0 || SWIG_ConvertPtr(L,$input, (void **) &ptr, $1_descriptor, 0)) {
+ $1 = 0;
+ } else {
+ $1 = 1;
+ }
+}
+
+%typecheck(SWIG_TYPECHECK_POINTER) SWIGTYPE & {
+ void *ptr;
+ if (lua_isuserdata(L,$input)==0 || SWIG_ConvertPtr(L,$input, (void **) &ptr, $1_descriptor, 0)) {
+ $1 = 0;
+ } else {
+ $1 = 1;
+ }
+}
+
+%typecheck(SWIG_TYPECHECK_POINTER) SWIGTYPE {
+ void *ptr;
+ if (lua_isuserdata(L,$input)==0 || SWIG_ConvertPtr(L,$input, (void **) &ptr, $&1_descriptor, 0)) {
+ $1 = 0;
+ } else {
+ $1 = 1;
+ }
+}
+
+%typecheck(SWIG_TYPECHECK_VOIDPTR) void * {
+ void *ptr;
+ if (SWIG_isptrtype(L,$input)==0 || SWIG_ConvertPtr(L,$input, (void **) &ptr, 0, 0)) {
+ $1 = 0;
+ } else {
+ $1 = 1;
+ }
+}
+
+// Also needed for object pointers by const ref
+// eg const A* ref_pointer(A* const& a);
+// found in mixed_types.i
+%typecheck(SWIG_TYPECHECK_POINTER) SWIGTYPE *const&
+{
+ void *ptr;
+ if (lua_isuserdata(L,$input)==0 || SWIG_ConvertPtr(L,$input, (void **) &ptr, $*descriptor, 0)) {
+ $1 = 0;
+ } else {
+ $1 = 1;
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * Others
+ * ----------------------------------------------------------------------------- */
+
+// Array reference typemaps
+%apply SWIGTYPE & { SWIGTYPE ((&)[ANY]) }
+
+/* const pointers */
+%apply SWIGTYPE * { SWIGTYPE *const }
+
+// size_t (which is just a unsigned long)
+%apply unsigned long { size_t };
+%apply const unsigned long & { const size_t & };
+
+
+/* -----------------------------------------------------------------------------
+ * Specials
+ * ----------------------------------------------------------------------------- */
+// swig::LANGUAGE_OBJ was added to allow containers of native objects
+// however its rather difficult to do this in lua, as you cannot hold pointers
+// to native objects (they are held in the interpreter)
+// therefore for now: just ignoring this feature
+#ifdef __cplusplus
+%ignore swig::LANGUAGE_OBJ;
+
+//%inline %{
+%{
+namespace swig {
+typedef struct{} LANGUAGE_OBJ;
+}
+%}
+
+#endif // __cplusplus
diff --git a/share/swig/2.0.11/lua/std_common.i b/share/swig/2.0.11/lua/std_common.i
new file mode 100644
index 0000000..cee11e8
--- /dev/null
+++ b/share/swig/2.0.11/lua/std_common.i
@@ -0,0 +1,5 @@
+%include <std_except.i>
+
+%apply size_t { std::size_t };
+%apply const size_t& { const std::size_t& };
+
diff --git a/share/swig/2.0.11/lua/std_deque.i b/share/swig/2.0.11/lua/std_deque.i
new file mode 100644
index 0000000..cb98f6c
--- /dev/null
+++ b/share/swig/2.0.11/lua/std_deque.i
@@ -0,0 +1 @@
+%include <std/_std_deque.i>
diff --git a/share/swig/2.0.11/lua/std_except.i b/share/swig/2.0.11/lua/std_except.i
new file mode 100644
index 0000000..1608287
--- /dev/null
+++ b/share/swig/2.0.11/lua/std_except.i
@@ -0,0 +1,40 @@
+/* -----------------------------------------------------------------------------
+ * Typemaps used by the STL wrappers that throw exceptions.
+ * These typemaps are used when methods are declared with an STL exception
+ * specification, such as:
+ * size_t at() const throw (std::out_of_range);
+ *
+ * std_except.i
+ * ----------------------------------------------------------------------------- */
+
+%{
+#include <stdexcept>
+%}
+%include <exception.i>
+
+namespace std
+{
+ %ignore exception; // not sure if I should ignore this...
+ class exception
+ {
+ public:
+ exception() throw() { }
+ virtual ~exception() throw();
+ virtual const char* what() const throw();
+ };
+}
+
+// normally objects which are thrown are returned to the interpreter as errors
+// (which potentially may have problems if they are not copied)
+// therefore all classes based upon std::exception are converted to their strings & returned as errors
+%typemap(throws) std::bad_exception "SWIG_exception(SWIG_RuntimeError, $1.what());"
+%typemap(throws) std::domain_error "SWIG_exception(SWIG_ValueError, $1.what());"
+%typemap(throws) std::exception "SWIG_exception(SWIG_SystemError, $1.what());"
+%typemap(throws) std::invalid_argument "SWIG_exception(SWIG_ValueError, $1.what());"
+%typemap(throws) std::length_error "SWIG_exception(SWIG_IndexError, $1.what());"
+%typemap(throws) std::logic_error "SWIG_exception(SWIG_RuntimeError, $1.what());"
+%typemap(throws) std::out_of_range "SWIG_exception(SWIG_IndexError, $1.what());"
+%typemap(throws) std::overflow_error "SWIG_exception(SWIG_OverflowError, $1.what());"
+%typemap(throws) std::range_error "SWIG_exception(SWIG_IndexError, $1.what());"
+%typemap(throws) std::runtime_error "SWIG_exception(SWIG_RuntimeError, $1.what());"
+%typemap(throws) std::underflow_error "SWIG_exception(SWIG_RuntimeError, $1.what());"
diff --git a/share/swig/2.0.11/lua/std_map.i b/share/swig/2.0.11/lua/std_map.i
new file mode 100644
index 0000000..84b0c74
--- /dev/null
+++ b/share/swig/2.0.11/lua/std_map.i
@@ -0,0 +1,60 @@
+/* -----------------------------------------------------------------------------
+ * std_map.i
+ *
+ * SWIG typemaps for std::map
+ * ----------------------------------------------------------------------------- */
+
+%include <std_common.i>
+
+// ------------------------------------------------------------------------
+// std::map
+// ------------------------------------------------------------------------
+
+%{
+#include <map>
+#include <algorithm>
+#include <stdexcept>
+%}
+
+// exported class
+
+namespace std {
+
+ template<class K, class T> class map {
+ // add typemaps here
+ public:
+ typedef size_t size_type;
+ typedef ptrdiff_t difference_type;
+ typedef K key_type;
+ typedef T mapped_type;
+ map();
+ map(const map<K,T> &);
+
+ unsigned int size() const;
+ bool empty() const;
+ void clear();
+ %extend {
+ const T& get(const K& key) throw (std::out_of_range) {
+ std::map<K,T >::iterator i = self->find(key);
+ if (i != self->end())
+ return i->second;
+ else
+ throw std::out_of_range("key not found");
+ }
+ void set(const K& key, const T& x) {
+ (*self)[key] = x;
+ }
+ void del(const K& key) throw (std::out_of_range) {
+ std::map<K,T >::iterator i = self->find(key);
+ if (i != self->end())
+ self->erase(i);
+ else
+ throw std::out_of_range("key not found");
+ }
+ bool has_key(const K& key) {
+ std::map<K,T >::iterator i = self->find(key);
+ return i != self->end();
+ }
+ }
+ };
+}
diff --git a/share/swig/2.0.11/lua/std_pair.i b/share/swig/2.0.11/lua/std_pair.i
new file mode 100644
index 0000000..0672853
--- /dev/null
+++ b/share/swig/2.0.11/lua/std_pair.i
@@ -0,0 +1,42 @@
+/* -----------------------------------------------------------------------------
+ * std_pair.i
+ *
+ * std::pair typemaps for LUA
+ * ----------------------------------------------------------------------------- */
+
+%{
+#include <utility>
+%}
+/*
+A really cut down version of the pair class.
+
+this is not useful on its own - it needs a %template definition with it
+
+eg.
+namespace std {
+ %template(IntPair) pair<int, int>;
+ %template(make_IntPair) make_pair<int, int>;
+}
+
+
+*/
+
+
+
+namespace std {
+ template <class T, class U > struct pair {
+ typedef T first_type;
+ typedef U second_type;
+
+ pair();
+ pair(T first, U second);
+ pair(const pair& p);
+
+ T first;
+ U second;
+ };
+
+ template <class T, class U >
+ pair<T,U> make_pair(const T&,const U&);
+
+}
diff --git a/share/swig/2.0.11/lua/std_string.i b/share/swig/2.0.11/lua/std_string.i
new file mode 100644
index 0000000..e9f326b
--- /dev/null
+++ b/share/swig/2.0.11/lua/std_string.i
@@ -0,0 +1,127 @@
+/* -----------------------------------------------------------------------------
+ * std_string.i
+ *
+ * std::string typemaps for LUA
+ * ----------------------------------------------------------------------------- */
+
+%{
+#include <string>
+%}
+
+/*
+Only std::string and const std::string& are typemapped
+they are converted to the Lua strings automatically
+
+std::string& and std::string* are not
+they must be explicitly managed (see below)
+
+eg.
+
+std::string test_value(std::string x) {
+ return x;
+}
+
+can be used as
+
+s="hello world"
+s2=test_value(s)
+assert(s==s2)
+*/
+
+namespace std {
+
+%naturalvar string;
+
+/*
+Bug report #1526022:
+Lua strings and std::string can contain embedded zero bytes
+Therefore a standard out typemap should not be:
+ lua_pushstring(L,$1.c_str());
+but
+ lua_pushlstring(L,$1.data(),$1.size());
+
+Similarly for getting the string
+ $1 = (char*)lua_tostring(L, $input);
+becomes
+ $1.assign(lua_tostring(L,$input),lua_rawlen(L,$input));
+
+Not using: lua_tolstring() as this is only found in Lua 5.1 & not 5.0.2
+*/
+
+%typemap(in,checkfn="lua_isstring") string
+%{$1.assign(lua_tostring(L,$input),lua_rawlen(L,$input));%}
+
+%typemap(out) string
+%{ lua_pushlstring(L,$1.data(),$1.size()); SWIG_arg++;%}
+
+%typemap(in,checkfn="lua_isstring") const string& ($*1_ltype temp)
+%{temp.assign(lua_tostring(L,$input),lua_rawlen(L,$input)); $1=&temp;%}
+
+%typemap(out) const string&
+%{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_arg++;%}
+
+// for throwing of any kind of string, string ref's and string pointers
+// we convert all to lua strings
+%typemap(throws) string, string&, const string&
+%{ lua_pushlstring(L,$1.data(),$1.size()); SWIG_fail;%}
+
+%typemap(throws) string*, const string*
+%{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_fail;%}
+
+%typecheck(SWIG_TYPECHECK_STRING) string, const string& {
+ $1 = lua_isstring(L,$input);
+}
+
+/*
+std::string& can be wrapped, but you must inform SWIG if it is in or out
+
+eg:
+void fn(std::string& str);
+Is this an in/out/inout value?
+
+Therefore you need the usual
+%apply (std::string& INOUT) {std::string& str};
+or
+%apply std::string& INOUT {std::string& str};
+typemaps to tell SWIG what to do.
+*/
+
+%typemap(in) string &INPUT=const string &;
+%typemap(in, numinputs=0) string &OUTPUT ($*1_ltype temp)
+%{ $1 = &temp; %}
+%typemap(argout) string &OUTPUT
+%{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_arg++;%}
+%typemap(in) string &INOUT =const string &;
+%typemap(argout) string &INOUT = string &OUTPUT;
+
+/*
+A really cut down version of the string class
+
+This provides basic mapping of lua strings <-> std::string
+and little else
+(the std::string has a lot of unneeded functions anyway)
+
+note: no fn's taking the const string&
+as this is overloaded by the const char* version
+*/
+
+ class string {
+ public:
+ string();
+ string(const char*);
+ //string(const string&);
+ unsigned int size() const;
+ unsigned int length() const;
+ bool empty() const;
+ // no support for operator[]
+ const char* c_str()const;
+ const char* data()const;
+ // assign does not return a copy of this object
+ // (no point in a scripting language)
+ void assign(const char*);
+ //void assign(const string&);
+ // no support for all the other features
+ // it's probably better to do it in lua
+ };
+}
+
diff --git a/share/swig/2.0.11/lua/std_vector.i b/share/swig/2.0.11/lua/std_vector.i
new file mode 100644
index 0000000..a4ea978
--- /dev/null
+++ b/share/swig/2.0.11/lua/std_vector.i
@@ -0,0 +1,131 @@
+/* -----------------------------------------------------------------------------
+ * std_vector.i
+ *
+ * std::vector typemaps for LUA
+ * ----------------------------------------------------------------------------- */
+
+%{
+#include <vector>
+%}
+%include <std_except.i> // the general exceptions
+/*
+A really cut down version of the vector class.
+
+Note: this does not match the true std::vector class
+but instead is an approximate, so that SWIG knows how to wrapper it.
+(Eg, all access is by value, not ref, as SWIG turns refs to pointers)
+
+And no support for iterators & insert/erase
+
+It would be useful to have a vector<->Lua table conversion routine
+
+*/
+namespace std {
+
+ template<class T>
+ class vector {
+ public:
+ vector();
+ vector(unsigned int);
+ vector(const vector&);
+ vector(unsigned int,T);
+ unsigned int size() const;
+ unsigned int max_size() const;
+ bool empty() const;
+ void clear();
+ void push_back(T val);
+ void pop_back();
+ T front()const; // only read front & back
+ T back()const; // not write to them
+ // operator [] given later:
+
+ %extend // this is a extra bit of SWIG code
+ {
+ // [] is replaced by __getitem__ & __setitem__
+ // simply throws a string, which causes a lua error
+ T __getitem__(unsigned int idx) throw (std::out_of_range)
+ {
+ if (idx>=self->size())
+ throw std::out_of_range("in vector::__getitem__()");
+ return (*self)[idx];
+ }
+ void __setitem__(unsigned int idx,T val) throw (std::out_of_range)
+ {
+ if (idx>=self->size())
+ throw std::out_of_range("in vector::__setitem__()");
+ (*self)[idx]=val;
+ }
+ };
+ };
+
+}
+
+/*
+Vector<->LuaTable fns
+These look a bit like the array<->LuaTable fns
+but are templated, not %defined
+(you must have template support for STL)
+
+*/
+/*
+%{
+// reads a table into a vector of numbers
+// lua numbers will be cast into the type required (rounding may occur)
+// return 0 if non numbers found in the table
+// returns new'ed ptr if ok
+template<class T>
+std::vector<T>* SWIG_read_number_vector(lua_State* L,int index)
+{
+ int i=0;
+ std::vector<T>* vec=new std::vector<T>();
+ while(1)
+ {
+ lua_rawgeti(L,index,i+1);
+ if (!lua_isnil(L,-1))
+ {
+ lua_pop(L,1);
+ break; // finished
+ }
+ if (!lua_isnumber(L,-1))
+ {
+ lua_pop(L,1);
+ delete vec;
+ return 0; // error
+ }
+ vec->push_back((T)lua_tonumber(L,-1));
+ lua_pop(L,1);
+ ++i;
+ }
+ return vec; // ok
+}
+// writes a vector of numbers out as a lua table
+template<class T>
+int SWIG_write_number_vector(lua_State* L,std::vector<T> *vec)
+{
+ lua_newtable(L);
+ for(int i=0;i<vec->size();++i)
+ {
+ lua_pushnumber(L,(double)((*vec)[i]));
+ lua_rawseti(L,-2,i+1);// -1 is the number, -2 is the table
+ }
+}
+%}
+
+// then the typemaps
+
+%define SWIG_TYPEMAP_NUM_VECTOR(T)
+
+// in
+%typemap(in) std::vector<T> *INPUT
+%{ $1 = SWIG_read_number_vector<T>(L,$input);
+ if (!$1) SWIG_fail;%}
+
+%typemap(freearg) std::vector<T> *INPUT
+%{ delete $1;%}
+
+// out
+%typemap(argout) std::vector<T> *OUTPUT
+%{ SWIG_write_number_vector(L,$1); SWIG_arg++; %}
+
+%enddef
+*/
diff --git a/share/swig/2.0.11/lua/stl.i b/share/swig/2.0.11/lua/stl.i
new file mode 100644
index 0000000..04f8601
--- /dev/null
+++ b/share/swig/2.0.11/lua/stl.i
@@ -0,0 +1,10 @@
+/* -----------------------------------------------------------------------------
+ * stl.i
+ * ----------------------------------------------------------------------------- */
+
+%include <std_common.i>
+%include <std_string.i>
+%include <std_vector.i>
+%include <std_map.i>
+%include <std_pair.i>
+
diff --git a/share/swig/2.0.11/lua/typemaps.i b/share/swig/2.0.11/lua/typemaps.i
new file mode 100644
index 0000000..7a095a1
--- /dev/null
+++ b/share/swig/2.0.11/lua/typemaps.i
@@ -0,0 +1,564 @@
+/* -----------------------------------------------------------------------------
+ * typemaps.swg
+ *
+ * SWIG Library file containing the main typemap code to support Lua modules.
+ * ----------------------------------------------------------------------------- */
+
+/* -----------------------------------------------------------------------------
+ * Basic inout typemaps
+ * ----------------------------------------------------------------------------- */
+/*
+These provide the basic ability for passing in & out of standard numeric data types
+(int,long,float,double, etc)
+
+The basic code looks like this:
+
+%typemap(in,checkfn="lua_isnumber") int *INPUT(int temp), int &INPUT(int temp)
+%{ temp = (int)lua_tonumber(L,$input);
+ $1 = &temp; %}
+
+%typemap(in, numinputs=0) int *OUTPUT (int temp)
+%{ $1 = &temp; %}
+
+%typemap(argout) int *OUTPUT
+%{ lua_pushnumber(L, (double) *$1); SWIG_arg++;%}
+
+%typemap(in) int *INOUT = int *INPUT;
+%typemap(argout) int *INOUT = int *OUTPUT;
+
+However the code below is a mixture of #defines & such, so nowhere as easy to read
+
+To make you code work correctly its not just a matter of %including this file
+You also have to give SWIG the hints on which to use where
+
+eg
+extern int add_pointer(int* a1,int* a2); // a1 & a2 are pointer values to be added
+extern void swap(int* s1, int* s2); // does the swap
+
+You will need to either change the argument names
+extern int add_pointer(int* INPUT,int* INPUT);
+
+or provide a %apply statement
+
+%apply int* INOUT{ int *s1, int *s2 };
+ // if SWIG sees int* s1, int* s2, assume they are inout params
+*/
+
+
+%define SWIG_NUMBER_TYPEMAP(TYPE)
+%typemap(in,checkfn="lua_isnumber") TYPE *INPUT($*ltype temp), TYPE &INPUT($*ltype temp)
+%{ temp = ($*ltype)lua_tonumber(L,$input);
+ $1 = &temp; %}
+%typemap(in, numinputs=0) TYPE *OUTPUT ($*ltype temp)
+%{ $1 = &temp; %}
+%typemap(argout) TYPE *OUTPUT
+%{ lua_pushnumber(L, (lua_Number) *$1); SWIG_arg++;%}
+%typemap(in) TYPE *INOUT = TYPE *INPUT;
+%typemap(argout) TYPE *INOUT = TYPE *OUTPUT;
+%typemap(in) TYPE &OUTPUT = TYPE *OUTPUT;
+%typemap(argout) TYPE &OUTPUT = TYPE *OUTPUT;
+%typemap(in) TYPE &INOUT = TYPE *INPUT;
+%typemap(argout) TYPE &INOUT = TYPE *OUTPUT;
+// const version (the $*ltype is the basic number without ptr or const's)
+%typemap(in,checkfn="lua_isnumber") const TYPE *INPUT($*ltype temp)
+%{ temp = ($*ltype)lua_tonumber(L,$input);
+ $1 = &temp; %}
+%enddef
+
+// now the code
+SWIG_NUMBER_TYPEMAP(unsigned char); SWIG_NUMBER_TYPEMAP(signed char);
+
+SWIG_NUMBER_TYPEMAP(short); SWIG_NUMBER_TYPEMAP(unsigned short); SWIG_NUMBER_TYPEMAP(signed short);
+SWIG_NUMBER_TYPEMAP(int); SWIG_NUMBER_TYPEMAP(unsigned int); SWIG_NUMBER_TYPEMAP(signed int);
+SWIG_NUMBER_TYPEMAP(long); SWIG_NUMBER_TYPEMAP(unsigned long); SWIG_NUMBER_TYPEMAP(signed long);
+SWIG_NUMBER_TYPEMAP(float);
+SWIG_NUMBER_TYPEMAP(double);
+SWIG_NUMBER_TYPEMAP(enum SWIGTYPE);
+// also for long longs's
+SWIG_NUMBER_TYPEMAP(long long); SWIG_NUMBER_TYPEMAP(unsigned long long); SWIG_NUMBER_TYPEMAP(signed long long);
+
+// note we dont do char, as a char* is probably a string not a ptr to a single char
+
+// similar for booleans
+%typemap(in,checkfn="lua_isboolean") bool *INPUT(bool temp), bool &INPUT(bool temp)
+%{ temp = (lua_toboolean(L,$input)!=0);
+ $1 = &temp; %}
+
+%typemap(in, numinputs=0) bool *OUTPUT (bool temp),bool &OUTPUT (bool temp)
+%{ $1 = &temp; %}
+
+%typemap(argout) bool *OUTPUT,bool &OUTPUT
+%{ lua_pushboolean(L, (int)((*$1)!=0)); SWIG_arg++;%}
+
+%typemap(in) bool *INOUT = bool *INPUT;
+%typemap(argout) bool *INOUT = bool *OUTPUT;
+%typemap(in) bool &INOUT = bool &INPUT;
+%typemap(argout) bool &INOUT = bool &OUTPUT;
+
+/* -----------------------------------------------------------------------------
+ * Basic Array typemaps
+ * ----------------------------------------------------------------------------- */
+/*
+I have no idea why this kind of code does not exist in SWIG as standard,
+but here is it.
+This code will convert to/from 1D numeric arrays.
+In order to reduce code bloat, there are a few macros
+and quite a few functions defined
+(unfortunately this makes it a lot less clear)
+
+assuming we have functions
+void process_array(int arr[3]); // nice fixed size array
+void process_var_array(float arr[],int len); // variable sized array
+void process_var_array_inout(double* arr,int len); // variable sized array
+ // data passed in & out
+void process_enum_inout_array_var(enum Days *arrinout, int len); // using enums
+void return_array_5(int arrout[5]); // out array only
+
+in order to wrap them correctly requires a typemap
+
+// inform SWIG of the correct typemap
+// For fixed length, you must specify it as <type> INPUT[ANY]
+%apply (int INPUT[ANY]) {(int arr[3])};
+// variable length arrays are just the same
+%apply (float INPUT[],int) {(float arr[],int len)};
+// it is also ok, to map the TYPE* instead of a TYPE[]
+%apply (double *INOUT,int) {(double arr*,int len)};
+// for the enum's you must use enum SWIGTYPE
+%apply (enum SWIGTYPE *INOUT,int) {(enum Days *arrinout, int len)};
+// fixed length out if also fine
+%apply (int OUTPUT[ANY]) {(int arrout[5])};
+
+Generally, you could use %typemap(...)=...
+but the %apply is neater & easier
+
+a few things of note:
+* all Lua tables are indexed from 1, all C/C++ arrays are indexed from 0
+ therefore t={6,5,3} -- t[1]==6, t[2]==5, t[3]==3
+ when passed to process_array(int arr[3]) becomes
+ arr[0]==6, arr[1]==5, arr[2]==3
+* for OUTPUT arrays, no array need be passed in, the fn will return a Lua table
+ so for the above mentioned return_array_5() would look like
+ arr=return_array_5() -- no parameters passed in
+* for INOUT arrays, a table must be passed in, and a new table will be returned
+ (this is consistent with the way that numbers are processed)
+ if you want just use
+ arr={...}
+ arr=process_var_array_inout(arr) -- arr is replaced by the new version
+
+The following are not yet supported:
+* variable length output only array (inout works ok)
+* multidimensional arrays
+* arrays of objects/structs
+* arrays of pointers
+
+*/
+
+/*
+The internals of the array management stuff
+helper fns/macros
+SWIG_ALLOC_ARRAY(TYPE,LEN) // returns a typed array TYPE[LEN]
+SWIG_FREE_ARRAY(PTR) // delete the ptr (if not zero)
+
+// counts the specified table & gets the size
+// integer version
+int SWIG_itable_size(lua_State* L, int index);
+// other version
+int SWIG_table_size(lua_State* L, int index);
+
+SWIG_DECLARE_TYPEMAP_ARR_FN(NAME,TYPE)
+// this fn declares up 4 functions for helping to read/write tables
+// these can then be called by the macros ...
+// all assume the table is an integer indexes from 1
+// but the C array is a indexed from 0
+ // created a fixed size array, reads the specified table
+ // and then fills the array with numbers
+ // returns ptr to the array if ok, or 0 for error
+ // (also pushes a error message to the stack)
+TYPE* SWIG_get_NAME_num_array_fixed(lua_State* L, int index, int size);
+ // as per SWIG_get_NAME_num_array_fixed()
+ // but reads the entire table & creates an array of the correct size
+ // (if the table is empty, it returns an error rather than a zero length array)
+TYPE* SWIG_get_NAME_num_array_var(lua_State* L, int index, int* size);
+ // writes a table to Lua with all the specified numbers
+void SWIG_write_NAME_num_array(lua_State* L,TYPE *array,int size);
+ // read the specified table, and fills the array with numbers
+ // returns 1 of ok (only fails if it doesnt find numbers)
+ // helper fn (called by SWIG_get_NAME_num_array_*() fns)
+int SWIG_read_NAME_num_array(lua_State* L,int index,TYPE *array,int size);
+
+*/
+
+/* Reported that you don't need to check for NULL for delete & free
+There probably is some compiler that its not true for, so the code is left here just in case.
+#ifdef __cplusplus
+#define SWIG_ALLOC_ARRAY(TYPE,LEN) new TYPE[LEN]
+#define SWIG_FREE_ARRAY(PTR) if(PTR){delete[] PTR;}
+#else
+#define SWIG_ALLOC_ARRAY(TYPE,LEN) (TYPE *)malloc(LEN*sizeof(TYPE))
+#define SWIG_FREE_ARRAY(PTR) if(PTR){free(PTR);}
+#endif
+*/
+%{
+#ifdef __cplusplus /* generic alloc/dealloc fns*/
+#define SWIG_ALLOC_ARRAY(TYPE,LEN) new TYPE[LEN]
+#define SWIG_FREE_ARRAY(PTR) delete[] PTR
+#else
+#define SWIG_ALLOC_ARRAY(TYPE,LEN) (TYPE *)malloc(LEN*sizeof(TYPE))
+#define SWIG_FREE_ARRAY(PTR) free(PTR)
+#endif
+/* counting the size of arrays:*/
+SWIGINTERN int SWIG_itable_size(lua_State* L, int index)
+{
+ int n=0;
+ while(1){
+ lua_rawgeti(L,index,n+1);
+ if (lua_isnil(L,-1))break;
+ ++n;
+ lua_pop(L,1);
+ }
+ lua_pop(L,1);
+ return n;
+}
+
+SWIGINTERN int SWIG_table_size(lua_State* L, int index)
+{
+ int n=0;
+ lua_pushnil(L); /* first key*/
+ while (lua_next(L, index) != 0) {
+ ++n;
+ lua_pop(L, 1); /* removes `value'; keeps `key' for next iteration*/
+ }
+ return n;
+}
+
+/* super macro to declare array typemap helper fns */
+#define SWIG_DECLARE_TYPEMAP_ARR_FN(NAME,TYPE)\
+ SWIGINTERN int SWIG_read_##NAME##_num_array(lua_State* L,int index,TYPE *array,int size){\
+ int i;\
+ for (i = 0; i < size; i++) {\
+ lua_rawgeti(L,index,i+1);\
+ if (lua_isnumber(L,-1)){\
+ array[i] = (TYPE)lua_tonumber(L,-1);\
+ } else {\
+ lua_pop(L,1);\
+ return 0;\
+ }\
+ lua_pop(L,1);\
+ }\
+ return 1;\
+ }\
+ SWIGINTERN TYPE* SWIG_get_##NAME##_num_array_fixed(lua_State* L, int index, int size){\
+ TYPE *array;\
+ if (!lua_istable(L,index) || SWIG_itable_size(L,index) != size) {\
+ SWIG_Lua_pushferrstring(L,"expected a table of size %d",size);\
+ return 0;\
+ }\
+ array=SWIG_ALLOC_ARRAY(TYPE,size);\
+ if (!SWIG_read_##NAME##_num_array(L,index,array,size)){\
+ SWIG_Lua_pusherrstring(L,"table must contain numbers");\
+ SWIG_FREE_ARRAY(array);\
+ return 0;\
+ }\
+ return array;\
+ }\
+ SWIGINTERN TYPE* SWIG_get_##NAME##_num_array_var(lua_State* L, int index, int* size)\
+ {\
+ TYPE *array;\
+ if (!lua_istable(L,index)) {\
+ SWIG_Lua_pusherrstring(L,"expected a table");\
+ return 0;\
+ }\
+ *size=SWIG_itable_size(L,index);\
+ if (*size<1){\
+ SWIG_Lua_pusherrstring(L,"table appears to be empty");\
+ return 0;\
+ }\
+ array=SWIG_ALLOC_ARRAY(TYPE,*size);\
+ if (!SWIG_read_##NAME##_num_array(L,index,array,*size)){\
+ SWIG_Lua_pusherrstring(L,"table must contain numbers");\
+ SWIG_FREE_ARRAY(array);\
+ return 0;\
+ }\
+ return array;\
+ }\
+ SWIGINTERN void SWIG_write_##NAME##_num_array(lua_State* L,TYPE *array,int size){\
+ int i;\
+ lua_newtable(L);\
+ for (i = 0; i < size; i++){\
+ lua_pushnumber(L,(lua_Number)array[i]);\
+ lua_rawseti(L,-2,i+1);/* -1 is the number, -2 is the table*/ \
+ }\
+ }
+%}
+
+/*
+This is one giant macro to define the typemaps & the helpers
+for array handling
+*/
+%define SWIG_TYPEMAP_NUM_ARR(NAME,TYPE)
+%{SWIG_DECLARE_TYPEMAP_ARR_FN(NAME,TYPE);%}
+
+// fixed size array's
+%typemap(in) TYPE INPUT[ANY]
+%{ $1 = SWIG_get_##NAME##_num_array_fixed(L,$input,$1_dim0);
+ if (!$1) SWIG_fail;%}
+
+%typemap(freearg) TYPE INPUT[ANY]
+%{ SWIG_FREE_ARRAY($1);%}
+
+// variable size array's
+%typemap(in) (TYPE *INPUT,int)
+%{ $1 = SWIG_get_##NAME##_num_array_var(L,$input,&$2);
+ if (!$1) SWIG_fail;%}
+
+%typemap(freearg) (TYPE *INPUT,int)
+%{ SWIG_FREE_ARRAY($1);%}
+
+// out fixed arrays
+%typemap(in,numinputs=0) TYPE OUTPUT[ANY]
+%{ $1 = SWIG_ALLOC_ARRAY(TYPE,$1_dim0); %}
+
+%typemap(argout) TYPE OUTPUT[ANY]
+%{ SWIG_write_##NAME##_num_array(L,$1,$1_dim0); SWIG_arg++; %}
+
+%typemap(freearg) TYPE OUTPUT[ANY]
+%{ SWIG_FREE_ARRAY($1); %}
+
+// inout fixed arrays
+%typemap(in) TYPE INOUT[ANY]=TYPE INPUT[ANY];
+%typemap(argout) TYPE INOUT[ANY]=TYPE OUTPUT[ANY];
+%typemap(freearg) TYPE INOUT[ANY]=TYPE INPUT[ANY];
+// inout variable arrays
+%typemap(in) (TYPE *INOUT,int)=(TYPE *INPUT,int);
+%typemap(argout) (TYPE *INOUT,int)
+%{ SWIG_write_##NAME##_num_array(L,$1,$2); SWIG_arg++; %}
+%typemap(freearg) (TYPE *INOUT,int)=(TYPE *INPUT,int);
+
+// TODO out variable arrays (is there a standard form for such things?)
+
+// referencing so that (int *INPUT,int) and (int INPUT[],int) are the same
+%typemap(in) (TYPE INPUT[],int)=(TYPE *INPUT,int);
+%typemap(freearg) (TYPE INPUT[],int)=(TYPE *INPUT,int);
+
+%enddef
+
+// the following line of code
+// declares the C helper fns for the array typemaps
+// as well as defining typemaps for
+// fixed len arrays in & out, & variable length arrays in
+
+SWIG_TYPEMAP_NUM_ARR(schar,signed char);
+SWIG_TYPEMAP_NUM_ARR(uchar,unsigned char);
+SWIG_TYPEMAP_NUM_ARR(int,int);
+SWIG_TYPEMAP_NUM_ARR(uint,unsigned int);
+SWIG_TYPEMAP_NUM_ARR(short,short);
+SWIG_TYPEMAP_NUM_ARR(ushort,unsigned short);
+SWIG_TYPEMAP_NUM_ARR(long,long);
+SWIG_TYPEMAP_NUM_ARR(ulong,unsigned long);
+SWIG_TYPEMAP_NUM_ARR(float,float);
+SWIG_TYPEMAP_NUM_ARR(double,double);
+
+// again enums are a problem so they need their own type
+// we use the int conversion routine & recast it
+%typemap(in) enum SWIGTYPE INPUT[ANY]
+%{ $1 = ($ltype)SWIG_get_int_num_array_fixed(L,$input,$1_dim0);
+ if (!$1) SWIG_fail;%}
+
+%typemap(freearg) enum SWIGTYPE INPUT[ANY]
+%{ SWIG_FREE_ARRAY($1);%}
+
+// variable size arrays
+%typemap(in) (enum SWIGTYPE *INPUT,int)
+%{ $1 = ($ltype)SWIG_get_int_num_array_var(L,$input,&$2);
+ if (!$1) SWIG_fail;%}
+
+%typemap(freearg) (enum SWIGTYPE *INPUT,int)
+%{ SWIG_FREE_ARRAY($1);%}
+
+// out fixed arrays
+%typemap(in,numinputs=0) enum SWIGTYPE OUTPUT[ANY]
+%{ $1 = SWIG_ALLOC_ARRAY(enum SWIGTYPE,$1_dim0); %}
+
+%typemap(argout) enum SWIGTYPE OUTPUT[ANY]
+%{ SWIG_write_int_num_array(L,(int*)$1,$1_dim0); SWIG_arg++; %}
+
+%typemap(freearg) enum SWIGTYPE OUTPUT[ANY]
+%{ SWIG_FREE_ARRAY($1); %}
+
+// inout fixed arrays
+%typemap(in) enum SWIGTYPE INOUT[ANY]=enum SWIGTYPE INPUT[ANY];
+%typemap(argout) enum SWIGTYPE INOUT[ANY]=enum SWIGTYPE OUTPUT[ANY];
+%typemap(freearg) enum SWIGTYPE INOUT[ANY]=enum SWIGTYPE INPUT[ANY];
+// inout variable arrays
+%typemap(in) (enum SWIGTYPE *INOUT,int)=(enum SWIGTYPE *INPUT,int);
+%typemap(argout) (enum SWIGTYPE *INOUT,int)
+%{ SWIG_write_int_num_array(L,(int*)$1,$2); SWIG_arg++; %}
+%typemap(freearg) (enum SWIGTYPE *INOUT,int)=(enum SWIGTYPE *INPUT,int);
+
+
+/* Surprisingly pointer arrays are easier:
+this is because all ptr arrays become void**
+so only a few fns are needed & a few casts
+
+The function defined are
+ // created a fixed size array, reads the specified table
+ // and then fills the array with pointers (checking the type)
+ // returns ptr to the array if ok, or 0 for error
+ // (also pushes a error message to the stack)
+void** SWIG_get_ptr_array_fixed(lua_State* L, int index, int size,swig_type_info *type);
+ // as per SWIG_get_ptr_array_fixed()
+ // but reads the entire table & creates an array of the correct size
+ // (if the table is empty, it returns an error rather than a zero length array)
+void** SWIG_get_ptr_array_var(lua_State* L, int index, int* size,swig_type_info *type);
+ // writes a table to Lua with all the specified pointers
+ // all pointers have the ownership value 'own' (normally 0)
+void SWIG_write_ptr_array(lua_State* L,void **array,int size,int own);
+ // read the specified table, and fills the array with ptrs
+ // returns 1 of ok (only fails if it doesn't find correct type of ptrs)
+ // helper fn (called by SWIG_get_ptr_array_*() fns)
+int SWIG_read_ptr_array(lua_State* L,int index,void **array,int size,swig_type_info *type);
+
+The key thing to remember is that it is assumed that there is no
+modification of pointers ownership in the arrays
+
+eg A fn:
+void pointers_in(TYPE* arr[],int len);
+will make copies of the pointer into a temp array and then pass it into the fn
+Lua does not remember that this fn held the pointers, so it is not safe to keep
+these pointers until later
+
+eg A fn:
+void pointers_out(TYPE* arr[3]);
+will return a table containing three pointers
+however these pointers are NOT owned by Lua, merely borrowed
+so if the C/C++ frees then Lua is not aware
+
+*/
+
+%{
+SWIGINTERN int SWIG_read_ptr_array(lua_State* L,int index,void **array,int size,swig_type_info *type){
+ int i;
+ for (i = 0; i < size; i++) {
+ lua_rawgeti(L,index,i+1);
+ if (!lua_isuserdata(L,-1) || SWIG_ConvertPtr(L,-1,&array[i],type,0)==-1){
+ lua_pop(L,1);
+ return 0;
+ }
+ lua_pop(L,1);
+ }
+ return 1;
+}
+SWIGINTERN void** SWIG_get_ptr_array_fixed(lua_State* L, int index, int size,swig_type_info *type){
+ void **array;
+ if (!lua_istable(L,index) || SWIG_itable_size(L,index) != size) {
+ SWIG_Lua_pushferrstring(L,"expected a table of size %d",size);
+ return 0;
+ }
+ array=SWIG_ALLOC_ARRAY(void*,size);
+ if (!SWIG_read_ptr_array(L,index,array,size,type)){
+ SWIG_Lua_pushferrstring(L,"table must contain pointers of type %s",type->name);
+ SWIG_FREE_ARRAY(array);
+ return 0;
+ }
+ return array;
+}
+SWIGINTERN void** SWIG_get_ptr_array_var(lua_State* L, int index, int* size,swig_type_info *type){
+ void **array;
+ if (!lua_istable(L,index)) {
+ SWIG_Lua_pusherrstring(L,"expected a table");
+ return 0;
+ }
+ *size=SWIG_itable_size(L,index);
+ if (*size<1){
+ SWIG_Lua_pusherrstring(L,"table appears to be empty");
+ return 0;
+ }
+ array=SWIG_ALLOC_ARRAY(void*,*size);
+ if (!SWIG_read_ptr_array(L,index,array,*size,type)){
+ SWIG_Lua_pushferrstring(L,"table must contain pointers of type %s",type->name);
+ SWIG_FREE_ARRAY(array);
+ return 0;
+ }
+ return array;
+}
+SWIGINTERN void SWIG_write_ptr_array(lua_State* L,void **array,int size,swig_type_info *type,int own){
+ int i;
+ lua_newtable(L);
+ for (i = 0; i < size; i++){
+ SWIG_NewPointerObj(L,array[i],type,own);
+ lua_rawseti(L,-2,i+1);/* -1 is the number, -2 is the table*/
+ }
+}
+%}
+
+// fixed size array's
+%typemap(in) SWIGTYPE* INPUT[ANY]
+%{ $1 = ($ltype)SWIG_get_ptr_array_fixed(L,$input,$1_dim0,$*1_descriptor);
+ if (!$1) SWIG_fail;%}
+
+%typemap(freearg) SWIGTYPE* INPUT[ANY]
+%{ SWIG_FREE_ARRAY($1);%}
+
+// variable size array's
+%typemap(in) (SWIGTYPE **INPUT,int)
+%{ $1 = ($ltype)SWIG_get_ptr_array_var(L,$input,&$2,$*1_descriptor);
+ if (!$1) SWIG_fail;%}
+
+%typemap(freearg) (SWIGTYPE **INPUT,int)
+%{ SWIG_FREE_ARRAY($1);%}
+
+// out fixed arrays
+%typemap(in,numinputs=0) SWIGTYPE* OUTPUT[ANY]
+%{ $1 = SWIG_ALLOC_ARRAY($*1_type,$1_dim0); %}
+
+%typemap(argout) SWIGTYPE* OUTPUT[ANY]
+%{ SWIG_write_ptr_array(L,(void**)$1,$1_dim0,$*1_descriptor,0); SWIG_arg++; %}
+
+%typemap(freearg) SWIGTYPE* OUTPUT[ANY]
+%{ SWIG_FREE_ARRAY($1); %}
+
+// inout fixed arrays
+%typemap(in) SWIGTYPE* INOUT[ANY]=SWIGTYPE* INPUT[ANY];
+%typemap(argout) SWIGTYPE* INOUT[ANY]=SWIGTYPE* OUTPUT[ANY];
+%typemap(freearg) SWIGTYPE* INOUT[ANY]=SWIGTYPE* INPUT[ANY];
+// inout variable arrays
+%typemap(in) (SWIGTYPE** INOUT,int)=(SWIGTYPE** INPUT,int);
+%typemap(argout) (SWIGTYPE** INOUT,int)
+%{ SWIG_write_ptr_array(L,(void**)$1,$2,$*1_descriptor,0); SWIG_arg++; %}
+%typemap(freearg) (SWIGTYPE**INOUT,int)=(SWIGTYPE**INPUT,int);
+
+/* -----------------------------------------------------------------------------
+ * Pointer-Pointer typemaps
+ * ----------------------------------------------------------------------------- */
+/*
+This code is to deal with the issue for pointer-pointer's
+In particular for factory methods.
+
+for example take the following code segment:
+
+struct iMath; // some structure
+int Create_Math(iMath** pptr); // its factory (assume it mallocs)
+
+to use it you might have the following C code:
+
+iMath* ptr;
+int ok;
+ok=Create_Math(&ptr);
+// do things with ptr
+//...
+free(ptr);
+
+With the following SWIG code
+%apply SWIGTYPE** OUTPUT{iMath **pptr };
+
+You can get natural wrapping in Lua as follows:
+ok,ptr=Create_Math() -- ptr is a iMath* which is returned with the int
+ptr=nil -- the iMath* will be GC'ed as normal
+*/
+
+%typemap(in,numinputs=0) SWIGTYPE** OUTPUT ($*ltype temp)
+%{ temp = ($*ltype)0;
+ $1 = &temp; %}
+%typemap(argout) SWIGTYPE** OUTPUT
+%{SWIG_NewPointerObj(L,*$1,$*descriptor,1); SWIG_arg++; %}
+
diff --git a/share/swig/2.0.11/lua/wchar.i b/share/swig/2.0.11/lua/wchar.i
new file mode 100644
index 0000000..141ecc4
--- /dev/null
+++ b/share/swig/2.0.11/lua/wchar.i
@@ -0,0 +1,42 @@
+/* -----------------------------------------------------------------------------
+ * wchar.i
+ *
+ * Typemaps for the wchar_t type
+ * These are mapped to a Lua string and are passed around by value.
+ * ----------------------------------------------------------------------------- */
+
+// note: only support for pointer right now, not fixed length strings
+// TODO: determine how long a const wchar_t* is so we can write wstr2str()
+// & do the output typemap
+
+%{
+#include <stdlib.h>
+
+wchar_t* str2wstr(const char *str, int len)
+{
+ wchar_t* p;
+ if (str==0 || len<1) return 0;
+ p=(wchar *)malloc((len+1)*sizeof(wchar_t));
+ if (p==0) return 0;
+ if (mbstowcs(p, str, len)==-1)
+ {
+ free(p);
+ return 0;
+ }
+ p[len]=0;
+ return p;
+}
+%}
+
+%typemap(in, checkfn="SWIG_lua_isnilstring", fragment="SWIG_lua_isnilstring") wchar_t *
+%{
+$1 = str2wstr(lua_tostring( L, $input ),lua_rawlen( L, $input ));
+if ($1==0) {SWIG_Lua_pushferrstring(L,"Error in converting to wchar (arg %d)",$input);goto fail;}
+%}
+
+%typemap(freearg) wchar_t *
+%{
+free($1);
+%}
+
+%typemap(typecheck) wchar_t * = char *;