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author | John Kessenich <cepheus@frii.com> | 2013-11-09 00:18:22 +0000 |
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committer | John Kessenich <cepheus@frii.com> | 2013-11-09 00:18:22 +0000 |
commit | 77d908af8a3481514a5aec32469d7767671199d3 (patch) | |
tree | c7c7f6b5cc5cc703633fb1604d6642070a20a4c7 /glslang/MachineIndependent/Initialize.cpp | |
parent | 0876a5820353710ba1748aa1a394f64186630b7d (diff) | |
download | glslang-77d908af8a3481514a5aec32469d7767671199d3.tar.gz |
Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors.
Also, allow comments to precede "#version 100".
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23974 e7fa87d3-cd2b-0410-9028-fcbf551c1848
Diffstat (limited to 'glslang/MachineIndependent/Initialize.cpp')
-rw-r--r-- | glslang/MachineIndependent/Initialize.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/glslang/MachineIndependent/Initialize.cpp b/glslang/MachineIndependent/Initialize.cpp index 02311151..b9d0a761 100644 --- a/glslang/MachineIndependent/Initialize.cpp +++ b/glslang/MachineIndependent/Initialize.cpp @@ -616,6 +616,35 @@ void TBuiltIns::initialize(int version, EProfile profile) "\n"); + if (version >= 130) { + commonBuiltins.append( + "bvec2 lessThan(uvec2 x, uvec2 y);" + "bvec3 lessThan(uvec3 x, uvec3 y);" + "bvec4 lessThan(uvec4 x, uvec4 y);" + + "bvec2 lessThanEqual(uvec2 x, uvec2 y);" + "bvec3 lessThanEqual(uvec3 x, uvec3 y);" + "bvec4 lessThanEqual(uvec4 x, uvec4 y);" + + "bvec2 greaterThan(uvec2 x, uvec2 y);" + "bvec3 greaterThan(uvec3 x, uvec3 y);" + "bvec4 greaterThan(uvec4 x, uvec4 y);" + + "bvec2 greaterThanEqual(uvec2 x, uvec2 y);" + "bvec3 greaterThanEqual(uvec3 x, uvec3 y);" + "bvec4 greaterThanEqual(uvec4 x, uvec4 y);" + + "bvec2 equal(uvec2 x, uvec2 y);" + "bvec3 equal(uvec3 x, uvec3 y);" + "bvec4 equal(uvec4 x, uvec4 y);" + + "bvec2 notEqual(uvec2 x, uvec2 y);" + "bvec3 notEqual(uvec3 x, uvec3 y);" + "bvec4 notEqual(uvec4 x, uvec4 y);" + + "\n"); + } + // // Original-style texture functions existing in both stages. // (Per-stage functions below.) |