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authorJohn Kessenich <cepheus@frii.com>2013-12-18 03:06:24 +0000
committerJohn Kessenich <cepheus@frii.com>2013-12-18 03:06:24 +0000
commit7c908d2543eced651a2f6e3f5fb26f2efcf557f9 (patch)
tree875475f822a8eb8f87ce2442be0b1aa585491b85 /Test/baseResults/400.geom.out
parent76ea74afe0ee42af355509fee124919551816bb0 (diff)
downloadglslang-7c908d2543eced651a2f6e3f5fb26f2efcf557f9.tar.gz
Additional semantic checking for tessellation shaders and related clean up:
- non-arrayed geometry inputs and tessellation-control outputs - include user blocks in i/o array resizing based on primitive type - things belonging only to 'in' or 'out' are verified only on 'in' or 'out' - invocation number changing - move shader-scoped qualifier checking into its class - remove an incidental union of two levels of the node hierarchy in the yacc stack - remove layout(location=) default tracking when setting on a variable git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
Diffstat (limited to 'Test/baseResults/400.geom.out')
-rw-r--r--Test/baseResults/400.geom.out30
1 files changed, 20 insertions, 10 deletions
diff --git a/Test/baseResults/400.geom.out b/Test/baseResults/400.geom.out
index a9d74083..58a17b79 100644
--- a/Test/baseResults/400.geom.out
+++ b/Test/baseResults/400.geom.out
@@ -1,17 +1,24 @@
400.geom
Warning, version 400 is not yet complete; some version-specific features are present, but many are missing.
-ERROR: 0:13: 'invocations' : can only apply to a standalone qualifier
+ERROR: 0:12: 'invocations' : can only apply to a standalone qualifier
ERROR: 0:20: 'patch' : not supported in this stage: geometry
ERROR: 0:20: 'gl_PointSize' : cannot add layout to redeclared block member
ERROR: 0:20: 'gl_PointSize' : cannot add patch to redeclared block member
ERROR: 0:25: 'length' : array must first be sized by a redeclaration or layout qualifier
ERROR: 0:36: 'length' : array must first be sized by a redeclaration or layout qualifier
-ERROR: 0:40: 'triangles' : inconsistent input primitive for array size colorBad
-ERROR: 0:44: 'triangles' : inconsistent input primitive for array size colorbad2
+ERROR: 0:40: 'triangles' : inconsistent input primitive for array size of colorBad
+ERROR: 0:44: 'triangles' : inconsistent input primitive for array size of colorbad2
ERROR: 0:56: 'location' : repeated use of location 4
ERROR: 0:58: 'patch' : not supported in this stage: geometry
ERROR: 0:59: 'patch' : not supported in this stage: geometry
-ERROR: 11 compilation errors. No code generated.
+ERROR: 0:61: 'in' : type must be an array: scalar
+ERROR: 0:63: 'invocations' : can only apply to 'in'
+ERROR: 0:64: 'max_vertices' : can only apply to 'out'
+ERROR: 0:65: 'max_vertices' : can only apply to 'out'
+ERROR: 0:65: 'invocations' : can only apply to 'in'
+ERROR: 0:67: 'in' : type must be an array: inbls
+ERROR: 0:71: 'triangles' : inconsistent input primitive for array size of inbla
+ERROR: 18 compilation errors. No code generated.
invocations = 4
@@ -30,10 +37,10 @@ ERROR: node is still EOpNull!
0:6 0 (const int)
0:7 EmitVertex (void)
0:8 EndPrimitive (void)
-0:10 Sequence
-0:10 move second child to first child (int)
-0:10 'id' (int)
-0:10 'gl_InvocationID' (in int)
+0:9 Sequence
+0:9 move second child to first child (int)
+0:9 'id' (int)
+0:9 'gl_InvocationID' (in int)
0:23 Function Definition: foo( (void)
0:23 Function Parameters:
0:25 Sequence
@@ -65,7 +72,7 @@ ERROR: node is still EOpNull!
0:51 Constant:
0:51 3 (const int)
0:? Linker Objects
-0:? '__anon__0' (layout(stream=0 ) out block{a})
+0:? 'bn' (in 3-element array of block{a})
0:? 'gl_in' (in 3-element array of block{gl_Position,gl_PointSize})
0:? 'color' (in 3-element array of 4-component vector of float)
0:? 'color2' (in 3-element array of 4-component vector of float)
@@ -75,8 +82,11 @@ ERROR: node is still EOpNull!
0:? 'cva' (layout(location=4 ) in 3-element array of 4-component vector of float)
0:? 'cvb' (layout(location=5 ) in 3-element array of 4-component vector of float)
0:? 'cmc' (layout(location=2 ) in 3-element array of 3X3 matrix of float)
-0:? 'patchIn' (patch in 4-component vector of float)
+0:? 'patchIn' (patch in 3-element array of 4-component vector of float)
0:? 'patchOut' (layout(stream=0 ) patch out 4-component vector of float)
+0:? 'scalar' (in float)
+0:? 'inbls' (in block{a})
+0:? 'inbla' (in 17-element array of block{a})
Linked geometry stage: