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path: root/Test/baseResults/400.geom.out
AgeCommit message (Expand)Author
2016-01-16Doubles: Add all the missing built-in double-based prototypes.John Kessenich
2015-12-10Tests: Move to just linefeed to simply cross-platform test changes.John Kessenich
2015-09-15Full stack: implement textureQueryLod(*) and textureQueryLevels(*).John Kessenich
2015-08-18Add more TOperator: fma/frexp/ldexp, AddCarry/SubBorrow/MulExtended/Bit*/Find...John Kessenich
2015-05-18glslang: Formally track all built-in variables, right from the beginning, to ...John Kessenich
2015-04-29glslang AST output: include global vs. temp (local) in the printed output. T...John Kessenich
2014-08-19Implement 'index' layout qualifier for fragment outputs. Based partly on a s...John Kessenich
2014-08-13Add the bitField built-in functions. Mark 330 as being complete.John Kessenich
2014-04-14Restore r26245 and all tests and test results since 4/1:John Kessenich
2014-03-31Track which extensions were enabled or required, in the intermediate represen...John Kessenich
2014-01-08GL_ARB_enhanced_layouts, part 2: Full implementation of location/component, ...John Kessenich
2014-01-07Fix slight inconsistencies in which qualifiers are inherited into block members:John Kessenich
2014-01-06Minor infrastructure changes, to simplify an upcoming check in:John Kessenich
2013-12-18Additional semantic checking for tessellation shaders and related clean up:John Kessenich
2013-12-13Tessellation: Implicit array sizing and consistency checking of control-shade...John Kessenich
2013-12-12Tessellation: implement 'patch' semantics.John Kessenich
2013-12-11Tessellation partial implementation (not ready for use yet), including:John Kessenich
2013-12-09Flesh out 4.x block redeclaration semantics:John Kessenich
2013-12-05Remove one layer of arrayness on geometry shader inputs before checking for l...John Kessenich
2013-11-20Add link-time checks for max_vertices, input primitive, and output primitive ...John Kessenich
2013-11-20Track what ins/outs/uniforms are used, so that errors like "declare after use...John Kessenich
2013-10-28Fix bug where bracket dereferences were incorrectly keeping the base's qualif...John Kessenich
2013-10-24Add geometry shader input array sizing/checking WRT declared input primitive ...John Kessenich
2013-10-24Add redeclarations of built-in blocks.John Kessenich
2013-10-23Add geometry-shader stream, invocations, max_vertices, lines, triangles, etc....John Kessenich
2013-10-16Add all built-in variables for all versions/profiles/stages of GLSL. Also, ma...John Kessenich
2013-10-05Non-functional changes: Typo in error message and in comment, remove unneeded...John Kessenich
2013-10-01Add message indicating level of completeness for not-yet-complete versions.John Kessenich
2013-09-28Add full support for uniforms with initializers, including intra-stage link v...John Kessenich
2013-09-24Add basic intra-stage linking validation for matching types and qualification...John Kessenich
2013-08-09Put in infrastructure for tessellation, geometry, and compute stages, and par...John Kessenich