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path: root/src/libGLESv2/renderer/d3d/d3d11/renderer11_utils.cpp
AgeCommit message (Expand)Author
2014-09-18Use dynamically sized containers for texture and sampler bindings.Geoff Lang
2014-09-12Add an attachment helper to replace getRenderTarget.Jamie Madill
2014-09-05Drop support for the old "full multiplexed" MRT shaders.Jamie Madill
2014-09-05Enable MRT pixel shader rewriting.Jamie Madill
2014-08-28Add caps for transform feedback limits from table 6.34.Geoff Lang
2014-08-28Add caps for the aggregate shader limits from table 6.33.Geoff Lang
2014-08-28Removed common_includes.h reordered includes.Geoff Lang
2014-08-28Remove remnants of old PCH code.Jamie Madill
2014-08-25Hard-limit the number of uniform vectors in D3D11.Geoff Lang
2014-08-25Add caps for vertex and fragment shader limits from tables 6.31 and 6.32.Geoff Lang
2014-08-25Add caps from the 6.29 table.Geoff Lang
2014-08-04Simplify formatutils11 by exposing the internal structures.Geoff Lang
2014-08-04Simplify formatutils.h by exposing the info structures.Geoff Lang
2014-07-29Use the FormatCaps for multisample validation and queries.Geoff Lang
2014-07-22Reduce the number of TextureFormatCaps members.Geoff Lang
2014-07-11Split Caps into Caps, Extensions and TextureFormatCaps.Geoff Lang
2014-07-09Add caps for texture size limits and other caps in the 6.28 table.Geoff Lang
2014-06-26Remove the clientVersion parameter from the format utils.Geoff Lang
2014-06-25Moved D3D specific files and folders under the D3D folder.Brandon Jones