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// Copyright (C) 2015 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package server implements the rpc gpu debugger service, queriable by the
// clients, along with some helpers exposed via an http listener.
package server
import (
"fmt"
"net/http"
_ "net/http/pprof"
"android.googlesource.com/platform/tools/gpu/builder"
"android.googlesource.com/platform/tools/gpu/database"
"android.googlesource.com/platform/tools/gpu/log"
"android.googlesource.com/platform/tools/gpu/replay"
)
type Config struct {
HttpAddress string
RpcAddress string
DataPath string
LogfilePath string
}
const (
atomsRoute = "/atoms/"
capturesRoute = "/captures/"
schemaRoute = "/schema/"
mtu = 1024
)
// Run listens on the HTTP and RPC TCP ports given in config, initializes the resource database,
// the replay manager and handles HTTP and RPC requests on incoming connections. If not nil, the
// rpcReady channel is closed as soon as incoming RPC requests can start being issued.
func Run(config Config, rpcReady chan<- struct{}) {
// Create the server logfile.
logger, err := log.File(config.LogfilePath)
if err != nil {
panic(err)
}
defer logger.Close()
fmt.Printf("Server log file created at: %s\n", config.LogfilePath)
// Initialize the resource database and replay manager for RPC requests.
b := builder.New()
database := database.NewInMemory(b)
replayManager := replay.New(database, logger)
b.SetReplayManager(replayManager)
// Setup and run the (blocking) RPC listener on a separate goroutine.
rpc := &rpcServer{
Database: database,
ReplayManager: replayManager,
}
go rpc.ListenAndServe(config.RpcAddress, mtu, logger)
// If provided, tell the caller chan that the RPC listener is ready.
if nil != rpcReady {
close(rpcReady)
}
// Setup and run the (blocking) HTTP listener.
http.Handle(atomsRoute, http.StripPrefix(atomsRoute, atomsHandler{database}))
http.Handle(capturesRoute, http.StripPrefix(capturesRoute, capturesHandler{database, logger, config}))
http.Handle(schemaRoute, http.StripPrefix(schemaRoute, http.HandlerFunc(schemaHandler)))
http.ListenAndServe(config.HttpAddress, nil)
}
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