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//===----- KaleidoscopeJIT.h - A simple JIT for Kaleidoscope ----*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Contains a simple JIT definition for use in the kaleidoscope tutorials.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_EXECUTIONENGINE_ORC_KALEIDOSCOPEJIT_H
#define LLVM_EXECUTIONENGINE_ORC_KALEIDOSCOPEJIT_H

#include "llvm/ADT/iterator_range.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/JITSymbolFlags.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/ExecutionEngine/SectionMemoryManager.h"
#include "llvm/ExecutionEngine/Orc/CompileUtils.h"
#include "llvm/ExecutionEngine/Orc/JITSymbol.h"
#include "llvm/ExecutionEngine/Orc/IRCompileLayer.h"
#include "llvm/ExecutionEngine/Orc/LambdaResolver.h"
#include "llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Mangler.h"
#include "llvm/Support/DynamicLibrary.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
#include <algorithm>
#include <memory>
#include <string>
#include <vector>

namespace llvm {
namespace orc {

class KaleidoscopeJIT {
public:
  typedef ObjectLinkingLayer<> ObjLayerT;
  typedef IRCompileLayer<ObjLayerT> CompileLayerT;
  typedef CompileLayerT::ModuleSetHandleT ModuleHandleT;

  KaleidoscopeJIT()
      : TM(EngineBuilder().selectTarget()), DL(TM->createDataLayout()),
        CompileLayer(ObjectLayer, SimpleCompiler(*TM)) {
    llvm::sys::DynamicLibrary::LoadLibraryPermanently(nullptr);
  }

  TargetMachine &getTargetMachine() { return *TM; }

  ModuleHandleT addModule(std::unique_ptr<Module> M) {
    // We need a memory manager to allocate memory and resolve symbols for this
    // new module. Create one that resolves symbols by looking back into the
    // JIT.
    auto Resolver = createLambdaResolver(
        [&](const std::string &Name) {
          if (auto Sym = findMangledSymbol(Name))
            return Sym.toRuntimeDyldSymbol();
          return RuntimeDyld::SymbolInfo(nullptr);
        },
        [](const std::string &S) { return nullptr; });
    auto H = CompileLayer.addModuleSet(singletonSet(std::move(M)),
                                       make_unique<SectionMemoryManager>(),
                                       std::move(Resolver));

    ModuleHandles.push_back(H);
    return H;
  }

  void removeModule(ModuleHandleT H) {
    ModuleHandles.erase(
        std::find(ModuleHandles.begin(), ModuleHandles.end(), H));
    CompileLayer.removeModuleSet(H);
  }

  JITSymbol findSymbol(const std::string Name) {
    return findMangledSymbol(mangle(Name));
  }

private:
  std::string mangle(const std::string &Name) {
    std::string MangledName;
    {
      raw_string_ostream MangledNameStream(MangledName);
      Mangler::getNameWithPrefix(MangledNameStream, Name, DL);
    }
    return MangledName;
  }

  template <typename T> static std::vector<T> singletonSet(T t) {
    std::vector<T> Vec;
    Vec.push_back(std::move(t));
    return Vec;
  }

  JITSymbol findMangledSymbol(const std::string &Name) {
    // Search modules in reverse order: from last added to first added.
    // This is the opposite of the usual search order for dlsym, but makes more
    // sense in a REPL where we want to bind to the newest available definition.
    for (auto H : make_range(ModuleHandles.rbegin(), ModuleHandles.rend()))
      if (auto Sym = CompileLayer.findSymbolIn(H, Name, true))
        return Sym;

    // If we can't find the symbol in the JIT, try looking in the host process.
    if (auto SymAddr = RTDyldMemoryManager::getSymbolAddressInProcess(Name))
      return JITSymbol(SymAddr, JITSymbolFlags::Exported);

    return nullptr;
  }

  std::unique_ptr<TargetMachine> TM;
  const DataLayout DL;
  ObjLayerT ObjectLayer;
  CompileLayerT CompileLayer;
  std::vector<ModuleHandleT> ModuleHandles;
};

} // end namespace orc
} // end namespace llvm

#endif // LLVM_EXECUTIONENGINE_ORC_KALEIDOSCOPEJIT_H