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+/* -----------------------------------------------------------------------------
+ * std_vector.i
+ *
+ * SWIG typemaps for std::vector<T>
+ * C# implementation
+ * The C# wrapper is made to look and feel like a C# System.Collections.Generic.List<> collection.
+ * For .NET 1 compatibility, define SWIG_DOTNET_1 when compiling the C# code; then the C# wrapper is
+ * made to look and feel like a typesafe C# System.Collections.ArrayList.
+ *
+ * Note that IEnumerable<> is implemented in the proxy class which is useful for using LINQ with
+ * C++ std::vector wrappers. The IList<> interface is also implemented to provide enhanced functionality
+ * whenever we are confident that the required C++ operator== is available. This is the case for when
+ * T is a primitive type or a pointer. If T does define an operator==, then use the SWIG_STD_VECTOR_ENHANCED
+ * macro to obtain this enhanced functionality, for example:
+ *
+ * SWIG_STD_VECTOR_ENHANCED(SomeNamespace::Klass)
+ * %template(VectKlass) std::vector<SomeNamespace::Klass>;
+ *
+ * Warning: heavy macro usage in this file. Use swig -E to get a sane view on the real file contents!
+ * ----------------------------------------------------------------------------- */
+
+// Warning: Use the typemaps here in the expectation that the macros they are in will change name.
+
+
+%include <std_common.i>
+
+// MACRO for use within the std::vector class body
+%define SWIG_STD_VECTOR_MINIMUM_INTERNAL(CSINTERFACE, CONST_REFERENCE, CTYPE...)
+%typemap(csinterfaces) std::vector< CTYPE > "IDisposable, System.Collections.IEnumerable\n#if !SWIG_DOTNET_1\n , System.Collections.Generic.CSINTERFACE<$typemap(cstype, CTYPE)>\n#endif\n";
+%typemap(cscode) std::vector< CTYPE > %{
+ public $csclassname(System.Collections.ICollection c) : this() {
+ if (c == null)
+ throw new ArgumentNullException("c");
+ foreach ($typemap(cstype, CTYPE) element in c) {
+ this.Add(element);
+ }
+ }
+
+ public bool IsFixedSize {
+ get {
+ return false;
+ }
+ }
+
+ public bool IsReadOnly {
+ get {
+ return false;
+ }
+ }
+
+ public $typemap(cstype, CTYPE) this[int index] {
+ get {
+ return getitem(index);
+ }
+ set {
+ setitem(index, value);
+ }
+ }
+
+ public int Capacity {
+ get {
+ return (int)capacity();
+ }
+ set {
+ if (value < size())
+ throw new ArgumentOutOfRangeException("Capacity");
+ reserve((uint)value);
+ }
+ }
+
+ public int Count {
+ get {
+ return (int)size();
+ }
+ }
+
+ public bool IsSynchronized {
+ get {
+ return false;
+ }
+ }
+
+#if SWIG_DOTNET_1
+ public void CopyTo(System.Array array)
+#else
+ public void CopyTo($typemap(cstype, CTYPE)[] array)
+#endif
+ {
+ CopyTo(0, array, 0, this.Count);
+ }
+
+#if SWIG_DOTNET_1
+ public void CopyTo(System.Array array, int arrayIndex)
+#else
+ public void CopyTo($typemap(cstype, CTYPE)[] array, int arrayIndex)
+#endif
+ {
+ CopyTo(0, array, arrayIndex, this.Count);
+ }
+
+#if SWIG_DOTNET_1
+ public void CopyTo(int index, System.Array array, int arrayIndex, int count)
+#else
+ public void CopyTo(int index, $typemap(cstype, CTYPE)[] array, int arrayIndex, int count)
+#endif
+ {
+ if (array == null)
+ throw new ArgumentNullException("array");
+ if (index < 0)
+ throw new ArgumentOutOfRangeException("index", "Value is less than zero");
+ if (arrayIndex < 0)
+ throw new ArgumentOutOfRangeException("arrayIndex", "Value is less than zero");
+ if (count < 0)
+ throw new ArgumentOutOfRangeException("count", "Value is less than zero");
+ if (array.Rank > 1)
+ throw new ArgumentException("Multi dimensional array.", "array");
+ if (index+count > this.Count || arrayIndex+count > array.Length)
+ throw new ArgumentException("Number of elements to copy is too large.");
+ for (int i=0; i<count; i++)
+ array.SetValue(getitemcopy(index+i), arrayIndex+i);
+ }
+
+#if !SWIG_DOTNET_1
+ System.Collections.Generic.IEnumerator<$typemap(cstype, CTYPE)> System.Collections.Generic.IEnumerable<$typemap(cstype, CTYPE)>.GetEnumerator() {
+ return new $csclassnameEnumerator(this);
+ }
+#endif
+
+ System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
+ return new $csclassnameEnumerator(this);
+ }
+
+ public $csclassnameEnumerator GetEnumerator() {
+ return new $csclassnameEnumerator(this);
+ }
+
+ // Type-safe enumerator
+ /// Note that the IEnumerator documentation requires an InvalidOperationException to be thrown
+ /// whenever the collection is modified. This has been done for changes in the size of the
+ /// collection but not when one of the elements of the collection is modified as it is a bit
+ /// tricky to detect unmanaged code that modifies the collection under our feet.
+ public sealed class $csclassnameEnumerator : System.Collections.IEnumerator
+#if !SWIG_DOTNET_1
+ , System.Collections.Generic.IEnumerator<$typemap(cstype, CTYPE)>
+#endif
+ {
+ private $csclassname collectionRef;
+ private int currentIndex;
+ private object currentObject;
+ private int currentSize;
+
+ public $csclassnameEnumerator($csclassname collection) {
+ collectionRef = collection;
+ currentIndex = -1;
+ currentObject = null;
+ currentSize = collectionRef.Count;
+ }
+
+ // Type-safe iterator Current
+ public $typemap(cstype, CTYPE) Current {
+ get {
+ if (currentIndex == -1)
+ throw new InvalidOperationException("Enumeration not started.");
+ if (currentIndex > currentSize - 1)
+ throw new InvalidOperationException("Enumeration finished.");
+ if (currentObject == null)
+ throw new InvalidOperationException("Collection modified.");
+ return ($typemap(cstype, CTYPE))currentObject;
+ }
+ }
+
+ // Type-unsafe IEnumerator.Current
+ object System.Collections.IEnumerator.Current {
+ get {
+ return Current;
+ }
+ }
+
+ public bool MoveNext() {
+ int size = collectionRef.Count;
+ bool moveOkay = (currentIndex+1 < size) && (size == currentSize);
+ if (moveOkay) {
+ currentIndex++;
+ currentObject = collectionRef[currentIndex];
+ } else {
+ currentObject = null;
+ }
+ return moveOkay;
+ }
+
+ public void Reset() {
+ currentIndex = -1;
+ currentObject = null;
+ if (collectionRef.Count != currentSize) {
+ throw new InvalidOperationException("Collection modified.");
+ }
+ }
+
+#if !SWIG_DOTNET_1
+ public void Dispose() {
+ currentIndex = -1;
+ currentObject = null;
+ }
+#endif
+ }
+%}
+
+ public:
+ typedef size_t size_type;
+ typedef CTYPE value_type;
+ typedef CONST_REFERENCE const_reference;
+ %rename(Clear) clear;
+ void clear();
+ %rename(Add) push_back;
+ void push_back(CTYPE const& x);
+ size_type size() const;
+ size_type capacity() const;
+ void reserve(size_type n);
+ %newobject GetRange(int index, int count);
+ %newobject Repeat(CTYPE const& value, int count);
+ vector();
+ vector(const vector &other);
+ %extend {
+ vector(int capacity) throw (std::out_of_range) {
+ std::vector< CTYPE >* pv = 0;
+ if (capacity >= 0) {
+ pv = new std::vector< CTYPE >();
+ pv->reserve(capacity);
+ } else {
+ throw std::out_of_range("capacity");
+ }
+ return pv;
+ }
+ CTYPE getitemcopy(int index) throw (std::out_of_range) {
+ if (index>=0 && index<(int)$self->size())
+ return (*$self)[index];
+ else
+ throw std::out_of_range("index");
+ }
+ const_reference getitem(int index) throw (std::out_of_range) {
+ if (index>=0 && index<(int)$self->size())
+ return (*$self)[index];
+ else
+ throw std::out_of_range("index");
+ }
+ void setitem(int index, CTYPE const& val) throw (std::out_of_range) {
+ if (index>=0 && index<(int)$self->size())
+ (*$self)[index] = val;
+ else
+ throw std::out_of_range("index");
+ }
+ // Takes a deep copy of the elements unlike ArrayList.AddRange
+ void AddRange(const std::vector< CTYPE >& values) {
+ $self->insert($self->end(), values.begin(), values.end());
+ }
+ // Takes a deep copy of the elements unlike ArrayList.GetRange
+ std::vector< CTYPE > *GetRange(int index, int count) throw (std::out_of_range, std::invalid_argument) {
+ if (index < 0)
+ throw std::out_of_range("index");
+ if (count < 0)
+ throw std::out_of_range("count");
+ if (index >= (int)$self->size()+1 || index+count > (int)$self->size())
+ throw std::invalid_argument("invalid range");
+ return new std::vector< CTYPE >($self->begin()+index, $self->begin()+index+count);
+ }
+ void Insert(int index, CTYPE const& x) throw (std::out_of_range) {
+ if (index>=0 && index<(int)$self->size()+1)
+ $self->insert($self->begin()+index, x);
+ else
+ throw std::out_of_range("index");
+ }
+ // Takes a deep copy of the elements unlike ArrayList.InsertRange
+ void InsertRange(int index, const std::vector< CTYPE >& values) throw (std::out_of_range) {
+ if (index>=0 && index<(int)$self->size()+1)
+ $self->insert($self->begin()+index, values.begin(), values.end());
+ else
+ throw std::out_of_range("index");
+ }
+ void RemoveAt(int index) throw (std::out_of_range) {
+ if (index>=0 && index<(int)$self->size())
+ $self->erase($self->begin() + index);
+ else
+ throw std::out_of_range("index");
+ }
+ void RemoveRange(int index, int count) throw (std::out_of_range, std::invalid_argument) {
+ if (index < 0)
+ throw std::out_of_range("index");
+ if (count < 0)
+ throw std::out_of_range("count");
+ if (index >= (int)$self->size()+1 || index+count > (int)$self->size())
+ throw std::invalid_argument("invalid range");
+ $self->erase($self->begin()+index, $self->begin()+index+count);
+ }
+ static std::vector< CTYPE > *Repeat(CTYPE const& value, int count) throw (std::out_of_range) {
+ if (count < 0)
+ throw std::out_of_range("count");
+ return new std::vector< CTYPE >(count, value);
+ }
+ void Reverse() {
+ std::reverse($self->begin(), $self->end());
+ }
+ void Reverse(int index, int count) throw (std::out_of_range, std::invalid_argument) {
+ if (index < 0)
+ throw std::out_of_range("index");
+ if (count < 0)
+ throw std::out_of_range("count");
+ if (index >= (int)$self->size()+1 || index+count > (int)$self->size())
+ throw std::invalid_argument("invalid range");
+ std::reverse($self->begin()+index, $self->begin()+index+count);
+ }
+ // Takes a deep copy of the elements unlike ArrayList.SetRange
+ void SetRange(int index, const std::vector< CTYPE >& values) throw (std::out_of_range) {
+ if (index < 0)
+ throw std::out_of_range("index");
+ if (index+values.size() > $self->size())
+ throw std::out_of_range("index");
+ std::copy(values.begin(), values.end(), $self->begin()+index);
+ }
+ }
+%enddef
+
+// Extra methods added to the collection class if operator== is defined for the class being wrapped
+// The class will then implement IList<>, which adds extra functionality
+%define SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CTYPE...)
+ %extend {
+ bool Contains(CTYPE const& value) {
+ return std::find($self->begin(), $self->end(), value) != $self->end();
+ }
+ int IndexOf(CTYPE const& value) {
+ int index = -1;
+ std::vector< CTYPE >::iterator it = std::find($self->begin(), $self->end(), value);
+ if (it != $self->end())
+ index = (int)(it - $self->begin());
+ return index;
+ }
+ int LastIndexOf(CTYPE const& value) {
+ int index = -1;
+ std::vector< CTYPE >::reverse_iterator rit = std::find($self->rbegin(), $self->rend(), value);
+ if (rit != $self->rend())
+ index = (int)($self->rend() - 1 - rit);
+ return index;
+ }
+ bool Remove(CTYPE const& value) {
+ std::vector< CTYPE >::iterator it = std::find($self->begin(), $self->end(), value);
+ if (it != $self->end()) {
+ $self->erase(it);
+ return true;
+ }
+ return false;
+ }
+ }
+%enddef
+
+// Macros for std::vector class specializations/enhancements
+%define SWIG_STD_VECTOR_ENHANCED(CTYPE...)
+namespace std {
+ template<> class vector< CTYPE > {
+ SWIG_STD_VECTOR_MINIMUM_INTERNAL(IList, %arg(CTYPE const&), %arg(CTYPE))
+ SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CTYPE)
+ };
+}
+%enddef
+
+// Legacy macros
+%define SWIG_STD_VECTOR_SPECIALIZE(CSTYPE, CTYPE...)
+#warning SWIG_STD_VECTOR_SPECIALIZE macro deprecated, please see csharp/std_vector.i and switch to SWIG_STD_VECTOR_ENHANCED
+SWIG_STD_VECTOR_ENHANCED(CTYPE)
+%enddef
+
+%define SWIG_STD_VECTOR_SPECIALIZE_MINIMUM(CSTYPE, CTYPE...)
+#warning SWIG_STD_VECTOR_SPECIALIZE_MINIMUM macro deprecated, it is no longer required
+%enddef
+
+%{
+#include <vector>
+#include <algorithm>
+#include <stdexcept>
+%}
+
+%csmethodmodifiers std::vector::getitemcopy "private"
+%csmethodmodifiers std::vector::getitem "private"
+%csmethodmodifiers std::vector::setitem "private"
+%csmethodmodifiers std::vector::size "private"
+%csmethodmodifiers std::vector::capacity "private"
+%csmethodmodifiers std::vector::reserve "private"
+
+namespace std {
+ // primary (unspecialized) class template for std::vector
+ // does not require operator== to be defined
+ template<class T> class vector {
+ SWIG_STD_VECTOR_MINIMUM_INTERNAL(IEnumerable, T const&, T)
+ };
+ // specialization for pointers
+ template<class T> class vector<T *> {
+ SWIG_STD_VECTOR_MINIMUM_INTERNAL(IList, T *const&, T *)
+ SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(T *)
+ };
+ // bool is specialized in the C++ standard - const_reference in particular
+ template<> class vector<bool> {
+ SWIG_STD_VECTOR_MINIMUM_INTERNAL(IList, bool, bool)
+ SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(bool)
+ };
+}
+
+// template specializations for std::vector
+// these provide extra collections methods as operator== is defined
+SWIG_STD_VECTOR_ENHANCED(char)
+SWIG_STD_VECTOR_ENHANCED(signed char)
+SWIG_STD_VECTOR_ENHANCED(unsigned char)
+SWIG_STD_VECTOR_ENHANCED(short)
+SWIG_STD_VECTOR_ENHANCED(unsigned short)
+SWIG_STD_VECTOR_ENHANCED(int)
+SWIG_STD_VECTOR_ENHANCED(unsigned int)
+SWIG_STD_VECTOR_ENHANCED(long)
+SWIG_STD_VECTOR_ENHANCED(unsigned long)
+SWIG_STD_VECTOR_ENHANCED(long long)
+SWIG_STD_VECTOR_ENHANCED(unsigned long long)
+SWIG_STD_VECTOR_ENHANCED(float)
+SWIG_STD_VECTOR_ENHANCED(double)
+SWIG_STD_VECTOR_ENHANCED(std::string) // also requires a %include <std_string.i>
+