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diff --git a/espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java b/espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java
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+++ b/espresso/espresso-lib/src/main/java/com/google/android/apps/common/testing/ui/espresso/UiController.java
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.google.android.apps.common.testing.ui.espresso;
+
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+/**
+ * Provides base-level UI operations (such as injection of {@link MotionEvent}s) that can be used to
+ * build user actions such as clicks, scrolls, swipes, etc. This replaces parts of the android
+ * Instrumentation class that provides similar functionality. However, it provides a more advanced
+ * synchronization mechanism for test actions. The key differentiators are:
+ * <ul>
+ * <li>test actions are assumed to be called on the main thread
+ * <li>after a test action is initiated, execution blocks until all messages in the main message
+ * queue have been cleared.
+ * </ul>
+ */
+public interface UiController {
+ /**
+ * Injects a motion event into the application.
+ *
+ * @param event the (non-null!) event to inject
+ * @return true if the event was injected, false otherwise
+ * @throws InjectEventSecurityException if the event couldn't be injected because it would
+ * interact with another application.
+ */
+ boolean injectMotionEvent(MotionEvent event) throws InjectEventSecurityException;
+
+ /**
+ * Injects a key event into the application.
+ *
+ * @param event the (non-null!) event to inject
+ * @return true if the event was injected, false otherwise
+ * @throws InjectEventSecurityException if the event couldn't be injected because it would
+ * interact with another application.
+ */
+ boolean injectKeyEvent(KeyEvent event) throws InjectEventSecurityException;
+
+ /**
+ * Types a string into the application using series of {@link KeyEvent}s. It is up to the
+ * implementor to decide how to map the string to {@link KeyEvent} objects. if you need specific
+ * control over the key events generated use {@link #injectKeyEvent(KeyEvent)}.
+ *
+ * @param str the (non-null!) string to type
+ * @return true if the string was injected, false otherwise
+ * @throws InjectEventSecurityException if the events couldn't be injected because it would
+ * interact with another application.
+ */
+ boolean injectString(String str) throws InjectEventSecurityException;
+
+ /**
+ * Loops the main thread until the application goes idle.
+ *
+ * An empty task is immediately inserted into the task queue to ensure that if we're idle at this
+ * moment we'll return instantly.
+ */
+ void loopMainThreadUntilIdle();
+
+ /**
+ * Loops the main thread for a specified period of time.
+ *
+ * Control may not return immediately, instead it'll return after the time has passed and the
+ * queue is in an idle state again.
+ *
+ * @param millisDelay time to spend in looping the main thread
+ */
+ void loopMainThreadForAtLeast(long millisDelay);
+}