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author | Nick Korostelev <nkorsote@google.com> | 2014-04-09 18:16:48 -0700 |
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committer | Nick Korostelev <nkorsote@google.com> | 2014-06-17 11:58:01 -0700 |
commit | f69eb9ac2856f470cb79f57141f711ed3ceed99d (patch) | |
tree | 252d2ef648fed85c82dbdb99e7c1e077de1a3b4a /espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java | |
parent | 1afabcc1a3db33f786ff7cc0c8d72e40990c8876 (diff) | |
download | testing-f69eb9ac2856f470cb79f57141f711ed3ceed99d.tar.gz |
port Espresso to Android repo
- Completely restructured the project to match Gradle convention
- Added several Android.mk to build using make.
- Added build.gradle to build using Gradle.
- Fixed package names to avoid conflicts
- Requires several prebuilt Jars, added README to outline versions and licenses for legal.
- Dependent libraries that don’t get JarJar’ed are linked to from the local prebuild maven repo.
- Bumped up the version of dependent libraries that didn’t create compatibility issues
- Cleaned up bin/ dir and renamed it to libs/
- Removed maven support, removed pom.xml files
- Removed Android make support, removed Android.mk files
- Removed testrunner and testrunner-runtime, using binaries instead. There is a separate initiative to add them to Android repo.
- Separated IdlingResource to it's own library to expose and decouple this interface which is frequently referenced by code in the app-under-test
- added copyright
Workaround for Android Gradle plugin limitation
- Created two separate modules espresso-lib-tests and espresso-contrib-tests that will include the unit tests for the corresponding libs.
Current limitations:
- Gradle - no current support for setting a custom ‘targetPackage’ for espressi-lib and espresso-conrib unit tests ("gradle assembleDebugTest" will not work for espressi-lib and espresso-conrib).
- Intellij Gradle plugin doesn't like multiple project sharing the same "main" source and variants
Note: follow these steps if encounter ClassNotFoundException when running on physical device:
1. adb shell su
2. adb shell setprop dalvik.vm.dexopt-flags v=n,o=v
3. adb shell stop installd
4. adb shell start installd
5. reinstall apks
Change-Id: I356150fcecb13537d212c180adea8f2cee916b81
Diffstat (limited to 'espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java')
-rw-r--r-- | espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java b/espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java new file mode 100644 index 0000000..cf53d08 --- /dev/null +++ b/espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java @@ -0,0 +1,83 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.google.android.apps.common.testing.ui.espresso; + +import android.view.KeyEvent; +import android.view.MotionEvent; + +/** + * Provides base-level UI operations (such as injection of {@link MotionEvent}s) that can be used to + * build user actions such as clicks, scrolls, swipes, etc. This replaces parts of the android + * Instrumentation class that provides similar functionality. However, it provides a more advanced + * synchronization mechanism for test actions. The key differentiators are: + * <ul> + * <li>test actions are assumed to be called on the main thread + * <li>after a test action is initiated, execution blocks until all messages in the main message + * queue have been cleared. + * </ul> + */ +public interface UiController { + /** + * Injects a motion event into the application. + * + * @param event the (non-null!) event to inject + * @return true if the event was injected, false otherwise + * @throws InjectEventSecurityException if the event couldn't be injected because it would + * interact with another application. + */ + boolean injectMotionEvent(MotionEvent event) throws InjectEventSecurityException; + + /** + * Injects a key event into the application. + * + * @param event the (non-null!) event to inject + * @return true if the event was injected, false otherwise + * @throws InjectEventSecurityException if the event couldn't be injected because it would + * interact with another application. + */ + boolean injectKeyEvent(KeyEvent event) throws InjectEventSecurityException; + + /** + * Types a string into the application using series of {@link KeyEvent}s. It is up to the + * implementor to decide how to map the string to {@link KeyEvent} objects. if you need specific + * control over the key events generated use {@link #injectKeyEvent(KeyEvent)}. + * + * @param str the (non-null!) string to type + * @return true if the string was injected, false otherwise + * @throws InjectEventSecurityException if the events couldn't be injected because it would + * interact with another application. + */ + boolean injectString(String str) throws InjectEventSecurityException; + + /** + * Loops the main thread until the application goes idle. + * + * An empty task is immediately inserted into the task queue to ensure that if we're idle at this + * moment we'll return instantly. + */ + void loopMainThreadUntilIdle(); + + /** + * Loops the main thread for a specified period of time. + * + * Control may not return immediately, instead it'll return after the time has passed and the + * queue is in an idle state again. + * + * @param millisDelay time to spend in looping the main thread + */ + void loopMainThreadForAtLeast(long millisDelay); +} |