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author | Seb Noury <snoury@google.com> | 2015-03-24 14:40:47 +0000 |
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committer | Seb Noury <snoury@google.com> | 2015-03-24 14:43:21 +0000 |
commit | 05b803708d8f12a14835cb8576173015cc6bd09e (patch) | |
tree | fa64dcd1b825c491c05c052d2b845fb73a6f63d3 /integration | |
parent | 0b8c740721732f077905036b1b38a1a07d5a4092 (diff) | |
download | gpu-05b803708d8f12a14835cb8576173015cc6bd09e.tar.gz |
GLES API: fix texture unit retention and framebuffers initialization.
- Save new TextureUnits to their map on creation (glActiveTexture).
- Fix GL_{DRAW,READ}_FRAMEBUFFER initialization on context creation.
- Use "!" unary operator instead of "== false" where appropriate.
Change-Id: Ib0c810685d46b349edd8cb8a882a8f761a6af6c6
Diffstat (limited to 'integration')
0 files changed, 0 insertions, 0 deletions