diff options
Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/GLStateType.java')
-rw-r--r-- | eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/GLStateType.java | 187 |
1 files changed, 0 insertions, 187 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/GLStateType.java b/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/GLStateType.java deleted file mode 100644 index a0a7ce470..000000000 --- a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/GLStateType.java +++ /dev/null @@ -1,187 +0,0 @@ -/* - * Copyright (C) 2011 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.ide.eclipse.gltrace.state; - -/** The type for each OpenGL State Property {@link IGLProperty}. */ -public enum GLStateType { - // Note: the indentation reflects the state hierarchy. - - GL_STATE("OpenGL State Variables"), - GL_STATE_ES1("OpenGL ES 1.1 State"), - GL_STATE_ES2("OpenGL ES 2.0 State"), - - VERTEX_ARRAY_DATA("Vertex Array Data"), - GENERIC_VERTEX_ATTRIBUTES("Generic Vertex Attributes"), - GENERIC_VERTEX_ATTRIBUTE_DATA_COMPOSITE("Generic Vertex Attribute Data"), - GENERIC_VERTEX_ATTRIB_V0("x"), - GENERIC_VERTEX_ATTRIB_V1("y"), - GENERIC_VERTEX_ATTRIB_V2("z"), - GENERIC_VERTEX_ATTRIB_V3("w"), - - VERTEX_ATTRIB_ARRAY("Vertex Attrib Array Properties"), - VERTEX_ATTRIB_ARRAY_COMPOSITE("Vertex Attrib Array #n Properties"), - VERTEX_ATTRIB_ARRAY_ENABLED("Vertex Attrib Array Enable"), - VERTEX_ATTRIB_ARRAY_SIZE("Vertex Attrib Array Size"), - VERTEX_ATTRIB_ARRAY_STRIDE("Vertex Attrib Array Stride"), - VERTEX_ATTRIB_ARRAY_TYPE("Vertex Attrib Array Type"), - VERTEX_ATTRIB_ARRAY_NORMALIZED("Vertex Attrib Array Normalized"), - VERTEX_ATTRIB_ARRAY_POINTER("Vertex Attrib Array Pointer"), - - BUFFER_BINDINGS("Buffer Bindings"), - ARRAY_BUFFER_BINDING("Current Buffer Binding"), - ELEMENT_ARRAY_BUFFER_BINDING("Element Array Buffer Binding"), - VERTEX_ATTRIB_ARRAY_BUFFER_BINDINGS("Attribute Array Buffer Bindings"), - VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_PER_INDEX("Attribute Array Buffer Binding"), - - VBO("Vertex Buffer Objects"), - VBO_COMPOSITE("Per VBO State"), - BUFFER_SIZE("Size"), - BUFFER_USAGE("Usage"), - BUFFER_DATA("Data"), - BUFFER_TYPE("Type"), - - TRANSFORMATION_STATE("Transformation State"), - VIEWPORT("Viewport"), - VIEWPORT_X("Lower Left X"), - VIEWPORT_Y("Lower Left Y"), - VIEWPORT_WIDTH("Width"), - VIEWPORT_HEIGHT("Height"), - DEPTH_RANGE("Depth Range"), - DEPTH_RANGE_NEAR("Near Clipping Plane"), - DEPTH_RANGE_FAR("Far Clipping Plane"), - - RASTERIZATION_STATE("Rasterization State"), - LINE_WIDTH("Line Width"), - CULL_FACE("Polygon Culling Enabled"), - CULL_FACE_MODE("Cull front/back facing polygons"), - FRONT_FACE("Polygon frontface CW/CCW indicator"), - POLYGON_OFFSET_FACTOR("Polygon Offset Factor"), - POLYGON_OFFSET_UNITS("Polygon Offset Units"), - POLYGON_OFFSET_FILL("Polygon Offset Enable"), - - PIXEL_OPERATIONS("Pixel Operations"), - SCISSOR_TEST("Scissoring enabled"), - SCISSOR_BOX("Scissor Box"), - SCISSOR_BOX_X("Lower Left X"), - SCISSOR_BOX_Y("Lower Left Y"), - SCISSOR_BOX_WIDTH("Width"), - SCISSOR_BOX_HEIGHT("Height"), - STENCIL("Stencil"), - STENCIL_TEST("Stenciling enabled"), - STENCIL_FUNC("Front Stencil Function"), - STENCIL_VALUE_MASK("Front Stencil Mask"), - STENCIL_REF("Front Stencil Reference Value"), - STENCIL_FAIL("Front Stencil Fail Action"), - STENCIL_PASS_DEPTH_FAIL("Front stencil depth buffer fail action"), - STENCIL_PASS_DEPTH_PASS("Front stencil depth buffer pass action"), - STENCIL_BACK_FUNC("Back stencil function"), - STENCIL_BACK_VALUE_MASK("Back stencil mask"), - STENCIL_BACK_REF("Back stencil reference value"), - STENCIL_BACK_FAIL("Back stencil fail action"), - STENCIL_BACK_PASS_DEPTH_FAIL("Back stencil depth buffer fail action"), - STENCIL_BACK_PASS_DEPTH_PASS("Back stencil depth buffer pass action"), - DEPTH_TEST("Depth buffer enabled"), - DEPTH_FUNC("Depth buffer test function"), - BLEND("Blending"), - BLEND_ENABLED("Enabled"), - BLEND_SRC_RGB("Source RGB function"), - BLEND_SRC_ALPHA("Source A function"), - BLEND_DST_RGB("Dest. RGB function"), - BLEND_DST_ALPHA("Dest. A function"), - BLEND_EQUATION_RGB("RGB Equation"), - BLEND_EQUATION_ALPHA("Alpha Equation"), - DITHER("Dithering enabled"), - - PIXEL_PACKING("Pixel Packing"), - PACK_ALIGNMENT("Pack Alignment"), - UNPACK_ALIGNMENT("Unpack Alignment"), - - TEXTURE_STATE("Texture State"), - ACTIVE_TEXTURE_UNIT("Active Texture Unit"), - TEXTURE_UNITS("Texture Units"), - PER_TEXTURE_UNIT_STATE("Texture Unit Properties"), - TEXTURE_BINDING_2D("TEXTURE_2D Binding"), - TEXTURE_BINDING_CUBE_MAP("TEXTURE_CUBE_MAP Binding"), - TEXTURE_BINDING_EXTERNAL("TEXTURE_EXTERNAL Binding"), - TEXTURES("Textures"), - PER_TEXTURE_STATE("Per Texture State"), - TEXTURE_SWIZZLE_R("Red Component Swizzle"), - TEXTURE_SWIZZLE_G("Green Component Swizzle"), - TEXTURE_SWIZZLE_B("Blue Component Swizzle"), - TEXTURE_SWIZZLE_A("Alpha Component Swizzle"), - TEXTURE_MIN_FILTER("Minification Function"), - TEXTURE_MAG_FILTER("Magnification Function"), - TEXTURE_WRAP_S("Texcoord s Wrap Mode"), - TEXTURE_WRAP_T("Texcoord t Wrap Mode"), - TEXTURE_WRAP_R("Texcoord r Wrap Mode"), - TEXTURE_MIN_LOD("Min Level of Detail"), - TEXTURE_MAX_LOD("Max Level of Detail"), - TEXTURE_BASE_LEVEL("Base Texture Array"), - TEXTURE_MAX_LEVEL("Max Texture Array Level"), - TEXTURE_COMPARE_MODE("Comparison Mode"), - TEXTURE_COMPARE_FUNC("Comparison Function"), - TEXTURE_IMMUTABLE_FORMAT("Size and format immutable?"), - TEXTURE_IMMUTABLE_LEVELS("# of levels in immutable textures"), - TEXTURE_MIPMAPS("Texture Mipmap State"), - PER_TEXTURE_LEVEL_STATE("Per Texture Level State"), - TEXTURE_FORMAT("Format"), - TEXTURE_WIDTH("Width"), - TEXTURE_HEIGHT("Height"), - TEXTURE_IMAGE_TYPE("Image Type"), - TEXTURE_IMAGE("Image"), - - PROGRAM_STATE("Program Object State"), - CURRENT_PROGRAM("Current Program"), - PROGRAMS("Programs"), - PER_PROGRAM_STATE("Per Program State"), - ATTACHED_SHADERS("Attached Shaders"), - ATTACHED_SHADER_ID("Attached Shader ID"), - ACTIVE_ATTRIBUTES("Attributes"), - PER_ATTRIBUTE_STATE("Per Attribute State"), - ATTRIBUTE_NAME("Name"), - ATTRIBUTE_TYPE("Type"), - ATTRIBUTE_SIZE("Size"), - ATTRIBUTE_VALUE("Value"), - ACTIVE_UNIFORMS("Uniforms"), - PER_UNIFORM_STATE("Per Uniform State"), - UNIFORM_NAME("Name"), - UNIFORM_TYPE("Type"), - UNIFORM_SIZE("Size"), - UNIFORM_VALUE("Value"), - - SHADERS("Shader Objects"), - PER_SHADER_STATE("Per Shader State"), - SHADER_TYPE("Shader Type"), - SHADER_SOURCE("Source"), - - FRAMEBUFFER_STATE("Framebuffer State"), - FRAMEBUFFER_BINDING("Framebuffer Binding"), - FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE("Framebuffer object type"), - FRAMEBUFFER_ATTACHMENT_OBJECT_NAME("Framebuffer object name"), - FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL("Framebuffer texture level"), - FRAMEBUFFER_ATTACHEMENT_TEXTURE_CUBE_MAP_FACE("Framebuffer texture cubemap face"); - - private final String mDescription; - - GLStateType(String description) { - mDescription = description; - } - - public String getDescription() { - return mDescription; - } -} |